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authorDeokishisu <6993375+Deokishisu@users.noreply.github.com>2022-02-11 06:19:16 -0500
committerGitHub <noreply@github.com>2022-02-11 06:19:16 -0500
commit27c3f7204a38270c0243041fea0a870ac2799cb2 (patch)
tree91b896431a57e6f60cc9894ff8ff232960cca6be /src/battle_ai_script_commands.c
parent9f2ac797d3de444ed509c138f08ba9209c4e1967 (diff)
Fix Magic Number in sub_8064544 in event_object_movement.c
`sub_8064544()` has something to do with handling boulder puzzles and used a magic number instead of `OBJ_EVENT_GFX_PUSHABLE_BOULDER` while checking the object's `graphicsId`. This has been fixed.
Diffstat (limited to 'src/battle_ai_script_commands.c')
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