diff options
author | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-08-02 07:28:09 +0800 |
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committer | jiangzhengwenjz <jiangzhengwenjzw@qq.com> | 2019-08-02 07:28:09 +0800 |
commit | 742a7ee1beab323e30d60c599697a2a831c4f4de (patch) | |
tree | 0398c32de72a880fae0223d017fa3ab814e9c472 /src | |
parent | c2964e818143757ca5586b1a811669a1c287e870 (diff) |
ported reshow_battle_screen from pokeem
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_controller_safari.c | 2 | ||||
-rw-r--r-- | src/battle_gfx_sfx_util.c | 6 | ||||
-rw-r--r-- | src/reshow_battle_screen.c | 322 |
3 files changed, 326 insertions, 4 deletions
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index b3c6ab2e5..1e2fe6ee0 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -347,7 +347,7 @@ static void SafariHandleReturnMonToBall(void) static void SafariHandleDrawTrainerPic(void) { - sub_8034750(gSaveBlock2Ptr->playerGender, gActiveBattler); + DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, gActiveBattler); SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index ba691801f..3789b04c2 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -420,7 +420,7 @@ void BattleLoadPlayerMonSpriteGfx(struct Pokemon *mon, u8 battlerId) } } -void DecompressGhostFrontPic(u16 frontPicId, u8 battlerId) +void DecompressGhostFrontPic(struct Pokemon *unused, u8 battlerId) { u16 palOffset; void *buffer; @@ -448,9 +448,9 @@ void DecompressTrainerFrontPic(u16 frontPicId, u8 battlerId) LoadCompressedSpritePaletteUsingHeap(&gTrainerFrontPicPaletteTable[frontPicId]); } -void sub_8034750(u16 a1, u8 a2) +void DecompressTrainerBackPalette(u16 index, u8 palette) { - LoadCompressedPalette(gUnknown_8239FD4[a1].data, (a2 + 16) * 16, 0x20); + LoadCompressedPalette(gUnknown_8239FD4[index].data, (palette + 16) * 16, 0x20); } void nullsub_16(u8 a1) diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c new file mode 100644 index 000000000..c75e8c583 --- /dev/null +++ b/src/reshow_battle_screen.c @@ -0,0 +1,322 @@ +#include "global.h" +#include "bg.h" +#include "palette.h" +#include "pokemon.h" +#include "main.h" +#include "link.h" +#include "data2.h" +#include "sprite.h" +#include "text.h" +#include "gpu_regs.h" +#include "scanline_effect.h" +#include "help_system.h" +#include "battle.h" +#include "battle_interface.h" +#include "battle_anim.h" +#include "battle_controllers.h" +#include "reshow_battle_screen.h" +#include "constants/species.h" + +static void CB2_ReshowBattleScreenAfterMenu(void); +static void sub_8077AAC(void); +static bool8 LoadBattlerSpriteGfx(u8 battlerId); +static void CreateBattlerSprite(u8 battlerId); +static void CreateHealthboxSprite(u8 battlerId); + +void nullsub_44(void) +{ +} + +void ReshowBattleScreenAfterMenu(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + SetHBlankCallback(NULL); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + gBattleScripting.reshowMainState = 0; + gBattleScripting.reshowHelperState = 0; + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + HelpSystem_SetSomeVariable2(0x19); + else + HelpSystem_SetSomeVariable2(0x18); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + { + HelpSystem_SetSomeVariable2(0x1A); + } + else + { + HelpSystem_SetSomeVariable2(0x17); + } + } + SetMainCallback2(CB2_ReshowBattleScreenAfterMenu); +} + +static void CB2_ReshowBattleScreenAfterMenu(void) +{ + u8 opponentBattler; + u16 species; + + switch (gBattleScripting.reshowMainState) + { + case 0: + ResetSpriteData(); + break; + case 1: + SetVBlankCallback(NULL); + ScanlineEffect_Clear(); + sub_800F324(); + SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 0); + SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 0); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + ResetPaletteFade(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + break; + case 2: + CpuFastFill(0, (void *)VRAM, VRAM_SIZE); + break; + case 3: + LoadBattleTextboxAndBackground(); + break; + case 4: + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + break; + case 5: + ClearSpritesHealthboxAnimData(); + break; + case 6: + if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState)) + { + gBattleScripting.reshowHelperState = 0; + } + else + { + ++gBattleScripting.reshowHelperState; + --gBattleScripting.reshowMainState; + } + break; + case 7: + if (!LoadBattlerSpriteGfx(0)) + --gBattleScripting.reshowMainState; + break; + case 8: + if (!LoadBattlerSpriteGfx(1)) + --gBattleScripting.reshowMainState; + break; + case 9: + if (!LoadBattlerSpriteGfx(2)) + --gBattleScripting.reshowMainState; + break; + case 0xA: + if (!LoadBattlerSpriteGfx(3)) + --gBattleScripting.reshowMainState; + break; + case 0xB: + CreateBattlerSprite(0); + break; + case 0xC: + CreateBattlerSprite(1); + break; + case 0xD: + CreateBattlerSprite(2); + break; + case 0xE: + CreateBattlerSprite(3); + break; + case 0xF: + CreateHealthboxSprite(0); + break; + case 0x10: + CreateHealthboxSprite(1); + break; + case 0x11: + CreateHealthboxSprite(2); + break; + case 0x12: + CreateHealthboxSprite(3); + break; + case 0x13: + LoadAndCreateEnemyShadowSprites(); + opponentBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBattler]], MON_DATA_SPECIES); + SetBattlerShadowSpriteCallback(opponentBattler, species); + if (IsDoubleBattle()) + { + opponentBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBattler]], MON_DATA_SPECIES); + SetBattlerShadowSpriteCallback(opponentBattler, species); + } + ActionSelectionCreateCursorAt(gActionSelectionCursor[gBattlerInMenuId], 