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-rw-r--r--src/fame_checker.c2
-rw-r--r--src/main.c4
-rw-r--r--src/oak_speech.c117
-rw-r--r--src/scanline_effect.c262
4 files changed, 382 insertions, 3 deletions
diff --git a/src/fame_checker.c b/src/fame_checker.c
index bbbe02c58..855e9d157 100644
--- a/src/fame_checker.c
+++ b/src/fame_checker.c
@@ -1009,7 +1009,7 @@ static void FCSetup_ClearVideoRegisters(void)
static void FCSetup_ResetTasksAndSpriteResources(void)
{
- remove_some_task();
+ ScanlineEffect_Stop();
ResetTasks();
ResetSpriteData();
dp13_810BB8C();
diff --git a/src/main.c b/src/main.c
index 068cc8578..bfab49c49 100644
--- a/src/main.c
+++ b/src/main.c
@@ -29,7 +29,7 @@ extern void MapMusicMain(void);
extern void EnableInterrupts(u16);
extern void sub_800DD28(void);
extern u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
-extern void remove_some_task(void);
+extern void ScanlineEffect_Stop(void);
extern void sub_80F50F4(void);
extern bool32 sub_80F5118(void);
extern bool8 sub_813B870(void);
@@ -441,7 +441,7 @@ void DoSoftReset(void)
{
REG_IME = 0;
m4aSoundVSyncOff();
- remove_some_task();
+ ScanlineEffect_Stop();
DmaStop(1);
DmaStop(2);
DmaStop(3);
diff --git a/src/oak_speech.c b/src/oak_speech.c
index bad71f671..9a13c77bb 100644
--- a/src/oak_speech.c
+++ b/src/oak_speech.c
@@ -1,14 +1,37 @@
#include "global.h"
#include "main.h"
#include "task.h"
+#include "malloc.h"
#include "gpu_regs.h"
#include "wild_encounter.h"
#include "palette.h"
#include "text.h"
+#include "window.h"
+#include "text_window.h"
+#include "bg.h"
+#include "menu.h"
+#include "help_system.h"
+#include "new_menu_helpers.h"
+#include "pokemon_3.h"
+#include "sound.h"
+#include "scanline_effect.h"
#include "constants/species.h"
+struct OakSpeechResources
+{
+ u8 filler_0000[0x1F];
+ u8 unk_001F;
+ u8 filler_0020[0x1800];
+ u8 bg2TilemapBuffer[0x400];
+ u8 bg1TilemapBuffer[0x800];
+}; //size=0x2420
+
+EWRAM_DATA struct OakSpeechResources * sOakSpeechResources = NULL;
+
void sub_812E9F8(u8 taskId);
void sub_812EB58(u8 taskId);
+void sub_812EEB0(void);
+void sub_812F0B0(u8 taskId);
const u8 gUnknown_845FD54[][5] = {
[SPECIES_BULBASAUR - 1] = {0x16, 0x1b, 0x30, 0x16, 0x29},
@@ -426,6 +449,11 @@ const u8 gUnknown_845FD54[][5] = {
[SPECIES_OLD_UNOWN_QMARK - 1] = {0x20, 0x23, 0x08, 0x20, 0x2d}
};
+ALIGNED(4) const u16 gUnknown_8460568[] = INCBIN_U16("data/oak_speech/unk_8460568.gbapal");
+const u32 gUnknown_84605E8[] = INCBIN_U32("data/oak_speech/unk_84605E8.4bpp.lz");
+
+extern const struct BgTemplate gUnknown_8462E58[3];
+
void sub_812E944(u8 a0, u8 a1, u8 a2, u8 a3, u8 a4, u8 a5)
{
u8 taskId = CreateTask(sub_812E9F8, a5);
@@ -531,3 +559,92 @@ void sub_812EB2C(void)
CreateTask(sub_812EB58, 0);
SetMainCallback2(sub_812EB10);
