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authorKurausukun <lord.uber1@gmail.com>2021-06-26 04:04:22 -0400
committerKurausukun <lord.uber1@gmail.com>2021-06-26 22:51:41 -0400
commit88bd618496b955da4505a8c106dd135235d02542 (patch)
treecd9083138e346cb42910409ee3a91490f37382e7 /src/battle_ai_script_commands.c
parent8116790c0880cbe03e8d14efe88bf6000f283819 (diff)
port UBFIXes from emerald
Diffstat (limited to 'src/battle_ai_script_commands.c')
-rw-r--r--src/battle_ai_script_commands.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c
index 952c1487f..a500d591b 100644
--- a/src/battle_ai_script_commands.c
+++ b/src/battle_ai_script_commands.c
@@ -1362,7 +1362,12 @@ static void Cmd_if_status_not_in_party(void)
// everytime the status is found, the AI's logic jumps further and further past its intended destination. this results in a broken AI macro and is probably why it is unused.
if (species != SPECIES_NONE && species != SPECIES_EGG && hp != 0 && status == statusToCompareTo)
+ {
sAIScriptPtr += 10; // doesnt return?
+ #ifdef UBFIX
+ return;
+ #endif
+ }
}
sAIScriptPtr = T1_READ_PTR(sAIScriptPtr + 6);
}