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authorPikalaxALT <PikalaxALT@gmail.com>2019-10-26 10:23:13 -0400
committerPikalaxALT <PikalaxALT@gmail.com>2019-10-26 10:23:13 -0400
commit93f0703fcdda810062071fde4febe111146c18cc (patch)
tree241164c7e5fd5e71a9e3eca6eb8d6a918566d963 /src/reshow_battle_screen.c
parentfd78afa5a7d4441fe0d76693e301deb6bc2557dc (diff)
parent1f569f0136952135a0e17fe22cf180c0e87dd007 (diff)
Merge branch 'master' of github.com:pret/pokefirered into script_menu
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r--src/reshow_battle_screen.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 6dd743176..5ab38e461 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -211,7 +211,7 @@ static bool8 LoadBattlerSpriteGfx(u8 battler)
}
else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler.
DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, battler);
- else if (gBattleTypeFlags & BATTLE_TYPE_OLDMAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler.
+ else if (gBattleTypeFlags & BATTLE_TYPE_OLD_MAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler.
DecompressTrainerBackPalette(5, battler);
else if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute)
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler);
@@ -256,7 +256,7 @@ static void CreateBattlerSprite(u8 battler)
gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battler]].data[0] = battler;
}
- else if (gBattleTypeFlags & BATTLE_TYPE_OLDMAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT)
+ else if (gBattleTypeFlags & BATTLE_TYPE_OLD_MAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT)
{
SetMultiuseSpriteTemplateToTrainerBack(5, GetBattlerPosition(0));
gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, 0x50,
@@ -292,7 +292,7 @@ static void CreateHealthboxSprite(u8 battler)
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT)
healthboxSpriteId = CreateSafariPlayerHealthboxSprites();
- else if (gBattleTypeFlags & BATTLE_TYPE_OLDMAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT)
+ else if (gBattleTypeFlags & BATTLE_TYPE_OLD_MAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT)
return;
else
healthboxSpriteId = CreateBattlerHealthboxSprites(battler);