diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-07-23 15:48:11 -0400 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-07-23 15:48:11 -0400 |
commit | 0352a72d2ef5f820d6e8c4ad1806f5a8128b6d2f (patch) | |
tree | 1cda7283e7e7ac4678a14843a30d2519a37d3b34 /src/battle_ai_script_commands.c | |
parent | e3993e2b34282933f149b85a4cfe7f45e051b504 (diff) | |
parent | e4acfdf20b7d56b83cee6f4e49b257a2ecb92a95 (diff) |
Merge branch 'master' of github.com:pret/pokefirered
Diffstat (limited to 'src/battle_ai_script_commands.c')
-rw-r--r-- | src/battle_ai_script_commands.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index ff3d26b65..1650f1056 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -1170,28 +1170,28 @@ static void BattleAICmd_get_ability(void) return; } - if (gBaseStats[gBattleMons[index].species].ability1 != ABILITY_NONE) + if (gBaseStats[gBattleMons[index].species].abilities[0] != ABILITY_NONE) { - if (gBaseStats[gBattleMons[index].species].ability2 != ABILITY_NONE) + if (gBaseStats[gBattleMons[index].species].abilities[1] != ABILITY_NONE) { // AI has no knowledge of opponent, so it guesses which ability. if (Random() % 2) { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability1; + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].abilities[0]; } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability2; + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].abilities[1]; } } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability1; // it's definitely ability 1. + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].abilities[0]; // it's definitely ability 1. } } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[index].species].abilities[1]; // AI cant actually reach this part since every mon has at least 1 ability. } } else |