diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2020-03-05 14:38:26 -0500 |
---|---|---|
committer | PikalaxALT <pikalaxalt@gmail.com> | 2020-03-05 14:38:26 -0500 |
commit | 83137b40053bbea4c5288e269ed913746dd9713f (patch) | |
tree | c30e0e3d4e88caf9e9f9fb6345c85bdd8aa071d2 /src/dodrio_berry_picking_2.c | |
parent | 7f81fdc8df5247c926228b784f6878dc3edac051 (diff) | |
parent | 3d5d298c63a88c1a581b58d44dcc3706a7799c04 (diff) |
Merge branch 'master' of github.com:pret/pokefirered into dodrio_berry_picking
Diffstat (limited to 'src/dodrio_berry_picking_2.c')
-rw-r--r-- | src/dodrio_berry_picking_2.c | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/src/dodrio_berry_picking_2.c b/src/dodrio_berry_picking_2.c index 15a99fd66..1acc25fb9 100644 --- a/src/dodrio_berry_picking_2.c +++ b/src/dodrio_berry_picking_2.c @@ -26,16 +26,16 @@ EWRAM_DATA u16 *gUnknown_203F3E4[5] = {NULL}; EWRAM_DATA u16 *gUnknown_203F3F8[2] = {NULL}; EWRAM_DATA u16 *gUnknown_203F400[11] = {NULL}; EWRAM_DATA u16 *gUnknown_203F42C[4] = {NULL}; -EWRAM_DATA struct DodrioStruct_2022CF4 *gUnknown_203F43C = NULL; -EWRAM_DATA struct DodrioSubstruct_0160 *gUnknown_203F440 = NULL; +EWRAM_DATA struct DodrioStruct_2022CF4 * gUnknown_203F43C = NULL; +EWRAM_DATA struct DodrioSubstruct_0160 * gUnknown_203F440 = NULL; void sub_8153B9C(struct Sprite * sprite); u32 sub_8153C30(struct Sprite * sprite); u32 sub_8153CA0(struct Sprite * sprite); void sub_8153D48(bool8 a0, u8 a1); -void nullsub_97(struct Sprite *sprite); +void nullsub_97(struct Sprite * sprite); void sub_8154324(bool8 a0); -void sub_81543E8(struct Sprite *sprite); +void sub_81543E8(struct Sprite * sprite); s16 sub_8154608(u8 a0, u8 a1); void sub_8154A08(u8 taskId); void sub_8154A2C(void); @@ -285,7 +285,7 @@ void sub_8153A9C(void) LoadSpritePalette(&pal2); } -void sub_8153AFC(struct DodrioSubstruct_318C *arg0, u8 arg1, u8 id, u8 arg3) +void sub_8153AFC(struct DodrioSubstruct_318C * arg0, u8 arg1, u8 id, u8 arg3) { struct SpriteTemplate sprTemplate = { @@ -303,7 +303,7 @@ void sub_8153AFC(struct DodrioSubstruct_318C *arg0, u8 arg1, u8 id, u8 arg3) sub_8153D48(TRUE, id); } -void sub_8153B9C(struct Sprite *sprite) +void sub_8153B9C(struct Sprite * sprite) { switch (sprite->data[0]) { @@ -320,7 +320,7 @@ void sub_8153B9C(struct Sprite *sprite) void sub_8153BC0(u8 unused) { - struct Sprite *sprite = &gSprites[*gUnknown_203F3E4[GetMultiplayerId()]]; + struct Sprite * sprite = &gSprites[*gUnknown_203F3E4[GetMultiplayerId()]]; sprite->data[0] = 1; sprite->data[1] = 0; sprite->data[2] = 0; @@ -330,7 +330,7 @@ void sub_8153BC0(u8 unused) void sub_8153BF8(u8 unused) { - struct Sprite *sprite = &gSprites[*gUnknown_203F3E4[GetMultiplayerId()]]; + struct Sprite * sprite = &gSprites[*gUnknown_203F3E4[GetMultiplayerId()]]; sprite->data[0] = 2; sprite->data[1] = 0; sprite->data[2] = 0; @@ -338,7 +338,7 @@ void sub_8153BF8(u8 unused) sprite->data[4] = 0; } -u32 sub_8153C30(struct Sprite *sprite) +u32 sub_8153C30(struct Sprite * sprite) { s8 var; u8 mod = (++sprite->data[1] / 2) % 4; @@ -367,7 +367,7 @@ u32 sub_8153C30(struct Sprite *sprite) return 0; } -u32 sub_8153CA0(struct Sprite *sprite) +u32 sub_8153CA0(struct Sprite * sprite) { u8 mod = (++sprite->data[1] / 13) % 4; @@ -387,7 +387,7 @@ void sub_8153D08(u8 count) u8 i; for (i = 0; i < count; i++) { - struct Sprite *sprite = &gSprites[*gUnknown_203F3E4[i]]; + struct Sprite * sprite = &gSprites[*gUnknown_203F3E4[i]]; if (sprite != NULL) DestroySpriteAndFreeResources(sprite); // Memory should be freed here but is not. @@ -421,7 +421,7 @@ void