}
+
+void sub_812EB58(u8 taskId)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ SetHBlankCallback(NULL);
+ DmaFill16(3, 0, VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, OAM, OAM_SIZE);
+ DmaFill16(3, 0, PLTT + sizeof(u16), PLTT_SIZE - 2);
+ ResetPaletteFade();
+ ScanlineEffect_Stop();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ reset_temp_tile_data_buffers();
+ sub_812B1F0(2);
+ break;
+ case 1:
+ sOakSpeechResources = AllocZeroed(sizeof(*sOakSpeechResources));
+ sub_8044AF0(1, 1);
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WIN1H, 0);
+ SetGpuReg(REG_OFFSET_WIN1V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ break;
+ case 3:
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, gUnknown_8462E58, NELEMS(gUnknown_8462E58));
+ SetBgTilemapBuffer(1, sOakSpeechResources->bg1TilemapBuffer);
+ SetBgTilemapBuffer(2, sOakSpeechResources->bg2TilemapBuffer);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+ ChangeBgX(2, 0, 0);
+ ChangeBgY(2, 0, 0);
+ gSpriteCoordOffsetX = 0;
+ gSpriteCoordOffsetY = 0;
+ break;
+ case 4:
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ sub_80F6C6C();
+ sub_80F6C98();
+ sub_80F77CC(0xD0);
+ LoadPalette(gUnknown_8460568, 0x000, 0x080);
+ LoadPalette(stdpal_get(2) + 15, 0x000, 0x002);
+ break;
+ case 5:
+ sOakSpeechResources->unk_001F = sub_80F78A8();
+ gTextFlags.flag_0 = TRUE;
+ decompress_and_copy_tile_data_to_vram(1, gUnknown_84605E8, 0, 0, 0);
+ break;
+ case 6:
+ if (free_temp_tile_data_buffers_if_possible())
+ return;
+ sub_80F6F54(0, 1);
+ FillBgTilemapBufferRect_Palette0(1, 0x0000, 0, 0, 32, 32);
+ CopyBgTilemapBufferToVram(1);
+ break;
+ case 7:
+ sub_810F558(0, 30, 0, 13, 0x1C4);
+ FillBgTilemapBufferRect_Palette0(1, 0xD00F, 0, 0, 30, 2);
+ FillBgTilemapBufferRect_Palette0(1, 0xD002, 0, 2, 30, 1);
+ FillBgTilemapBufferRect_Palette0(1, 0xD00E, 0, 19, 30, 1);
+ sub_812EEB0();
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ gTasks[taskId].data[5] = sub_8006300(0, 0xE6, 0x95, 0, 0);
+ BlendPalettes(0xFFFFFFFF, 0x10, 0x00);
+ break;
+ case 10:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
+ ShowBg(0);
+ ShowBg(1);
+ SetVBlankCallback(sub_812EAFC);
+ PlayBGM(323);
+ gTasks[taskId].func = sub_812F0B0;
+ gMain.state = 0;
+ return;
+ }
+
+ gMain.state++;
+}
diff --git a/src/scanline_effect.c b/src/scanline_effect.c
new file mode 100644
index 000000000..22699b96d
--- /dev/null
+++ b/src/scanline_effect.c
@@ -0,0 +1,262 @@
+#include "global.h"
+#include "battle.h"
+#include "task.h"
+#include "trig.h"
+#include "scanline_effect.h"
+
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
+
+static void CopyValue16Bit(void);
+static void CopyValue32Bit(void);
+
+// EWRAM vars
+
+// Per-scanline register values.
