diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/berry.h | 12 | ||||
-rw-r--r-- | include/event_data.h | 2 | ||||
-rw-r--r-- | include/field_effect_helpers.h | 2 | ||||
-rw-r--r-- | include/field_ground_effect.h | 8 | ||||
-rw-r--r-- | include/field_map_obj.h | 66 | ||||
-rw-r--r-- | include/field_map_obj_helpers.h | 2 | ||||
-rw-r--r-- | include/fieldmap.h | 6 | ||||
-rw-r--r-- | include/global.fieldmap.h | 26 | ||||
-rw-r--r-- | include/global.h | 10 | ||||
-rw-r--r-- | include/map_obj_80688E4.h | 4 | ||||
-rw-r--r-- | include/map_obj_8097404.h | 8 | ||||
-rw-r--r-- | include/map_obj_lock.h | 4 | ||||
-rw-r--r-- | include/overworld.h | 10 | ||||
-rw-r--r-- | include/quest_log_815A008.h | 2 | ||||
-rw-r--r-- | include/rom_81BE66C.h | 2 | ||||
-rw-r--r-- | include/save_location.h | 2 | ||||
-rw-r--r-- | include/trainer_see.h | 4 |
17 files changed, 85 insertions, 85 deletions
diff --git a/include/berry.h b/include/berry.h index d55192301..5bf272d42 100644 --- a/include/berry.h +++ b/include/berry.h @@ -25,7 +25,7 @@ enum #define NUM_BERRIES 44 -extern const u8 *const gBerryTreeFieldObjectGraphicsIdTablePointers[NUM_BERRIES]; +extern const u8 *const gBerryTreeObjectEventGraphicsIdTablePointers[NUM_BERRIES]; extern const struct SpriteFrameImage *const gBerryTreePicTablePointers[NUM_BERRIES]; extern const u8 *const gBerryTreePaletteSlotTablePointers[NUM_BERRIES]; @@ -35,7 +35,7 @@ u32 GetEnigmaBerryChecksum(struct EnigmaBerry *enigmaBerry); bool32 IsEnigmaBerryValid(void); const struct Berry *GetBerryInfo(u8 berry); struct BerryTree *GetBerryTreeInfo(u8 id); -bool32 FieldObjectInteractionWaterBerryTree(void); +bool32 ObjectEventInteractionWaterBerryTree(void); bool8 IsPlayerFacingPlantedBerryTree(void); bool8 TryToWaterBerryTree(void); void ClearBerryTrees(void); @@ -56,10 +56,10 @@ u8 CalcBerryYield(struct BerryTree *tree); u8 GetBerryCountByBerryTreeId(u8 id); u16 GetStageDurationByBerryType(u8); void Bag_ChooseBerry(void); -void FieldObjectInteractionGetBerryTreeData(void); -void FieldObjectInteractionPlantBerryTree(void); -void FieldObjectInteractionPickBerryTree(void); -void FieldObjectInteractionRemoveBerryTree(void); +void ObjectEventInteractionGetBerryTreeData(void); +void ObjectEventInteractionPlantBerryTree(void); +void ObjectEventInteractionPickBerryTree(void); +void ObjectEventInteractionRemoveBerryTree(void); u8 PlayerHasBerries(void); void ResetBerryTreeSparkleFlags(void); void sub_809C794(void); diff --git a/include/event_data.h b/include/event_data.h index 719ba37b2..7987720f1 100644 --- a/include/event_data.h +++ b/include/event_data.h @@ -46,7 +46,7 @@ bool32 CanResetRTC(void); u16 *GetVarPointer(u16 id); u16 VarGet(u16 id); bool8 VarSet(u16 id, u16 value); -u8 VarGetFieldObjectGraphicsId(u8 id); +u8 VarGetObjectEventGraphicsId(u8 id); u8 *GetFlagPointer(u16 id); u8 FlagSet(u16 id); u8 FlagClear(u16 id); diff --git a/include/field_effect_helpers.h b/include/field_effect_helpers.h index 5cd29fc5b..f2a4f83a7 100644 --- a/include/field_effect_helpers.h +++ b/include/field_effect_helpers.h @@ -13,7 +13,7 @@ // Exported ROM declarations u8 sub_8154228(void); -bool8 sub_8155DA0(struct MapObject *); +bool8 sub_8155DA0(struct ObjectEvent *); void sub_80DC44C(u8, u8); #endif //GUARD_FIELD_EFFECT_HELPERS_H diff --git a/include/field_ground_effect.h b/include/field_ground_effect.h index 49448db6a..1233dec69 100644 --- a/include/field_ground_effect.h +++ b/include/field_ground_effect.h @@ -16,9 +16,9 @@ void SetObjectSubpriorityByZCoord(u8, struct Sprite *, u8); void InitObjectPriorityByZCoord(struct Sprite *, u8); bool8 IsZCoordMismatchAt(u8, s16, s16); bool8 AreZCoordsCompatible(u8, u8); -void