0); + if (gWirelessCommType && gReceivedRemoteLinkPlayers) + { + LoadWirelessStatusIndicatorSpriteGfx(); + CreateWirelessStatusIndicatorSprite(0, 0); + } + break; + case 0x14: + SetVBlankCallback(VBlankCB_Battle); + sub_8077AAC(); + BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1); + gPaletteFade.bufferTransferDisabled = 0; + SetMainCallback2(BattleMainCB2); + sub_80357C8(); + break; + default: + break; + } + ++gBattleScripting.reshowMainState; +} + +static void sub_8077AAC(void) +{ + EnableInterrupts(INTR_FLAG_VBLANK); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_WININ, 0x3F); + SetGpuReg(REG_OFFSET_WINOUT, 0x3F); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON | DISPCNT_WIN0_ON | DISPCNT_OBJWIN_ON); +} + +static bool8 LoadBattlerSpriteGfx(u8 battler) +{ + if (battler < gBattlersCount) + { + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + { + if ((gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST)) == BATTLE_TYPE_GHOST) + DecompressGhostFrontPic(&gEnemyParty[gBattlerPartyIndexes[battler]], battler); + else if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battler]], battler); + else + BattleLoadSubstituteOrMonSpriteGfx(battler, FALSE); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler. + DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, battler); + else if (gBattleTypeFlags & BATTLE_TYPE_OLDMAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler. + DecompressTrainerBackPalette(5, battler); + else if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); + else + BattleLoadSubstituteOrMonSpriteGfx(battler, FALSE); + gBattleScripting.reshowHelperState = 0; + } + return TRUE; +} + +static void CreateBattlerSprite(u8 battler) +{ + if (battler < gBattlersCount) + { + u8 posY; + + if ((gBattleTypeFlags & (BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_GHOST)) == BATTLE_TYPE_GHOST) + posY = GetGhostSpriteDefault_Y(battler); + else if (gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) + posY = GetSubstituteSpriteDefault_Y(battler); + else + posY = GetBattlerSpriteDefault_Y(battler); + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + { + if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) + return; + SetMultiuseSpriteTemplateToPokemon(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSpriteSubpriority(battler)); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; + gSprites[gBattlerSpriteIds[battler]].data[2] = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], gBattleMonForms[battler]); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT) + { + SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(B_POSITION_PLAYER_LEFT)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, 0x50, + (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80, + GetBattlerSpriteSubpriority(0)); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; + } + else if (gBattleTypeFlags & BATTLE_TYPE_OLDMAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) + { + SetMultiuseSpriteTemplateToTrainerBack(5, GetBattlerPosition(0)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, 0x50, + (8 - gTrainerBackPicCoords[5].size) * 4 + 80, + GetBattlerSpriteSubpriority(0)); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; + } + else if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) + { + return; + } + else + { + SetMultiuseSpriteTemplateToPokemon(GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSpriteSubpriority(battler)); + gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; + gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; + gSprites[gBattlerSpriteIds[battler]].data[0] = battler; + gSprites[gBattlerSpriteIds[battler]].data[2] = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gBattlerSpriteIds[battler]], gBattleMonForms[battler]); + } + gSprites[gBattlerSpriteIds[battler]].invisible = gBattleSpritesDataPtr->battlerData[battler].invisible; + } +} + +static void CreateHealthboxSprite(u8 battler) +{ + if (battler < gBattlersCount) + { + u8 healthboxSpriteId; + + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT) + healthboxSpriteId = CreateSafariPlayerHealthboxSprites(); + else if (gBattleTypeFlags & BATTLE_TYPE_OLDMAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) + return; + else + healthboxSpriteId = CreateBattlerHealthboxSprites(battler); + gHealthboxSpriteIds[battler] = healthboxSpriteId; + InitBattlerHealthboxCoords(battler); + SetHealthboxSpriteVisible(healthboxSpriteId); + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gEnemyParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_SAFARI_ALL_TEXT); + else + UpdateHealthboxAttribute(gHealthboxSpriteIds[battler], &gPlayerParty[gBattlerPartyIndexes[battler]], HEALTHBOX_ALL); + if (GetBattlerPosition(battler) == B_POSITION_OPPONENT_RIGHT || GetBattlerPosition(battler) == B_POSITION_PLAYER_RIGHT) + DummyBattleInterfaceFunc(gHealthboxSpriteIds[battler], TRUE); + else + DummyBattleInterfaceFunc(gHealthboxSpriteIds[battler], FALSE); + if (GetBattlerSide(battler) != B_SIDE_PLAYER) + { + if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) + SetHealthboxSpriteInvisible(healthboxSpriteId); + } + else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI) && GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) + { + SetHealthboxSpriteInvisible(healthboxSpriteId); + } + } +} |