+// This is double buffered so that it can be safely written to at any time
+// without overwriting the buffer that the DMA is currently reading
+EWRAM_DATA u16 gScanlineEffectRegBuffers[2][0x3C0] = {0};
+
+EWRAM_DATA struct ScanlineEffect gScanlineEffect = {0};
+EWRAM_DATA static bool8 sShouldStopWaveTask = FALSE;
+
+void ScanlineEffect_Stop(void)
+{
+ gScanlineEffect.state = 0;
+ DmaStop(0);
+ if (gScanlineEffect.waveTaskId != 0xFF)
+ {
+ DestroyTask(gScanlineEffect.waveTaskId);
+ gScanlineEffect.waveTaskId = 0xFF;
+ }
+}
+
+void ScanlineEffect_Clear(void)
+{
+ CpuFill16(0, gScanlineEffectRegBuffers, sizeof(gScanlineEffectRegBuffers));
+ gScanlineEffect.dmaSrcBuffers[0] = NULL;
+ gScanlineEffect.dmaSrcBuffers[1] = NULL;
+ gScanlineEffect.dmaDest = NULL;
+ gScanlineEffect.dmaControl = 0;
+ gScanlineEffect.srcBuffer = 0;
+ gScanlineEffect.state = 0;
+ gScanlineEffect.unused16 = 0;
+ gScanlineEffect.unused17 = 0;
+ gScanlineEffect.waveTaskId = 0xFF;
+}
+
+void ScanlineEffect_SetParams(struct ScanlineEffectParams params)
+{
+ if (params.dmaControl == SCANLINE_EFFECT_DMACNT_16BIT) // 16-bit
+ {
+ // Set the DMA src to the value for the second scanline because the
+ // first DMA transfer occurs in HBlank *after* the first scanline is drawn
+ gScanlineEffect.dmaSrcBuffers[0] = (u16 *)gScanlineEffectRegBuffers[0] + 1;
+ gScanlineEffect.dmaSrcBuffers[1] = (u16 *)gScanlineEffectRegBuffers[1] + 1;
+ gScanlineEffect.setFirstScanlineReg = CopyValue16Bit;
+ }
+ else // assume 32-bit
+ {
+ // Set the DMA src to the value for the second scanline because the
+ // first DMA transfer occurs in HBlank *after* the first scanline is drawn
+ gScanlineEffect.dmaSrcBuffers[0] = (u32 *)gScanlineEffectRegBuffers[0] + 1;
+ gScanlineEffect.dmaSrcBuffers[1] = (u32 *)gScanlineEffectRegBuffers[1] + 1;
+ gScanlineEffect.setFirstScanlineReg = CopyValue32Bit;
+ }
+
+ gScanlineEffect.dmaControl = params.dmaControl;
+ gScanlineEffect.dmaDest = params.dmaDest;
+ gScanlineEffect.state = params.initState;
+ gScanlineEffect.unused16 = params.unused9;
+ gScanlineEffect.unused17 = params.unused9;
+}
+
+void ScanlineEffect_InitHBlankDmaTransfer(void)
+{
+ if (gScanlineEffect.state == 0)
+ {
+ return;
+ }
+ else if (gScanlineEffect.state == 3)
+ {
+ gScanlineEffect.state = 0;
+ DmaStop(0);
+ sShouldStopWaveTask = TRUE;
+ }
+ else
+ {
+ DmaStop(0);
+ // Set DMA to copy to dest register on each HBlank for the next frame.
+ // The HBlank DMA transfers do not occurr during VBlank, so the transfer
+ // will begin on the HBlank after the first scanline
+ DmaSet(0, gScanlineEffect.dmaSrcBuffers[gScanlineEffect.srcBuffer], gScanlineEffect.dmaDest, gScanlineEffect.dmaControl);
+ // Manually set the reg for the first scanline
+ gScanlineEffect.setFirstScanlineReg();
+ // Swap current buffer
+ gScanlineEffect.srcBuffer ^= 1;
+ }
+}
+
+// These two functions are used to copy the register for the first scanline,
+// depending whether it is a 16-bit register or a 32-bit register.
+
+static void CopyValue16Bit(void)
+{
+ u16 *dest = (u16 *)gScanlineEffect.dmaDest;
+ u16 *src = (u16 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer];
+
+ *dest = *src;
+}
+
+static void CopyValue32Bit(void)
+{
+ u32 *dest = (u32 *)gScanlineEffect.dmaDest;
+ u32 *src = (u32 *)&gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer];
+
+ *dest = *src;
+}
+
+#define tStartLine data[0]
+#define tEndLine data[1]
+#define tWaveLength data[2]
+#define tSrcBufferOffset data[3]
+#define tFramesUntilMove data[4]
+#define tDelayInterval data[5]
+#define tRegOffset data[6]
