diff options
author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-11-09 09:05:26 +0800 |
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committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-11-09 12:26:53 +0800 |
commit | a4a44dd18e125974e784f5f2fcb4c1387a8de90a (patch) | |
tree | b1553765299753679baf79394fb58a531f9602a1 /src/bug.c | |
parent | ab9ce0e6413607d1677be1bc0e1174e5f82e48f0 (diff) |
fire; update constants
Diffstat (limited to 'src/bug.c')
-rw-r--r-- | src/bug.c | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -202,7 +202,7 @@ static void sub_80B3FAC(struct Sprite *sprite) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; gBattleAnimArgs[0] = -gBattleAnimArgs[0]; } - else if (!GetBattlerSide(gBattleAnimTarget)) + else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) { StartSpriteAffineAnim(sprite, 1); gBattleAnimArgs[1] = -gBattleAnimArgs[1]; @@ -226,7 +226,7 @@ static void sub_80B407C(struct Sprite *sprite) gBattleAnimArgs[0] = -gBattleAnimArgs[0]; StartSpriteAffineAnim(sprite, 2); } - else if (!GetBattlerSide(gBattleAnimTarget)) + else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; gBattleAnimArgs[0] = -gBattleAnimArgs[0]; @@ -283,12 +283,12 @@ static void sub_80B41C0(struct Sprite *sprite) static void sub_80B41F8(struct Sprite *sprite) { SetAverageBattlerPositions(gBattleAnimTarget, 0, &sprite->pos1.x, &sprite->pos1.y); - if (GetBattlerSide(gBattleAnimAttacker)) + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) sprite->pos1.x -= gBattleAnimArgs[0]; else sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; - if (!GetBattlerSide(gBattleAnimTarget)) + if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) sprite->pos1.y += 8; sprite->callback = sub_80B4274; } @@ -356,7 +356,7 @@ static void AnimTranslateStinger(struct Sprite *sprite) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; } - else if (GetBattlerSide(gBattleAnimAttacker)) + else if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) { gBattleAnimArgs[2] = -gBattleAnimArgs[2]; gBattleAnimArgs[1] = -gBattleAnimArgs[1]; @@ -399,7 +399,7 @@ static void AnimTranslateStinger(struct Sprite *sprite) static void AnimMissileArc(struct Sprite *sprite) { InitSpritePosToAnimAttacker(sprite, 1); - if (GetBattlerSide(gBattleAnimAttacker)) + if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) gBattleAnimArgs[2] = -gBattleAnimArgs[2]; sprite->data[0] = gBattleAnimArgs[4]; sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2]; |