diff options
Diffstat (limited to 'include/constants')
27 files changed, 1484 insertions, 1221 deletions
diff --git a/include/constants/battle.h b/include/constants/battle.h index 63be37936..e7c9d9d17 100644 --- a/include/constants/battle.h +++ b/include/constants/battle.h @@ -71,7 +71,7 @@ #define BATTLE_TYPE_x800000 0x800000 #define BATTLE_TYPE_RECORDED 0x1000000 #define BATTLE_TYPE_x2000000 0x2000000 -#define BATTLE_TYPE_TRAINER_HILL 0x4000000 +#define BATTLE_TYPE_x4000000 0x4000000 #define BATTLE_TYPE_SECRET_BASE 0x8000000 #define BATTLE_TYPE_GROUDON 0x10000000 #define BATTLE_TYPE_KYOGRE 0x20000000 @@ -298,6 +298,16 @@ #define BATTLE_TERRAIN_CAVE 7 #define BATTLE_TERRAIN_BUILDING 8 #define BATTLE_TERRAIN_PLAIN 9 +#define BATTLE_TERRAIN_LINK 10 +#define BATTLE_TERRAIN_GYM 11 +#define BATTLE_TERRAIN_LEADER 12 +#define BATTLE_TERRAIN_INDOOR_2 13 +#define BATTLE_TERRAIN_INDOOR_1 14 +#define BATTLE_TERRAIN_LORELEI 15 +#define BATTLE_TERRAIN_BRUNO 16 +#define BATTLE_TERRAIN_AGATHA 17 +#define BATTLE_TERRAIN_LANCE 18 +#define BATTLE_TERRAIN_CHAMPION 19 // Return value for IsRunningFromBattleImpossible. #define BATTLE_RUN_SUCCESS 0 diff --git a/include/constants/coins.h b/include/constants/coins.h new file mode 100644 index 000000000..3ae3bb23f --- /dev/null +++ b/include/constants/coins.h @@ -0,0 +1,6 @@ +#ifndef GUARD_CONSTANTS_COINS_H +#define GUARD_CONSTANTS_COINS_H + +#define MAX_COINS 9999 + +#endif // GUARD_CONSTANTS_COINS_H diff --git a/include/constants/easy_chat.h b/include/constants/easy_chat.h index 4ef90ed60..b43e93da2 100644 --- a/include/constants/easy_chat.h +++ b/include/constants/easy_chat.h @@ -6,22 +6,11 @@ #define EASY_CHAT_TYPE_BATTLE_WON 2 #define EASY_CHAT_TYPE_BATTLE_LOST 3 #define EASY_CHAT_TYPE_MAIL 4 -#define EASY_CHAT_TYPE_INTERVIEW 5 +#define EASY_CHAT_TYPE_MAIL_NO_CONFIRM 5 #define EASY_CHAT_TYPE_BARD_SONG 6 -#define EASY_CHAT_TYPE_FAN_CLUB 7 -#define EASY_CHAT_TYPE_UNK_8 8 +#define EASY_CHAT_TYPE_INTERVIEW 7 #define EASY_CHAT_TYPE_TRENDY_PHRASE 9 -#define EASY_CHAT_TYPE_GABBY_AND_TY 10 -#define EASY_CHAT_TYPE_CONTEST_INTERVIEW 11 -#define EASY_CHAT_TYPE_BATTLE_TOWER_INTERVIEW 12 -#define EASY_CHAT_TYPE_GOOD_SAYING 13 -#define EASY_CHAT_TYPE_FAN_QUESTION 14 -#define EASY_CHAT_TYPE_QUIZ_ANSWER 15 -#define EASY_CHAT_TYPE_QUIZ_QUESTION 16 -#define EASY_CHAT_TYPE_QUIZ_SET_QUESTION 17 -#define EASY_CHAT_TYPE_QUIZ_SET_ANSWER 18 -#define EASY_CHAT_TYPE_APPRENTICE 19 -#define EASY_CHAT_TYPE_QUESTIONNAIRE 20 +#define EASY_CHAT_TYPE_QUESTIONNAIRE 14 #define EC_GROUP_POKEMON_2 0x0 #define EC_GROUP_TRAINER 0x1 diff --git a/include/constants/event_bg.h b/include/constants/event_bg.h new file mode 100644 index 000000000..b106a74ef --- /dev/null +++ b/include/constants/event_bg.h @@ -0,0 +1,10 @@ +#ifndef GUARD_CONSTANTS_EVENT_BG_H +#define GUARD_CONSTANTS_EVENT_BG_H + +#define BG_EVENT_PLAYER_FACING_ANY 0 +#define BG_EVENT_PLAYER_FACING_NORTH 1 +#define BG_EVENT_PLAYER_FACING_SOUTH 2 +#define BG_EVENT_PLAYER_FACING_EAST 3 +#define BG_EVENT_PLAYER_FACING_WEST 4 + +#endif // GUARD_CONSTANTS_EVENT_BG_H diff --git a/include/constants/event_object_movement.h b/include/constants/event_object_movement.h index bf75a47cc..d2f0a945b 100644 --- a/include/constants/event_object_movement.h +++ b/include/constants/event_object_movement.h @@ -88,163 +88,180 @@ #define MOVEMENT_ACTION_FACE_UP 0x1 #define MOVEMENT_ACTION_FACE_LEFT 0x2 #define MOVEMENT_ACTION_FACE_RIGHT 0x3 -#define MOVEMENT_ACTION_WALK_SLOW_DOWN 0x4 -#define MOVEMENT_ACTION_WALK_SLOW_UP 0x5 -#define MOVEMENT_ACTION_WALK_SLOW_LEFT 0x6 -#define MOVEMENT_ACTION_WALK_SLOW_RIGHT 0x7 -#define MOVEMENT_ACTION_WALK_NORMAL_DOWN 0x8 -#define MOVEMENT_ACTION_WALK_NORMAL_UP 0x9 -#define MOVEMENT_ACTION_WALK_NORMAL_LEFT 0xA -#define MOVEMENT_ACTION_WALK_NORMAL_RIGHT 0xB -#define MOVEMENT_ACTION_JUMP_2_DOWN 0xC -#define MOVEMENT_ACTION_JUMP_2_UP 0xD -#define MOVEMENT_ACTION_JUMP_2_LEFT 0xE -#define MOVEMENT_ACTION_JUMP_2_RIGHT 0xF -#define MOVEMENT_ACTION_DELAY_1 0x10 -#define MOVEMENT_ACTION_DELAY_2 0x11 -#define MOVEMENT_ACTION_DELAY_4 0x12 -#define MOVEMENT_ACTION_DELAY_8 0x13 -#define MOVEMENT_ACTION_DELAY_16 0x14 -#define MOVEMENT_ACTION_WALK_FAST_DOWN 0x15 -#define MOVEMENT_ACTION_WALK_FAST_UP 0x16 -#define MOVEMENT_ACTION_WALK_FAST_LEFT 0x17 -#define MOVEMENT_ACTION_WALK_FAST_RIGHT 0x18 -#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN 0x19 -#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP 0x1A -#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT 0x1B -#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT 0x1C -#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN 0x1D -#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP 0x1E -#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT 0x1F -#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT 0x20 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN 0x21 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP 0x22 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT 0x23 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT 0x24 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN 0x25 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP 0x26 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT 0x27 -#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT 0x28 -#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_DOWN 0x29 -#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_UP 0x2A -#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_LEFT 0x2B -#define MOVEMENT_ACTION_RIDE_WATER_CURRENT_RIGHT 0x2C -#define MOVEMENT_ACTION_WALK_FASTEST_DOWN 0x2D -#define MOVEMENT_ACTION_WALK_FASTEST_UP 0x2E -#define MOVEMENT_ACTION_WALK_FASTEST_LEFT 0x2F -#define MOVEMENT_ACTION_WALK_FASTEST_RIGHT 0x30 -#define MOVEMENT_ACTION_SLIDE_DOWN 0x31 -#define MOVEMENT_ACTION_SLIDE_UP 0x32 -#define MOVEMENT_ACTION_SLIDE_LEFT 0x33 -#define MOVEMENT_ACTION_SLIDE_RIGHT 0x34 -#define MOVEMENT_ACTION_PLAYER_RUN_DOWN 0x35 -#define MOVEMENT_ACTION_PLAYER_RUN_UP 0x36 -#define MOVEMENT_ACTION_PLAYER_RUN_LEFT 0x37 -#define MOVEMENT_ACTION_PLAYER_RUN_RIGHT 0x38 -#define MOVEMENT_ACTION_START_ANIM_IN_DIRECTION 0x39 -#define MOVEMENT_ACTION_JUMP_SPECIAL_DOWN 0x3A -#define MOVEMENT_ACTION_JUMP_SPECIAL_UP 0x3B -#define MOVEMENT_ACTION_JUMP_SPECIAL_LEFT 0x3C -#define MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT 0x3D -#define MOVEMENT_ACTION_FACE_PLAYER 0x3E -#define MOVEMENT_ACTION_FACE_AWAY_PLAYER 0x3F -#define MOVEMENT_ACTION_LOCK_FACING_DIRECTION 0x40 -#define MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION 0x41 -#define MOVEMENT_ACTION_JUMP_DOWN 0x42 -#define MOVEMENT_ACTION_JUMP_UP 0x43 -#define MOVEMENT_ACTION_JUMP_LEFT 0x44 -#define MOVEMENT_ACTION_JUMP_RIGHT 0x45 -#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN 0x46 -#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP 0x47 -#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT 0x48 -#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT 0x49 -#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP 0x4A -#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN 0x4B -#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT 0x4C -#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT 0x4D -#define MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION 0x4E -#define MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN 0x4F -#define MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT 0x50 -#define MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT 0x51 -#define MOVEMENT_ACTION_DISABLE_ANIMATION 0x52 -#define MOVEMENT_ACTION_RESTORE_ANIMATION 0x53 -#define MOVEMENT_ACTION_SET_INVISIBLE 0x54 -#define MOVEMENT_ACTION_SET_VISIBLE 0x55 -#define MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK 0x56 -#define MOVEMENT_ACTION_EMOTE_QUESTION_MARK 0x57 -#define MOVEMENT_ACTION_EMOTE_HEART 0x58 -#define MOVEMENT_ACTION_REVEAL_TRAINER 0x59 -#define MOVEMENT_ACTION_ROCK_SMASH_BREAK 0x5A -#define MOVEMENT_ACTION_CUT_TREE 0x5B -#define MOVEMENT_ACTION_SET_FIXED_PRIORITY 0x5C -#define MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY 0x5D -#define MOVEMENT_ACTION_INIT_AFFINE_ANIM 0x5E -#define MOVEMENT_ACTION_CLEAR_AFFINE_ANIM 0x5F -#define MOVEMENT_ACTION_HIDE_REFLECTION 0x60 -#define MOVEMENT_ACTION_SHOW_REFLECTION 0x61 -#define MOVEMENT_ACTION_WALK_DOWN_START_AFFINE 0x62 -#define MOVEMENT_ACTION_WALK_DOWN_AFFINE 0x63 -#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN 0x64 -#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP 0x65 -#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT 0x66 -#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT 0x67 -#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN 0x68 -#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP 0x69 -#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT 0x6A -#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT 0x6B -#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN 0x6C -#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP 0x6D -#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT 0x6E -#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT 0x6F -#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN 0x70 -#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP 0x71 -#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT 0x72 -#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT 0x73 -#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN 0x74 -#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP 0x75 -#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT 0x76 -#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT 0x77 -#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN 0x78 -#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP 0x79 -#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT 0x7A -#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT 0x7B -#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN 0x7C -#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP 0x7D -#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT 0x7E -#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT 0x7F -#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN 0x80 -#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP 0x81 -#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT 0x82 -#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT 0x83 -#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN 0x84 -#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP 0x85 -#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT 0x86 -#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT 0x87 -#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN 0x88 -#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP 0x89 -#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT 0x8A -#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT 0x8B -#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_LEFT 0x8C -#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_UP_RIGHT 0x8D -#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_LEFT 0x8E -#define MOVEMENT_ACTION_WALK_NORMAL_DIAGONAL_DOWN_RIGHT 0x8F -#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_LEFT 0x90 -#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_UP_RIGHT 0x91 -#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_LEFT 0x92 -#define MOVEMENT_ACTION_WALK_SLOW_DIAGONAL_DOWN_RIGHT 0x93 -#define MOVEMENT_ACTION_STORE_AND_LOCK_ANIM 0x94 -#define MOVEMENT_ACTION_FREE_AND_UNLOCK_ANIM 0x95 -#define MOVEMENT_ACTION_WALK_LEFT_AFFINE 0x96 -#define MOVEMENT_ACTION_WALK_RIGHT_AFFINE 0x97 -#define MOVEMENT_ACTION_LEVITATE 0x98 -#define MOVEMENT_ACTION_STOP_LEVITATE 0x99 -#define MOVEMENT_ACTION_DESTROY_EXTRA_TASK_IF_AT_TOP 0x9A -#define MOVEMENT_ACTION_FIGURE_8 0x9B +#define MOVEMENT_ACTION_FACE_DOWN_FAST 0x4 +#define MOVEMENT_ACTION_FACE_UP_FAST 0x5 +#define MOVEMENT_ACTION_FACE_LEFT_FAST 0x6 +#define MOVEMENT_ACTION_FACE_RIGHT_FAST 0x7 +#define MOVEMENT_ACTION_WALK_SLOWEST_DOWN 0x8 +#define MOVEMENT_ACTION_WALK_SLOWEST_UP 0x9 +#define MOVEMENT_ACTION_WALK_SLOWEST_LEFT 0xA +#define MOVEMENT_ACTION_WALK_SLOWEST_RIGHT 0xB +#define MOVEMENT_ACTION_WALK_SLOW_DOWN 0xC +#define MOVEMENT_ACTION_WALK_SLOW_UP 0xD +#define MOVEMENT_ACTION_WALK_SLOW_LEFT 0xE +#define MOVEMENT_ACTION_WALK_SLOW_RIGHT 0xF +#define MOVEMENT_ACTION_WALK_NORMAL_DOWN 0x10 +#define MOVEMENT_ACTION_WALK_NORMAL_UP 0x11 +#define MOVEMENT_ACTION_WALK_NORMAL_LEFT 0x12 +#define MOVEMENT_ACTION_WALK_NORMAL_RIGHT 0x13 +#define MOVEMENT_ACTION_JUMP_2_DOWN 0x14 +#define MOVEMENT_ACTION_JUMP_2_UP 0x15 +#define MOVEMENT_ACTION_JUMP_2_LEFT 0x16 +#define MOVEMENT_ACTION_JUMP_2_RIGHT 0x17 +#define MOVEMENT_ACTION_DELAY_1 0x18 +#define MOVEMENT_ACTION_DELAY_2 0x19 +#define MOVEMENT_ACTION_DELAY_4 0x1A +#define MOVEMENT_ACTION_DELAY_8 0x1B +#define MOVEMENT_ACTION_DELAY_16 0x1C +#define MOVEMENT_ACTION_WALK_FAST_DOWN 0x1D +#define MOVEMENT_ACTION_WALK_FAST_UP 0x1E +#define MOVEMENT_ACTION_WALK_FAST_LEFT 0x1F +#define MOVEMENT_ACTION_WALK_FAST_RIGHT 0x20 +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_DOWN 0x21 +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_UP 0x22 +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_LEFT 0x23 +#define MOVEMENT_ACTION_WALK_IN_PLACE_SLOW_RIGHT 0x24 +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_DOWN 0x25 +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_UP 0x26 +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_LEFT 0x27 +#define MOVEMENT_ACTION_WALK_IN_PLACE_NORMAL_RIGHT 0x28 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_DOWN 0x29 +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_UP 0x2A +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_LEFT 0x2B +#define MOVEMENT_ACTION_WALK_IN_PLACE_FAST_RIGHT 0x2C +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_DOWN 0x2D +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_UP 0x2E +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_LEFT 0x2F +#define MOVEMENT_ACTION_WALK_IN_PLACE_FASTEST_RIGHT 0x30 +#define MOVEMENT_ACTION_FACE_DOWN_SLOW 0x31 +#define MOVEMENT_ACTION_FACE_UP_SLOW 0x32 +#define MOVEMENT_ACTION_FACE_LEFT_SLOW 0x33 +#define MOVEMENT_ACTION_FACE_RIGHT_SLOW 0x34 +#define MOVEMENT_ACTION_WALK_FASTEST_DOWN 0x35 +#define MOVEMENT_ACTION_WALK_FASTEST_UP 0x36 +#define MOVEMENT_ACTION_WALK_FASTEST_LEFT 0x37 +#define MOVEMENT_ACTION_WALK_FASTEST_RIGHT 0x38 +#define MOVEMENT_ACTION_SLIDE_DOWN 0x39 +#define MOVEMENT_ACTION_SLIDE_UP 0x3A +#define MOVEMENT_ACTION_SLIDE_LEFT 0x3B +#define MOVEMENT_ACTION_SLIDE_RIGHT 0x3C +#define MOVEMENT_ACTION_PLAYER_RUN_DOWN 0x3D +#define