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authorPikalaxALT <PikalaxALT@gmail.com>2019-10-09 20:02:59 -0400
committerPikalaxALT <PikalaxALT@gmail.com>2019-10-09 20:02:59 -0400
commit855c052be041ed85789db1e460dd35cab9d12b4f (patch)
tree35dcf54a3b48510c01c721e2733646ed597ff79a /src/battle_script_commands.c
parent734cada66a2d9938cdc9a2806f68352d06da6e9a (diff)
Rename song constants using Japanese sound test menu
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r--src/battle_script_commands.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index f84ff4d4a..ecc8e3d36 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -3165,7 +3165,7 @@ static void atk23_getexp(void)
&& !gBattleStruct->wildVictorySong)
{
BattleStopLowHpSound();
- PlayBGM(BGM_FRLG_KACHI_WILD_POKEMON);
+ PlayBGM(MUS_WIN_YASEI);
++gBattleStruct->wildVictorySong;
}
if (GetMonData(&gPlayerParty[gBattleStruct->expGetterMonId], MON_DATA_HP))