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2017-09-17Fix naming conflictsPikalaxALT
2017-09-17Merge branch 'master' into sub_81700F8PikalaxALT
2017-09-17More glorious data dumpingscnorton
2017-09-17hooray, another data dumpscnorton
2017-09-17remove data3.hscnorton
2017-09-17Remaining functionsscnorton
2017-09-17More an_walk_any_2_macro memes (again again)scnorton
2017-09-17More an_walk_any_2_macro memes (again)scnorton
2017-09-17More an_walk_any_2_macro memesscnorton
2017-09-17The memes keep comingscnorton
2017-09-17Yet more maybe_shadow_1 memesscnorton
2017-09-17Another four functionsscnorton
2017-09-17another block of directional anim functionsscnorton
2017-09-17sub_80958C0 and callersscnorton
2017-09-17Some functions relating to affine animationsscnorton
2017-09-17Merge branch 'master' into field_map_objscnorton
2017-09-17Ten more functions (remaining function count is 99)scnorton
2017-09-17Additional script object callbacksscnorton
2017-09-17Five small functionsscnorton
2017-09-17More maybe_shadow_1_macro memesscnorton
2017-09-17Functions for facing towards/away from another object?scnorton
2017-09-17Yet Another Macro Cluster TMscnorton
2017-09-17Failed attempt to fix InitFieldObjectStateFromTemplate, but at least we ↵PikalaxALT
fixed the weirdness with the double MapObject structs
2017-09-17decompile battle 3DizzyEggg
2017-09-17npc_set_direction_and_anim__an_proceedPikalaxALT
2017-09-17yet more an_walk_any_2_macro functionsPikalaxALT
2017-09-17more an_walk_any_2_macro functionsPikalaxALT
2017-09-17More special anims with timersPikalaxALT
2017-09-17special_anim_with_timerPikalaxALT
2017-09-17maybe_shadow_1 might be a memePikalaxALT
2017-09-17sub_80941E0PikalaxALT
2017-09-17callers of callers of sub_80940C4PikalaxALT
2017-09-17callers of sub_80940C4PikalaxALT
2017-09-17finish porting cam's portDizzyEggg
2017-09-17sub_80940C4 which may or may not be a memePikalaxALT
2017-09-17maybe_shadow_1 which may or may not be a shadowPikalaxALT
2017-09-17Avoid using duplicate macrosPikalaxALT
2017-09-17Yet another chunk of highly similar functionsPikalaxALT
2017-09-17Another chunk of functions, including some expanded from macrosPikalaxALT
2017-09-17start porting cam's port of battle3DizzyEggg
2017-09-17npc_obj_ministep_stop_on_arrivalPikalaxALT
2017-09-16do_run_animPikalaxALT
2017-09-16do_go_animPikalaxALT
2017-09-16npc_apply_directionPikalaxALT
2017-09-16an_look_any simplePikalaxALT
2017-09-16FieldObjectSetRegularAnimPikalaxALT
2017-09-16MapObjectExec***AnimPikalaxALT
2017-09-16state_to_direction memesPikalaxALT
2017-09-16GetOppositeDirectionPikalaxALT
2017-09-16Another block of functions for getting anim ids given directionPikalaxALT