diff options
author | scnorton <scnorton@biociphers.org> | 2019-04-09 14:30:54 -0400 |
---|---|---|
committer | scnorton <scnorton@biociphers.org> | 2019-04-09 14:30:54 -0400 |
commit | fb423f957dc8944edf0b822a7aaa1949434ac65e (patch) | |
tree | 2f9de5e4e14a6e8947f221b45566fb28c5223c40 /src | |
parent | d54a9b56da080285db359610fb76aa402e1de249 (diff) |
sub_812EB58; port scanline_effect
Diffstat (limited to 'src')
-rw-r--r-- | src/fame_checker.c | 2 | ||||
-rw-r--r-- | src/main.c | 4 | ||||
-rw-r--r-- | src/oak_speech.c | 117 | ||||
-rw-r--r-- | src/scanline_effect.c | 262 |
4 files changed, 382 insertions, 3 deletions
diff --git a/src/fame_checker.c b/src/fame_checker.c index bbbe02c58..855e9d157 100644 --- a/src/fame_checker.c +++ b/src/fame_checker.c @@ -1009,7 +1009,7 @@ static void FCSetup_ClearVideoRegisters(void) static void FCSetup_ResetTasksAndSpriteResources(void) { - remove_some_task(); + ScanlineEffect_Stop(); ResetTasks(); ResetSpriteData(); dp13_810BB8C(); diff --git a/src/main.c b/src/main.c index 068cc8578..bfab49c49 100644 --- a/src/main.c +++ b/src/main.c @@ -29,7 +29,7 @@ extern void MapMusicMain(void); extern void EnableInterrupts(u16); extern void sub_800DD28(void); extern u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)); -extern void remove_some_task(void); +extern void ScanlineEffect_Stop(void); extern void sub_80F50F4(void); extern bool32 sub_80F5118(void); extern bool8 sub_813B870(void); @@ -441,7 +441,7 @@ void DoSoftReset(void) { REG_IME = 0; m4aSoundVSyncOff(); - remove_some_task(); + ScanlineEffect_Stop(); DmaStop(1); DmaStop(2); DmaStop(3); diff --git a/src/oak_speech.c b/src/oak_speech.c index bad71f671..9a13c77bb 100644 --- a/src/oak_speech.c +++ b/src/oak_speech.c @@ -1,14 +1,37 @@ #include "global.h" #include "main.h" #include "task.h" +#include "malloc.h" #include "gpu_regs.h" #include "wild_encounter.h" #include "palette.h" #include "text.h" +#include "window.h" +#include "text_window.h" +#include "bg.h" +#include "menu.h" +#include "help_system.h" +#include "new_menu_helpers.h" +#include "pokemon_3.h" +#include "sound.h" +#include "scanline_effect.h" #include "constants/species.h" +struct OakSpeechResources +{ + u8 filler_0000[0x1F]; + u8 unk_001F; + u8 filler_0020[0x1800]; + u8 bg2TilemapBuffer[0x400]; + u8 bg1TilemapBuffer[0x800]; +}; //size=0x2420 + +EWRAM_DATA struct OakSpeechResources * sOakSpeechResources = NULL; + void sub_812E9F8(u8 taskId); void sub_812EB58(u8 taskId); +void sub_812EEB0(void); +void sub_812F0B0(u8 taskId); const u8 gUnknown_845FD54[][5] = { [SPECIES_BULBASAUR - 1] = {0x16, 0x1b, 0x30, 0x16, 0x29}, @@ -426,6 +449,11 @@ const u8 gUnknown_845FD54[][5] = { [SPECIES_OLD_UNOWN_QMARK - 1] = {0x20, 0x23, 0x08, 0x20, 0x2d} }; +ALIGNED(4) const u16 gUnknown_8460568[] = INCBIN_U16("data/oak_speech/unk_8460568.gbapal"); +const u32 gUnknown_84605E8[] = INCBIN_U32("data/oak_speech/unk_84605E8.4bpp.lz"); + +extern const struct BgTemplate gUnknown_8462E58[3]; + void sub_812E944(u8 a0, u8 a1, u8 a2, u8 a3, u8 a4, u8 a5) { u8 taskId = CreateTask(sub_812E9F8, a5); @@ -531,3 +559,92 @@ void sub_812EB2C(void) CreateTask(sub_812EB58, 0); SetMainCallback2(sub_812EB10); } + +void sub_812EB58(u8 taskId) +{ + switch (gMain.state) + { + case 0: + SetVBlankCallback(NULL); + SetHBlankCallback(NULL); + DmaFill16(3, 0, VRAM, VRAM_SIZE); + DmaFill32(3, 0, OAM, OAM_SIZE); + DmaFill16(3, 0, PLTT + sizeof(u16), PLTT_SIZE - 2); + ResetPaletteFade(); + ScanlineEffect_Stop(); + ResetSpriteData(); + FreeAllSpritePalettes(); + reset_temp_tile_data_buffers(); + sub_812B1F0(2); + break; + case 1: + sOakSpeechResources = AllocZeroed(sizeof(*sOakSpeechResources)); + sub_8044AF0(1, 1); + break; + case 2: + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + break; + case 3: + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(1, gUnknown_8462E58, NELEMS(gUnknown_8462E58)); + SetBgTilemapBuffer(1, sOakSpeechResources->bg1TilemapBuffer); + SetBgTilemapBuffer(2, sOakSpeechResources->bg2TilemapBuffer); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + gSpriteCoordOffsetX = 0; + gSpriteCoordOffsetY = 0; + break; + case 4: + gPaletteFade.bufferTransferDisabled = TRUE; + sub_80F6C6C(); + sub_80F6C98(); + sub_80F77CC(0xD0); + LoadPalette(gUnknown_8460568, 0x000, 0x080); + LoadPalette(stdpal_get(2) + 15, 0x000, 0x002); + break; + case 5: + sOakSpeechResources->unk_001F = sub_80F78A8(); + gTextFlags.flag_0 = TRUE; + decompress_and_copy_tile_data_to_vram(1, gUnknown_84605E8, 0, 0, 0); + break; + case 6: + if (free_temp_tile_data_buffers_if_possible()) + return; + sub_80F6F54(0, 1); + FillBgTilemapBufferRect_Palette0(1, 0x0000, 0, 0, 32, 32); + CopyBgTilemapBufferToVram(1); + break; + case 7: + sub_810F558(0, 30, 0, 13, 0x1C4); + FillBgTilemapBufferRect_Palette0(1, 0xD00F, 0, 0, 30, 2); + FillBgTilemapBufferRect_Palette0(1, 0xD002, 0, 2, 30, 1); + FillBgTilemapBufferRect_Palette0(1, 0xD00E, 0, 19, 30, 1); + sub_812EEB0(); + gPaletteFade.bufferTransferDisabled = FALSE; + gTasks[taskId].data[5] = sub_8006300(0, 0xE6, 0x95, 0, 0); + BlendPalettes(0xFFFFFFFF, 0x10, 0x00); + break; + case 10: + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); + ShowBg(0); + ShowBg(1); + SetVBlankCallback(sub_812EAFC); + PlayBGM(323); + gTasks[taskId].func = sub_812F0B0; + gMain.state = 0; + return; + } + + gMain.state++; +} diff --git a/src/scanline_effect.c b/src/scanline_effect.c new file mode 100644 index 000000000..22699b96d --- /dev/null +++ b/src/scanline_effect.c @@ -0,0 +1,262 @@ +#include "global.h" +#include "battle.h" +#include "task.h" +#include "trig.h" +#include "scanline_effect.h" + +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; + +static void CopyValue16Bit(void); +static void CopyValue32Bit(void); + +// EWRAM vars + +// Per-scanline register values. +// This is double buffered so that it can be safely written to at any time +// without overwriting the buffer that the DMA is currently reading +EWRAM_DATA u16 gScanlineEffectRegBuffers[2][0x3C0] = {0}; + +EWRAM_DATA struct ScanlineEffect gScanlineEffect = {0}; +EWRAM_DATA static bool8 sShouldStopWaveTask = FALSE; + +void ScanlineEffect_Stop(void) +{ + gScanlineEffect.state = 0; + DmaStop(0); + if (gScanlineEffect.waveTaskId != 0xFF) + { + DestroyTask(gScanlineEffect.waveTaskId); + gScanlineEffect.waveTaskId = 0xFF; + } +} + +void ScanlineEffect_Clear(void) +{ + CpuFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers)); + gScanlineEffect.dmaSrcBuffers[0] = NULL; + gScanlineEffect.dmaSrcBuffers[1] = NULL; + gScanlineEffect.dmaDest = NULL; + gScanlineEffect.dmaControl = 0; + gScanlineEffect.srcBuffer = 0; + gScanlineEffect.state = 0; + gScanlineEffect.unused16 = 0; + gScanlineEffect.unused17 = 0; + gScanlineEffect.waveTaskId = 0xFF; +} + +void ScanlineEffect_SetParams(struct ScanlineEffectParams params) +{ + if (params.dmaControl == SCANLINE_EFFECT_DMACNT_16BIT) // 16-bit + { + // Set the DMA src to the value for the second scanline because the + // first DMA transfer occurs in HBlank *after* the first scanline is drawn + gScanlineEffect.dmaSrcBuffers[0] = (u16 *)gScanlineEffectRegBuffers[0] + 1; + gScanlineEffect.dmaSrcBuffers[1] = (u16 *)gScanlineEffectRegBuffers[1] + 1; + gScanlineEffect.setFirstScanlineReg = CopyValue16Bit; + } + else // assume 32-bit + { + // Set the DMA src to the value for the second scanline because the + // first DMA transfer occurs in HBlank *after* the first scanline is drawn + gScanlineEffect.dmaSrcBuffers[0] = (u32 *)gScanlineEffectRegBuffers[0] + 1; + gScanlineEffect.dmaSrcBuffers[1] = (u32 *)gScanlineEffectRegBuffers[1] + 1; + gScanlineEffect.setFirstScanlineReg = CopyValue32Bit; + } + + gScanlineEffect.dmaControl = params.dmaControl; + gScanlineEffect.dmaDest = params.dmaDest; + gScanlineEffect.state = params.initState; + gScanlineEffect.unused16 = params.unused9; + gScanlineEffect.unused17 = params.unused9; +} + +void ScanlineEffect_InitHBlankDmaTransfer(void) +{ + if (gScanlineEffect.state == 0) + { + return; + } + else if (gScanlineEffect.state == 3) + { + gScanlineEffect.state = 0; + DmaStop(0); + sShouldStopWaveTask = TRUE; + } + else + { + DmaStop(0); + // Set DMA to copy to dest register on each HBlank for the next frame. + // The HBlank DMA transfers do not occurr during VBlank, so the transfer + // will begin on the HBlank after the first scanline + DmaSet(0, gScanlineEffect.dmaSrcBuffers[gScanlineEffect.srcBuffer], gScanlineEffect.dmaDest, gScanlineEffect.dmaControl); + // Manually set the reg for the first scanline + gScanlineEffect.setFirstScanlineReg(); + // Swap current buffer + gScanlineEffect.srcBuffer ^= 1; + } +} + +// These two functions are used to copy the register for the first scanline, +// depending whether it is a 16-bit register or a 32-bit register. + +static void CopyValue16Bit(void) +{ + u16 *dest = (u16 *)gScanlineEffect.dmaDest; + u16 *src = (u16 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer]; + + *dest = *src; +} + +static void CopyValue32Bit(void) +{ + u32 *dest = (u32 *)gScanlineEffect.dmaDest; + u32 *src = (u32 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer]; + + *dest = *src; +} + +#define tStartLine data[0] +#define tEndLine data[1] +#define tWaveLength data[2] +#define tSrcBufferOffset data[3] +#define tFramesUntilMove data[4] +#define tDelayInterval data[5] +#define tRegOffset data[6] +#define tApplyBattleBgOffsets data[7] + +static void TaskFunc_UpdateWavePerFrame(u8 taskId) +{ + int value = 0; + int i; + int offset; + + if (sShouldStopWaveTask) + { + DestroyTask(taskId); + gScanlineEffect.waveTaskId = 0xFF; + } + else + { + if (gTasks[taskId].tApplyBattleBgOffsets) + { + switch (gTasks[taskId].tRegOffset) + { + case