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authorGriffinR <griffin.g.richards@gmail.com>2021-04-09 23:04:52 -0400
committerGitHub <noreply@github.com>2021-04-09 23:04:52 -0400
commit37634072b1400180b1243d2d99c47b109ab56ae3 (patch)
treec4b025af4d93cd1f512fc749d914dfa5721b177d /src/strings.c
parent52c25bac8e7c9fe7ad97d7890be89c7feededf65 (diff)
parent4b182affb63101bb73bedc2a1e94babb9352cc36 (diff)
Merge pull request #413 from Kurausukun/graey
Standardize Spelling of "Gray"
Diffstat (limited to 'src/strings.c')
-rw-r--r--src/strings.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/strings.c b/src/strings.c
index d2134c6bb..3da94af43 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -760,9 +760,9 @@ const u8 gUnknown_8418C62[] = _("なにも かわらなかった!");
const u8 gUnknown_8418C6F[] = _("もう これいじょう たべない みたい‥");
const u8 gText_SaveFailedScreen_CheckingBackupMemory[] = _("Save failed.\nChecking the backup memory‥\nPlease wait.\n“Time required:\nabout 1 minute”");
const u8 gText_SaveFailedScreen_BackupMemoryDamaged[] = _("The backup memory is damaged or\nthe game's battery has run dry.\nThe game can be played, but its\nprogress cannot be saved.\n“Please press the A Button.”");
-const u8 gUnknown_8418D70[] = _("{COLOR DARK_GREY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
+const u8 gUnknown_8418D70[] = _("{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gUnknown_8418D99[] = _("けんさが しゅうりょうしました!\nもういちど レポ-トを かきこみます\nしばらくおまちください");
-const u8 gUnknown_8418DC9[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR DARK_GREY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
+const u8 gUnknown_8418DC9[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
const u8 gText_SaveFailedScreen_SaveCompleted[] = _("Save completed.\n“Please press the A Button.”");
const u8 gUnknown_8418E36[] = _("れんらくせん");
const u8 gUnknown_8418E3D[] = _("ひみつきち");
@@ -1214,10 +1214,10 @@ const u8 gTradeText_CancelTrade[] = _("Cancel trade?");
const u8 gTradeText_PressBButtonToExit[] = _("Press the B Button to exit.");
const u8 gUnknown_841E10A[] = _("SUMMARY");
const u8 gUnknown_841E112[] = _("TRADE");
-const u8 gUnknown_841E118[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}Communication standby…\nPlease wait.");
-const u8 gUnknown_841E145[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}The trade has been canceled.");
-const u8 gUnknown_841E16B[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}That's your only POKéMON\nfor battle.");
-const u8 gUnknown_841E199[] = _("{COLOR DARK_GREY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GREY}Waiting for your friend\nto finish…");
+const u8 gUnknown_841E118[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}Communication standby…\nPlease wait.");
+const u8 gUnknown_841E145[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}The trade has been canceled.");
+const u8 gUnknown_841E16B[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}That's your only POKéMON\nfor battle.");
+const u8 gUnknown_841E199[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}Waiting for your friend\nto finish…");
const u8 gUnknown_841E1C5[] = _("Your friend wants\nto trade POKéMON.");
const u8 gText_XWillBeSentToY[] = _("{STR_VAR_2} will be\nsent to {STR_VAR_1}.");
const u8 gText_ByeByeVar1[] = _("Bye-bye, {STR_VAR_2}!");
@@ -1246,7 +1246,7 @@ const u8 gUnknown_841E2C9[] = _("{DYNAMIC 0x02} players");
const u8 gUnknown_841E2D4[] = _("{DYNAMIC 0x03} players");
const u8 gUnknown_841E2DF[] = _("{DPAD_ANY}えらぶ:{A_BUTTON}けってい");
const u8 gUnknown_841E2EC[] = _("{B_BUTTON}CANCEL");
-const u8 gUnknown_841E2F5[] = _("{COLOR RED}{SHADOW LIGHT_RED} たいせんの くみあわせ\n{COLOR DARK_GREY}{SHADOW LIGHT_GREY}じぶんの ばしょをきめて ください");
+const u8 gUnknown_841E2F5[] = _("{COLOR RED}{SHADOW LIGHT_RED} たいせんの くみあわせ\n{COLOR DARK_GRAY}{SHADOW LIGHT_GRAY}じぶんの ばしょをきめて ください");
const u8 gUnknown_841E322[] = _("{ID}");
const u8 gText_CommunicationStandby5[] = _("Communication standby…");
const u8 gDaycareText_GetAlongVeryWell[] = _("The two seem to get along\nvery well.");