+#define tApplyBattleBgOffsets data[7]
+
+static void TaskFunc_UpdateWavePerFrame(u8 taskId)
+{
+ int value = 0;
+ int i;
+ int offset;
+
+ if (sShouldStopWaveTask)
+ {
+ DestroyTask(taskId);
+ gScanlineEffect.waveTaskId = 0xFF;
+ }
+ else
+ {
+ if (gTasks[taskId].tApplyBattleBgOffsets)
+ {
+ switch (gTasks[taskId].tRegOffset)
+ {
+ case SCANLINE_EFFECT_REG_BG0HOFS:
+ value = gBattle_BG0_X;
+ break;
+ case SCANLINE_EFFECT_REG_BG0VOFS:
+ value = gBattle_BG0_Y;
+ break;
+ case SCANLINE_EFFECT_REG_BG1HOFS:
+ value = gBattle_BG1_X;
+ break;
+ case SCANLINE_EFFECT_REG_BG1VOFS:
+ value = gBattle_BG1_Y;
+ break;
+ case SCANLINE_EFFECT_REG_BG2HOFS:
+ value = gBattle_BG2_X;
+ break;
+ case SCANLINE_EFFECT_REG_BG2VOFS:
+ value = gBattle_BG2_Y;
+ break;
+ case SCANLINE_EFFECT_REG_BG3HOFS:
+ value = gBattle_BG3_X;
+ break;
+ case SCANLINE_EFFECT_REG_BG3VOFS:
+ value = gBattle_BG3_Y;
+ break;
+ }
+ }
+ if (gTasks[taskId].tFramesUntilMove != 0)
+ {
+ gTasks[taskId].tFramesUntilMove--;
+ offset = gTasks[taskId].tSrcBufferOffset + 320;
+ for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value;
+ offset++;
+ }
+ }
+ else
+ {
+ gTasks[taskId].tFramesUntilMove = gTasks[taskId].tDelayInterval;
+ offset = gTasks[taskId].tSrcBufferOffset + 320;
+ for (i = gTasks[taskId].tStartLine; i < gTasks[taskId].tEndLine; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = gScanlineEffectRegBuffers[0][offset] + value;
+ offset++;
+ }
+
+ // increment src buffer offset
+ gTasks[taskId].tSrcBufferOffset++;
+ if (gTasks[taskId].tSrcBufferOffset == gTasks[taskId].tWaveLength)
+ gTasks[taskId].tSrcBufferOffset = 0;
+ }
+ }
+}
+
+static void GenerateWave(u16 *buffer, u8 frequency, u8 amplitude, u8 unused)
+{
+ u16 i = 0;
+ u8 theta = 0;
+
+ while (i < 256)
+ {
+ buffer[i] = (gSineTable[theta] * amplitude) / 256;
+ theta += frequency;
+ i++;
+ }
+}
+
+// Initializes a background "wave" effect that affects scanlines startLine (inclusive) to endLine (exclusive).
+// 'frequency' and 'amplitude' control the frequency and amplitude of the wave.
+// 'delayInterval' controls how fast the wave travels up the screen. The wave will shift upwards one scanline every 'delayInterval'+1 frames.
+// 'regOffset' is the offset of the video register to modify.
+u8 ScanlineEffect_InitWave(u8 startLine, u8 endLine, u8 frequency, u8 amplitude, u8 delayInterval, u8 regOffset, bool8 applyBattleBgOffsets)
+{
+ int i;
+ int offset;
+ struct ScanlineEffectParams params;
+ u8 taskId;
+
+ ScanlineEffect_Clear();
+
+ params.dmaDest = (void *)(REG_ADDR_BG0HOFS + regOffset);
+ params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
+ params.initState = 1;
+ params.unused9 = 0;
+ ScanlineEffect_SetParams(params);
+
+ taskId = CreateTask(TaskFunc_UpdateWavePerFrame, 0);
+
+ gTasks[taskId].tStartLine = startLine;
+ gTasks[taskId].tEndLine = endLine;
+ gTasks[taskId].tWaveLength = 256 / frequency;
+ gTasks[taskId].tSrcBufferOffset = 0;
+ gTasks[taskId].tFramesUntilMove = delayInterval;
+ gTasks[taskId].tDelayInterval = delayInterval;
+ gTasks[taskId].tRegOffset = regOffset;
+ gTasks[taskId].tApplyBattleBgOffsets = applyBattleBgOffsets;
+
+ gScanlineEffect.waveTaskId = taskId;
+ sShouldStopWaveTask = FALSE;
+
+ GenerateWave(&gScanlineEffectRegBuffers[0][320], frequency, amplitude, endLine - startLine);
+
+ offset = 320;
+ for (i = startLine; i < endLine; i++)
+ {
+ gScanlineEffectRegBuffers[0][i] = gScanlineEffectRegBuffers[0][offset];
+ gScanlineEffectRegBuffers[1][i] = gScanlineEffectRegBuffers[0][offset];
+ offset++;
+ }
+
+ return taskId;
+}