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path: root/src/main_menu.c
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2019-02-11Document main_menu state machine, name window constantsPhlosioneer
The new names for the constants (and newly named functions) give a much better understanding of what the window system is trying to do.
2018-12-166k leftDizzyEggg
2018-12-06Remove uses of INVALID_ defines, clean up some arrays with constants, and ↵nullableVoidPtr
spaces -> tabs
2018-12-03fix brendan/may/wally consistency issuesMelody
2018-11-06Merge remote-tracking branch 'pret/master' into script_menuDiegoisawesome
2018-11-06Begin cleaning text.cDiegoisawesome
2018-11-05r5/r6 swap on sub_80E2578Diegoisawesome
2018-10-27Window priority to window bgDizzyEggg
2018-10-21Fix LZ compressed data alignmentDiegoisawesome
2018-09-14Document main_menuDiegoisawesome
2018-09-10Standardize sprite visibility to booleanDiegoisawesome
2018-09-09Merge branch 'decompile_frontier_2' of ↵Slawter666
https://github.com/DizzyEggg/pokeemerald into factory-data
2018-09-08Standartize AddTextPrinterParametrized functions,DizzyEggg
2018-09-07Macroize main_menu and general cleanupDiegoisawesome
2018-09-03More Battle FactoryDizzyEggg
2018-09-02Format more templatesSlawter666
2018-08-19battle dome cards sensibly renamedDizzyEggg
2018-08-12Prepare learn_move for mergeDiegoisawesome
2018-08-08Continue decompiling field_specialsDiegoisawesome
2018-07-16Merge with masterDizzyEggg
2018-07-15Document list_menu.c and main_menu.cDiegoisawesome
2018-06-17label and document battle windowsDizzyEggg
2018-05-19make menu indicators compileDizzyEggg
2018-02-15merge overworld with masterDizzyEggg
2018-02-14fixesgolem galvanize
2018-02-14fixesgolem galvanize
2018-02-13fix merge conflictsgolem galvanize
2018-02-13move data to cgolem galvanize
2018-02-11some fixesgolem galvanize
2018-02-11decompile main_menugolem galvanize
2018-02-08decompiled up to task_new_game_prof_birch_speech_10golem galvanize
2018-02-07decompile task_new_game_prof_birch_speech_4golem galvanize
2018-02-07decompiled up to task_new_game_prof_birch_speech_3golem galvanize
2017-09-30BSS: main_menu.o, battle_1.oPikalaxALT