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2022-02-27Add missing menu array countsGriffinR
2022-01-14Move more graphics out of miscGriffinR
2021-12-25Update main_menu.cLOuroboros
2021-11-03Propagate BG_COORD constantsGriffinR
2021-11-03Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAWGriffinR
2021-11-03Start remaining menu documentationGriffinR
2021-11-03Add COPYWIN constantsGriffinR
2021-10-30Add font id constantsGriffinR
2021-10-24Merge pull request #1520 from GriffinRichards/doc-randomGriffinR
Document random remaining symbols
2021-10-24Merge pull request #1519 from GriffinRichards/doc-mgiftGriffinR
Document Mystery Gift
2021-10-18Clean up trainer_pokemon_spritesGriffinR
2021-10-17Correct usage of MysteryEvent to MysteryGiftGriffinR
2021-10-14Document some mystery giftGriffinR
2021-10-02Document summary screen sprite managerGriffinR
2021-09-24Document some single-remaining symbolsGriffinR
2021-08-24Removed trailing spaces in the most relevant filesLOuroboros
Command used for the job: egrep -rl ' $' --include *.c --include *.h --include *.s --include *.inc --include *.txt * | xargs sed -i 's/\s\+$//g' Credits to Grant Murphy from Stack Overflow.
2021-07-07Flatten pos fields in struct SpritePikalaxALT
2021-05-13fix main_menu gotoKurausukun
2021-04-15More usage of DISPLAY constantsGriffinR
2021-02-24Add palette selection constantsGriffinR
2021-02-24Use SPRITE_NONE constantGriffinR
2021-01-19Use ARRAY_COUNT in PrintMenuTableGriffinR
2021-01-19Use ARRAY_COUNT in InitBgsFromTemplatesGriffinR
2021-01-03Remove unnecessary string.h includesGriffinR
2020-10-01Replace POKEMON_SLOTS_NUMBERGriffinR
2020-09-04Switch to button macrosPokeCodec
2020-08-20Give songs meaningful english namesGriffinR
2020-08-07Start documenting naming screenGriffinR
2020-06-24Allow flag/var counts to be updated alongside valuesGriffinR
2020-02-08Document Trainer CardGriffinR
2020-01-15Use SHINY_ODDS macro where intendedSebastian Gabl
The 3 locations where SHINY_ODDS was added generate mon sprites for display in the dex, at game start and on starter choice. The arguments are intended for otId but in this case they are set to the same value as SHINY_ODDS to prevent the pictures created from using the shiny palette.
2020-01-12Add missing save status useGriffinR
2020-01-12Clean up some of save.cGriffinR
2019-12-10Document misc strings and text colorsGriffinR
2019-12-06More usage of ST_OAM constants and SPRITE macrosGriffinR
2019-10-07Document pc.inc and prof_birch.incGriffinR
2019-09-30Use STR_CONV constantsGriffinR
2019-06-26Fix/suppress warnings when building with gcc-8PikalaxALT
2019-04-07Merge branch 'master' into contest-ai-cleanupPhlosioneer
2019-04-04RGB ConstantsPhlosioneer
2019-04-03Remove pokemon_3.hultima-soul
2019-03-31Document mystery_giftPikalaxALT
2019-03-24Split out the remaining wireless-related filesMarcus Huderle
2019-03-07Scaninc: Don't insert missing headers into dependenciesMarcus Huderle
2019-03-07Overhaul scaninc to work recursivelyPhlosioneer
This also fixes the bug where scaninc would ignore #include lines in assembly files.
2019-03-02Rename macro with correct name for pixel valuesPhlosioneer
2019-02-22Give window drawing functions better namesPhlosioneer
2019-02-21Improve window palette macrosPhlosioneer
2019-02-21Merge branch 'master' into main-menu-state-machinePhlosioneer
2019-02-17use BG_SCREEN_ADDR macro for tilemap addressesgarak