diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_mon_movement.s | 249 |
1 files changed, 0 insertions, 249 deletions
diff --git a/asm/battle_anim_mon_movement.s b/asm/battle_anim_mon_movement.s index e243664da..352f34682 100644 --- a/asm/battle_anim_mon_movement.s +++ b/asm/battle_anim_mon_movement.s @@ -5,255 +5,6 @@ .text - thumb_func_start sub_809907C -sub_809907C: @ 809907C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _080990A4 @ =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08099098 - ldr r1, _080990A8 @ =gBattleAnimArgs - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] -_08099098: - adds r0, r4, 0 - bl sub_8098F84 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080990A4: .4byte gBattleAnimAttacker -_080990A8: .4byte gBattleAnimArgs - thumb_func_end sub_809907C - - thumb_func_start sub_80990AC -sub_80990AC: @ 80990AC - push {r4,lr} - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, _080990D4 @ =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080990DC - ldr r1, _080990D8 @ =gBattleAnimArgs - ldrh r0, [r1, 0x2] - negs r0, r0 - b _080990E0 - .align 2, 0 -_080990D4: .4byte gBattleAnimAttacker -_080990D8: .4byte gBattleAnimArgs -_080990DC: - ldr r1, _0809910C @ =gBattleAnimArgs - ldrh r0, [r1, 0x2] -_080990E0: - strh r0, [r4, 0x30] - ldrh r2, [r1] - movs r0, 0 - strh r2, [r4, 0x2E] - strh r0, [r4, 0x32] - ldr r1, _08099110 @ =gBattlerSpriteIds - ldr r0, _08099114 @ =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r4, 0x34] - strh r2, [r4, 0x36] - ldr r1, _08099118 @ =sub_8099120 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, _0809911C @ =sub_8074DC4 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0809910C: .4byte gBattleAnimArgs -_08099110: .4byte gBattlerSpriteIds -_08099114: .4byte gBattleAnimAttacker -_08099118: .4byte sub_8099120 -_0809911C: .4byte sub_8074DC4 - thumb_func_end sub_80990AC - - thumb_func_start sub_8099120 -sub_8099120: @ 8099120 - push {lr} - ldrh r1, [r0, 0x36] - strh r1, [r0, 0x2E] - ldrh r1, [r0, 0x30] - negs r1, r1 - strh r1, [r0, 0x30] - ldr r1, _0809913C @ =sub_8074DC4 - str r1, [r0, 0x1C] - ldr r1, _08099140 @ =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .align 2, 0 -_0809913C: .4byte sub_8074DC4 -_08099140: .4byte DestroyAnimSprite - thumb_func_end sub_8099120 - - thumb_func_start sub_8099144 -sub_8099144: @ 8099144 - push {r4,r5,lr} - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r5, _08099184 @ =gBattleAnimArgs - ldrb r0, [r5, 0x4] - bl GetAnimBankSpriteId - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r5] - movs r1, 0 - strh r2, [r4, 0x2E] - strh r1, [r4, 0x30] - ldrh r1, [r5, 0x2] - strh r1, [r4, 0x32] - strh r0, [r4, 0x34] - strh r2, [r4, 0x36] - ldr r1, _08099188 @ =sub_8099190 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, _0809918C @ =sub_8074DC4 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08099184: .4byte gBattleAnimArgs -_08099188: .4byte sub_8099190 -_0809918C: .4byte sub_8074DC4 - thumb_func_end sub_8099144 - - thumb_func_start sub_8099190 -sub_8099190: @ 8099190 - push {lr} - ldrh r1, [r0, 0x36] - strh r1, [r0, 0x2E] - ldrh r1, [r0, 0x32] - negs r1, r1 - strh r1, [r0, 0x32] - ldr r1, _080991AC @ =sub_8074DC4 - str r1, [r0, 0x1C] - ldr r1, _080991B0 @ =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .align 2, 0 -_080991AC: .4byte sub_8074DC4 -_080991B0: .4byte DestroyAnimSprite - thumb_func_end sub_8099190 - - thumb_func_start sub_80991B4 -sub_80991B4: @ 80991B4 - push {r4-r7,lr} - sub sp, 0x4 - adds r6, r0, 0 - ldr r0, _080991CC @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080991D8 - ldr r1, _080991D0 @ =gBattlerSpriteIds - ldr r0, _080991D4 @ =gBattleAnimAttacker - b _080991DC - .align 2, 0 -_080991CC: .4byte gBattleAnimArgs -_080991D0: .4byte gBattlerSpriteIds -_080991D4: .4byte gBattleAnimAttacker -_080991D8: - ldr r1, _0809923C @ =gBattlerSpriteIds - ldr r0, _08099240 @ =gBattleAnimTarget -_080991DC: - ldrb r0, [r0] - adds r0, r1 - ldrb r7, [r0] - ldr r5, _08099244 @ =gBattleAnimArgs - ldrh r0, [r5, 0x4] - movs r3, 0 - strh r0, [r6, 0x2E] - ldr r0, _08099248 @ =gSprites - lsls r4, r7, 4 - adds r4, r7 - lsls r4, 2 - adds r4, r0 - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r6, 0x30] - ldrh r0, [r4, 0x20] - strh r0, [r6, 0x32] - ldrh r0, [r4, 0x26] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r6, 0x34] - ldrh r0, [r4, 0x22] - strh r0, [r6, 0x36] - adds r0, r6, 0 - str r3, [sp] - bl sub_80754B8 - ldr r3, [sp] - strh r3, [r6, 0x34] - strh r3, [r6, 0x36] - ldrh r0, [r4, 0x24] - strh r0, [r6, 0x38] - ldrh r0, [r4, 0x26] - strh r0, [r6, 0x3A] - adds r2, r6, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r1, 0x2 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _0809924C - strh r3, [r6, 0x32] - b _08099252 - .align 2, 0 -_0809923C: .4byte gBattlerSpriteIds -_08099240: .4byte gBattleAnimTarget -_08099244: .4byte gBattleAnimArgs -_08099248: .4byte gSprites -_0809924C: - cmp r0, 0x2 - bne _08099252 - strh r3, [r6, 0x30] -_08099252: - ldr r0, _08099268 @ =gBattleAnimArgs - ldrh r1, [r0, 0x2] - lsls r0, r7, 8 - orrs r0, r1 - strh r0, [r6, 0x3C] - ldr r0, _0809926C @ =sub_8099270 - str r0, [r6, 0x1C] - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08099268: .4byte gBattleAnimArgs -_0809926C: .4byte sub_8099270 - thumb_func_end sub_80991B4 - thumb_func_start sub_8099270 sub_8099270: @ 8099270 push {r4-r6,lr} |