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author | PikalaxALT <PikalaxALT@gmail.com> | 2019-10-09 20:02:59 -0400 |
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committer | PikalaxALT <PikalaxALT@gmail.com> | 2019-10-09 20:02:59 -0400 |
commit | 855c052be041ed85789db1e460dd35cab9d12b4f (patch) | |
tree | 35dcf54a3b48510c01c721e2733646ed597ff79a /src/battle_script_commands.c | |
parent | 734cada66a2d9938cdc9a2806f68352d06da6e9a (diff) |
Rename song constants using Japanese sound test menu
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index f84ff4d4a..ecc8e3d36 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -3165,7 +3165,7 @@ static void atk23_getexp(void) && !gBattleStruct->wildVictorySong) { BattleStopLowHpSound(); - PlayBGM(BGM_FRLG_KACHI_WILD_POKEMON); + PlayBGM(MUS_WIN_YASEI); ++gBattleStruct->wildVictorySong; } if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP)) |