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2020-08-12Merge branch 'master' into doc-pblockGriffinR
2020-08-12Clean up use_pokeblock doc, some menu_specializedGriffinR
2020-08-11Merge pull request #1126 from PokeCodec/flyingGriffinR
Remove fakematches in Flying anim
2020-08-11Merge pull request #1124 from PokeCodec/smaller-arrayGriffinR
sp stack should be 2 elements deep, not 4
2020-08-11Continue documenting use_pokeblockGriffinR
2020-08-11Add some charmap constant usageGriffinR
2020-08-102PokeCodec
2020-08-10cleanupPokeCodec
2020-08-10Remove fakematchPokeCodec
2020-08-10Merge pull request #1121 from GriffinRichards/doc-rouletteGriffinR
Document roulette
2020-08-10Remove redundant parensGriffinR
2020-08-10Merge pull request #1122 from GriffinRichards/clean-battlemsgGriffinR
Add stat stage constants, clean up misc battle msg data
2020-08-10Start documenting use_pokeblockGriffinR
2020-08-07Finish documenting naming screenGriffinR
2020-08-07Start documenting naming screenGriffinR
2020-08-04Merge pull request #1119 from PokeCodec/patch-2GriffinR
Match function signatures
2020-08-04Add stat stage constantsGriffinR
2020-08-04Rename roulette_util to palette_utilGriffinR
2020-08-04Document roulette flash utilGriffinR
2020-08-04More roulette docGriffinR
2020-08-02Continue documenting rouletteGriffinR
2020-08-02Update event_object_movement.cDizzyEggg
2020-08-02Fix UB in event_object_movement.cDizzyEggg
2020-08-01Merge pull request #1116 from GriffinRichards/doc-slotmachinePikalaxALT
Document slot machine
2020-07-31Match function signaturesPokeCodec
To make them consistent with the declarations
2020-07-30Start documenting rouletteGriffinR
2020-07-29terminal newlinepi1024e
2020-07-29Match CreateWaterPulseRingBubblesPokeCodec
2020-07-28Merge branch 'master' into doc-overworldGriffinR
2020-07-28Merge branch 'master' into doc-slotmachineGriffinR
2020-07-28Document slot machine funcsGriffinR
2020-07-28MatchPokeCodec
2020-07-28Clean up slot machine data docGriffinR
2020-07-28Merge https://github.com/pret/pokeemerald into MatchingPokeCodec
2020-07-28MatchPokeCodec
2020-07-28Update secret_base.cPokeCodec
2020-07-28semicolonPokeCodec
2020-07-28holding back on castsPokeCodec
2020-07-28Change signedness and add casts to avoid implicit conversion warningsPokeCodec
2020-07-28More slot machine data documentationGriffinR
2020-07-28Merge pull request #1104 from PokeCodec/Explcit-CastingPikalaxALT
Reduce "Implicit conversion" warnings
2020-07-28Merge branch 'Explcit-Casting' of https://github.com/PokeCodec/pokeemerald ↵PokeCodec
into Explcit-Casting
2020-07-27Fix naming style of functionExpoSeed
2020-07-27semicolonPokeCodec
2020-07-27Document some battle_util.cExpoSeed
2020-07-27Update secret_base.cPokeCodec
2020-07-27Fix undefined behaviour in protect animationDizzyEggg
gPlttBufferFaded[sprite->data[2] + ++i] = gPlttBufferFaded[sprite->data[2] + i + 1] The above does NOT make it certain that i gets incremented before reading from the right side. Changed it, so the function always increments i first, then reads from pal buffer.
2020-07-27Document faraway islandGriffinR
2020-07-27holding back on castsPokeCodec
2020-07-27Fix undefined behaviour in protect animationDizzyEggg
gPlttBufferFaded[sprite->data[2] + ++i] = gPlttBufferFaded[sprite->data[2] + i + 1] The above does NOT make it certain that i gets incremented before reading from the right side. Changed it, so the function always increments i first, then reads from pal buffer.