MOVEMENT_ACTION_PLAYER_RUN_UP 0x3E +#define MOVEMENT_ACTION_PLAYER_RUN_LEFT 0x3F +#define MOVEMENT_ACTION_PLAYER_RUN_RIGHT 0x40 +#define MOVEMENT_ACTION_PLAYER_RUN_DOWN_SLOW 0x41 +#define MOVEMENT_ACTION_PLAYER_RUN_UP_SLOW 0x42 +#define MOVEMENT_ACTION_PLAYER_RUN_LEFT_SLOW 0x43 +#define MOVEMENT_ACTION_PLAYER_RUN_RIGHT_SLOW 0x44 +#define MOVEMENT_ACTION_START_ANIM_IN_DIRECTION 0x45 +#define MOVEMENT_ACTION_JUMP_SPECIAL_DOWN 0x46 +#define MOVEMENT_ACTION_JUMP_SPECIAL_UP 0x47 +#define MOVEMENT_ACTION_JUMP_SPECIAL_LEFT 0x48 +#define MOVEMENT_ACTION_JUMP_SPECIAL_RIGHT 0x49 +#define MOVEMENT_ACTION_FACE_PLAYER 0x4A +#define MOVEMENT_ACTION_FACE_AWAY_PLAYER 0x4B +#define MOVEMENT_ACTION_LOCK_FACING_DIRECTION 0x4C +#define MOVEMENT_ACTION_UNLOCK_FACING_DIRECTION 0x4D +#define MOVEMENT_ACTION_JUMP_DOWN 0x4E +#define MOVEMENT_ACTION_JUMP_UP 0x4F +#define MOVEMENT_ACTION_JUMP_LEFT 0x50 +#define MOVEMENT_ACTION_JUMP_RIGHT 0x51 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN 0x52 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP 0x53 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT 0x54 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT 0x55 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_DOWN_UP 0x56 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_UP_DOWN 0x57 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_LEFT_RIGHT 0x58 +#define MOVEMENT_ACTION_JUMP_IN_PLACE_RIGHT_LEFT 0x59 +#define MOVEMENT_ACTION_FACE_ORIGINAL_DIRECTION 0x5A +#define MOVEMENT_ACTION_NURSE_JOY_BOW_DOWN 0x5B +#define MOVEMENT_ACTION_ENABLE_JUMP_LANDING_GROUND_EFFECT 0x5C +#define MOVEMENT_ACTION_DISABLE_JUMP_LANDING_GROUND_EFFECT 0x5D +#define MOVEMENT_ACTION_DISABLE_ANIMATION 0x5E +#define MOVEMENT_ACTION_RESTORE_ANIMATION 0x5F +#define MOVEMENT_ACTION_SET_INVISIBLE 0x60 +#define MOVEMENT_ACTION_SET_VISIBLE 0x61 +#define MOVEMENT_ACTION_EMOTE_EXCLAMATION_MARK 0x62 +#define MOVEMENT_ACTION_EMOTE_QUESTION_MARK 0x63 +#define MOVEMENT_ACTION_EMOTE_X 0x64 +#define MOVEMENT_ACTION_EMOTE_DOUBLE_EXCL_MARK 0x65 +#define MOVEMENT_ACTION_EMOTE_SMILE 0x66 +#define MOVEMENT_ACTION_REVEAL_TRAINER 0x67 +#define MOVEMENT_ACTION_ROCK_SMASH_BREAK 0x68 +#define MOVEMENT_ACTION_CUT_TREE 0x69 +#define MOVEMENT_ACTION_SET_FIXED_PRIORITY 0x6A +#define MOVEMENT_ACTION_CLEAR_FIXED_PRIORITY 0x6B +#define MOVEMENT_ACTION_INIT_AFFINE_ANIM 0x6C +#define MOVEMENT_ACTION_CLEAR_AFFINE_ANIM 0x6D + +// These still exist in FRLG for some reason. They're not used by anything obvious. +#define MOVEMENT_ACTION_WALK_DOWN_START_AFFINE 0x6E +#define MOVEMENT_ACTION_WALK_DOWN_AFFINE 0x6F +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_DOWN 0x70 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_UP 0x71 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_LEFT 0x72 +#define MOVEMENT_ACTION_ACRO_WHEELIE_FACE_RIGHT 0x73 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_DOWN 0x74 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_UP 0x75 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_LEFT 0x76 +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_RIGHT 0x77 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_DOWN 0x78 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_UP 0x79 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_LEFT 0x7A +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_FACE_RIGHT 0x7B +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_DOWN 0x7C +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_UP 0x7D +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_LEFT 0x7E +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_FACE_RIGHT 0x7F +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_DOWN 0x80 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_UP 0x81 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_LEFT 0x82 +#define MOVEMENT_ACTION_ACRO_WHEELIE_HOP_RIGHT 0x83 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_DOWN 0x84 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_UP 0x85 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_LEFT 0x86 +#define MOVEMENT_ACTION_ACRO_WHEELIE_JUMP_RIGHT 0x87 +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_DOWN 0x88 +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_UP 0x89 +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_LEFT 0x8A +#define MOVEMENT_ACTION_ACRO_WHEELIE_IN_PLACE_RIGHT 0x8B +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_DOWN 0x8C +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_UP 0x8D +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_LEFT 0x8E +#define MOVEMENT_ACTION_ACRO_POP_WHEELIE_MOVE_RIGHT 0x8F +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_DOWN 0x90 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_UP 0x91 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_LEFT 0x92 +#define MOVEMENT_ACTION_ACRO_WHEELIE_MOVE_RIGHT 0x93 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_DOWN 0x94 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_UP 0x95 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_LEFT 0x96 +#define MOVEMENT_ACTION_ACRO_END_WHEELIE_MOVE_RIGHT 0x97 + +// 98-A3 are unknown +#define MOVEMENT_ACTION_0x98 0x98 +#define MOVEMENT_ACTION_0x99 0x99 +#define MOVEMENT_ACTION_0x9A 0x9A +#define MOVEMENT_ACTION_0x9B 0x9B +#define MOVEMENT_ACTION_0x9C 0x9C +#define MOVEMENT_ACTION_0x9D 0x9D +#define MOVEMENT_ACTION_0x9E 0x9E +#define MOVEMENT_ACTION_0x9F 0x9F +#define MOVEMENT_ACTION_0xA0 0xA0 +#define MOVEMENT_ACTION_0xA1 0xA1 +#define MOVEMENT_ACTION_0xA2 0xA2 +#define MOVEMENT_ACTION_0xA3 0xA3 -// These two are verified correct in FRLG #define MOVEMENT_ACTION_FLY_UP 0xA4 #define MOVEMENT_ACTION_FLY_DOWN 0xA5 +// Duplicates of JUMP_SPECIAL? +#define MOVEMENT_ACTION_0xA6 0xA6 +#define MOVEMENT_ACTION_0xA7 0xA7 +#define MOVEMENT_ACTION_0xA8 0xA8 +#define MOVEMENT_ACTION_0xA9 0xA9 + #define MOVEMENT_ACTION_STEP_END 0xFE #endif // GUARD_CONSTANTS_EVENT_OBJECT_MOVEMENT_H diff --git a/include/constants/event_objects.h b/include/constants/event_objects.h index 3e48cf029..2d51cd74d 100644 --- a/include/constants/event_objects.h +++ b/include/constants/event_objects.h @@ -1,12 +1,193 @@ #ifndef GUARD_CONSTANTS_EVENT_OBJECTS_H #define GUARD_CONSTANTS_EVENT_OBJECTS_H +#define OBJ_EVENT_GFX_RED_NORMAL 0 +#define OBJ_EVENT_GFX_RED_BIKE 1 +#define OBJ_EVENT_GFX_RED_SURF 2 +#define OBJ_EVENT_GFX_RED_ITEM 3 +#define OBJ_EVENT_GFX_RED_FISH 4 +#define OBJ_EVENT_GFX_RED_ITEM_COPY 5 +#define OBJ_EVENT_GFX_RED_VS_SEEKER 6 +#define OBJ_EVENT_GFX_GREEN_NORMAL 7 +#define OBJ_EVENT_GFX_GREEN_BIKE 8 +#define OBJ_EVENT_GFX_GREEN_SURF 9 +#define OBJ_EVENT_GFX_GREEN_ITEM 10 +#define OBJ_EVENT_GFX_GREEN_FISH 11 +#define OBJ_EVENT_GFX_GREEN_ITEM_COPY 12 +#define OBJ_EVENT_GFX_GREEN_VS_SEEKER 13 +#define OBJ_EVENT_GFX_RS_BRENDAN 14 +#define OBJ_EVENT_GFX_RS_MAY 15 +#define OBJ_EVENT_GFX_LITTLE_BOY 16 +#define OBJ_EVENT_GFX_LITTLE_GIRL 17 +#define OBJ_EVENT_GFX_YOUNGSTER 18 +#define OBJ_EVENT_GFX_BOY 19 +#define OBJ_EVENT_GFX_BUG_CATCHER 20 +#define OBJ_EVENT_GFX_SITTING_BOY 21 +#define OBJ_EVENT_GFX_LASS 22 +#define OBJ_EVENT_GFX_WOMAN_1 23 +#define OBJ_EVENT_GFX_BATTLE_GIRL 24 +#define OBJ_EVENT_GFX_MAN 25 +#define OBJ_EVENT_GFX_ROCKER 26 +#define OBJ_EVENT_GFX_FAT_MAN 27 +#define OBJ_EVENT_GFX_WOMAN_2 28 +#define OBJ_EVENT_GFX_BEAUTY 29 +#define OBJ_EVENT_GFX_BALDING_MAN 30 +#define OBJ_EVENT_GFX_WOMAN_3 31 +#define OBJ_EVENT_GFX_OLD_MAN_1 32 +#define OBJ_EVENT_GFX_OLD_MAN_2 33 +#define OBJ_EVENT_GFX_OLD_MAN_LYING_DOWN 34 +#define OBJ_EVENT_GFX_OLD_WOMAN 35 +#define OBJ_EVENT_GFX_TUBER_M_1 36 +#define OBJ_EVENT_GFX_TUBER_F 37 +#define OBJ_EVENT_GFX_TUBER_M_2 38 +#define OBJ_EVENT_GFX_CAMPER 39 +#define OBJ_EVENT_GFX_PICNICKER 40 +#define OBJ_EVENT_GFX_COOLTRAINER_M 41 +#define OBJ_EVENT_GFX_COOLTRAINER_F 42 +#define OBJ_EVENT_GFX_SWIMMER_M_WATER 43 +#define OBJ_EVENT_GFX_SWIMMER_F_WATER 44 +#define OBJ_EVENT_GFX_SWIMMER_M_LAND 45 +#define OBJ_EVENT_GFX_SWIMMER_F_LAND 46 +#define OBJ_EVENT_GFX_WORKER_M 47 +#define OBJ_EVENT_GFX_WORKER_F 48 +#define OBJ_EVENT_GFX_ROCKET_M 49 +#define OBJ_EVENT_GFX_ROCKET_F 50 +#define OBJ_EVENT_GFX_GBA_KID 51 +#define OBJ_EVENT_GFX_SUPER_NERD 52 +#define OBJ_EVENT_GFX_BIKER 53 +#define OBJ_EVENT_GFX_BLACKBELT 54 +#define OBJ_EVENT_GFX_SCIENTIST 55 +#define OBJ_EVENT_GFX_HIKER 56 +#define OBJ_EVENT_GFX_FISHER 57 +#define OBJ_EVENT_GFX_CHANNELER 58 +#define OBJ_EVENT_GFX_CHEF 59 +#define OBJ_EVENT_GFX_POLICEMAN 60 +#define OBJ_EVENT_GFX_GENTLEMAN 61 +#define OBJ_EVENT_GFX_SAILOR 62 +#define OBJ_EVENT_GFX_CAPTAIN 63 +#define OBJ_EVENT_GFX_NURSE 64 +#define OBJ_EVENT_GFX_CABLE_CLUB_RECEPTIONIST 65 +#define OBJ_EVENT_GFX_UNION_ROOM_RECEPTIONIST 66 +#define OBJ_EVENT_GFX_UNUSED_MALE_RECEPTIONIST 67 +#define OBJ_EVENT_GFX_CLERK 68 +#define OBJ_EVENT_GFX_MG_DELIVERYMAN 69 +#define OBJ_EVENT_GFX_TRAINER_TOWER_DUDE 70 +#define OBJ_EVENT_GFX_PROF_OAK 71 +#define OBJ_EVENT_GFX_BLUE 72 +#define OBJ_EVENT_GFX_BILL 73 +#define OBJ_EVENT_GFX_LANCE 74 +#define OBJ_EVENT_GFX_AGATHA 75 +#define OBJ_EVENT_GFX_DAISY 76 +#define OBJ_EVENT_GFX_LORELEI 77 +#define OBJ_EVENT_GFX_MR_FUJI 78 +#define OBJ_EVENT_GFX_BRUNO 79 +#define OBJ_EVENT_GFX_BROCK 80 +#define OBJ_EVENT_GFX_MISTY 81 +#define OBJ_EVENT_GFX_LT_SURGE 82 +#define OBJ_EVENT_GFX_ERIKA 83 +#define OBJ_EVENT_GFX_KOGA 84 +#define OBJ_EVENT_GFX_SABRINA 85 +#define OBJ_EVENT_GFX_BLAINE 86 +#define OBJ_EVENT_GFX_GIOVANNI 87 +#define OBJ_EVENT_GFX_MOM 88 +#define OBJ_EVENT_GFX_CELIO 89 +#define OBJ_EVENT_GFX_TEACHY_TV_HOST 90 +#define OBJ_EVENT_GFX_GYM_GUY 91 +#define OBJ_EVENT_GFX_ITEM_BALL 92 +#define OBJ_EVENT_GFX_TOWN_MAP 93 +#define OBJ_EVENT_GFX_POKEDEX 94 +#define OBJ_EVENT_GFX_CUT_TREE 95 +#define OBJ_EVENT_GFX_ROCK_SMASH_ROCK 96 +#define OBJ_EVENT_GFX_STRENGTH_BOULDER 97 +#define OBJ_EVENT_GFX_FOSSIL 98 +#define OBJ_EVENT_GFX_RUBY 99 +#define OBJ_EVENT_GFX_SAPPHIRE 100 +#define OBJ_EVENT_GFX_OLD_AMBER 101 +#define OBJ_EVENT_GFX_GYM_SIGN 102 +#define OBJ_EVENT_GFX_SIGN 103 +#define OBJ_EVENT_GFX_TRAINER_TIPS 104 +#define OBJ_EVENT_GFX_CLIPBOARD 105 +#define OBJ_EVENT_GFX_METEORITE 106 +#define OBJ_EVENT_GFX_LAPRAS_DOLL 107 +#define OBJ_EVENT_GFX_SEAGALLOP 108 +#define OBJ_EVENT_GFX_SNORLAX 109 +#define OBJ_EVENT_GFX_SPEAROW 110 +#define OBJ_EVENT_GFX_CUBONE 111 +#define OBJ_EVENT_GFX_POLIWRATH 112 +#define OBJ_EVENT_GFX_CLEFAIRY 113 +#define OBJ_EVENT_GFX_PIDGEOT 114 +#define OBJ_EVENT_GFX_JIGGLYPUFF 115 +#define OBJ_EVENT_GFX_PIDGEY 116 +#define OBJ_EVENT_GFX_CHANSEY 117 +#define OBJ_EVENT_GFX_OMANYTE 118 +#define OBJ_EVENT_GFX_KANGASKHAN 119 +#define OBJ_EVENT_GFX_PIKACHU 120 +#define OBJ_EVENT_GFX_PSYDUCK 121 +#define OBJ_EVENT_GFX_NIDORAN_F 122 +#define OBJ_EVENT_GFX_NIDORAN_M 123 +#define OBJ_EVENT_GFX_NIDORINO 124 +#define OBJ_EVENT_GFX_MEOWTH 125 +#define OBJ_EVENT_GFX_SEEL 126 +#define OBJ_EVENT_GFX_VOLTORB 127 +#define OBJ_EVENT_GFX_SLOWPOKE 128 +#define OBJ_EVENT_GFX_SLOWBRO 129 +#define OBJ_EVENT_GFX_MACHOP 130 +#define OBJ_EVENT_GFX_WIGGLYTUFF 131 +#define OBJ_EVENT_GFX_DODUO 132 +#define OBJ_EVENT_GFX_FEAROW 133 +#define OBJ_EVENT_GFX_MACHOKE 134 +#define OBJ_EVENT_GFX_LAPRAS 135 +#define OBJ_EVENT_GFX_ZAPDOS 136 +#define OBJ_EVENT_GFX_MOLTRES 137 +#define OBJ_EVENT_GFX_ARTICUNO 138 +#define OBJ_EVENT_GFX_MEWTWO 139 +#define OBJ_EVENT_GFX_MEW 140 +#define OBJ_EVENT_GFX_ENTEI 141 +#define OBJ_EVENT_GFX_SUICUNE 142 +#define OBJ_EVENT_GFX_RAIKOU 143 +#define OBJ_EVENT_GFX_LUGIA 144 +#define OBJ_EVENT_GFX_HO_OH 145 +#define OBJ_EVENT_GFX_CELEBI 146 +#define OBJ_EVENT_GFX_KABUTO 147 +#define OBJ_EVENT_GFX_DEOXYS_D 148 +#define OBJ_EVENT_GFX_DEOXYS_A 149 +#define OBJ_EVENT_GFX_DEOXYS_N 150 +#define OBJ_EVENT_GFX_SS_ANNE 151 + #define NUM_OBJ_EVENT_GFX 239 // These are dynamic object gfx ids. // They correspond with the values of the VAR_OBJ_GFX_ID_X vars. // More info about them in include/constants/vars.h #define OBJ_EVENT_GFX_VARS (NUM_OBJ_EVENT_GFX + 1) +#define OBJ_EVENT_GFX_VAR_0 (OBJ_EVENT_GFX_VARS + 0x0) // 240 +#define OBJ_EVENT_GFX_VAR_1 (OBJ_EVENT_GFX_VARS + 0x1) +#define OBJ_EVENT_GFX_VAR_2 (OBJ_EVENT_GFX_VARS + 0x2) +#define OBJ_EVENT_GFX_VAR_3 (OBJ_EVENT_GFX_VARS + 0x3) +#define OBJ_EVENT_GFX_VAR_4 (OBJ_EVENT_GFX_VARS + 0x4) +#define OBJ_EVENT_GFX_VAR_5 (OBJ_EVENT_GFX_VARS + 0x5) +#define OBJ_EVENT_GFX_VAR_6 (OBJ_EVENT_GFX_VARS + 0x6) +#define OBJ_EVENT_GFX_VAR_7 (OBJ_EVENT_GFX_VARS + 0x7) +#define OBJ_EVENT_GFX_VAR_8 (OBJ_EVENT_GFX_VARS + 0x8) +#define OBJ_EVENT_GFX_VAR_9 (OBJ_EVENT_GFX_VARS + 0x9) +#define OBJ_EVENT_GFX_VAR_A (OBJ_EVENT_GFX_VARS + 0xA) +#define OBJ_EVENT_GFX_VAR_B (OBJ_EVENT_GFX_VARS + 0xB) +#define OBJ_EVENT_GFX_VAR_C (OBJ_EVENT_GFX_VARS + 0xC) +#define OBJ_EVENT_GFX_VAR_D (OBJ_EVENT_GFX_VARS + 0xD) +#define OBJ_EVENT_GFX_VAR_E (OBJ_EVENT_GFX_VARS + 0xE) +#define OBJ_EVENT_GFX_VAR_F (OBJ_EVENT_GFX_VARS + 0xF) // 255 + +#define SHADOW_SIZE_S 0 +#define SHADOW_SIZE_M 1 +#define SHADOW_SIZE_L 2 +#define SHADOW_SIZE_XL 3 + +#define F_INANIMATE (1 << 6) +#define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7) + +#define TRACKS_NONE 0 +#define TRACKS_FOOT 1 +#define TRACKS_BIKE_TIRE 2 #define OBJ_EVENT_ID_PLAYER 0xFF #define OBJ_EVENT_ID_CAMERA 0x7F diff --git a/include/constants/facility_trainer_classes.h b/include/constants/facility_trainer_classes.h index 10500ff35..fe94608dd 100644 --- a/include/constants/facility_trainer_classes.h +++ b/include/constants/facility_trainer_classes.h @@ -133,10 +133,10 @@ #define FACILITY_CLASS_CRUSH_KIN 0x81 #define FACILITY_CLASS_SIS_AND_BRO_2 0x82 #define FACILITY_CLASS_PKMN_PROF 0x83 -#define FACILITY_CLASS_PLAYER 0x84 -#define FACILITY_CLASS_PLAYER_2 0x85 -#define FACILITY_CLASS_PLAYER_3 0x86 -#define FACILITY_CLASS_PLAYER_4 0x87 +#define FACILITY_CLASS_BRENDAN 0x84 +#define FACILITY_CLASS_MAY 0x85 +#define FACILITY_CLASS_RED 0x86 +#define FACILITY_CLASS_LEAF 0x87 #define FACILITY_CLASS_TEAM_ROCKET_2 0x88 #define FACILITY_CLASS_PSYCHIC_4 0x89 #define FACILITY_CLASS_CRUSH_GIRL 0x8A diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h index e8246ccc5..a4ecd3e21 100644 --- a/include/constants/field_effects.h +++ b/include/constants/field_effects.h @@ -1,7 +1,7 @@ #ifndef GUARD_CONSTANTS_FIELD_EFFECTS_H #define GUARD_CONSTANTS_FIELD_EFFECTS_H - -#define FLDEFF_EXCLAMATION_MARK_ICON 0 + +#define FLDEFF_EXCLAMATION_MARK_ICON 0 #define FLDEFF_USE_CUT_ON_GRASS 1 #define FLDEFF_USE_CUT_ON_TREE 2 #define FLDEFF_SHADOW 3 @@ -47,7 +47,7 @@ #define FLDEFF_USE_WATERFALL 43 #define FLDEFF_USE_DIVE 44 #define FLDEFF_POKEBALL 45 -#define FLDEFF_HEART_ICON 46 +#define FLDEFF_X_ICON 46 #define FLDEFF_NOP_47 47 #define FLDEFF_NOP_48 48 #define FLDEFF_POP_OUT_OF_ASH 49 @@ -65,11 +65,11 @@ #define