Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-16 | Document contest live updates | GriffinR | |
2020-08-16 | Document misc contest | GriffinR | |
2020-08-15 | Document contest appeal | GriffinR | |
2020-08-13 | Split contest funcs from script_pokemon_util | GriffinR | |
2020-08-13 | Document link contest connection | GriffinR | |
2020-07-24 | Continue new contest documentation | GriffinR | |
2020-07-23 | Begin new contest documentation | GriffinR | |
2020-07-11 | Fix some UB exposed with GCC 10.1.0 | PikalaxALT | |
2020-07-09 | Update pokemon.c | Flametix | |
2020-07-08 | Merge branch 'master' of https://github.com/pret/pokeemerald into doc-confetti | GriffinR | |
2020-07-08 | Merge pull request #1069 from GriffinRichards/doc-link | PikalaxALT | |
Document linking | |||
2020-07-08 | Merge pull request #1087 from ipatix/fix_aggressive_loop_optimizations | PikalaxALT | |
fix aggressive loop optimizations | |||
2020-07-07 | Match CreatePokeDexList | PokeCodec | |
Cherry-picked from the pret Ruby repo | |||
2020-07-05 | fix aggressive loop optimizations | Michael Panzlaff | |
Previously, aggressive loop optimizations with a new compiler were not possible due to undefined behaviour at end of arrays. A macro "UBFIX" is added to allow ifdefs for fixes which resolve undefined behavior. For example newer GCC versions will detect various bugs in the original game code and will otherwise not compile with -Werror. | |||
2020-06-18 | Specify confetti util name | GriffinR | |
2020-06-18 | Rename contest_link_80FC4F4, 80F57C4, and 81D9DE4 | GriffinR | |
2020-06-18 | Document contest results | GriffinR | |
2020-06-17 | Rename rom_81520A8 | GriffinR | |
2020-06-17 | Document confetti | GriffinR | |
2020-06-15 | Remove some unneeded link filler | GriffinR | |
2020-06-13 | Merge branch 'master' into doc-link | GriffinR | |
2020-06-10 | Merge pull request #1074 from Sierraffinity/item-menu-cleanup | Sierra A | |
Begin item_menu.c cleanup | |||
2020-06-10 | Merge pull request #1075 from Sierraffinity/master | Sierra A | |
Fix out of bounds array access in intro Groudon segment | |||
2020-06-10 | Merge branch 'master' into doc-link | GriffinR | |
2020-06-10 | Second pass on documenting union room | GriffinR | |
2020-06-10 | Fix out of bounds array access in intro Groudon segment | Sierraffinity | |
2020-06-10 | Merge pull request #1071 from PokeCF/patch-3 | Sierra A | |
Unnest if statements | |||
2020-06-10 | Begin item_menu.c cleanup | Sierraffinity | |
2020-06-10 | Match sub_80F0708 | nullableVoidPtr | |
Special thanks to @kazblox | |||
2020-06-08 | Unnest if statements | PokeCF | |
Overall, it is generally considered bad style to continually nest loops. However, if this is what the decompiler outputted, then why bother touching it? However, this can be rewritten as returning early if the playtime is less than 60. The reason for this is not because of the original code, but because it looks better, has the same output, and is easier to understand. | |||
2020-06-08 | Some link rfu cleanup / link.c documentation | GriffinR | |
2020-06-08 | Document link_rfu_3.c | GriffinR | |
2020-06-07 | Sync link_rfu_2.c | GriffinR | |
2020-06-06 | Document cable_club.c | GriffinR | |
2020-06-03 | Remove unnecessary comment | huderlem | |
2020-06-03 | shop: document some constants s.t. object events don't break | SBird | |
2020-06-03 | Document field_message_box.c | GriffinR | |
2020-06-03 | Label union room battle trainer | GriffinR | |
2020-06-03 | Document wireless_communication_status_screen.c | GriffinR | |
2020-06-02 | Document union_room_battle.c | GriffinR | |
2020-06-02 | Split wireless_communication_status_screen.c out | GriffinR | |
2020-06-02 | Document union_room_chat.c | GriffinR | |
2020-06-02 | its time to ddddddduel | DizzyEggg | |
2020-06-02 | battle transitions | DizzyEggg | |
2020-06-02 | make battle transition OK ok Ok oK | DizzyEggg | |
2020-06-01 | Revert "More transitions documentation" | PikalaxALT | |
2020-06-01 | Document union_room_player_avatar.c | GriffinR | |
2020-06-01 | More transitions documentation | DizzyEggg | |
2020-05-31 | Document union_room.c | GriffinR | |
2020-05-31 | Battle transition arrays easier to edit | DizzyEggg | |