diff options
Diffstat (limited to 'include/overworld.h')
-rw-r--r-- | include/overworld.h | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/include/overworld.h b/include/overworld.h new file mode 100644 index 000000000..a5fba0c10 --- /dev/null +++ b/include/overworld.h @@ -0,0 +1,74 @@ +#ifndef GUARD_ROM4_H +#define GUARD_ROM4_H + +#include "main.h" + +struct UnkPlayerStruct +{ + u8 player_field_0; + u8 player_field_1; +}; + +struct LinkPlayerMapObject +{ + u8 active; + u8 linkPlayerId; + u8 mapObjId; + u8 mode; +}; + +struct UCoords32 +{ + u32 x, y; +}; + +extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; +extern MainCallback gFieldCallback; + +void IncrementGameStat(u8 index); + +void Overworld_SetMapObjTemplateCoords(u8, s16, s16); +void Overworld_SetMapObjTemplateMovementType(u8, u8); + +void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); + +void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId); +void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void Overworld_SetHealLocationWarp(u8); +void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +void sub_8084E2C(s8, s8, s8, s8, s8); +void sub_8084E80(s8, s8, s8, s8, s8); +void sub_8084EBC(s16, s16); + +void player_avatar_init_params_reset(void); + +void Overworld_SetFlashLevel(s32 a1); +//u8 Overworld_GetFlashLevel(void); +void sub_8085524(u16); + +void Overworld_SetSavedMusic(u16); +void Overworld_ChangeMusicToDefault(void); +void Overworld_ChangeMusicTo(u16); + +bool32 is_c1_link_related_active(void); + +void strange_npc_table_clear(void); +const struct MapHeader *get_mapheader_by_bank_and_number(u16, u16); +void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *); +void sub_8086230(void); +void c2_exit_to_overworld_2_switch(void); +bool32 sub_8087598(void); +void c2_exit_to_overworld_1_continue_scripts_restart_music(void); +void warp_in(void); +u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum); +void sub_8086194(void); +void sub_8084CCC(u8 spawn); +void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpNum); +void c2_load_new_map(void); +void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused); +void mapldr_default(void); + +void IncrementGameStat(u8); +u32 GetGameStat(u8); + +#endif //GUARD_ROM4_H |