SCANLINE_EFFECT_REG_BG0HOFS: + value = gBattle_BG0_X; + break; + case SCANLINE_EFFECT_REG_BG0VOFS: + value = gBattle_BG0_Y; + break; + case SCANLINE_EFFECT_REG_BG1HOFS: + value = gBattle_BG1_X; + break; + case SCANLINE_EFFECT_REG_BG1VOFS: + value = gBattle_BG1_Y; + break; + case SCANLINE_EFFECT_REG_BG2HOFS: + value = gBattle_BG2_X; + break; + case SCANLINE_EFFECT_REG_BG2VOFS: + value = gBattle_BG2_Y; + break; + case SCANLINE_EFFECT_REG_BG3HOFS: + value = gBattle_BG3_X; + break; + case SCANLINE_EFFECT_REG_BG3VOFS: + value = gBattle_BG3_Y; + break; + } + } + if (gTasks[taskId].tFramesUntilMove != 0) + { + gTasks[taskId].tFramesUntilMove--; + offset = gTasks[taskId].tSrcBufferOffset + 320; + for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++) + { + gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value; + offset++; + } + } + else + { + gTasks[taskId].tFramesUntilMove = gTasks[taskId].tDelayInterval; + offset = gTasks[taskId].tSrcBufferOffset + 320; + for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++) + { + gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value; + offset++; + } + + // increment src buffer offset + gTasks[taskId].tSrcBufferOffset++; + if (gTasks[taskId].tSrcBufferOffset == gTasks[taskId].tWaveLength) + gTasks[taskId].tSrcBufferOffset = 0; + } + } +} + +static void GenerateWave(u16 *buffer, u8 frequency, u8 amplitude, u8 unused) +{ + u16 i = 0; + u8 theta = 0; + + while (i < 256) + { + buffer[i] = (gSineTable[theta] * amplitude) / 256; + theta += frequency; + i++; + } +} + +// Initializes a background "wave" effect that affects scanlines startLine (inclusive) to endLine (exclusive). +// 'frequency' and 'amplitude' control the frequency and amplitude of the wave. +// 'delayInterval' controls how fast the wave travels up the screen. The wave will shift upwards one scanline every 'delayInterval'+1 frames. +// 'regOffset' is the offset of the video register to modify. +u8 ScanlineEffect_InitWave(u8 startLine, u8 endLine, u8 frequency, u8 amplitude, u8 delayInterval, u8 regOffset, bool8 applyBattleBgOffsets) +{ + int i; + int offset; + struct ScanlineEffectParams params; + u8 taskId; + + ScanlineEffect_Clear(); + + params.dmaDest = (void *)(REG_ADDR_BG0HOFS + regOffset); + params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT; + params.initState = 1; + params.unused9 = 0; + ScanlineEffect_SetParams(params); + + taskId = CreateTask(TaskFunc_UpdateWavePerFrame, 0); + + gTasks[taskId].tStartLine = startLine; + gTasks[taskId].tEndLine = endLine; + gTasks[taskId].tWaveLength = 256 / frequency; + gTasks[taskId].tSrcBufferOffset = 0; + gTasks[taskId].tFramesUntilMove = delayInterval; + gTasks[taskId].tDelayInterval = delayInterval; + gTasks[taskId].tRegOffset = regOffset; + gTasks[taskId].tApplyBattleBgOffsets = applyBattleBgOffsets; + + gScanlineEffect.waveTaskId = taskId; + sShouldStopWaveTask = FALSE; + + GenerateWave(&gScanlineEffectRegBuffers[0][320], frequency, amplitude, endLine - startLine); + + offset = 320; + for (i = startLine; i < endLine; i++) + { + gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[0][offset]; + gScanlineEffectRegBuffers[1][i] = gScanlineEffectRegBuffers[0][offset]; + offset++; + } + + return taskId; +} |