FLDEFF_PCTURN_ON 61 #define FLDEFF_HALL_OF_FAME_RECORD 62 #define FLDEFF_USE_TELEPORT 63 -#define FLDEFF_UNK_40 64 -#define FLDEFF_UNK_41 65 // TODO: related to vs_seeker -#define FLDEFF_UNK_42 66 // TODO: related to trainer see -#define FLDEFF_UNK_43 67 // TODO: related to deoxys -#define FLDEFF_UNK_44 68 // TODO: related to trainer see +#define FLDEFF_SMILEY_FACE_ICON 64 +#define FLDEFF_USE_VS_SEEKER 65 +#define FLDEFF_DOUBLE_EXCL_MARK_ICON 66 +#define FLDEFF_MOVE_DEOXYS_ROCK 67 +#define FLDEFF_UNK_44 68 // TODO: related to ??? #define FLDEFF_UNK_45 69 // TODO: related to fame checker photos #endif // GUARD_CONSTANTS_FIELD_EFFECTS_H diff --git a/include/constants/field_tasks.h b/include/constants/field_tasks.h new file mode 100644 index 000000000..31edb6ffe --- /dev/null +++ b/include/constants/field_tasks.h @@ -0,0 +1,13 @@ +#ifndef GUARD_CONSTANTS_FIELD_TASKS_H +#define GUARD_CONSTANTS_FIELD_TASKS_H + +#define STEP_CB_DUMMY 0 +#define STEP_CB_ASH 1 // Unused +#define STEP_CB_FORTREE_BRIDGE 2 // Unused, dummied +#define STEP_CB_PACIFIDLOG_BRIDGE 3 // Unused, dummied +#define STEP_CB_ICE 4 +#define STEP_CB_TRUCK 5 // Unused, dummied +#define STEP_CB_SECRET_BASE 6 // Unused, dummied +#define STEP_CB_CRACKED_FLOOR 7 // Unused + +#endif // GUARD_CONSTANTS_FIELD_TASKS_H diff --git a/include/constants/flags.h b/include/constants/flags.h index 26ffa8a7c..85d704680 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -670,7 +670,7 @@ #define FLAG_SILPH_11F_DOOR 0x28D #define FLAG_0x28E 0x28E #define FLAG_0x28F 0x28F -#define FLAG_MET_STICKER_LADY 0x290 +#define FLAG_MET_STICKER_MAN 0x290 #define FLAG_PALLET_LADY_NOT_BLOCKING_SIGN 0x291 #define FLAG_GOT_VS_SEEKER 0x292 #define FLAG_GOT_TM19_FROM_ERIKA 0x293 @@ -766,8 +766,8 @@ #define FLAG_REVIVED_HELIX 0x2ED #define FLAG_REVIVED_AMBER 0x2EE #define FLAG_GOT_HM06 0x2EF -#define FLAG_SHOWED_MYSTICTICKET_TO_CAPTAIN 0x2F0 -#define FLAG_SHOWED_AURORATICKET_TO_CAPTAIN 0x2F1 +#define FLAG_SHOWN_MYSTIC_TICKET 0x2F0 +#define FLAG_SHOWN_AURORA_TICKET 0x2F1 #define FLAG_FOUGHT_LUGIA 0x2F2 #define FLAG_FOUGHT_HO_OH 0x2F3 #define FLAG_OAK_SAW_DEX_COMPLETION 0x2F4 @@ -1046,7 +1046,7 @@ #define HIDDEN_ITEM_SAFARI_ZONE_WEST_REVIVE 23 #define HIDDEN_ITEM_SILPH_CO_5F_ELIXIR 24 #define HIDDEN_ITEM_SILPH_CO_9F_MAX_POTION 25 -#define HIDDEN_ITEM_SAFFRON_CITY_HOUSE1_2F_NUGGET 26 +#define HIDDEN_ITEM_SAFFRON_CITY_COPYCATS_HOUSE_2F_NUGGET 26 #define HIDDEN_ITEM_POWER_PLANT_MAX_ELIXIR 27 #define HIDDEN_ITEM_POWER_PLANT_THUNDER_STONE 28 #define HIDDEN_ITEM_SEAFOAM_ISLANDS_B3F_NUGGET 29 @@ -1327,6 +1327,7 @@ #define FLAG_0x808 (SYS_FLAGS + 0x8) #define PERMA_SYS_FLAGS_START 0x820 + #define FLAG_BADGE01_GET (SYS_FLAGS + 0x20) #define FLAG_BADGE02_GET (SYS_FLAGS + 0x21) #define FLAG_BADGE03_GET (SYS_FLAGS + 0x22) @@ -1335,6 +1336,8 @@ #define FLAG_BADGE06_GET (SYS_FLAGS + 0x25) #define FLAG_BADGE07_GET (SYS_FLAGS + 0x26) #define FLAG_BADGE08_GET (SYS_FLAGS + 0x27) +#define NUM_BADGES (1 + FLAG_BADGE08_GET - FLAG_BADGE01_GET) + #define FLAG_SYS_POKEMON_GET (SYS_FLAGS + 0x28) #define FLAG_SYS_POKEDEX_GET (SYS_FLAGS + 0x29) #define FLAG_0x82A (SYS_FLAGS + 0x2A) @@ -1369,8 +1372,8 @@ #define FLAG_SYS_GOT_BERRY_POUCH (SYS_FLAGS + 0x47) #define FLAG_SYS_DEOXYS_AWAKENED (SYS_FLAGS + 0x48) #define FLAG_SYS_UNLOCKED_TANOBY_RUINS (SYS_FLAGS + 0x49) -#define FLAG_SYS_GOT_MYSTIC_TICKET (SYS_FLAGS + 0x4A) -#define FLAG_SYS_GOT_AURORA_TICKET (SYS_FLAGS + 0x4B) +#define FLAG_ENABLE_SHIP_NAVEL_ROCK (SYS_FLAGS + 0x4A) +#define FLAG_ENABLE_SHIP_BIRTH_ISLAND (SYS_FLAGS + 0x4B) // World Map Flags #define FLAG_WORLD_MAP_PALLET_TOWN (SYS_FLAGS + 0x90) @@ -1415,7 +1418,7 @@ #define FLAG_WORLD_MAP_THREE_ISLAND_BERRY_FOREST (SYS_FLAGS + 0xB7) #define FLAG_WORLD_MAP_FOUR_ISLAND_ICEFALL_CAVE_ENTRANCE (SYS_FLAGS + 0xB8) #define FLAG_WORLD_MAP_FIVE_ISLAND_ROCKET_WAREHOUSE (SYS_FLAGS + 0xB9) -#define FLAG_WORLD_MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY (SYS_FLAGS + 0xBA) +#define FLAG_WORLD_MAP_TRAINER_TOWER_LOBBY (SYS_FLAGS + 0xBA) #define FLAG_WORLD_MAP_SIX_ISLAND_DOTTED_HOLE_1F (SYS_FLAGS + 0xBB) #define FLAG_WORLD_MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (SYS_FLAGS + 0xBC) #define FLAG_WORLD_MAP_SIX_ISLAND_PATTERN_BUSH (SYS_FLAGS + 0xBD) diff --git a/include/constants/global.h b/include/constants/global.h index e398cc5be..28fe660e3 100644 --- a/include/constants/global.h +++ b/include/constants/global.h @@ -35,6 +35,8 @@ #define QUEST_LOG_SCENE_COUNT 4 +#define NUM_TOWER_CHALLENGE_TYPES 4 + #define MALE 0 #define FEMALE 1 #define GENDER_COUNT 2 diff --git a/include/constants/help_system.h b/include/constants/help_system.h new file mode 100644 index 000000000..628703d3e --- /dev/null +++ b/include/constants/help_system.h @@ -0,0 +1,42 @@ +#ifndef GUARD_CONSTANTS_HELP_SYSTEM_H +#define GUARD_CONSTANTS_HELP_SYSTEM_H + +#define HELPCONTEXT_NONE 0 +#define HELPCONTEXT_TITLE_SCREEN 1 +#define HELPCONTEXT_NEW_GAME 2 +#define HELPCONTEXT_NAMING_SCREEN 3 +#define HELPCONTEXT_POKEDEX 4 +#define HELPCONTEXT_PARTY_MENU 5 +#define HELPCONTEXT_POKEMON_INFO 6 +#define HELPCONTEXT_POKEMON_SKILLS 7 +#define HELPCONTEXT_POKEMON_MOVES 8 +#define HELPCONTEXT_BAG 9 +#define HELPCONTEXT_TRAINER_CARD_FRONT 10 +#define HELPCONTEXT_TRAINER_CARD_BACK 11 +#define HELPCONTEXT_SAVE 12 +#define HELPCONTEXT_OPTIONS 13 +#define HELPCONTEXT_PLAYERS_HOUSE 14 +#define HELPCONTEXT_OAKS_LAB 15 +#define HELPCONTEXT_POKECENTER 16 +#define HELPCONTEXT_MART 17 +#define HELPCONTEXT_GYM 18 +#define HELPCONTEXT_INDOORS 19 +#define HELPCONTEXT_OVERWORLD 20 +#define HELPCONTEXT_DUNGEON 21 // Caves and Forests +#define HELPCONTEXT_SURFING 22 +#define HELPCONTEXT_WILD_BATTLE 23 +#define HELPCONTEXT_TRAINER_BATTLE_SINGLE 24 +#define HELPCONTEXT_TRAINER_BATTLE_DOUBLE 25 +#define HELPCONTEXT_SAFARI_BATTLE 26 +#define HELPCONTEXT_PC 27 +#define HELPCONTEXT_BILLS_PC 28 +#define HELPCONTEXT_PLAYERS_PC_ITEMS 29 +#define HELPCONTEXT_PLAYERS_PC_MAILBOX 30 +#define HELPCONTEXT_PC_MISC 31 // Prof Oaks PC and the HoF PC +#define HELPCONTEXT_BEDROOM_PC 32 +#define HELPCONTEXT_BEDROOM_PC_ITEMS 33 +#define HELPCONTEXT_BEDROOM_PC_MAILBOX 34 +#define HELPCONTEXT_UNUSED 35 +#define HELPCONTEXT_COUNT 36 + +#endif //GUARD_CONSTANTS_HELP_SYSTEM_H diff --git a/include/constants/layouts.h b/include/constants/layouts.h index 657d531e8..431ca198a 100644 --- a/include/constants/layouts.h +++ b/include/constants/layouts.h @@ -4,7 +4,7 @@ #define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_1F 1 #define LAYOUT_PALLET_TOWN_PLAYERS_HOUSE_2F 2 #define LAYOUT_PALLET_TOWN_GARYS_HOUSE 3 -#define LAYOUT_UNUSED_LAYOUT_82D54D8 4 +#define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 4 #define LAYOUT_PALLET_TOWN_PROFESSOR_OAKS_LAB 5 #define LAYOUT_HOUSE1 6 #define LAYOUT_HOUSE2 7 @@ -14,53 +14,53 @@ #define LAYOUT_HOUSE3 11 #define LAYOUT_CERULEAN_CITY_GYM 12 #define LAYOUT_HOUSE4 13 -#define LAYOUT_UNUSED_LAYOUT_82D6144 14 +#define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 14 #define LAYOUT_CELADON_CITY_GYM 15 -#define LAYOUT_UNUSED_LAYOUT_82D6490 16 +#define LAYOUT_RS_POKEMON_CENTER_1F 16 #define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS_HOUSE 17 -#define LAYOUT_UNUSED_LAYOUT_82D6654 18 -#define LAYOUT_UNUSED_LAYOUT_82D672C 19 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 18 +#define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 19 #define LAYOUT_FUCHSIA_CITY_GYM 20 #define LAYOUT_HOUSE5 21 -#define LAYOUT_UNUSED_LAYOUT_82D6C34 24 +#define LAYOUT_UNUSED1 24 #define LAYOUT_VERMILION_CITY_GYM 25 #define LAYOUT_CERULEAN_CITY_BIKE_SHOP 26 #define LAYOUT_CELADON_CITY_GAME_CORNER 27 #define LAYOUT_PEWTER_CITY_GYM 28 #define LAYOUT_FOUR_ISLAND_LORELEIS_HOUSE 30 #define LAYOUT_THREE_ISLAND_HOUSE1 31 -#define LAYOUT_UNUSED_LAYOUT_82D75F0 32 -#define LAYOUT_UNUSED_LAYOUT_82D7674 33 +#define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 32 +#define LAYOUT_FORTREE_CITY_HOUSE1 33 #define LAYOUT_SAFFRON_CITY_GYM 34 -#define LAYOUT_UNUSED_LAYOUT_82D7CC8 35 +#define LAYOUT_FORTREE_CITY_HOUSE2 35 #define LAYOUT_CINNABAR_ISLAND_GYM 36 #define LAYOUT_VIRIDIAN_CITY_GYM 37 -#define LAYOUT_UNUSED_LAYOUT_82D88C8 46 +#define LAYOUT_RS_SAFARI_ZONE_ENTRANCE 46 #define LAYOUT_BATTLE_COLOSSEUM_2P 47 #define LAYOUT_TRADE_CENTER 48 #define LAYOUT_RECORD_CENTER 49 #define LAYOUT_BATTLE_COLOSSEUM_4P 50 #define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 51 -#define LAYOUT_UNUSED_LAYOUT_82D9B24 52 -#define LAYOUT_UNUSED_LAYOUT_82DA7C8 53 -#define LAYOUT_UNUSED_LAYOUT_82DB46C 54 -#define LAYOUT_UNUSED_LAYOUT_82DB4F0 55 -#define LAYOUT_UNUSED_LAYOUT_82DBBE0 57 -#define LAYOUT_UNUSED_LAYOUT_82DBDD8 62 -#define LAYOUT_UNUSED_LAYOUT_82DBFB8 63 -#define LAYOUT_UNUSED_LAYOUT_82DC4EC 64 -#define LAYOUT_UNUSED_LAYOUT_82DC60C 65 -#define LAYOUT_UNUSED_LAYOUT_82DC72C 66 -#define LAYOUT_UNUSED_LAYOUT_82DC84C 67 -#define LAYOUT_UNUSED_LAYOUT_82DCA70 68 -#define LAYOUT_UNUSED_LAYOUT_82DCB44 69 -#define LAYOUT_UNUSED_LAYOUT_82DCC40 70 -#define LAYOUT_UNUSED_LAYOUT_82DCCD4 71 -#define LAYOUT_UNUSED_LAYOUT_82DCD68 72 -#define LAYOUT_UNUSED_LAYOUT_82DCDFC 73 -#define LAYOUT_UNUSED_LAYOUT_82DCF00 74 -#define LAYOUT_UNUSED_LAYOUT_82DD004 75 -#define LAYOUT_UNUSED_LAYOUT_82DD0DC 77 +#define LAYOUT_RS_SAFARI_ZONE_NORTHEAST 52 +#define LAYOUT_RS_SAFARI_ZONE_SOUTHWEST 53 +#define LAYOUT_RS_SAFARI_ZONE_SOUTHEAST 54 +#define LAYOUT_FORTREE_CITY_DECORATION_SHOP 55 +#define LAYOUT_RS_BATTLE_TOWER 57 +#define LAYOUT_SS_TIDAL_CORRIDOR 62 +#define LAYOUT_SS_TIDAL_LOWER_DECK 63 +#define LAYOUT_SS_TIDAL_ROOMS 64 +#define LAYOUT_RUSTBORO_CITY_FLAT2_1F 65 +#define LAYOUT_RUSTBORO_CITY_FLAT2_2F 66 +#define LAYOUT_RUSTBORO_CITY_FLAT2_3F 67 +#define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 68 +#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_1F 69 +#define LAYOUT_MOSSDEEP_CITY_EREADER_TRAINER_HOUSE_2F 70 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 71 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 72 +#define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 73 +#define LAYOUT_RUSTBORO_CITY_FLAT1_1F 74 +#define LAYOUT_RUSTBORO_CITY_FLAT1_2F 75 +#define LAYOUT_RS_SAFARI_ZONE_REST_HOUSE 77 #define LAYOUT_PALLET_TOWN 78 #define LAYOUT_VIRIDIAN_CITY 79 #define LAYOUT_PEWTER_CITY 80 @@ -71,7 +71,7 @@ #define LAYOUT_FUCHSIA_CITY 85 #define LAYOUT_CINNABAR_ISLAND 86 #define LAYOUT_INDIGO_PLATEAU_EXTERIOR 87 -#define LAYOUT_SAFFRON_CITY_CLASSIC 88 +#define LAYOUT_SAFFRON_CITY_CONNECTION 88 #define LAYOUT_ROUTE1 89 #define LAYOUT_ROUTE2 90 #define LAYOUT_ROUTE3 91 @@ -208,8 +208,8 @@ #define LAYOUT_ROUTE16_NORTH_ENTRANCE_1F 223 #define LAYOUT_ENTRANCE_1F 224 #define LAYOUT_ROCKET_HIDEOUT_ELEVATOR 225 -#define LAYOUT_SAFFRON_CITY_HOUSE1_1F 226 -#define LAYOUT_SAFFRON_CITY_HOUSE1_2F 227 +#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_1F 226 +#define LAYOUT_SAFFRON_CITY_COPYCATS_HOUSE_2F 227 #define LAYOUT_SAFFRON_CITY_DOJO 228 #define LAYOUT_SILPH_CO_ELEVATOR 229 #define LAYOUT_ONE_ISLAND 230 @@ -224,10 +224,10 @@ #define LAYOUT_TWO_ISLAND_CAPE_BRINK 239 #define LAYOUT_THREE_ISLAND_BOND_BRIDGE 240 #define LAYOUT_THREE_ISLAND_PORT 241 -#define LAYOUT_UNKNOWN_MAP_03_50 242 -#define LAYOUT_UNKNOWN_MAP_03_51 243 -#define LAYOUT_UNKNOWN_MAP_03_52 244 -#define LAYOUT_UNKNOWN_MAP_03_53 245 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_6 242 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_7 243 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_8 244 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_9 245 #define LAYOUT_FIVE_ISLAND_RESORT_GORGEOUS 246 #define LAYOUT_FIVE_ISLAND_WATER_LABYRINTH 247 #define LAYOUT_FIVE_ISLAND_MEADOW 248 @@ -240,17 +240,17 @@ #define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON_ENTRANCE 255 #define LAYOUT_SEVEN_ISLAND_SEVAULT_CANYON 256 #define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS 257 -#define LAYOUT_UNUSED_LAYOUT_833614C 258 -#define LAYOUT_UNUSED_LAYOUT_83377F0 259 -#define LAYOUT_UNUSED_LAYOUT_8338354 260 -#define LAYOUT_UNUSED_LAYOUT_8338738 261 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_22 258 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_EAST 259 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_23_WEST 260 +#define LAYOUT_PROTOTYPE_SEVII_ISLE_24 261 #define LAYOUT_UNION_ROOM 262 #define LAYOUT_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB 263 -#define LAYOUT_UNUSED_LAYOUT_8338B4C 264 +#define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1_DOOR_OPEN 264 #define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM2 265 #define LAYOUT_VIRIDIAN_CITY_HOUSE2 266 -#define LAYOUT_UNUSED_LAYOUT_8338E90 267 -#define LAYOUT_UNUSED_LAYOUT_833902C 268 +#define LAYOUT_CELADON_CITY_RESTAURANT_DUPLICATE 267 +#define LAYOUT_CELADON_CITY_HOTEL_DUPLICATE 268 #define LAYOUT_MT_EMBER_RUBY_PATH_B4F 269 #define LAYOUT_THREE_ISLAND_BERRY_FOREST 270 #define LAYOUT_ONE_ISLAND_POKEMON_CENTER_1F 271 @@ -279,17 +279,17 @@ #define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_1F 294 #define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_B1F 295 #define LAYOUT_FOUR_ISLAND_ICEFALL_CAVE_BACK 296 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_LOBBY 297 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_1F 298 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_2F 299 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_3F 300 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_4F 301 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_5F 302 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_6F 303 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_7F 304 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_8F 305 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_ROOF 306 -#define LAYOUT_SEVEN_ISLAND_TRAINER_TOWER_ELEVATOR 307 +#define LAYOUT_TRAINER_TOWER_LOBBY 297 +#define LAYOUT_TRAINER_TOWER_1F 298 +#define LAYOUT_TRAINER_TOWER_2F 299 +#define LAYOUT_TRAINER_TOWER_3F 300 +#define LAYOUT_TRAINER_TOWER_4F 301 +#define LAYOUT_TRAINER_TOWER_5F 302 +#define LAYOUT_TRAINER_TOWER_6F 303 +#define LAYOUT_TRAINER_TOWER_7F 304 +#define LAYOUT_TRAINER_TOWER_8F 305 +#define LAYOUT_TRAINER_TOWER_ROOF 306 +#define LAYOUT_TRAINER_TOWER_ELEVATOR 307 #define LAYOUT_CERULEAN_CITY_HOUSE5 308 #define LAYOUT_SIX_ISLAND_DOTTED_HOLE_1F 309 #define LAYOUT_SIX_ISLAND_DOTTED_HOLE_B1F 310 @@ -301,7 +301,7 @@ #define LAYOUT_ONE_ISLAND_POKEMON_CENTER_2F 316 #define LAYOUT_SIX_ISLAND_PATTERN_BUSH 317 #define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL 318 -#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL_2 319 +#define LAYOUT_THREE_ISLAND_DUNSPARCE_TUNNEL_DUG_OUT 