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2020-10-19re-match RotateAuroraRingColors_StepKurausukun
2020-10-19re-remove extra semicolons (from #1104)Kurausukun
2020-10-16Remove newlineKurausukun
2020-10-16formattingKurausukun
2020-10-16[LEAK INFORMED] match FadeOutBodyKurausukun
2020-10-11Merge pull request #1229 from ghoulslash/documentGriffinR
start pokenav documentation
2020-10-11renamed pokenav graphics file fixesEvan
2020-10-11align pokenav task funcs and update some pokenav menu bg gfx filesEvan
2020-10-11Document gUnknown_03006298kageru
2020-10-10start pokenav documentationEvan
2020-10-05Add ITEM6_HEAL constants, change move flags to shiftsGriffinR
2020-10-02rewrite MultiBootWaitCycles as naked functionMichael Panzlaff
Before, when compiling MultiBootWaitCycles with O3 and MODERN=1, you might have run into problems during optimizations when the compiler tried to optimize the function, even if declared NOINLINE. When rewriting this function as NAKED function, this no longer happens as the optimizer will treat it as black box and compilation will resume.
2020-10-01Replace POKEMON_SLOTS_NUMBERGriffinR
2020-09-25Use constants for item digitsGriffinR
2020-09-20Review changestustin2121
2020-09-20More documenting trainer hilltustin2121
- Renamed members and added comments in the TrHillDisplay struct. - Formatted the trainer hill data to better match the metatile layout its representing. - Documented the function which uses this data.
2020-09-20Trainer hill location datatustin2121
Changed the trainer hill data for trainer locations, directions, and ranges from vague unusable numbers into readable data via use of preprocessor macros.
2020-09-19Merge pull request #1186 from kiliwily/DocSomeBugsGriffinR
Document some bugs
2020-09-19Fix typoskiliwily
2020-09-19Update battle_util.ckiliwily
2020-09-18Changed casts to volatileMeatLoaf3
devkitArm wouldn't copy the bits properly in some instances. Casting as volatile solved the issue
2020-09-16Make description slightly more preciseExpoSeed
2020-09-16Complete TMHM Learnset descriptionExpoSeed
2020-09-13Undo PokeCodec's PRsaaaaaa123456789
This commit undoes most of PokeCodec's PRs after the debate in chat. Some harmless or completely superseded PRs have been left alone, as there is not much benefit in attempting to undo them. Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136, #1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179, #1180, #1181, #1182 and #1183.
2020-09-12Update pokemon.ckiliwily
2020-09-12Bug documentingkiliwily
2020-09-11Fix Rusboro and Lavarige typosGriffinR
2020-09-10Change according to feedbackPokeCodec
2020-09-10spacingPokeCodec
2020-09-10adjustments and fakematch fixPokeCodec
2020-09-10Make returnPokeCodec
2020-09-10InitPaintingMonOamData fixPokeCodec
2020-09-10Fix sub_80C6104PokeCodec
2020-09-09Match dewfordPokeCodec
2020-09-09Match PrintMonWeightPokeCodec
2020-09-09Document size field of unknown structPokeCodec
2020-09-09Fix Pokemon FakematchPokeCodec
2020-09-09Record mixing fakematch fixed!PokeCodec
2020-09-09Mail TimePokeCodec
2020-09-09Remove register variable mentionPokeCodec
2020-09-09Match Battle TowerPokeCodec
2020-09-09Match battle_script commandsPokeCodec
2020-09-09Fix fakematch in pokemon animationPokeCodec
2020-09-09Fix Battle_Script_commands fakematchPokeCodec
2020-09-08Fix battle transition fakematchPokeCodec
2020-09-08Fix Battle util fakematchPokeCodec
2020-09-08Remove fakematch in trainer hellPokeCodec
2020-09-08Fix buildPokeCodec
2020-09-08Finished header includesPokeCodec
2020-09-08Match BattleIntroOpponent1SendsOutMonAnimationPokeCodec