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rock.c
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Author
2020-02-25
Rename battle anim type files, remove unneeded ARG_RET_IDs
GriffinR
2020-02-25
Label move anim data
GriffinR
2020-02-25
Clean up battle anim C for doc
GriffinR
2020-02-25
Finish documenting move anim scripts
GriffinR
2020-02-25
Document move anims S-Z
GriffinR
2020-02-25
Some battle anim review changes
GriffinR
2020-02-25
Document move anims I-S
GriffinR
2020-02-25
Document move anims C-H
GriffinR
2020-02-25
Document move anims A-C
GriffinR
2019-12-06
More usage of ST_OAM constants and SPRITE macros
GriffinR
2019-10-14
Document Oamdata in battle_anim (#838)
Sewef
2019-08-21
Remove MNUM from oam flip constant names
PikalaxALT
2019-08-21
Use HFLIP, VFLIP
PikalaxALT
2019-04-06
Rename sprite sheet to sprite gfx
DizzyEggg
2019-04-06
Rename battle anim sprites
DizzyEggg
2019-03-02
Clean up the last extern functions
Phlosioneer
2019-02-06
Document some battle anim things
Marcus Huderle
2018-12-25
Merge remote-tracking branch 'pret/master' into trade
Diegoisawesome
2018-12-19
Document a bunch of battle anims
Marcus Huderle
2018-12-18
Fix compressed palette alignment
Diegoisawesome
2018-12-17
Document a bunch of battle anim stuff
Marcus Huderle
2018-11-26
Match 0x0F8970
DizzyEggg
2018-11-25
Decompile rock
Marcus Huderle
2018-10-25
finish 80FE840 data (almost)
garak