319 #define LAYOUT_FIVE_ISLAND_LOST_CAVE_ENTRANCE 320 #define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM1 321 #define LAYOUT_FIVE_ISLAND_LOST_CAVE_ROOM2 322 @@ -348,22 +348,22 @@ #define LAYOUT_SEVEN_ISLAND_TANOBY_RUINS_VIAPOIS_CHAMBER 363 #define LAYOUT_NAVEL_ROCK_B1F 364 #define LAYOUT_NAVEL_ROCK_FORK 365 -#define LAYOUT_UNUSED_LAYOUT_834BC2C 366 -#define LAYOUT_UNUSED_LAYOUT_834BEB4 367 -#define LAYOUT_UNUSED_LAYOUT_834C13C 368 -#define LAYOUT_UNUSED_LAYOUT_834C3C4 369 -#define LAYOUT_UNUSED_LAYOUT_834C64C 370 -#define LAYOUT_UNUSED_LAYOUT_834C8D4 371 -#define LAYOUT_UNUSED_LAYOUT_834CB5C 372 -#define LAYOUT_UNUSED_LAYOUT_834CDE4 373 -#define LAYOUT_UNUSED_LAYOUT_834D06C 374 -#define LAYOUT_UNUSED_LAYOUT_834D2F4 375 -#define LAYOUT_UNUSED_LAYOUT_834D57C 376 -#define LAYOUT_UNUSED_LAYOUT_834D804 377 -#define LAYOUT_UNUSED_LAYOUT_834DA8C 378 -#define LAYOUT_UNUSED_LAYOUT_834DD14 379 -#define LAYOUT_UNUSED_LAYOUT_834DF9C 380 -#define LAYOUT_UNUSED_LAYOUT_834E224 381 +#define LAYOUT_TRAINER_TOWER_1F_DOUBLES 366 +#define LAYOUT_TRAINER_TOWER_2F_DOUBLES 367 +#define LAYOUT_TRAINER_TOWER_3F_DOUBLES 368 +#define LAYOUT_TRAINER_TOWER_4F_DOUBLES 369 +#define LAYOUT_TRAINER_TOWER_5F_DOUBLES 370 +#define LAYOUT_TRAINER_TOWER_6F_DOUBLES 371 +#define LAYOUT_TRAINER_TOWER_7F_DOUBLES 372 +#define LAYOUT_TRAINER_TOWER_8F_DOUBLES 373 +#define LAYOUT_TRAINER_TOWER_1F_KNOCKOUT 374 +#define LAYOUT_TRAINER_TOWER_2F_KNOCKOUT 375 +#define LAYOUT_TRAINER_TOWER_3F_KNOCKOUT 376 +#define LAYOUT_TRAINER_TOWER_4F_KNOCKOUT 377 +#define LAYOUT_TRAINER_TOWER_5F_KNOCKOUT 378 +#define LAYOUT_TRAINER_TOWER_6F_KNOCKOUT 379 +#define LAYOUT_TRAINER_TOWER_7F_KNOCKOUT 380 +#define LAYOUT_TRAINER_TOWER_8F_KNOCKOUT 381 #define LAYOUT_SEVEN_ISLAND_HOUSE_ROOM1 382 #define LAYOUT_ONE_ISLAND_KINDLE_ROAD_EMBER_SPA 383 diff --git a/include/constants/map_groups.h b/include/constants/map_groups.h index 0cc1c27fb..27e74b337 100644 --- a/include/constants/map_groups.h +++ b/include/constants/map_groups.h @@ -135,17 +135,17 @@ // Map Group 2 #define MAP_NAVEL_ROCK_EXTERIOR (0 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_1F (1 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_2F (2 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_3F (3 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_4F (4 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_5F (5 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_6F (6 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_7F (7 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_8F (8 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_ROOF (9 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_LOBBY (10 | (2 << 8)) -#define MAP_SEVEN_ISLAND_TRAINER_TOWER_ELEVATOR (11 | (2 << 8)) +#define MAP_TRAINER_TOWER_1F (1 | (2 << 8)) +#define MAP_TRAINER_TOWER_2F (2 | (2 << 8)) +#define MAP_TRAINER_TOWER_3F (3 | (2 << 8)) +#define MAP_TRAINER_TOWER_4F (4 | (2 << 8)) +#define MAP_TRAINER_TOWER_5F (5 | (2 << 8)) +#define MAP_TRAINER_TOWER_6F (6 | (2 << 8)) +#define MAP_TRAINER_TOWER_7F (7 | (2 << 8)) +#define MAP_TRAINER_TOWER_8F (8 | (2 << 8)) +#define MAP_TRAINER_TOWER_ROOF (9 | (2 << 8)) +#define MAP_TRAINER_TOWER_LOBBY (10 | (2 << 8)) +#define MAP_TRAINER_TOWER_ELEVATOR (11 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ENTRANCE (12 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM1 (13 | (2 << 8)) #define MAP_FIVE_ISLAND_LOST_CAVE_ROOM2 (14 | (2 << 8)) @@ -207,7 +207,7 @@ #define MAP_CINNABAR_ISLAND (8 | (3 << 8)) #define MAP_INDIGO_PLATEAU_EXTERIOR (9 | (3 << 8)) #define MAP_SAFFRON_CITY (10 | (3 << 8)) -#define MAP_SAFFRON_CITY_CLASSIC (11 | (3 << 8)) +#define MAP_SAFFRON_CITY_CONNECTION (11 | (3 << 8)) #define MAP_ONE_ISLAND (12 | (3 << 8)) #define MAP_TWO_ISLAND (13 | (3 << 8)) #define MAP_THREE_ISLAND (14 | (3 << 8)) @@ -246,10 +246,10 @@ #define MAP_TWO_ISLAND_CAPE_BRINK (47 | (3 << 8)) #define MAP_THREE_ISLAND_BOND_BRIDGE (48 | (3 << 8)) #define MAP_THREE_ISLAND_PORT (49 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_50 (50 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_51 (51 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_52 (52 | (3 << 8)) -#define MAP_UNKNOWN_MAP_03_53 (53 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_6 (50 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_7 (51 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_8 (52 | (3 << 8)) +#define MAP_PROTOTYPE_SEVII_ISLE_9 (53 | (3 << 8)) #define MAP_FIVE_ISLAND_RESORT_GORGEOUS (54 | (3 << 8)) #define MAP_FIVE_ISLAND_WATER_LABYRINTH (55 | (3 << 8)) #define MAP_FIVE_ISLAND_MEADOW (56 | (3 << 8)) @@ -366,15 +366,15 @@ #define MAP_INDIGO_PLATEAU_POKEMON_CENTER_2F (1 | (13 << 8)) // Map Group 14 -#define MAP_SAFFRON_CITY_HOUSE1_1F (0 | (14 << 8)) -#define MAP_SAFFRON_CITY_HOUSE1_2F (1 | (14 << 8)) +#define MAP_SAFFRON_CITY_COPYCATS_HOUSE_1F (0 | (14 << 8)) +#define MAP_SAFFRON_CITY_COPYCATS_HOUSE_2F (1 | (14 << 8)) #define MAP_SAFFRON_CITY_DOJO (2 | (14 << 8)) #define MAP_SAFFRON_CITY_GYM (3 | (14 << 8)) -#define MAP_SAFFRON_CITY_HOUSE2 (4 | (14 << 8)) +#define MAP_SAFFRON_CITY_HOUSE (4 | (14 << 8)) #define MAP_SAFFRON_CITY_MART (5 | (14 << 8)) #define MAP_SAFFRON_CITY_POKEMON_CENTER_1F (6 | (14 << 8)) #define MAP_SAFFRON_CITY_POKEMON_CENTER_2F (7 | (14 << 8)) -#define MAP_SAFFRON_CITY_HOUSE3 (8 | (14 << 8)) +#define MAP_SAFFRON_CITY_MR_PSYCHICS_HOUSE (8 | (14 << 8)) #define MAP_SAFFRON_CITY_POKEMON_TRAINER_FAN_CLUB (9 | (14 << 8)) // Map Group 15 diff --git a/include/constants/map_types.h b/include/constants/map_types.h index 96ea73702..d32a4e2a4 100644 --- a/include/constants/map_types.h +++ b/include/constants/map_types.h @@ -1,15 +1,25 @@ #ifndef GUARD_CONSTANTS_MAP_TYPES_H #define GUARD_CONSTANTS_MAP_TYPES_H -#define MAP_TYPE_0 0 +#define MAP_TYPE_NONE 0 #define MAP_TYPE_TOWN 1 -#define MAP_TYPE_CITY 2 +#define MAP_TYPE_CITY 2 // Unused. RSE use this map type to distinguish Town and City. FRLG make no distinction #define MAP_TYPE_ROUTE 3 #define MAP_TYPE_UNDERGROUND 4 -#define MAP_TYPE_UNDERWATER 5 -#define MAP_TYPE_OCEAN_ROUTE 6 -#define MAP_TYPE_7 7 +#define MAP_TYPE_UNDERWATER 5 // Unused +#define MAP_TYPE_OCEAN_ROUTE 6 // Unused +#define MAP_TYPE_UNKNOWN 7 // Unused #define MAP_TYPE_INDOOR 8 -#define MAP_TYPE_SECRET_BASE 9 +#define MAP_TYPE_SECRET_BASE 9 // Unused + +#define MAP_BATTLE_SCENE_NORMAL 0 +#define MAP_BATTLE_SCENE_GYM 1 +#define MAP_BATTLE_SCENE_INDOOR_1 2 // Pokemon Tower, Tanoby ruins +#define MAP_BATTLE_SCENE_INDOOR_2 3 // Pokemon Mansion, Power Plant, Rocket Hideout/Warehouse +#define MAP_BATTLE_SCENE_LORELEI 4 +#define MAP_BATTLE_SCENE_BRUNO 5 +#define MAP_BATTLE_SCENE_AGATHA 6 +#define MAP_BATTLE_SCENE_LANCE 7 +#define MAP_BATTLE_SCENE_LINK 8 #endif // GUARD_CONSTANTS_MAP_TYPES_H diff --git a/include/constants/maps.h b/include/constants/maps.h index db8ee451c..395b07f46 100644 --- a/include/constants/maps.h +++ b/include/constants/maps.h @@ -2,6 +2,7 @@ #define GUARD_CONSTANTS_MAPS_H #include "constants/map_groups.h" +#include "constants/map_types.h" #define MAP_NONE (0x7F | (0x7F << 8)) #define MAP_UNDEFINED (0xFF | (0xFF << 8)) @@ -11,33 +12,4 @@ #define MAP(map) MAP_GROUP(map), MAP_NUM(map) -// temporary map constants -#define BATTLE_SCENE_0 0 -#define BATTLE_SCENE_1 1 -#define BATTLE_SCENE_2 2 -#define BATTLE_SCENE_3 3 -#define BATTLE_SCENE_4 4 -#define BATTLE_SCENE_5 5 -#define BATTLE_SCENE_6 6 -#define BATTLE_SCENE_7 7 -#define BATTLE_SCENE_8 8 -#define BATTLE_SCENE_9 9 -#define BATTLE_SCENE_10 10 -#define BATTLE_SCENE_11 11 -#define BATTLE_SCENE_12 12 -#define BATTLE_SCENE_13 13 -#define BATTLE_SCENE_14 14 -#define BATTLE_SCENE_15 15 - -#define MAP_TYPE_0 0 -#define MAP_TYPE_1 1 -#define MAP_TYPE_2 2 -#define MAP_TYPE_3 3 -#define MAP_TYPE_4 4 -#define MAP_TYPE_5 5 -#define MAP_TYPE_6 6 -#define MAP_TYPE_7 7 -#define MAP_TYPE_8 8 -#define MAP_TYPE_9 9 - #endif // GUARD_CONSTANTS_MAPS_H diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h index 8726113f4..a9642eeac 100644 --- a/include/constants/metatile_labels.h +++ b/include/constants/metatile_labels.h @@ -1,14 +1,102 @@ #ifndef GUARD_METATILE_LABELS_H #define GUARD_METATILE_LABELS_H -// General +// gTileset_General +#define METATILE_General_Plain_Mowed 0x001 +#define METATILE_General_ThinTreeTop_Grass 0x00A +#define METATILE_General_WideTreeTopLeft_Grass 0x00B +#define METATILE_General_WideTreeTopRight_Grass 0x00C +#define METATILE_General_Plain_Grass 0x00D +#define METATILE_General_WideTreeTopLeft_Mowed 0x00E +#define METATILE_General_WideTreeTopRight_Mowed 0x00F +#define METATILE_General_ThinTreeTop_Mowed 0x013 #define METATILE_General_CalmWater 0x12B +#define METATILE_General_Door 0x03D +#define METATILE_General_SlidingSingleDoor 0x062 +#define METATILE_General_SlidingDoubleDoor 0x15B -// PokeMart -#define METATILE_Shop_CounterMid_Top 0x2BF -#define METATILE_Shop_CounterMid_Bottom 0x2C0 +// gTileset_Building +#define METATILE_Building_PCOff 0x062 +#define METATILE_Building_PCOn 0x063 -// Vermilion Gym +// gTileset_GenericBuilding1 +#define METATILE_GenericBuilding1_PlayersPCOn 0x28A +#define METATILE_GenericBuilding1_PlayersPCOff 0x28F + +// gTileset_Mart +#define METATILE_Mart_CounterMid_Top 0x2BF +#define METATILE_Mart_CounterMid_Bottom 0x2C0 + +// gTileset_PokemonCenter +#define METATILE_PokemonCenter_Floor_ShadeLeft 0x2C5 +#define METATILE_PokemonCenter_CounterBarrier 0x2F9 +#define METATILE_PokemonCenter_NetworkMachine_ScreenLeft_On 0x35A +#define METATILE_PokemonCenter_NetworkMachine_ScreenRight_On 0x35B +#define METATILE_PokemonCenter_NetworkMachine_Ruby 0x35D +#define METATILE_PokemonCenter_NetworkMachine_Sapphire 0x35F +#define METATILE_PokemonCenter_Escalator_Top_Normal 0x2E4 +#define METATILE_PokemonCenter_Escalator_Top_Transition1 0x317 +#define METATILE_PokemonCenter_Escalator_Top_Transition2 0x315 +#define METATILE_PokemonCenter_Escalator_TopNext_Normal 0x2E3 +#define METATILE_PokemonCenter_Escalator_TopNext_Transition1 0x316 +#define METATILE_PokemonCenter_Escalator_TopNext_Transition2 0x314 +#define METATILE_PokemonCenter_Escalator_TopNextRail_Normal 0x2EB +#define METATILE_PokemonCenter_Escalator_TopNextRail_Transition1 0x31E +#define METATILE_PokemonCenter_Escalator_TopNextRail_Transition2 0x31C +#define METATILE_PokemonCenter_Escalator_Bottom_Normal 0x2D9 +#define METATILE_PokemonCenter_Escalator_Bottom_Transition1 0x313 +#define METATILE_PokemonCenter_Escalator_Bottom_Transition2 0x311 +#define METATILE_PokemonCenter_Escalator_BottomRail_Normal 0x2D1 +#define METATILE_PokemonCenter_Escalator_BottomRail_Transition1 0x30B +#define METATILE_PokemonCenter_Escalator_BottomRail_Transition2 0x309 +#define METATILE_PokemonCenter_Escalator_BottomNext_Normal 0x2D8 +#define METATILE_PokemonCenter_Escalator_BottomNext_Transition1 0x312 +#define METATILE_PokemonCenter_Escalator_BottomNext_Transition2 0x310 +#define METATILE_PokemonCenter_Escalator_BottomNextRail_Normal 0x2D0 +#define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition1 0x30A +#define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition2 0x308 +#define METATILE_PokemonCenter_CableClubDoor 0x2DE + +// gTileset_Cave +#define METATILE_Cave_Floor_Ledge_Top 0x2D1 +#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1 +#define METATILE_Cave_RockBarrier_Top 0x307 +#define METATILE_Cave_RockBarrier_Bottom 0x317 + +// gTileset_PalletTown +#define METATILE_PalletTown_Door 0x2A3 +#define METATILE_PalletTown_OaksLabDoor 0x2AC + +// gTileset_ViridianCity +#define METATILE_ViridianCity_Door 0x299 + +// gTileset_ViridianForest +#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284 +#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281 + +// gTileset_PewterCity +#define METATILE_PewterCity_Door 0x2CE + +// gTileset_CeruleanCity +#define METATILE_CeruleanCity_Door 0x298 + +// gTileset_SeaCottage +#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A +#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5 +#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6 +#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285 +#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4 +#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9 +#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA +#define METATILE_SeaCottage_Teleporter_Door 0x296 +#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7 +#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8 + +// gTileset_VermilionCity +#define METATILE_VermilionCity_Door 0x29E +#define METATILE_VermilionCity_PokemonFanClubDoor 0x2E1 // Used to reference door tiles in field_door.c, but the metatile in the tileset is dummied + +// gTileset_VermilionGym #define METATILE_VermilionGym_Floor 0x281 #define METATILE_VermilionGym_Beam_MidTop 0x285 #define METATILE_VermilionGym_Beam_MidBottom 0x28D @@ -39,7 +127,100 @@ #define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6 #define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7 -// Pokemon Mansion +// gTileset_SSAnne +#define METATILE_SSAnne_Door 0x281 + +// gTileset_LavenderTown +#define METATILE_LavenderTown_Door 0x2A2 + +// gTilset_CeladonCity +#define METATILE_CeladonCity_DeptStoreDoor 0x294 +#define METATILE_CeladonCity_CyclingRoad_Grass 0x352 +#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E + +// gTileset_DepartmentStore +#define METATILE_DepartmentStore_ElevatorDoor 0x28D + +// gTileset_GameCorner +#define METATILE_GameCorner_Floor_ShadeFull 0x292 +#define METATILE_GameCorner_Floor_StairsTop 0x29D +#define METATILE_GameCorner_StairsTop 0x29E +#define METATILE_GameCorner_StairsBottom 0x29F +#define METATILE_GameCorner_PurpleWall_Floor 0x2CF +#define METATILE_GameCorner_PurpleWall_StairsTop 0x2A6 +#define METATILE_GameCorner_PurpleWall_stairsBottom 0x2A7 +#define METATILE_GameCorner_CheckeredFloor_ShadeLeft 0x2E1 +#define METATILE_GameCorner_CounterBarrier 0x2F7 + +// gTileset_SaffronCity +#define METATILE_SaffronCity_Door 0x284 +#define METATILE_SaffronCity_SilphCoDoor 0x2BC + +// gTileset_SilphCo Includes Silph Co, Rocket Hideout/Warehouse, and all Elevators +#define METATILE_SilphCo_HideoutFloor 0x281 +#define METATILE_SilphCo_HideoutFloor_ShadeFull 0x282 +#define METATILE_SilphCo_Arrow_Up 0x2A0 +#define METATILE_SilphCo_Arrow_Left 0x2A1 +#define METATILE_SilphCo_Arrow_Down 0x2A8 +#define METATILE_SilphCo_Arrow_Right 0x2A9 +#define METATILE_SilphCo_HideoutBarrier_TopLeft_Wall 0x2C6 +#define METATILE_SilphCo_HideoutBarrier_TopRight_Wall 0x2C7 +#define METATILE_SilphCo_HideoutBarrier_TopLeft_Floor 0x2CE +#define METATILE_SilphCo_HideoutBarrier_TopRight_Floor 0x2CF +#define METATILE_SilphCo_HideoutBarrier_BottomLeft 0x2D6 +#define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7 +#define METATILE_SilphCo_HideoutElevatorDoor 0x2AB +#define METATILE_SilphCo_ElevatorDoor 0x2E2 +#define METATILE_SilphCo_ElevatorWindow_Top0 0x2E8 +#define METATILE_SilphCo_ElevatorWindow_Top1 0x2E9 +#define METATILE_SilphCo_ElevatorWindow_Top2 0x2EA +#define METATILE_SilphCo_ElevatorWindow_Mid0 0x2F0 +#define METATILE_SilphCo_ElevatorWindow_Mid1 0x2F1 +#define METATILE_SilphCo_ElevatorWindow_Mid2 0x2F2 +#define METATILE_SilphCo_ElevatorWindow_Bottom0 0x2F8 +#define METATILE_SilphCo_ElevatorWindow_Bottom1 0x2F9 +#define METATILE_SilphCo_ElevatorWindow_Bottom2 0x2FA +#define METATILE_SilphCo_Floor 0x334 +#define METATILE_SilphCo_Floor_ShadeFull 0x335 +#define METATILE_SilphCo_Floor_WallLeftCorner 0x339 +#define METATILE_SilphCo_Floor_WallRightCorner 0x33A +#define METATILE_SilphCo_Wall_RightEdge 0x346 +#define METATILE_SilphCo_Wall_LeftEdge 0x347 +#define METATILE_SilphCo_HorizontalBarrier_TopLeft 0x3B0 +#define METATILE_SilphCo_HorizontalBarrier_TopRight 0x3B1 +#define METATILE_SilphCo_HorizontalBarrier_BottomLeft 0x3B8 +#define METATILE_SilphCo_HorizontalBarrier_BottomRight 0x3B9 +#define METATILE_SilphCo_VerticalBarrier_TopLeft 0x3C0 +#define METATILE_SilphCo_VerticalBarrier_TopRight 0x3C1 +#define METATILE_SilphCo_VerticalBarrier_MidLeft 0x3C2 +#define METATILE_SilphCo_VerticalBarrier_MidRight 0x3C3 +#define METATILE_SilphCo_VerticalBarrier_BottomLeft 0x3C4 +#define METATILE_SilphCo_VerticalBarrier_BottomRight 0x3C5 + +// gTileset_FuchsiaCity +#define METATILE_FuchsiaCity_Door 0x2BF +#define METATILE_FuchsiaCity_SafariZoneDoor 0x2D2 +#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300 +#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301 +#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302 +#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310 +#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311 +#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312 + +// gTileset_CinnabarIsland +#define METATILE_CinnabarIsland_LabDoor 0x2AD + +// gTileset_CinnabarGym +#define METATILE_CinnabarGym_Floor 0x281 +#define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282 +#define METATILE_CinnabarGym_Floor_ShadeFull 0x289 +#define METATILE_CinnabarGym_Floor_WallRightCorner 0x2C6 +#define METATILE_CinnabarGym_Floor_WallLeftCorner 0x2C7 +#define METATILE_CinnabarGym_Floor_WallRightEdge 0x2CE +#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF +#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1 + +// gTileset_PokemonMansion #define METATILE_PokemonMansion_Floor 0x284 #define METATILE_PokemonMansion_Floor_ShadeFull 0x285 #define METATILE_PokemonMansion_BasementFloor 0x286 @@ -72,18 +253,46 @@ #define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E #define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F -// Cinnabar Gym -#define METATILE_CinnabarGym_Floor 0x281 -#define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282 -#define METATILE_CinnabarGym_Floor_ShadeFull 0x289 -#define METATILE_CinnabarGym_Floor_WallRightCorner 0x2C6 -#define METATILE_CinnabarGym_Floor_WallLeftCorner 0x2C7 -#define METATILE_CinnabarGym_Floor_WallRightEdge 0x2CE -#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF -#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1 +// gTileset_PokemonLeague +#define METATILE_PokemonLeague_Door_Top_Open 0x28E +#define METATILE_PokemonLeague_Door_Mid_Open 0x296 +#define METATILE_PokemonLeague_Entry_TopLeft_Closed 0x29D +#define METATILE_PokemonLeague_Entry_TopMid_Closed 0x29E +#define METATILE_PokemonLeague_Entry_TopRight_Closed 0x29F +#define METATILE_PokemonLeague_Entry_BottomLeft_Closed 0x2A5 +#define METATILE_PokemonLeague_Entry_BottomMid_Closed 0x2A6 +#define METATILE_PokemonLeague_Entry_BottomRight_Closed 0x2A7 +#define METATILE_PokemonLeague_Floor_ShadeFull_Lance 0x311 -// gTileset_82D504C. Below metatile probably needs generic name +// gTileset_MtEmber #define METATILE_MtEmber_CaveEntrance 0x346 +// gTileset_SeafoamIslands +#define METATILE_SeafoamIslands_SlidingIce 0x34B +#define METATILE_SeafoamIslands_UncrackedIce 0x359 +#define METATILE_SeafoamIslands_CrackedIce 0x35A +#define METATILE_SeafoamIslands_IceHole 0x35B + +// gTileset_TrainerTower +#define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287 +#define METATILE_TrainerTower_CounterBarrier 0x2B4 +#define METATILE_TrainerTower_LobbyElevatorDoor 0x2C3 +#define METATILE_TrainerTower_RoofElevatorDoor 0x356 + +// gTileset_SeviiIslands123 +#define METATILE_SeviiIslands123_Door 0x297 +#define METATILE_SeviiIslands123_GameCornerDoor 0x29B +#define METATILE_SeviiIslands123_PokeCenterDoor 0x2EB + +// gTileset_SeviiIslands45 +#define METATILE_SeviiIslands45_Door 0x29A +#define METATILE_SeviiIslands45_DayCareDoor 0x2B9 +#define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B +#define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF + +// gTileset_SeviiIslands67 +#define METATILE_SeviiIslands67_Door 0x30C +#define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357 +#define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358 #endif // GUARD_METATILE_LABELS_H diff --git a/include/constants/movement_commands.h b/include/constants/movement_commands.h deleted file mode 100644 index 8556ba951..000000000 --- a/include/constants/movement_commands.h +++ /dev/null @@ -1,121 +0,0 @@ -#ifndef GUARD_CONSTANTS_MOVEMENT_COMMANDS_H -#define GUARD_CONSTANTS_MOVEMENT_COMMANDS_H - -enum -{ - face_down, - face_up, - face_left, - face_right, - face_down_fast, - face_up_fast, - face_left_fast, - face_right_fast, - walk_slowest_down, - walk_slowest_up, - walk_slowest_left, - walk_slowest_right, - walk_slow_down, - walk_slow_up, - walk_slow_left, - walk_slow_right, - walk_down, - walk_up, - walk_left, - walk_right, - jump_2_down, - jump_2_up, - jump_2_left, - jump_2_right, - delay_1, - delay_2, - delay_4, - delay_8, - delay_16, - walk_fast_down, - walk_fast_up, - walk_fast_left, - walk_fast_right, - walk_in_place_slow_down, - walk_in_place_slow_up, - walk_in_place_slow_left, - walk_in_place_slow_right, - walk_in_place_down, - walk_in_place_up, - walk_in_place_left, - walk_in_place_right, - walk_in_place_fast_down, - walk_in_place_fast_up, - walk_in_place_fast_left, - walk_in_place_fast_right, - walk_in_place_fastest_down, - walk_in_place_fastest_up, - walk_in_place_fastest_left, - walk_in_place_fastest_right, - face_down_slow, - face_up_slow, - face_left_slow, - face_right_slow, - walk_fastest_down, - walk_fastest_up, - walk_fastest_left, - walk_fastest_right, - slide_down, - slide_up, - slide_left, - slide_right, - player_run_down, - player_run_up, - player_run_left, - player_run_right, - player_run_down_slow, - player_run_up_slow, - player_run_left_slow, - player_run_right_slow, - step_45, - jump_down_run, - jump_up_run, - jump_left_run, - jump_right_run, - face_player, - face_away_player, - lock_facing_direction, - unlock_facing_direction, - jump_down, - jump_up, - jump_left, - jump_right, - jump_in_place_down, - jump_in_place_up, - jump_in_place_left, - jump_in_place_right, - jump_in_place_down_up, - jump_in_place_up_down, - jump_in_place_left_right, - jump_in_place_right_left, - face_original_direction, - nurse_joy_bow, - enable_jump_landing_ground_effect, - disable_jump_landing_ground_effect, - disable_anim, - restore_anim, - set_invisible, - set_visible, - emote_exclamation_mark, - emote_question_mark, - emote_x, - emote_double_exclamation_mark, - emote_smile, - step_67, - rock_smash_break, - cut_tree, - - step_91 = 0x91, - step_92, - - step_96 = 0x96, - - step_end = 0xfe, -}; - -#endif //GUARD_CONSTANTS_MOVEMENT_COMMANDS_H diff --git a/include/constants/object_events.h b/include/constants/object_events.h deleted file mode 100644 index d6f33b33c..000000000 --- a/include/constants/object_events.h +++ /dev/null @@ -1,186 +0,0 @@ -#ifndef GUARD_CONSTANTS_OBJECT_EVENTS_H -#define GUARD_CONSTANTS_OBJECT_EVENTS_H - -#define OBJECT_EVENT_GFX_RED_NORMAL 0 -#define OBJECT_EVENT_GFX_RED_BIKE 1 -#define OBJECT_EVENT_GFX_RED_RUN 2 -#define OBJECT_EVENT_GFX_RED_ITEM 3 -#define OBJECT_EVENT_GFX_RED_FISH 4 -#define OBJECT_EVENT_GFX_RED_ITEM_COPY 5 -#define OBJECT_EVENT_GFX_RED_VS_SEEKER 6 -#define OBJECT_EVENT_GFX_GREEN_NORMAL 7 -#define OBJECT_EVENT_GFX_GREEN_BIKE 8 -#define OBJECT_EVENT_GFX_GREEN_RUN 9 -#define OBJECT_EVENT_GFX_GREEN_ITEM 10 -#define OBJECT_EVENT_GFX_GREEN_FISH 11 -#define OBJECT_EVENT_GFX_GREEN_ITEM_COPY 12 -#define OBJECT_EVENT_GFX_GREEN_VS_SEEKER 13 -#define OBJECT_EVENT_GFX_RS_BRENDAN 14 -#define OBJECT_EVENT_GFX_RS_MAY 15 -#define OBJECT_EVENT_GFX_LITTLE_BOY 16 -#define OBJECT_EVENT_GFX_LITTLE_GIRL 17 -#define OBJECT_EVENT_GFX_YOUNGSTER 18 -#define OBJECT_EVENT_GFX_BOY 19 -#define OBJECT_EVENT_GFX_BUG_CATCHER 20 -#define OBJECT_EVENT_GFX_SITTING_BOY 21 -#define OBJECT_EVENT_GFX_LASS 22 -#define OBJECT_EVENT_GFX_WOMAN_1 23 -#define OBJECT_EVENT_GFX_BATTLE_GIRL 24 -#define OBJECT_EVENT_GFX_MAN 25 -#define OBJECT_EVENT_GFX_ROCKER 26 -#define OBJECT_EVENT_GFX_FAT_MAN 27 -#define OBJECT_EVENT_GFX_WOMAN_2 28 -#define OBJECT_EVENT_GFX_BEAUTY 29 -#define OBJECT_EVENT_GFX_BALDING_MAN 30 -#define OBJECT_EVENT_GFX_WOMAN_3 31 -#define OBJECT_EVENT_GFX_OLD_MAN_1 32 -#define OBJECT_EVENT_GFX_OLD_MAN_2 33 -#define OBJECT_EVENT_GFX_OLD_MAN_LYING_DOWN 34 -#define OBJECT_EVENT_GFX_OLD_WOMAN 35 -#define OBJECT_EVENT_GFX_TUBER_M_1 36 -#define OBJECT_EVENT_GFX_TUBER_F 37 -#define OBJECT_EVENT_GFX_TUBER_M_2 38 -#define OBJECT_EVENT_GFX_CAMPER 39 -#define OBJECT_EVENT_GFX_PICNICKER 40 -#define OBJECT_EVENT_GFX_COOLTRAINER_M 41 -#define OBJECT_EVENT_GFX_COOLTRAINER_F 42 -#define OBJECT_EVENT_GFX_SWIMMER_M_WATER 43 -#define OBJECT_EVENT_GFX_SWIMMER_F_WATER 44 -#define OBJECT_EVENT_GFX_SWIMMER_M_LAND 45 -#define OBJECT_EVENT_GFX_SWIMMER_F_LAND 46 -#define OBJECT_EVENT_GFX_WORKER_M 47 -#define OBJECT_EVENT_GFX_WORKER_F 48 -#define OBJECT_EVENT_GFX_ROCKET_M 49 -#define OBJECT_EVENT_GFX_ROCKET_F 50 -#define OBJECT_EVENT_GFX_GBA_KID 51 -#define OBJECT_EVENT_GFX_SUPER_NERD 52 -#define OBJECT_EVENT_GFX_BIKER 53 -#define OBJECT_EVENT_GFX_BLACKBELT 54 -#define OBJECT_EVENT_GFX_SCIENTIST 55 -#define OBJECT_EVENT_GFX_HIKER 56 -#define OBJECT_EVENT_GFX_FISHER 57 -#define OBJECT_EVENT_GFX_CHANNELER 58 -#define OBJECT_EVENT_GFX_CHEF 59 -#define OBJECT_EVENT_GFX_POLICEMAN 60 -#define OBJECT_EVENT_GFX_GENTLEMAN 61 -#define OBJECT_EVENT_GFX_SAILOR 62 -#define OBJECT_EVENT_GFX_CAPTAIN 63 -#define OBJECT_EVENT_GFX_NURSE 64 -#define OBJECT_EVENT_GFX_CABLE_CLUB_RECEPTIONIST 65 -#define OBJECT_EVENT_GFX_UNION_ROOM_RECEPTIONIST 66 -#define OBJECT_EVENT_GFX_UNUSED_MALE_RECEPTIONIST 67 -#define OBJECT_EVENT_GFX_CLERK 68 -#define OBJECT_EVENT_GFX_MG_DELIVERYMAN 69 -#define OBJECT_EVENT_GFX_TRAINER_TOWER_DUDE 70 -#define OBJECT_EVENT_GFX_PROF_OAK 71 -#define OBJECT_EVENT_GFX_BLUE 72 -#define OBJECT_EVENT_GFX_BILL 73 -#define OBJECT_EVENT_GFX_LANCE 74 -#define OBJECT_EVENT_GFX_AGATHA 75 -#define OBJECT_EVENT_GFX_DAISY 76 -#define OBJECT_EVENT_GFX_LORELEI 77 -#define OBJECT_EVENT_GFX_MR_FUJI 78 -#define OBJECT_EVENT_GFX_BRUNO 79 -#define OBJECT_EVENT_GFX_BROCK 80 -#define OBJECT_EVENT_GFX_MISTY 81 -#define OBJECT_EVENT_GFX_LT_SURGE 82 -#define OBJECT_EVENT_GFX_ERIKA 83 -#define OBJECT_EVENT_GFX_KOGA 84 -#define OBJECT_EVENT_GFX_SABRINA 85 -#define OBJECT_EVENT_GFX_BLAINE 86 -#define OBJECT_EVENT_GFX_GIOVANNI 87 -#define OBJECT_EVENT_GFX_MOM 88 -#define OBJECT_EVENT_GFX_CELIO 89 -#define OBJECT_EVENT_GFX_TEACHY_TV_HOST 90 -#define OBJECT_EVENT_GFX_GYM_GUY 91 -#define OBJECT_EVENT_GFX_ITEM_BALL 92 -#define OBJECT_EVENT_GFX_TOWN_MAP 93 -#define OBJECT_EVENT_GFX_POKEDEX 94 -#define OBJECT_EVENT_GFX_CUT_TREE 95 -#define OBJECT_EVENT_GFX_ROCK_SMASH_ROCK 96 -#define OBJECT_EVENT_GFX_STRENGTH_BOULDER 97 -#define OBJECT_EVENT_GFX_FOSSIL 98 -#define OBJECT_EVENT_GFX_RUBY 99 -#define OBJECT_EVENT_GFX_SAPPHIRE 100 -#define OBJECT_EVENT_GFX_OLD_AMBER 101 -#define OBJECT_EVENT_GFX_GYM_SIGN 102 -#define OBJECT_EVENT_GFX_SIGN 103 -#define OBJECT_EVENT_GFX_TRAINER_TIPS 104 -#define OBJECT_EVENT_GFX_CLIPBOARD 105 -#define OBJECT_EVENT_GFX_METEORITE 106 -#define OBJECT_EVENT_GFX_LAPRAS_DOLL 107 -#define OBJECT_EVENT_GFX_SEAGALLOP 108 -#define OBJECT_EVENT_GFX_SNORLAX 109 -#define OBJECT_EVENT_GFX_SPEAROW 110 -#define OBJECT_EVENT_GFX_CUBONE 111 -#define OBJECT_EVENT_GFX_POLIWRATH 112 -#define OBJECT_EVENT_GFX_CLEFAIRY 113 -#define OBJECT_EVENT_GFX_PIDGEOT 114 -#define OBJECT_EVENT_GFX_JIGGLYPUFF 115 -#define OBJECT_EVENT_GFX_PIDGEY 116 -#define OBJECT_EVENT_GFX_CHANSEY 117 -#define OBJECT_EVENT_GFX_OMANYTE 118 -#define OBJECT_EVENT_GFX_KANGASKHAN 119 -#define OBJECT_EVENT_GFX_PIKACHU 120 -#define OBJECT_EVENT_GFX_PSYDUCK 121 -#define OBJECT_EVENT_GFX_NIDORAN_F 122 -#define OBJECT_EVENT_GFX_NIDORAN_M 123 -#define OBJECT_EVENT_GFX_NIDORINO 124 -#define OBJECT_EVENT_GFX_MEOWTH 125 -#define OBJECT_EVENT_GFX_SEEL 126 -#define OBJECT_EVENT_GFX_VOLTORB 127 -#define OBJECT_EVENT_GFX_SLOWPOKE 128 -#define OBJECT_EVENT_GFX_SLOWBRO 129 -#define OBJECT_EVENT_GFX_MACHOP 130 -#define OBJECT_EVENT_GFX_WIGGLYTUFF 131 -#define OBJECT_EVENT_GFX_DODUO 132 -#define OBJECT_EVENT_GFX_FEAROW 133 -#define OBJECT_EVENT_GFX_MACHOKE 134 -#define OBJECT_EVENT_GFX_LAPRAS 135 -#define OBJECT_EVENT_GFX_ZAPDOS 136 -#define OBJECT_EVENT_GFX_MOLTRES 137 -#define OBJECT_EVENT_GFX_ARTICUNO 138 -#define OBJECT_EVENT_GFX_MEWTWO 139 -#define OBJECT_EVENT_GFX_MEW 140 -#define OBJECT_EVENT_GFX_ENTEI 141 -#define OBJECT_EVENT_GFX_SUICUNE 142 -#define OBJECT_EVENT_GFX_RAIKOU 143 -#define OBJECT_EVENT_GFX_LUGIA 144 -#define OBJECT_EVENT_GFX_HO_OH 145 -#define OBJECT_EVENT_GFX_CELEBI 146 -#define OBJECT_EVENT_GFX_KABUTO 147 -#define OBJECT_EVENT_GFX_DEOXYS_D 148 -#define OBJECT_EVENT_GFX_DEOXYS_A 149 -#define OBJECT_EVENT_GFX_DEOXYS_N 150 -#define OBJECT_EVENT_GFX_SS_ANNE 151 - -#define OBJECT_EVENT_GFX_VAR_0 240 -#define OBJECT_EVENT_GFX_VAR_1 241 -#define OBJECT_EVENT_GFX_VAR_2 242 -#define OBJECT_EVENT_GFX_VAR_3 243 -#define OBJECT_EVENT_GFX_VAR_4 244 -#define OBJECT_EVENT_GFX_VAR_5 245 -#define OBJECT_EVENT_GFX_VAR_6 246 -#define OBJECT_EVENT_GFX_VAR_7 247 -#define OBJECT_EVENT_GFX_VAR_8 248 -#define OBJECT_EVENT_GFX_VAR_9 249 -#define OBJECT_EVENT_GFX_VAR_A 250 -#define OBJECT_EVENT_GFX_VAR_B 251 -#define OBJECT_EVENT_GFX_VAR_C 252 -#define OBJECT_EVENT_GFX_VAR_D 253 -#define OBJECT_EVENT_GFX_VAR_E 254 -#define OBJECT_EVENT_GFX_VAR_F 255 - -#define SHADOW_SIZE_S 0 -#define SHADOW_SIZE_M 1 -#define SHADOW_SIZE_L 2 -#define SHADOW_SIZE_XL 3 - -#define F_INANIMATE (1 << 6) -#define F_DISABLE_REFLECTION_PALETTE_LOAD (1 << 7) - -#define TRACKS_NONE 0 -#define