sub_8153DD8(void) u8 i; for (i = 0; i < 10; i++) { - struct Sprite *sprite = &gSprites[gUnknown_203F43C->unk2A[i]]; + struct Sprite * sprite = &gSprites[gUnknown_203F43C->unk2A[i]]; sprite->pos1.x = (i * 16) + 48; sprite->pos1.y = -8 - (i * 8); gUnknown_203F43C->unkC[i] = 0; @@ -465,7 +465,7 @@ void sub_8153ED8(void) u8 i; for (i = 0; i < 10; i++) { - struct Sprite *sprite = &gSprites[gUnknown_203F43C->unk2A[i]]; + struct Sprite * sprite = &gSprites[gUnknown_203F43C->unk2A[i]]; if (sprite != NULL) DestroySpriteAndFreeResources(sprite); } @@ -478,7 +478,7 @@ bool32 sub_8153F1C(void) bool32 r3 = FALSE; for (i = 0; i < 10; i++) { - struct Sprite *sprite = &gSprites[gUnknown_203F43C->unk2A[i]]; + struct Sprite * sprite = &gSprites[gUnknown_203F43C->unk2A[i]]; gUnknown_203F43C->unk16[i] = 2; if (gUnknown_203F43C->unkC[i] != 0 && sprite->pos1.y == 8) continue; @@ -620,7 +620,7 @@ void sub_815417C(void) void sub_8154274(void) { - struct Sprite *sprite; + struct Sprite * sprite; u8 i; for (i = 0; i < 11; i++) @@ -676,7 +676,7 @@ void sub_81543C4(u8 spriteId) #define sKeepPosX data[10] #endif // NONMATCHING -void sub_81543E8(struct Sprite *sprite) +void sub_81543E8(struct Sprite * sprite) { u8 i; static const u8 array[] = {30, 20}; @@ -734,7 +734,7 @@ void sub_81544F0(void) u8 i; for (i = 0; i < 2; i++) { - struct Sprite *sprite = &gSprites[*gUnknown_203F3F8[i]]; + struct Sprite * sprite = &gSprites[*gUnknown_203F3F8[i]]; sprite->sKeepPosX = TRUE; sprite->pos1.x = gUnknown_8478E0E[i][0]; sprite->pos1.y = gUnknown_8478E0E[i][1]; @@ -746,7 +746,7 @@ void sub_8154540(void) u8 i; for (i = 0; i < 2; i++) { - struct Sprite *sprite = &gSprites[*gUnknown_203F3F8[i]]; + struct Sprite * sprite = &gSprites[*gUnknown_203F3F8[i]]; sprite->sKeepPosX = FALSE; } } @@ -756,7 +756,7 @@ void sub_8154578(void) u8 i; for (i = 0; i < 2; i++) { - struct Sprite *sprite = &gSprites[*gUnknown_203F3F8[i]]; + struct Sprite * sprite = &gSprites[*gUnknown_203F3F8[i]]; if (sprite) DestroySprite(sprite); FREE_AND_SET_NULL(gUnknown_203F3F8[i]); @@ -850,7 +850,7 @@ void sub_8154730(void) gUnknown_203F440->unk3024 = 0; } -void sub_8154768(const struct WindowTemplate *winTempl) +void sub_8154768(const struct WindowTemplate * winTempl) { u8 pal = 0xA; @@ -864,7 +864,7 @@ void sub_8154768(const struct WindowTemplate *winTempl) FillBgTilemapBufferRect(0, 9, winTempl->tilemapLeft + winTempl->width, winTempl->tilemapTop + winTempl->height, 1, 1, pal); } -void sub_8154868(const struct WindowTemplate *winTempl) +void sub_8154868(const struct WindowTemplate * winTempl) { u8 pal = 0xB; @@ -878,7 +878,7 @@ void sub_8154868(const struct WindowTemplate *winTempl) FillBgTilemapBufferRect(0, 18, winTempl->tilemapLeft + winTempl->width, winTempl->tilemapTop + winTempl->height, 1, 1, pal); } -void sub_8154968(struct DodrioSubstruct_0160 *ptr) +void sub_8154968(struct DodrioSubstruct_0160 * ptr) { gUnknown_203F440 = ptr; gUnknown_203F440->finished = FALSE; @@ -928,7 +928,7 @@ const struct WinCoords sUnknown_8478E50[] = {{12, 6}, {18, 10}, {6, 10}}; const struct WinCoords sUnknown_8478E5C[] = {{9, 10}, {15, 6}, {21, 10}, {3, 6}}; const struct WinCoords sUnknown_8478E6C[] = {{12, 6}, {18, 10}, {23, 6}, {1, 6}, {6, 10}}; -const struct WinCoords *const sUnknown_8478E80[] = +const struct WinCoords * const sUnknown_8478E80[] = { sUnknown_8478E44, sUnknown_8478E48, @@ -1028,7 +1028,7 @@ void sub_8154B34(void) u8 i, playersCount, id, colorsId, *name; u32 left; struct WindowTemplate window; - const struct WinCoords *ptr; + const struct WinCoords * ptr; switch (gUnknown_203F440->state) { |