TRACKS_FOOT 1 -#define TRACKS_BIKE_TIRE 2 - -#endif // GUARD_CONSTANTS_OBJECT_EVENTS_H diff --git a/include/constants/party_menu.h b/include/constants/party_menu.h index 28ce39cd3..0c958ccc5 100644 --- a/include/constants/party_menu.h +++ b/include/constants/party_menu.h @@ -64,7 +64,6 @@ #define PARTY_MENU_TYPE_UNION_ROOM_TRADE 9 // trading board #define PARTY_MENU_TYPE_SPIN_TRADE 10 // Unused beta for Gen IV's Spin Trade #define PARTY_MENU_TYPE_MINIGAME 11 -#define PARTY_MENU_TYPE_STORE_PYRAMID_HELD_ITEMS 12 #define PARTY_ACTION_CHOOSE_MON 0 #define PARTY_ACTION_SEND_OUT 1 diff --git a/include/constants/region_map.h b/include/constants/region_map_sections.h index 78dab242c..4f60212db 100644 --- a/include/constants/region_map.h +++ b/include/constants/region_map_sections.h @@ -1,5 +1,5 @@ -#ifndef GUARD_CONSTANTS_REGION_MAP_H -#define GUARD_CONSTANTS_REGION_MAP_H +#ifndef GUARD_CONSTANTS_REGION_MAP_SECTIONS_H +#define GUARD_CONSTANTS_REGION_MAP_SECTIONS_H #define MAPSEC_LITTLEROOT_TOWN 0x00 #define MAPSEC_OLDALE_TOWN 0x01 @@ -210,4 +210,4 @@ #define METLOC_IN_GAME_TRADE 0xFE #define METLOC_FATEFUL_ENCOUNTER 0xFF -#endif //GUARD_CONSTANTS_REGION_MAP_H +#endif //GUARD_CONSTANTS_REGION_MAP_SECTIONS_H diff --git a/include/constants/species.h b/include/constants/species.h index bedb1282d..89da836f7 100644 --- a/include/constants/species.h +++ b/include/constants/species.h @@ -705,583 +705,582 @@ #define NATIONAL_DEX_HO_OH 250 #define NATIONAL_DEX_CELEBI 251 -#define NATIONAL_DEX_OLD_UNOWN_B 387 -#define NATIONAL_DEX_OLD_UNOWN_C 388 -#define NATIONAL_DEX_OLD_UNOWN_D 389 -#define NATIONAL_DEX_OLD_UNOWN_E 390 -#define NATIONAL_DEX_OLD_UNOWN_F 391 -#define NATIONAL_DEX_OLD_UNOWN_G 392 -#define NATIONAL_DEX_OLD_UNOWN_H 393 -#define NATIONAL_DEX_OLD_UNOWN_I 394 -#define NATIONAL_DEX_OLD_UNOWN_J 395 -#define NATIONAL_DEX_OLD_UNOWN_K 396 -#define NATIONAL_DEX_OLD_UNOWN_L 397 -#define NATIONAL_DEX_OLD_UNOWN_M 398 -#define NATIONAL_DEX_OLD_UNOWN_N 399 -#define NATIONAL_DEX_OLD_UNOWN_O 400 -#define NATIONAL_DEX_OLD_UNOWN_P 401 -#define NATIONAL_DEX_OLD_UNOWN_Q 402 -#define NATIONAL_DEX_OLD_UNOWN_R 403 -#define NATIONAL_DEX_OLD_UNOWN_S 404 -#define NATIONAL_DEX_OLD_UNOWN_T 405 -#define NATIONAL_DEX_OLD_UNOWN_U 406 -#define NATIONAL_DEX_OLD_UNOWN_V 407 -#define NATIONAL_DEX_OLD_UNOWN_W 408 -#define NATIONAL_DEX_OLD_UNOWN_X 409 -#define NATIONAL_DEX_OLD_UNOWN_Y 410 -#define NATIONAL_DEX_OLD_UNOWN_Z 411 - -#define NATIONAL_DEX_TREECKO 252 -#define NATIONAL_DEX_GROVYLE 253 -#define NATIONAL_DEX_SCEPTILE 254 -#define NATIONAL_DEX_TORCHIC 255 -#define NATIONAL_DEX_COMBUSKEN 256 -#define NATIONAL_DEX_BLAZIKEN 257 -#define NATIONAL_DEX_MUDKIP 258 -#define NATIONAL_DEX_MARSHTOMP 259 -#define NATIONAL_DEX_SWAMPERT 260 -#define NATIONAL_DEX_POOCHYENA 261 -#define NATIONAL_DEX_MIGHTYENA 262 -#define NATIONAL_DEX_ZIGZAGOON 263 -#define NATIONAL_DEX_LINOONE 264 -#define NATIONAL_DEX_WURMPLE 265 -#define NATIONAL_DEX_SILCOON 266 -#define NATIONAL_DEX_BEAUTIFLY 267 -#define NATIONAL_DEX_CASCOON 268 -#define NATIONAL_DEX_DUSTOX 269 -#define NATIONAL_DEX_LOTAD 270 -#define NATIONAL_DEX_LOMBRE 271 -#define NATIONAL_DEX_LUDICOLO 272 -#define NATIONAL_DEX_SEEDOT 273 -#define NATIONAL_DEX_NUZLEAF 274 -#define NATIONAL_DEX_SHIFTRY 275 -#define NATIONAL_DEX_NINCADA 290 -#define NATIONAL_DEX_NINJASK 291 -#define NATIONAL_DEX_SHEDINJA 292 -#define NATIONAL_DEX_TAILLOW 276 -#define NATIONAL_DEX_SWELLOW 277 -#define NATIONAL_DEX_SHROOMISH 285 -#define NATIONAL_DEX_BRELOOM 286 -#define NATIONAL_DEX_SPINDA 327 -#define NATIONAL_DEX_WINGULL 278 -#define NATIONAL_DEX_PELIPPER 279 -#define NATIONAL_DEX_SURSKIT 283 +#define NATIONAL_DEX_TREECKO 252 +#define NATIONAL_DEX_GROVYLE 253 +#define NATIONAL_DEX_SCEPTILE 254 +#define NATIONAL_DEX_TORCHIC 255 +#define NATIONAL_DEX_COMBUSKEN 256 +#define NATIONAL_DEX_BLAZIKEN 257 +#define NATIONAL_DEX_MUDKIP 258 +#define NATIONAL_DEX_MARSHTOMP 259 +#define NATIONAL_DEX_SWAMPERT 260 +#define NATIONAL_DEX_POOCHYENA 261 +#define NATIONAL_DEX_MIGHTYENA 262 +#define NATIONAL_DEX_ZIGZAGOON 263 +#define NATIONAL_DEX_LINOONE 264 +#define NATIONAL_DEX_WURMPLE 265 +#define NATIONAL_DEX_SILCOON 266 +#define NATIONAL_DEX_BEAUTIFLY 267 +#define NATIONAL_DEX_CASCOON 268 +#define NATIONAL_DEX_DUSTOX 269 +#define NATIONAL_DEX_LOTAD 270 +#define NATIONAL_DEX_LOMBRE 271 +#define NATIONAL_DEX_LUDICOLO 272 +#define NATIONAL_DEX_SEEDOT 273 +#define NATIONAL_DEX_NUZLEAF 274 +#define NATIONAL_DEX_SHIFTRY 275 +#define NATIONAL_DEX_TAILLOW 276 +#define NATIONAL_DEX_SWELLOW 277 +#define NATIONAL_DEX_WINGULL 278 +#define NATIONAL_DEX_PELIPPER 279 +#define NATIONAL_DEX_RALTS 280 +#define NATIONAL_DEX_KIRLIA 281 +#define NATIONAL_DEX_GARDEVOIR 282 +#define NATIONAL_DEX_SURSKIT 283 #define NATIONAL_DEX_MASQUERAIN 284 -#define NATIONAL_DEX_WAILMER 320 -#define NATIONAL_DEX_WAILORD 321 -#define NATIONAL_DEX_SKITTY 300 -#define NATIONAL_DEX_DELCATTY 301 -#define NATIONAL_DEX_KECLEON 352 -#define NATIONAL_DEX_BALTOY 343 -#define NATIONAL_DEX_CLAYDOL 344 -#define NATIONAL_DEX_NOSEPASS 299 -#define NATIONAL_DEX_TORKOAL 324 -#define NATIONAL_DEX_SABLEYE 302 -#define NATIONAL_DEX_BARBOACH 339 -#define NATIONAL_DEX_WHISCASH 340 -#define NATIONAL_DEX_LUVDISC 370 -#define NATIONAL_DEX_CORPHISH 341 -#define NATIONAL_DEX_CRAWDAUNT 342 -#define NATIONAL_DEX_FEEBAS 349 -#define NATIONAL_DEX_MILOTIC 350 -#define NATIONAL_DEX_CARVANHA 318 -#define NATIONAL_DEX_SHARPEDO 319 -#define NATIONAL_DEX_TRAPINCH 328 -#define NATIONAL_DEX_VIBRAVA 329 -#define NATIONAL_DEX_FLYGON 330 -#define NATIONAL_DEX_MAKUHITA 296 -#define NATIONAL_DEX_HARIYAMA 297 -#define NATIONAL_DEX_ELECTRIKE 309 -#define NATIONAL_DEX_MANECTRIC 310 -#define NATIONAL_DEX_NUMEL 322 -#define NATIONAL_DEX_CAMERUPT 323 -#define NATIONAL_DEX_SPHEAL 363 -#define NATIONAL_DEX_SEALEO 364 -#define NATIONAL_DEX_WALREIN 365 -#define NATIONAL_DEX_CACNEA 331 -#define NATIONAL_DEX_CACTURNE 332 -#define NATIONAL_DEX_SNORUNT 361 -#define NATIONAL_DEX_GLALIE 362 -#define NATIONAL_DEX_LUNATONE 337 -#define NATIONAL_DEX_SOLROCK 338 -#define NATIONAL_DEX_AZURILL 298 -#define NATIONAL_DEX_SPOINK 325 -#define NATIONAL_DEX_GRUMPIG 326 -#define NATIONAL_DEX_PLUSLE 311 -#define NATIONAL_DEX_MINUN 312 -#define NATIONAL_DEX_MAWILE 303 -#define NATIONAL_DEX_MEDITITE 307 -#define NATIONAL_DEX_MEDICHAM 308 -#define NATIONAL_DEX_SWABLU 333 -#define NATIONAL_DEX_ALTARIA 334 -#define NATIONAL_DEX_WYNAUT 360 -#define NATIONAL_DEX_DUSKULL 355 -#define NATIONAL_DEX_DUSCLOPS 356 -#define NATIONAL_DEX_ROSELIA 315 -#define NATIONAL_DEX_SLAKOTH 287 -#define NATIONAL_DEX_VIGOROTH 288 -#define NATIONAL_DEX_SLAKING 289 -#define NATIONAL_DEX_GULPIN 316 -#define NATIONAL_DEX_SWALOT 317 -#define NATIONAL_DEX_TROPIUS 357 -#define NATIONAL_DEX_WHISMUR 293 -#define NATIONAL_DEX_LOUDRED 294 -#define NATIONAL_DEX_EXPLOUD 295 -#define NATIONAL_DEX_CLAMPERL 366 -#define NATIONAL_DEX_HUNTAIL 367 -#define NATIONAL_DEX_GOREBYSS 368 -#define NATIONAL_DEX_ABSOL 359 -#define NATIONAL_DEX_SHUPPET 353 -#define NATIONAL_DEX_BANETTE 354 -#define NATIONAL_DEX_SEVIPER 336 -#define NATIONAL_DEX_ZANGOOSE 335 -#define NATIONAL_DEX_RELICANTH 369 -#define NATIONAL_DEX_ARON 304 -#define NATIONAL_DEX_LAIRON 305 -#define NATIONAL_DEX_AGGRON 306 -#define NATIONAL_DEX_CASTFORM 351 -#define NATIONAL_DEX_VOLBEAT 313 -#define NATIONAL_DEX_ILLUMISE 314 -#define NATIONAL_DEX_LILEEP 345 -#define NATIONAL_DEX_CRADILY 346 -#define NATIONAL_DEX_ANORITH 347 -#define NATIONAL_DEX_ARMALDO 348 -#define NATIONAL_DEX_RALTS 280 -#define NATIONAL_DEX_KIRLIA 281 -#define NATIONAL_DEX_GARDEVOIR 282 -#define NATIONAL_DEX_BAGON 371 -#define NATIONAL_DEX_SHELGON 372 -#define NATIONAL_DEX_SALAMENCE 373 -#define NATIONAL_DEX_BELDUM 374 -#define NATIONAL_DEX_METANG 375 -#define NATIONAL_DEX_METAGROSS 376 -#define NATIONAL_DEX_REGIROCK 377 -#define NATIONAL_DEX_REGICE 378 -#define NATIONAL_DEX_REGISTEEL 379 -#define NATIONAL_DEX_KYOGRE 382 -#define NATIONAL_DEX_GROUDON 383 -#define NATIONAL_DEX_RAYQUAZA 384 -#define NATIONAL_DEX_LATIAS 380 -#define NATIONAL_DEX_LATIOS 381 -#define NATIONAL_DEX_JIRACHI 385 -#define NATIONAL_DEX_DEOXYS 386 -#define NATIONAL_DEX_CHIMECHO 358 +#define NATIONAL_DEX_SHROOMISH 285 +#define NATIONAL_DEX_BRELOOM 286 +#define NATIONAL_DEX_SLAKOTH 287 +#define NATIONAL_DEX_VIGOROTH 288 +#define NATIONAL_DEX_SLAKING 289 +#define NATIONAL_DEX_NINCADA 290 +#define NATIONAL_DEX_NINJASK 291 +#define NATIONAL_DEX_SHEDINJA 292 +#define NATIONAL_DEX_WHISMUR 293 +#define NATIONAL_DEX_LOUDRED 294 +#define NATIONAL_DEX_EXPLOUD 295 +#define NATIONAL_DEX_MAKUHITA 296 +#define NATIONAL_DEX_HARIYAMA 297 +#define NATIONAL_DEX_AZURILL 298 +#define NATIONAL_DEX_NOSEPASS 299 +#define NATIONAL_DEX_SKITTY 300 +#define NATIONAL_DEX_DELCATTY 301 +#define NATIONAL_DEX_SABLEYE 302 +#define NATIONAL_DEX_MAWILE 303 +#define NATIONAL_DEX_ARON 304 +#define NATIONAL_DEX_LAIRON 305 +#define NATIONAL_DEX_AGGRON 306 +#define NATIONAL_DEX_MEDITITE 307 +#define NATIONAL_DEX_MEDICHAM 308 +#define NATIONAL_DEX_ELECTRIKE 309 +#define NATIONAL_DEX_MANECTRIC 310 +#define NATIONAL_DEX_PLUSLE 311 +#define NATIONAL_DEX_MINUN 312 +#define NATIONAL_DEX_VOLBEAT 313 +#define NATIONAL_DEX_ILLUMISE 314 +#define NATIONAL_DEX_ROSELIA 315 +#define NATIONAL_DEX_GULPIN 316 +#define NATIONAL_DEX_SWALOT 317 +#define NATIONAL_DEX_CARVANHA 318 +#define NATIONAL_DEX_SHARPEDO 319 +#define NATIONAL_DEX_WAILMER 320 +#define NATIONAL_DEX_WAILORD 321 +#define NATIONAL_DEX_NUMEL 322 +#define NATIONAL_DEX_CAMERUPT 323 +#define NATIONAL_DEX_TORKOAL 324 +#define NATIONAL_DEX_SPOINK 325 +#define NATIONAL_DEX_GRUMPIG 326 +#define NATIONAL_DEX_SPINDA 327 +#define NATIONAL_DEX_TRAPINCH 328 +#define NATIONAL_DEX_VIBRAVA 329 +#define NATIONAL_DEX_FLYGON 330 +#define NATIONAL_DEX_CACNEA 331 +#define NATIONAL_DEX_CACTURNE 332 +#define NATIONAL_DEX_SWABLU 333 +#define NATIONAL_DEX_ALTARIA 334 +#define NATIONAL_DEX_ZANGOOSE 335 +#define NATIONAL_DEX_SEVIPER 336 +#define NATIONAL_DEX_LUNATONE 337 +#define NATIONAL_DEX_SOLROCK 338 +#define NATIONAL_DEX_BARBOACH 339 +#define NATIONAL_DEX_WHISCASH 340 +#define NATIONAL_DEX_CORPHISH 341 +#define NATIONAL_DEX_CRAWDAUNT 342 +#define NATIONAL_DEX_BALTOY 343 +#define NATIONAL_DEX_CLAYDOL 344 +#define NATIONAL_DEX_LILEEP 345 +#define NATIONAL_DEX_CRADILY 346 +#define NATIONAL_DEX_ANORITH 347 +#define NATIONAL_DEX_ARMALDO 348 +#define NATIONAL_DEX_FEEBAS 349 +#define NATIONAL_DEX_MILOTIC 350 +#define NATIONAL_DEX_CASTFORM 351 +#define NATIONAL_DEX_KECLEON 352 +#define NATIONAL_DEX_SHUPPET 353 +#define NATIONAL_DEX_BANETTE 354 +#define NATIONAL_DEX_DUSKULL 355 +#define NATIONAL_DEX_DUSCLOPS 356 +#define NATIONAL_DEX_TROPIUS 357 +#define NATIONAL_DEX_CHIMECHO 358 +#define NATIONAL_DEX_ABSOL 359 +#define NATIONAL_DEX_WYNAUT 360 +#define NATIONAL_DEX_SNORUNT 361 +#define NATIONAL_DEX_GLALIE 362 +#define NATIONAL_DEX_SPHEAL 363 +#define NATIONAL_DEX_SEALEO 364 +#define NATIONAL_DEX_WALREIN 365 +#define NATIONAL_DEX_CLAMPERL 366 +#define NATIONAL_DEX_HUNTAIL 367 +#define NATIONAL_DEX_GOREBYSS 368 +#define NATIONAL_DEX_RELICANTH 369 +#define NATIONAL_DEX_LUVDISC 370 +#define NATIONAL_DEX_BAGON 371 +#define NATIONAL_DEX_SHELGON 372 +#define NATIONAL_DEX_SALAMENCE 373 +#define NATIONAL_DEX_BELDUM 374 +#define NATIONAL_DEX_METANG 375 +#define NATIONAL_DEX_METAGROSS 376 +#define NATIONAL_DEX_REGIROCK 377 +#define NATIONAL_DEX_REGICE 378 +#define NATIONAL_DEX_REGISTEEL 379 +#define NATIONAL_DEX_LATIAS 380 +#define NATIONAL_DEX_LATIOS 381 +#define NATIONAL_DEX_KYOGRE 382 +#define NATIONAL_DEX_GROUDON 383 +#define NATIONAL_DEX_RAYQUAZA 384 +#define NATIONAL_DEX_JIRACHI 385 +#define NATIONAL_DEX_DEOXYS 386 -// Hoenn Dex Index Defines +#define NATIONAL_DEX_OLD_UNOWN_B 387 +#define NATIONAL_DEX_OLD_UNOWN_C 388 +#define NATIONAL_DEX_OLD_UNOWN_D 389 +#define NATIONAL_DEX_OLD_UNOWN_E 390 +#define NATIONAL_DEX_OLD_UNOWN_F 391 +#define NATIONAL_DEX_OLD_UNOWN_G 392 +#define NATIONAL_DEX_OLD_UNOWN_H 393 +#define NATIONAL_DEX_OLD_UNOWN_I 394 +#define NATIONAL_DEX_OLD_UNOWN_J 395 +#define NATIONAL_DEX_OLD_UNOWN_K 396 +#define NATIONAL_DEX_OLD_UNOWN_L 397 +#define NATIONAL_DEX_OLD_UNOWN_M 398 +#define NATIONAL_DEX_OLD_UNOWN_N 399 +#define NATIONAL_DEX_OLD_UNOWN_O 400 +#define NATIONAL_DEX_OLD_UNOWN_P 401 +#define NATIONAL_DEX_OLD_UNOWN_Q 402 +#define NATIONAL_DEX_OLD_UNOWN_R 403 +#define NATIONAL_DEX_OLD_UNOWN_S 404 +#define NATIONAL_DEX_OLD_UNOWN_T 405 +#define NATIONAL_DEX_OLD_UNOWN_U 406 +#define NATIONAL_DEX_OLD_UNOWN_V 407 +#define NATIONAL_DEX_OLD_UNOWN_W 408 +#define NATIONAL_DEX_OLD_UNOWN_X 409 +#define NATIONAL_DEX_OLD_UNOWN_Y 410 +#define NATIONAL_DEX_OLD_UNOWN_Z 411 -#define HOENN_DEX_NONE 0 -#define HOENN_DEX_BULBASAUR 203 -#define HOENN_DEX_IVYSAUR 204 -#define HOENN_DEX_VENUSAUR 205 -#define HOENN_DEX_CHARMANDER 206 -#define HOENN_DEX_CHARMELEON 207 -#define HOENN_DEX_CHARIZARD 208 -#define HOENN_DEX_SQUIRTLE 209 -#define HOENN_DEX_WARTORTLE 210 -#define HOENN_DEX_BLASTOISE 211 -#define HOENN_DEX_CATERPIE 212 -#define HOENN_DEX_METAPOD 213 -#define HOENN_DEX_BUTTERFREE 214 -#define HOENN_DEX_WEEDLE 215 -#define HOENN_DEX_KAKUNA 216 -#define HOENN_DEX_BEEDRILL 217 -#define HOENN_DEX_PIDGEY 218 -#define HOENN_DEX_PIDGEOTTO 219 -#define HOENN_DEX_PIDGEOT 220 -#define HOENN_DEX_RATTATA 221 -#define HOENN_DEX_RATICATE 222 -#define HOENN_DEX_SPEAROW 223 -#define HOENN_DEX_FEAROW 224 -#define HOENN_DEX_EKANS 225 -#define HOENN_DEX_ARBOK 226 -#define HOENN_DEX_PIKACHU 156 -#define HOENN_DEX_RAICHU 157 -#define HOENN_DEX_SANDSHREW 112 -#define HOENN_DEX_SANDSLASH 113 -#define HOENN_DEX_NIDORAN_F 227 -#define HOENN_DEX_NIDORINA 228 -#define HOENN_DEX_NIDOQUEEN 229 -#define HOENN_DEX_NIDORAN_M 230 -#define HOENN_DEX_NIDORINO 231 -#define HOENN_DEX_NIDOKING 232 -#define HOENN_DEX_CLEFAIRY 233 -#define HOENN_DEX_CLEFABLE 234 -#define HOENN_DEX_VULPIX 153 -#define HOENN_DEX_NINETALES 154 -#define HOENN_DEX_JIGGLYPUFF 138 -#define HOENN_DEX_WIGGLYTUFF 139 -#define HOENN_DEX_ZUBAT 63 -#define HOENN_DEX_GOLBAT 64 -#define HOENN_DEX_ODDISH 88 -#define HOENN_DEX_GLOOM 89 -#define HOENN_DEX_VILEPLUME 90 -#define HOENN_DEX_PARAS 235 -#define HOENN_DEX_PARASECT 236 -#define HOENN_DEX_VENONAT 237 -#define HOENN_DEX_VENOMOTH 238 -#define HOENN_DEX_DIGLETT 239 -#define HOENN_DEX_DUGTRIO 240 -#define HOENN_DEX_MEOWTH 241 -#define HOENN_DEX_PERSIAN 242 -#define HOENN_DEX_PSYDUCK 158 -#define HOENN_DEX_GOLDUCK 159 -#define HOENN_DEX_MANKEY 243 -#define HOENN_DEX_PRIMEAPE 244 -#define HOENN_DEX_GROWLITHE 245 -#define HOENN_DEX_ARCANINE 246 -#define HOENN_DEX_POLIWAG 247 -#define HOENN_DEX_POLIWHIRL 248 -#define HOENN_DEX_POLIWRATH 249 -#define HOENN_DEX_ABRA 39 -#define HOENN_DEX_KADABRA 40 -#define HOENN_DEX_ALAKAZAM 41 -#define HOENN_DEX_MACHOP 73 -#define HOENN_DEX_MACHOKE 74 -#define HOENN_DEX_MACHAMP 75 -#define HOENN_DEX_BELLSPROUT 250 -#define HOENN_DEX_WEEPINBELL 251 -#define HOENN_DEX_VICTREEBEL 252 -#define HOENN_DEX_TENTACOOL 66 -#define HOENN_DEX_TENTACRUEL 67 -#define HOENN_DEX_GEODUDE 57 -#define HOENN_DEX_GRAVELER 58 -#define HOENN_DEX_GOLEM 59 -#define HOENN_DEX_PONYTA 253 -#define HOENN_DEX_RAPIDASH 254 -#define HOENN_DEX_SLOWPOKE 255 -#define HOENN_DEX_SLOWBRO 256 -#define HOENN_DEX_MAGNEMITE 82 -#define HOENN_DEX_MAGNETON 83 -#define HOENN_DEX_FARFETCHD 257 -#define HOENN_DEX_DODUO 92 -#define HOENN_DEX_DODRIO 93 -#define HOENN_DEX_SEEL 258 -#define HOENN_DEX_DEWGONG 259 -#define HOENN_DEX_GRIMER 106 -#define HOENN_DEX_MUK 107 -#define HOENN_DEX_SHELLDER 260 -#define HOENN_DEX_CLOYSTER 261 -#define HOENN_DEX_GASTLY 262 -#define HOENN_DEX_HAUNTER 263 -#define HOENN_DEX_GENGAR 264 -#define HOENN_DEX_ONIX 265 -#define HOENN_DEX_DROWZEE 266 -#define HOENN_DEX_HYPNO 267 -#define HOENN_DEX_KRABBY 268 -#define HOENN_DEX_KINGLER 269 -#define HOENN_DEX_VOLTORB 84 -#define HOENN_DEX_ELECTRODE 85 -#define HOENN_DEX_EXEGGCUTE 270 -#define HOENN_DEX_EXEGGUTOR 271 -#define HOENN_DEX_CUBONE 272 -#define HOENN_DEX_MAROWAK 273 -#define HOENN_DEX_HITMONLEE 274 -#define HOENN_DEX_HITMONCHAN 275 -#define HOENN_DEX_LICKITUNG 276 -#define HOENN_DEX_KOFFING 108 -#define HOENN_DEX_WEEZING 109 -#define HOENN_DEX_RHYHORN 169 -#define HOENN_DEX_RHYDON 170 -#define HOENN_DEX_CHANSEY 277 -#define HOENN_DEX_TANGELA 278 -#define HOENN_DEX_KANGASKHAN 279 -#define HOENN_DEX_HORSEA 184 -#define HOENN_DEX_SEADRA 185 -#define HOENN_DEX_GOLDEEN 50 -#define HOENN_DEX_SEAKING 51 -#define HOENN_DEX_STARYU 143 -#define HOENN_DEX_STARMIE 144 -#define HOENN_DEX_MR_MIME 280 -#define HOENN_DEX_SCYTHER 281 -#define HOENN_DEX_JYNX 282 -#define HOENN_DEX_ELECTABUZZ 283 -#define HOENN_DEX_MAGMAR 284 -#define HOENN_DEX_PINSIR 167 -#define HOENN_DEX_TAUROS 285 -#define HOENN_DEX_MAGIKARP 52 -#define HOENN_DEX_GYARADOS 53 -#define HOENN_DEX_LAPRAS 286 -#define HOENN_DEX_DITTO 287 -#define HOENN_DEX_EEVEE 288 -#define HOENN_DEX_VAPOREON 289 -#define HOENN_DEX_JOLTEON 290 -#define HOENN_DEX_FLAREON 291 -#define HOENN_DEX_PORYGON 292 -#define HOENN_DEX_OMANYTE 293 -#define HOENN_DEX_OMASTAR 294 -#define HOENN_DEX_KABUTO 295 -#define HOENN_DEX_KABUTOPS 296 -#define HOENN_DEX_AERODACTYL 297 -#define HOENN_DEX_SNORLAX 298 -#define HOENN_DEX_ARTICUNO 299 -#define HOENN_DEX_ZAPDOS 300 -#define HOENN_DEX_MOLTRES 301 -#define HOENN_DEX_DRATINI 302 -#define HOENN_DEX_DRAGONAIR 303 -#define HOENN_DEX_DRAGONITE 304 -#define HOENN_DEX_MEWTWO 305 -#define HOENN_DEX_MEW 306 -#define HOENN_DEX_CHIKORITA 307 -#define HOENN_DEX_BAYLEEF 308 -#define HOENN_DEX_MEGANIUM 309 -#define HOENN_DEX_CYNDAQUIL 310 -#define HOENN_DEX_QUILAVA 311 -#define HOENN_DEX_TYPHLOSION 312 -#define HOENN_DEX_TOTODILE 313 -#define HOENN_DEX_CROCONAW 314 -#define HOENN_DEX_FERALIGATR 315 -#define HOENN_DEX_SENTRET 316 -#define HOENN_DEX_FURRET 317 -#define HOENN_DEX_HOOTHOOT 318 -#define HOENN_DEX_NOCTOWL 319 -#define HOENN_DEX_LEDYBA 320 -#define HOENN_DEX_LEDIAN 321 -#define HOENN_DEX_SPINARAK 322 -#define HOENN_DEX_ARIADOS 323 -#define HOENN_DEX_CROBAT 65 -#define HOENN_DEX_CHINCHOU 181 -#define HOENN_DEX_LANTURN 182 -#define HOENN_DEX_PICHU 155 -#define HOENN_DEX_CLEFFA 324 -#define HOENN_DEX_IGGLYBUFF 137 -#define HOENN_DEX_TOGEPI 325 -#define HOENN_DEX_TOGETIC 326 -#define HOENN_DEX_NATU 162 -#define HOENN_DEX_XATU 163 -#define HOENN_DEX_MAREEP 327 -#define HOENN_DEX_FLAAFFY 328 -#define HOENN_DEX_AMPHAROS 329 -#define HOENN_DEX_BELLOSSOM 91 -#define HOENN_DEX_MARILL 55 -#define HOENN_DEX_AZUMARILL 56 -#define HOENN_DEX_SUDOWOODO 330 -#define HOENN_DEX_POLITOED 331 -#define HOENN_DEX_HOPPIP 332 -#define HOENN_DEX_SKIPLOOM 333 -#define HOENN_DEX_JUMPLUFF 334 -#define HOENN_DEX_AIPOM 335 -#define HOENN_DEX_SUNKERN 336 -#define HOENN_DEX_SUNFLORA 337 -#define HOENN_DEX_YANMA 338 -#define HOENN_DEX_WOOPER 339 -#define HOENN_DEX_QUAGSIRE 340 -#define HOENN_DEX_ESPEON 341 -#define HOENN_DEX_UMBREON 342 -#define HOENN_DEX_MURKROW 343 -#define HOENN_DEX_SLOWKING 344 -#define HOENN_DEX_MISDREAVUS 345 -#define HOENN_DEX_UNOWN 346 -#define HOENN_DEX_WOBBUFFET 161 -#define HOENN_DEX_GIRAFARIG 164 -#define HOENN_DEX_PINECO 347 -#define HOENN_DEX_FORRETRESS 348 -#define HOENN_DEX_DUNSPARCE 349 -#define HOENN_DEX_GLIGAR 350 -#define HOENN_DEX_STEELIX 351 -#define HOENN_DEX_SNUBBULL 352 -#define HOENN_DEX_GRANBULL 353 -#define HOENN_DEX_QWILFISH 354 -#define HOENN_DEX_SCIZOR 355 -#define HOENN_DEX_SHUCKLE 356 -#define HOENN_DEX_HERACROSS 168 -#define HOENN_DEX_SNEASEL 357 -#define HOENN_DEX_TEDDIURSA 358 -#define HOENN_DEX_URSARING 359 -#define HOENN_DEX_SLUGMA 103 -#define HOENN_DEX_MAGCARGO 104 -#define HOENN_DEX_SWINUB 360 -#define HOENN_DEX_PILOSWINE 361 -#define HOENN_DEX_CORSOLA 180 -#define HOENN_DEX_REMORAID 362 -#define HOENN_DEX_OCTILLERY 363 -#define HOENN_DEX_DELIBIRD 364 -#define HOENN_DEX_MANTINE 365 -#define HOENN_DEX_SKARMORY 115 -#define HOENN_DEX_HOUNDOUR 366 -#define HOENN_DEX_HOUNDOOM 367 -#define HOENN_DEX_KINGDRA 186 -#define HOENN_DEX_PHANPY 165 -#define HOENN_DEX_DONPHAN 166 -#define HOENN_DEX_PORYGON2 368 -#define HOENN_DEX_STANTLER 369 -#define HOENN_DEX_SMEARGLE 370 -#define HOENN_DEX_TYROGUE 371 -#define HOENN_DEX_HITMONTOP 372 -#define HOENN_DEX_SMOOCHUM 373 -#define HOENN_DEX_ELEKID 374 -#define HOENN_DEX_MAGBY 375 -#define HOENN_DEX_MILTANK 376 -#define HOENN_DEX_BLISSEY 377 -#define HOENN_DEX_RAIKOU 378 -#define HOENN_DEX_ENTEI 379 -#define HOENN_DEX_SUICUNE 380 -#define HOENN_DEX_LARVITAR 381 -#define HOENN_DEX_PUPITAR 382 -#define HOENN_DEX_TYRANITAR 383 -#define HOENN_DEX_LUGIA 384 -#define HOENN_DEX_HO_OH 385 -#define HOENN_DEX_CELEBI 386 +// Hoenn Dex Index Defines +#define HOENN_DEX_NONE 0 +#define HOENN_DEX_TREECKO 1 +#define HOENN_DEX_GROVYLE 2 +#define HOENN_DEX_SCEPTILE 3 +#define HOENN_DEX_TORCHIC 4 +#define HOENN_DEX_COMBUSKEN 5 +#define HOENN_DEX_BLAZIKEN 6 +#define HOENN_DEX_MUDKIP 7 +#define HOENN_DEX_MARSHTOMP 8 +#define HOENN_DEX_SWAMPERT 9 +#define HOENN_DEX_POOCHYENA 10 +#define HOENN_DEX_MIGHTYENA 11 +#define HOENN_DEX_ZIGZAGOON 12 +#define HOENN_DEX_LINOONE 13 +#define HOENN_DEX_WURMPLE 14 +#define HOENN_DEX_SILCOON 15 +#define HOENN_DEX_BEAUTIFLY 16 +#define HOENN_DEX_CASCOON 17 +#define HOENN_DEX_DUSTOX 18 +#define HOENN_DEX_LOTAD 19 +#define HOENN_DEX_LOMBRE 20 +#define HOENN_DEX_LUDICOLO 21 +#define HOENN_DEX_SEEDOT 22 +#define HOENN_DEX_NUZLEAF 23 +#define HOENN_DEX_SHIFTRY 24 +#define HOENN_DEX_TAILLOW 25 +#define HOENN_DEX_SWELLOW 26 +#define HOENN_DEX_WINGULL 27 +#define HOENN_DEX_PELIPPER 28 +#define HOENN_DEX_RALTS 29 +#define HOENN_DEX_KIRLIA 30 +#define HOENN_DEX_GARDEVOIR 31 +#define HOENN_DEX_SURSKIT 32 +#define HOENN_DEX_MASQUERAIN 33 +#define HOENN_DEX_SHROOMISH 34 +#define HOENN_DEX_BRELOOM 35 +#define HOENN_DEX_SLAKOTH 36 +#define HOENN_DEX_VIGOROTH 37 +#define HOENN_DEX_SLAKING 38 +#define HOENN_DEX_ABRA 39 +#define HOENN_DEX_KADABRA 40 +#define HOENN_DEX_ALAKAZAM 41 +#define HOENN_DEX_NINCADA 42 +#define HOENN_DEX_NINJASK 43 +#define HOENN_DEX_SHEDINJA 44 +#define HOENN_DEX_WHISMUR 45 +#define HOENN_DEX_LOUDRED 46 +#define HOENN_DEX_EXPLOUD 47 +#define HOENN_DEX_MAKUHITA 48 +#define HOENN_DEX_HARIYAMA 49 +#define HOENN_DEX_GOLDEEN 50 +#define HOENN_DEX_SEAKING 51 +#define HOENN_DEX_MAGIKARP 52 +#define HOENN_DEX_GYARADOS 53 +#define HOENN_DEX_AZURILL 54 +#define HOENN_DEX_MARILL 55 +#define HOENN_DEX_AZUMARILL 56 +#define HOENN_DEX_GEODUDE 57 +#define HOENN_DEX_GRAVELER 58 +#define HOENN_DEX_GOLEM 59 +#define HOENN_DEX_NOSEPASS 60 +#define HOENN_DEX_SKITTY 61 +#define HOENN_DEX_DELCATTY 62 +#define HOENN_DEX_ZUBAT 63 +#define HOENN_DEX_GOLBAT 64 +#define HOENN_DEX_CROBAT 65 +#define HOENN_DEX_TENTACOOL 66 +#define HOENN_DEX_TENTACRUEL 67 +#define HOENN_DEX_SABLEYE 68 +#define HOENN_DEX_MAWILE 69 +#define HOENN_DEX_ARON 70 +#define HOENN_DEX_LAIRON 71 +#define HOENN_DEX_AGGRON 72 +#define HOENN_DEX_MACHOP 73 +#define HOENN_DEX_MACHOKE 74 +#define HOENN_DEX_MACHAMP 75 +#define HOENN_DEX_MEDITITE 76 +#define HOENN_DEX_MEDICHAM 77 +#define HOENN_DEX_ELECTRIKE 78 +#define HOENN_DEX_MANECTRIC 79 +#define HOENN_DEX_PLUSLE 80 +#define HOENN_DEX_MINUN 81 +#define HOENN_DEX_MAGNEMITE 82 +#define HOENN_DEX_MAGNETON 83 +#define HOENN_DEX_VOLTORB 84 +#define HOENN_DEX_ELECTRODE 85 +#define HOENN_DEX_VOLBEAT 86 +#define HOENN_DEX_ILLUMISE 87 +#define HOENN_DEX_ODDISH 88 +#define HOENN_DEX_GLOOM 89 +#define HOENN_DEX_VILEPLUME 90 +#define HOENN_DEX_BELLOSSOM 91 +#define HOENN_DEX_DODUO 92 +#define HOENN_DEX_DODRIO 93 +#define HOENN_DEX_ROSELIA 94 +#define HOENN_DEX_GULPIN 95 +#define HOENN_DEX_SWALOT 96 +#define HOENN_DEX_CARVANHA 97 +#define HOENN_DEX_SHARPEDO 98 +#define HOENN_DEX_WAILMER 99 +#define HOENN_DEX_WAILORD 100 +#define HOENN_DEX_NUMEL 101 +#define HOENN_DEX_CAMERUPT 102 +#define HOENN_DEX_SLUGMA 103 +#define HOENN_DEX_MAGCARGO 104 +#define HOENN_DEX_TORKOAL 105 +#define HOENN_DEX_GRIMER 106 +#define HOENN_DEX_MUK 107 +#define HOENN_DEX_KOFFING 108 +#define HOENN_DEX_WEEZING 109 +#define HOENN_DEX_SPOINK 110 +#define HOENN_DEX_GRUMPIG 111 +#define HOENN_DEX_SANDSHREW 112 +#define HOENN_DEX_SANDSLASH 113 +#define HOENN_DEX_SPINDA 114 +#define HOENN_DEX_SKARMORY 115 +#define HOENN_DEX_TRAPINCH 116 +#define HOENN_DEX_VIBRAVA 117 +#define HOENN_DEX_FLYGON 118 +#define HOENN_DEX_CACNEA 119 +#define HOENN_DEX_CACTURNE 120 +#define HOENN_DEX_SWABLU 121 +#define HOENN_DEX_ALTARIA 122 +#define HOENN_DEX_ZANGOOSE 123 +#define HOENN_DEX_SEVIPER 124 +#define HOENN_DEX_LUNATONE 125 +#define HOENN_DEX_SOLROCK 126 +#define HOENN_DEX_BARBOACH 127 +#define HOENN_DEX_WHISCASH 128 +#define HOENN_DEX_CORPHISH 129 +#define HOENN_DEX_CRAWDAUNT 130 +#define HOENN_DEX_BALTOY 131 +#define HOENN_DEX_CLAYDOL 132 +#define HOENN_DEX_LILEEP 133 +#define HOENN_DEX_CRADILY 134 +#define HOENN_DEX_ANORITH 135 +#define HOENN_DEX_ARMALDO 136 +#define HOENN_DEX_IGGLYBUFF 137 +#define HOENN_DEX_JIGGLYPUFF 138 +#define HOENN_DEX_WIGGLYTUFF 139 +#define HOENN_DEX_FEEBAS 140 +#define HOENN_DEX_MILOTIC 141 +#define HOENN_DEX_CASTFORM 142 +#define HOENN_DEX_STARYU 143 +#define HOENN_DEX_STARMIE 144 +#define HOENN_DEX_KECLEON 145 +#define HOENN_DEX_SHUPPET 146 +#define HOENN_DEX_BANETTE 147 +#define HOENN_DEX_DUSKULL 148 +#define HOENN_DEX_DUSCLOPS 149 +#define HOENN_DEX_TROPIUS 150 +#define HOENN_DEX_CHIMECHO 151 +#define HOENN_DEX_ABSOL 152 +#define HOENN_DEX_VULPIX 153 +#define HOENN_DEX_NINETALES 154 +#define HOENN_DEX_PICHU 155 +#define HOENN_DEX_PIKACHU 156 +#define HOENN_DEX_RAICHU 157 +#define HOENN_DEX_PSYDUCK 158 +#define HOENN_DEX_GOLDUCK 159 +#define HOENN_DEX_WYNAUT 160 +#define HOENN_DEX_WOBBUFFET 161 +#define HOENN_DEX_NATU 162 +#define HOENN_DEX_XATU 163 +#define HOENN_DEX_GIRAFARIG 164 +#define HOENN_DEX_PHANPY 165 +#define HOENN_DEX_DONPHAN 166 +#define HOENN_DEX_PINSIR 167 +#define HOENN_DEX_HERACROSS 168 +#define HOENN_DEX_RHYHORN 169 +#define HOENN_DEX_RHYDON 170 +#define HOENN_DEX_SNORUNT 171 +#define HOENN_DEX_GLALIE 172 +#define HOENN_DEX_SPHEAL 173 +#define HOENN_DEX_SEALEO 174 +#define HOENN_DEX_WALREIN 175 +#define HOENN_DEX_CLAMPERL 176 +#define HOENN_DEX_HUNTAIL 177 +#define HOENN_DEX_GOREBYSS 178 +#define HOENN_DEX_RELICANTH 179 +#define HOENN_DEX_CORSOLA 180 +#define HOENN_DEX_CHINCHOU 181 +#define HOENN_DEX_LANTURN 182 +#define HOENN_DEX_LUVDISC 183 +#define HOENN_DEX_HORSEA 184 +#define HOENN_DEX_SEADRA 185 +#define HOENN_DEX_KINGDRA 186 +#define HOENN_DEX_BAGON 187 +#define HOENN_DEX_SHELGON 188 +#define HOENN_DEX_SALAMENCE 189 +#define HOENN_DEX_BELDUM 190 +#define HOENN_DEX_METANG 191 +#define HOENN_DEX_METAGROSS 192 +#define HOENN_DEX_REGIROCK 193 +#define HOENN_DEX_REGICE 194 +#define HOENN_DEX_REGISTEEL 195 +#define HOENN_DEX_LATIAS 196 +#define HOENN_DEX_LATIOS 197 +#define HOENN_DEX_KYOGRE 198 +#define HOENN_DEX_GROUDON 199 +#define HOENN_DEX_RAYQUAZA 200 +#define HOENN_DEX_JIRACHI 201 +#define HOENN_DEX_DEOXYS 202 -#define HOENN_DEX_OLD_UNOWN_B 387 -#define HOENN_DEX_OLD_UNOWN_C 388 -#define HOENN_DEX_OLD_UNOWN_D 389 -#define HOENN_DEX_OLD_UNOWN_E 390 -#define HOENN_DEX_OLD_UNOWN_F 391 -#define HOENN_DEX_OLD_UNOWN_G 392 -#define HOENN_DEX_OLD_UNOWN_H 393 -#define HOENN_DEX_OLD_UNOWN_I 394 -#define HOENN_DEX_OLD_UNOWN_J 395 -#define HOENN_DEX_OLD_UNOWN_K 396 -#define HOENN_DEX_OLD_UNOWN_L 397 -#define HOENN_DEX_OLD_UNOWN_M 398 -#define HOENN_DEX_OLD_UNOWN_N 399 -#define HOENN_DEX_OLD_UNOWN_O 400 -#define HOENN_DEX_OLD_UNOWN_P 401 -#define HOENN_DEX_OLD_UNOWN_Q 402 -#define HOENN_DEX_OLD_UNOWN_R 403 -#define HOENN_DEX_OLD_UNOWN_S 404 -#define HOENN_DEX_OLD_UNOWN_T 405 -#define HOENN_DEX_OLD_UNOWN_U 406 -#define HOENN_DEX_OLD_UNOWN_V 407 -#define HOENN_DEX_OLD_UNOWN_W 408 -#define HOENN_DEX_OLD_UNOWN_X 409 -#define HOENN_DEX_OLD_UNOWN_Y 410 -#define HOENN_DEX_OLD_UNOWN_Z 411 +#define HOENN_DEX_BULBASAUR 203 +#define HOENN_DEX_IVYSAUR 204 +#define HOENN_DEX_VENUSAUR 205 +#define HOENN_DEX_CHARMANDER 206 +#define HOENN_DEX_CHARMELEON 207 +#define HOENN_DEX_CHARIZARD 208 +#define HOENN_DEX_SQUIRTLE 209 +#define HOENN_DEX_WARTORTLE 210 +#define HOENN_DEX_BLASTOISE 211 +#define HOENN_DEX_CATERPIE 212 +#define HOENN_DEX_METAPOD 213 +#define HOENN_DEX_BUTTERFREE 214 +#define HOENN_DEX_WEEDLE 215 +#define HOENN_DEX_KAKUNA 216 +#define HOENN_DEX_BEEDRILL 217 +#define HOENN_DEX_PIDGEY 218 +#define HOENN_DEX_PIDGEOTTO 219 +#define HOENN_DEX_PIDGEOT 220 +#define HOENN_DEX_RATTATA 221 +#define HOENN_DEX_RATICATE 222 +#define HOENN_DEX_SPEAROW 223 +#define HOENN_DEX_FEAROW 224 +#define HOENN_DEX_EKANS 225 +#define HOENN_DEX_ARBOK 226 +#define HOENN_DEX_NIDORAN_F 227 +#define HOENN_DEX_NIDORINA 228 +#define HOENN_DEX_NIDOQUEEN 229 +#define HOENN_DEX_NIDORAN_M 230 +#define HOENN_DEX_NIDORINO 231 +#define HOENN_DEX_NIDOKING 232 +#define HOENN_DEX_CLEFAIRY 233 +#define HOENN_DEX_CLEFABLE 234 +#define HOENN_DEX_PARAS 235 +#define HOENN_DEX_PARASECT 236 +#define HOENN_DEX_VENONAT 237 +#define HOENN_DEX_VENOMOTH 238 +#define HOENN_DEX_DIGLETT 239 +#define HOENN_DEX_DUGTRIO 240 +#define HOENN_DEX_MEOWTH 241 +#define HOENN_DEX_PERSIAN 242 +#define HOENN_DEX_MANKEY 243 +#define HOENN_DEX_PRIMEAPE 244 +#define HOENN_DEX_GROWLITHE 245 +#define HOENN_DEX_ARCANINE 246 +#define HOENN_DEX_POLIWAG 247 +#define HOENN_DEX_POLIWHIRL 248 +#define HOENN_DEX_POLIWRATH 249 +#define HOENN_DEX_BELLSPROUT 250 +#define HOENN_DEX_WEEPINBELL 251 +#define HOENN_DEX_VICTREEBEL 252 +#define HOENN_DEX_PONYTA 253 +#define HOENN_DEX_RAPIDASH 254 +#define HOENN_DEX_SLOWPOKE 255 +#define HOENN_DEX_SLOWBRO 256 +#define HOENN_DEX_FARFETCHD 257 +#define HOENN_DEX_SEEL 258 +#define HOENN_DEX_DEWGONG 259 +#define HOENN_DEX_SHELLDER 260 +#define HOENN_DEX_CLOYSTER 261 +#define HOENN_DEX_GASTLY 262 +#define HOENN_DEX_HAUNTER 263 +#define HOENN_DEX_GENGAR 264 +#define HOENN_DEX_ONIX 265 +#define HOENN_DEX_DROWZEE 266 +#define HOENN_DEX_HYPNO 267 +#define HOENN_DEX_KRABBY 268 +#define HOENN_DEX_KINGLER 269 +#define HOENN_DEX_EXEGGCUTE 270 +#define HOENN_DEX_EXEGGUTOR 271 +#define HOENN_DEX_CUBONE 272 +#define HOENN_DEX_MAROWAK 273 +#define HOENN_DEX_HITMONLEE 274 +#define HOENN_DEX_HITMONCHAN 275 +#define HOENN_DEX_LICKITUNG 276 +#define HOENN_DEX_CHANSEY 277 +#define HOENN_DEX_TANGELA 278 +#define HOENN_DEX_KANGASKHAN 279 +#define HOENN_DEX_MR_MIME 280 +#define HOENN_DEX_SCYTHER 281 +#define HOENN_DEX_JYNX 282 +#define HOENN_DEX_ELECTABUZZ 283 +#define HOENN_DEX_MAGMAR 284 +#define HOENN_DEX_TAUROS 285 +#define HOENN_DEX_LAPRAS 286 +#define HOENN_DEX_DITTO 287 +#define HOENN_DEX_EEVEE 288 +#define HOENN_DEX_VAPOREON 289 +#define HOENN_DEX_JOLTEON 290 +#define HOENN_DEX_FLAREON 291 +#define HOENN_DEX_PORYGON 292 +#define HOENN_DEX_OMANYTE 293 +#define HOENN_DEX_OMASTAR 294 +#define HOENN_DEX_KABUTO 295 +#define HOENN_DEX_KABUTOPS 296 +#define HOENN_DEX_AERODACTYL 297 +#define HOENN_DEX_SNORLAX 298 +#define HOENN_DEX_ARTICUNO 299 +#define HOENN_DEX_ZAPDOS 300 +#define HOENN_DEX_MOLTRES 301 +#define HOENN_DEX_DRATINI 302 +#define HOENN_DEX_DRAGONAIR 303 +#define HOENN_DEX_DRAGONITE 304 +#define HOENN_DEX_MEWTWO 305 +#define HOENN_DEX_MEW 306 +#define HOENN_DEX_CHIKORITA 307 +#define HOENN_DEX_BAYLEEF 308 +#define HOENN_DEX_MEGANIUM 309 +#define HOENN_DEX_CYNDAQUIL 310 +#define HOENN_DEX_QUILAVA 311 +#define HOENN_DEX_TYPHLOSION 312 +#define HOENN_DEX_TOTODILE 313 +#define HOENN_DEX_CROCONAW 314 +#define HOENN_DEX_FERALIGATR 315 +#define HOENN_DEX_SENTRET 316 +#define HOENN_DEX_FURRET 317 +#define HOENN_DEX_HOOTHOOT 318 +#define HOENN_DEX_NOCTOWL 319 +#define HOENN_DEX_LEDYBA 320 +#define HOENN_DEX_LEDIAN 321 +#define HOENN_DEX_SPINARAK 322 +#define HOENN_DEX_ARIADOS 323 +#define HOENN_DEX_CLEFFA 324 +#define HOENN_DEX_TOGEPI 325 +#define HOENN_DEX_TOGETIC 326 +#define HOENN_DEX_MAREEP 327 +#define HOENN_DEX_FLAAFFY 328 +#define HOENN_DEX_AMPHAROS 329 +#define HOENN_DEX_SUDOWOODO 330 +#define HOENN_DEX_POLITOED 331 +#define HOENN_DEX_HOPPIP 332 +#define HOENN_DEX_SKIPLOOM 333 +#define HOENN_DEX_JUMPLUFF 334 +#define HOENN_DEX_AIPOM 335 +#define HOENN_DEX_SUNKERN 336 +#define HOENN_DEX_SUNFLORA 337 +#define HOENN_DEX_YANMA 338 +#define HOENN_DEX_WOOPER 339 +#define HOENN_DEX_QUAGSIRE 340 +#define HOENN_DEX_ESPEON 341 +#define HOENN_DEX_UMBREON 342 +#define HOENN_DEX_MURKROW 343 +#define HOENN_DEX_SLOWKING 344 +#define HOENN_DEX_MISDREAVUS 345 +#define HOENN_DEX_UNOWN 346 +#define HOENN_DEX_PINECO 347 +#define HOENN_DEX_FORRETRESS 348 +#define HOENN_DEX_DUNSPARCE 349 +#define HOENN_DEX_GLIGAR 350 +#define HOENN_DEX_STEELIX 351 +#define HOENN_DEX_SNUBBULL 352 +#define HOENN_DEX_GRANBULL 353 +#define HOENN_DEX_QWILFISH 354 +#define HOENN_DEX_SCIZOR 355 +#define HOENN_DEX_SHUCKLE 356 +#define HOENN_DEX_SNEASEL 357 +#define HOENN_DEX_TEDDIURSA 358 +#define HOENN_DEX_URSARING 359 +#define HOENN_DEX_SWINUB 360 +#define HOENN_DEX_PILOSWINE 361 +#define HOENN_DEX_REMORAID 362 +#define HOENN_DEX_OCTILLERY 363 +#define HOENN_DEX_DELIBIRD 364 +#define HOENN_DEX_MANTINE 365 +#define HOENN_DEX_HOUNDOUR 366 +#define HOENN_DEX_HOUNDOOM 367 +#define HOENN_DEX_PORYGON2 368 +#define HOENN_DEX_STANTLER 369 +#define HOENN_DEX_SMEARGLE 370 +#define HOENN_DEX_TYROGUE 371 +#define HOENN_DEX_HITMONTOP 372 +#define HOENN_DEX_SMOOCHUM 373 +#define HOENN_DEX_ELEKID 374 +#define HOENN_DEX_MAGBY 375 +#define HOENN_DEX_MILTANK 376 +#define HOENN_DEX_BLISSEY 377 +#define HOENN_DEX_RAIKOU 378 +#define HOENN_DEX_ENTEI 379 +#define HOENN_DEX_SUICUNE 380 +#define HOENN_DEX_LARVITAR 381 +#define HOENN_DEX_PUPITAR 382 +#define HOENN_DEX_TYRANITAR 383 +#define HOENN_DEX_LUGIA 384 +#define HOENN_DEX_HO_OH 385 +#define HOENN_DEX_CELEBI 386 -#define HOENN_DEX_TREECKO 1 -#define HOENN_DEX_GROVYLE 2 -#define HOENN_DEX_SCEPTILE 3 -#define HOENN_DEX_TORCHIC 4 -#define HOENN_DEX_COMBUSKEN 5 -#define HOENN_DEX_BLAZIKEN 6 -#define HOENN_DEX_MUDKIP 7 -#define HOENN_DEX_MARSHTOMP 8 -#define HOENN_DEX_SWAMPERT 9 -#define HOENN_DEX_POOCHYENA 10 -#define HOENN_DEX_MIGHTYENA 11 -#define HOENN_DEX_ZIGZAGOON 12 -#define HOENN_DEX_LINOONE 13 -#define HOENN_DEX_WURMPLE 14 -#define HOENN_DEX_SILCOON 15 -#define HOENN_DEX_BEAUTIFLY 16 -#define HOENN_DEX_CASCOON 17 -#define HOENN_DEX_DUSTOX 18 -#define HOENN_DEX_LOTAD 19 -#define HOENN_DEX_LOMBRE 20 -#define HOENN_DEX_LUDICOLO 21 -#define HOENN_DEX_SEEDOT 22 -#define HOENN_DEX_NUZLEAF 23 -#define HOENN_DEX_SHIFTRY 24 -#define HOENN_DEX_NINCADA 42 -#define HOENN_DEX_NINJASK 43 -#define HOENN_DEX_SHEDINJA 44 -#define HOENN_DEX_TAILLOW 25 -#define HOENN_DEX_SWELLOW 26 -#define HOENN_DEX_SHROOMISH 34 -#define HOENN_DEX_BRELOOM 35 -#define HOENN_DEX_SPINDA 114 -#define HOENN_DEX_WINGULL 27 -#define HOENN_DEX_PELIPPER 28 -#define HOENN_DEX_SURSKIT 32 -#define HOENN_DEX_MASQUERAIN 33 -#define HOENN_DEX_WAILMER 99 -#define HOENN_DEX_WAILORD 100 -#define HOENN_DEX_SKITTY 61 -#define HOENN_DEX_DELCATTY 62 -#define HOENN_DEX_KECLEON 145 -#define HOENN_DEX_BALTOY 131 -#define HOENN_DEX_CLAYDOL 132 -#define HOENN_DEX_NOSEPASS 60 -#define HOENN_DEX_TORKOAL 105 -#define HOENN_DEX_SABLEYE 68 -#define HOENN_DEX_BARBOACH 127 -#define HOENN_DEX_WHISCASH 128 -#define HOENN_DEX_LUVDISC 183 -#define HOENN_DEX_CORPHISH 129 -#define HOENN_DEX_CRAWDAUNT 130 -#define HOENN_DEX_FEEBAS 140 -#define HOENN_DEX_MILOTIC 141 -#define HOENN_DEX_CARVANHA 97 -#define HOENN_DEX_SHARPEDO 98 -#define HOENN_DEX_TRAPINCH 116 -#define HOENN_DEX_VIBRAVA 117 -#define HOENN_DEX_FLYGON 118 -#define HOENN_DEX_MAKUHITA 48 -#define HOENN_DEX_HARIYAMA 49 -#define HOENN_DEX_ELECTRIKE 78 -#define HOENN_DEX_MANECTRIC 79 -#define HOENN_DEX_NUMEL 101 -#define HOENN_DEX_CAMERUPT 102 -#define HOENN_DEX_SPHEAL 173 -#define HOENN_DEX_SEALEO 174 -#define HOENN_DEX_WALREIN 175 -#define HOENN_DEX_CACNEA 119 -#define HOENN_DEX_CACTURNE 120 -#define HOENN_DEX_SNORUNT 171 -#define HOENN_DEX_GLALIE 172 -#define HOENN_DEX_LUNATONE 125 -#define HOENN_DEX_SOLROCK 126 -#define HOENN_DEX_AZURILL 54 -#define HOENN_DEX_SPOINK 110 -#define HOENN_DEX_GRUMPIG 111 -#define HOENN_DEX_PLUSLE 80 -#define HOENN_DEX_MINUN 81 -#define HOENN_DEX_MAWILE 69 -#define HOENN_DEX_MEDITITE 76 -#define HOENN_DEX_MEDICHAM 77 -#define HOENN_DEX_SWABLU 121 -#define HOENN_DEX_ALTARIA 122 -#define HOENN_DEX_WYNAUT 160 -#define HOENN_DEX_DUSKULL 148 -#define HOENN_DEX_DUSCLOPS 149 -#define HOENN_DEX_ROSELIA 94 -#define HOENN_DEX_SLAKOTH 36 -#define HOENN_DEX_VIGOROTH 37 -#define HOENN_DEX_SLAKING 38 -#define HOENN_DEX_GULPIN 95 -#define HOENN_DEX_SWALOT 96 -#define HOENN_DEX_TROPIUS 150 -#define HOENN_DEX_WHISMUR 45 -#define HOENN_DEX_LOUDRED 46 -#define HOENN_DEX_EXPLOUD 47 -#define HOENN_DEX_CLAMPERL 176 -#define HOENN_DEX_HUNTAIL 177 -#define HOENN_DEX_GOREBYSS 178 -#define HOENN_DEX_ABSOL 152 -#define HOENN_DEX_SHUPPET 146 -#define HOENN_DEX_BANETTE 147 -#define HOENN_DEX_SEVIPER 124 -#define HOENN_DEX_ZANGOOSE 123 -#define HOENN_DEX_RELICANTH 179 -#define HOENN_DEX_ARON 70 -#define HOENN_DEX_LAIRON 71 -#define HOENN_DEX_AGGRON 72 -#define HOENN_DEX_CASTFORM 142 -#define HOENN_DEX_VOLBEAT 86 -#define HOENN_DEX_ILLUMISE 87 -#define HOENN_DEX_LILEEP 133 -#define HOENN_DEX_CRADILY 134 -#define HOENN_DEX_ANORITH 135 -#define HOENN_DEX_ARMALDO 136 -#define HOENN_DEX_RALTS 29 -#define HOENN_DEX_KIRLIA 30 -#define HOENN_DEX_GARDEVOIR 31 -#define HOENN_DEX_BAGON 187 -#define HOENN_DEX_SHELGON 188 -#define HOENN_DEX_SALAMENCE 189 -#define HOENN_DEX_BELDUM 190 -#define HOENN_DEX_METANG 191 -#define HOENN_DEX_METAGROSS 192 -#define HOENN_DEX_REGIROCK 193 -#define HOENN_DEX_REGICE 194 -#define HOENN_DEX_REGISTEEL 195 -#define HOENN_DEX_KYOGRE 198 -#define HOENN_DEX_GROUDON 199 -#define HOENN_DEX_RAYQUAZA 200 -#define HOENN_DEX_LATIAS 196 -#define HOENN_DEX_LATIOS 197 -#define HOENN_DEX_JIRACHI 201 -#define HOENN_DEX_DEOXYS 202 -#define HOENN_DEX_CHIMECHO 151 +#define HOENN_DEX_OLD_UNOWN_B 387 +#define HOENN_DEX_OLD_UNOWN_C 388 +#define HOENN_DEX_OLD_UNOWN_D 389 +#define HOENN_DEX_OLD_UNOWN_E 390 +#define HOENN_DEX_OLD_UNOWN_F 391 +#define HOENN_DEX_OLD_UNOWN_G 392 +#define HOENN_DEX_OLD_UNOWN_H 393 +#define HOENN_DEX_OLD_UNOWN_I 394 +#define HOENN_DEX_OLD_UNOWN_J 395 +#define HOENN_DEX_OLD_UNOWN_K 396 +#define HOENN_DEX_OLD_UNOWN_L 397 +#define HOENN_DEX_OLD_UNOWN_M 398 +#define HOENN_DEX_OLD_UNOWN_N 399 +#define HOENN_DEX_OLD_UNOWN_O 400 +#define HOENN_DEX_OLD_UNOWN_P 401 +#define HOENN_DEX_OLD_UNOWN_Q 402 +#define HOENN_DEX_OLD_UNOWN_R 403 +#define HOENN_DEX_OLD_UNOWN_S 404 +#define HOENN_DEX_OLD_UNOWN_T 405 +#define HOENN_DEX_OLD_UNOWN_U 406 +#define HOENN_DEX_OLD_UNOWN_V 407 +#define HOENN_DEX_OLD_UNOWN_W 408 +#define HOENN_DEX_OLD_UNOWN_X 409 +#define HOENN_DEX_OLD_UNOWN_Y 410 +#define HOENN_DEX_OLD_UNOWN_Z 411 #endif // GUARD_CONSTANTS_SPECIES_H diff --git a/include/constants/trainer_card.h b/include/constants/trainer_card.h new file mode 100644 index 000000000..67901eb27 --- /dev/null +++ b/include/constants/trainer_card.h @@ -0,0 +1,17 @@ +#ifndef GUARD_CONSTANTS_TRAINER_CARD_H +#define GUARD_CONSTANTS_TRAINER_CARD_H + +#define TRAINER_CARD_PROFILE_LENGTH 4 +#define TRAINER_CARD_STICKER_TYPES 3 + +#define CARD_TYPE_FRLG 0 +#define CARD_TYPE_RSE 1 + +#define MON_ICON_TINT_NORMAL 0 +#define MON_ICON_TINT_BLACK 1 +#define MON_ICON_TINT_PINK 2 +#define MON_ICON_TINT_SEPIA 3 + +#define NUM_LINK_TRAINER_CARD_CLASSES 8 + +#endif // GUARD_CONSTANTS_TRAINER_CARD_H diff --git a/include/constants/trainer_tower.h b/include/constants/trainer_tower.h new file mode 100644 index 000000000..6372a30e8 --- /dev/null +++ b/include/constants/trainer_tower.h @@ -0,0 +1,46 @@ +#ifndef GUARD_CONSTANTS_TRAINER_TOWER_H +#define GUARD_CONSTANTS_TRAINER_TOWER_H + +#define CHALLENGE_TYPE_SINGLE 0 +#define CHALLENGE_TYPE_DOUBLE 1 +#define CHALLENGE_TYPE_KNOCKOUT 2 +// Mixed challenges use one of the above 3 for each floor + +#define CHALLENGE_STATUS_LOST 0 +#define CHALLENGE_STATUS_UNK 1 // Never set, possibly e-Card related +#define CHALLENGE_STATUS_NORMAL 2 // Not started or ongoing + +#define MAX_TRAINER_TOWER_FLOORS 8 + +#define MAX_TRAINERS_PER_FLOOR 3 + +#define TRAINER_TOWER_FUNC_INIT_FLOOR 0 +#define TRAINER_TOWER_FUNC_GET_SPEECH 1 +#define TRAINER_TOWER_FUNC_DO_BATTLE 2 +#define TRAINER_TOWER_FUNC_GET_CHALLENGE_TYPE 3 +#define TRAINER_TOWER_FUNC_CLEARED_FLOOR 4 +#define TRAINER_TOWER_FUNC_GET_FLOOR_CLEARED 5 +#define TRAINER_TOWER_FUNC_START_CHALLENGE 6 +#define TRAINER_TOWER_FUNC_GET_OWNER_STATE 7 +#define TRAINER_TOWER_FUNC_GIVE_PRIZE 8 +#define TRAINER_TOWER_FUNC_CHECK_FINAL_TIME 9 +#define TRAINER_TOWER_FUNC_RESUME_TIMER 10 +#define TRAINER_TOWER_FUNC_SET_LOST 11 +#define TRAINER_TOWER_FUNC_GET_CHALLENGE_STATUS 12 +#define TRAINER_TOWER_FUNC_GET_TIME 13 +#define TRAINER_TOWER_FUNC_SHOW_RESULTS 14 +#define TRAINER_TOWER_FUNC_CLOSE_RESULTS 15 +#define TRAINER_TOWER_FUNC_CHECK_DOUBLES 16 +#define TRAINER_TOWER_FUNC_GET_NUM_FLOORS 17 +#define TRAINER_TOWER_FUNC_SHOULD_WARP_TO_COUNTER 18 +#define TRAINER_TOWER_FUNC_ENCOUNTER_MUSIC 19 +#define TRAINER_TOWER_FUNC_GET_BEAT_CHALLENGE 20 + +#define TRAINER_TOWER_TEXT_INTRO 2 +#define TRAINER_TOWER_TEXT_PLAYER_LOST 3 +#define TRAINER_TOWER_TEXT_PLAYER_WON 4 +#define TRAINER_TOWER_TEXT_AFTER 5 + +#define TRAINER_TOWER_MAX_TIME 215999 // 60 * 60 * 60 - 1 + +#endif //GUARD_CONSTANTS_TRAINER_TOWER_H diff --git a/include/constants/union_room.h b/include/constants/union_room.h index 021424773..b23860645 100644 --- a/include/constants/union_room.h +++ b/include/constants/union_room.h @@ -1,6 +1,48 @@ #ifndef GUARD_CONSTANTS_UNION_ROOM_H #define GUARD_CONSTANTS_UNION_ROOM_H +#define UNION_ROOM_SPAWN_NONE 0 +#define UNION_ROOM_SPAWN_IN 1 +#define UNION_ROOM_SPAWN_OUT 2 + +#define ACTIVITY_NONE 0 +#define ACTIVITY_BATTLE 1 +#define ACTIVITY_DBLBATTLE 2 +#define ACTIVITY_MLTBATTLE 3 +#define ACTIVITY_TRADE 4 +#define ACTIVITY_CHAT 5 +#define ACTIVITY_WCARD 6 +#define ACTIVITY_WNEWS 7 +#define ACTIVITY_CARD 8 +#define ACTIVITY_PJUMP 9 +#define ACTIVITY_BCRUSH 10 +#define ACTIVITY_BPICK 11 +#define ACTIVITY_SEARCH 12 +#define ACTIVITY_SPINTRADE 13 +#define ACTIVITY_ITEMTRADE 14 + +// Player response +#define ACTIVITY_ACCEPT 17 +#define ACTIVITY_DECLINE 18 + +#define ACTIVITY_NPCTALK 19 +#define ACTIVITY_PLYRTALK 20 + +// Duplicate IDs? +#define ACTIVITY_WCARD2 21 +#define ACTIVITY_WNEWS2 22 + +#define IN_UNION_ROOM 0x40 + +// Used in UR_AddTextPrinterParameterized +#define UR_COLOR_DKE_WHT_LTE 0 +#define UR_COLOR_RED_WHT_LTR 1 +#define UR_COLOR_GRN_WHT_LTG 2 +#define UR_COLOR_WHT_WHT_LTE 3 +#define UR_COLOR_WHT_DKE_LTE 4 +#define UR_COLOR_GRN_DN6_LTB 5 +#define UR_COLOR_DN5_DN6_LTB 6 + #define LINK_GROUP_SINGLE_BATTLE 0 #define LINK_GROUP_DOUBLE_BATTLE 1 #define LINK_GROUP_MULTI_BATTLE 2 @@ -12,4 +54,7 @@ #define LINK_GROUP_WONDER_NEWS 8 #define NUM_LINK_GROUP_TYPES 9 +#define LINK_GROUP_UNION_ROOM_RESUME 9 +#define LINK_GROUP_UNION_ROOM_INIT 10 + #endif //GUARD_CONSTANTS_UNION_ROOM_H diff --git a/include/constants/vars.h b/include/constants/vars.h index 043f5bc39..640bf41fd 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -90,7 +90,7 @@ #define VAR_0x402F 0x402F #define VAR_ICE_STEP_COUNT 0x4030 -#define VAR_STARTER_MON 0x4031 +#define VAR_STARTER_MON 0x4031 // 0: Bulbasaur, 1: Squirtle, 2: Charmander #define VAR_0x4032 0x4032 #define VAR_ENIGMA_BERRY_AVAILABLE 0x4033 @@ -323,11 +323,11 @@ #define VAR_RESULT 0x800D #define VAR_ITEM_ID 0x800E #define VAR_LAST_TALKED 0x800F -#define VAR_CONTEST_RANK 0x8010 -#define VAR_CONTEST_CATEGORY 0x8011 -#define VAR_MON_BOX_ID 0x8012 -#define VAR_MON_BOX_POS 0x8013 -#define VAR_TEXT_COLOR 0x8014 +#define VAR_MON_BOX_ID 0x8010 +#define VAR_MON_BOX_POS 0x8011 +#define VAR_TEXT_COLOR 0x8012 +#define VAR_PREV_TEXT_COLOR 0x8013 +#define VAR_0x8014 0x8014 // Unknown/unused #define SPECIAL_VARS_END 0x8014 diff --git a/include/constants/weather.h b/include/constants/weather.h index a45d2e523..77be45c51 100644 --- a/include/constants/weather.h +++ b/include/constants/weather.h @@ -12,7 +12,7 @@ #define WEATHER_SANDSTORM 8 // unused #define WEATHER_FOG_DIAGONAL 9 // unused #define WEATHER_UNDERWATER 10 // unused -#define WEATHER_CLOUDY 11 +#define WEATHER_SHADE 11 #define WEATHER_DROUGHT 12 // unused and broken in overworld #define WEATHER_DOWNPOUR 13 // unused #define WEATHER_UNDERWATER_BUBBLES 14 // unused |