FieldObjectUpdateSubpriority(struct MapObject *, struct Sprite *); -void DoGroundEffects_OnSpawn(struct MapObject *, struct Sprite *); -void DoGroundEffects_OnBeginStep(struct MapObject *, struct Sprite *); -void DoGroundEffects_OnFinishStep(struct MapObject *, struct Sprite *); +void ObjectEventUpdateSubpriority(struct ObjectEvent *, struct Sprite *); +void DoGroundEffects_OnSpawn(struct ObjectEvent *, struct Sprite *); +void DoGroundEffects_OnBeginStep(struct ObjectEvent *, struct Sprite *); +void DoGroundEffects_OnFinishStep(struct ObjectEvent *, struct Sprite *); #endif //GUARD_FIELD_GROUND_EFFECT_H diff --git a/include/field_map_obj.h b/include/field_map_obj.h index 6177cba1c..e962c39e7 100644 --- a/include/field_map_obj.h +++ b/include/field_map_obj.h @@ -27,12 +27,12 @@ enum SpinnerRunnerFollowPatterns { // Exported ROM declarations void sub_808D438(void); -u8 GetFieldObjectIdByLocalIdAndMap(u8, u8, u8); -bool8 TryGetFieldObjectIdByLocalIdAndMap(u8, u8, u8, u8 *); -u8 GetFieldObjectIdByXY(s16, s16); -void FieldObjectSetDirection(struct MapObject *, u8); +u8 GetObjectEventIdByLocalIdAndMap(u8, u8, u8); +bool8 TryGetObjectEventIdByLocalIdAndMap(u8, u8, u8, u8 *); +u8 GetObjectEventIdByXY(s16, s16); +void ObjectEventSetDirection(struct ObjectEvent *, u8); u8 sub_808D4F4(void); -void RemoveFieldObjectByLocalIdAndMap(u8, u8, u8); +void RemoveObjectEventByLocalIdAndMap(u8, u8, u8); void npc_load_two_palettes__no_record(u16, u8); void npc_load_two_palettes__and_record(u16, u8); void sub_805F7C4(u8, u8, u8, s16, s16); @@ -40,59 +40,59 @@ void pal_patch_for_npc(u16, u8); void sub_808E16C(s16, s16); void sub_808F28C(u8 localId, u8 mapNum, u8 mapGroup, u8 decorCat); void sub_8092FF0(s16, s16, s16 *, s16 *); -u8 FieldObjectDirectionToImageAnimId(u8); +u8 ObjectEventDirectionToImageAnimId(u8); void sub_80930E0(s16 *, s16 *, s16, s16); -void FieldObjectClearAnim(struct MapObject *); -void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *); -void SpawnFieldObjectsInView(s16, s16); +void ObjectEventClearAnim(struct ObjectEvent *); +void ObjectEventClearAnimIfSpecialAnimActive(struct ObjectEvent *); +void SpawnObjectEventsInView(s16, s16); u8 sprite_new(u8, u8, s16, s16, u8, u8); u8 AddPseudoEventObject(u16, SpriteCallback, s16, s16, u8); u8 show_sprite(u8, u8, u8); -u8 SpawnSpecialFieldObjectParameterized(u8, u8, u8, s16, s16, u8); -u8 SpawnSpecialFieldObject(struct MapObjectTemplate *); +u8 SpawnSpecialObjectEventParameterized(u8, u8, u8, s16, s16, u8); +u8 SpawnSpecialObjectEvent(struct ObjectEventTemplate *); void sub_8093038(s16, s16, s16 *, s16 *); void CameraObjectReset1(void); void CameraObjectReset2(void); -void FieldObjectSetGraphicsId(struct MapObject *, u8); -void FieldObjectTurn(struct MapObject *, u8); -void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8); -void FieldObjectForceSetSpecialAnim(struct MapObject *, u8); +void ObjectEventSetGraphicsId(struct ObjectEvent *, u8); +void ObjectEventTurn(struct ObjectEvent *, u8); +void ObjectEventTurnByLocalIdAndMap(u8, u8, u8, u8); +void ObjectEventForceSetSpecialAnim(struct ObjectEvent *, u8); u8 sub_8064270(u8 a0); -const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8); +const struct ObjectEventGraphicsInfo *GetObjectEventGraphicsInfo(u8); void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8); void gpu_pal_allocator_reset__manage_upper_four(void); void sub_808E82C(u8, u8, u8, s16, s16); void sub_805F400(u8, u8, u8); void sub_805F3A8(u8, u8, u8, u8); void sub_808E75C(s16, s16); -void FieldObjectGetLocalIdAndMap(struct MapObject *, u8 *, u8 *, u8 *); -void npc_coords_shift(struct MapObject *, s16, s16); -void sub_808EB08(struct MapObject *, s16, s16); +void ObjectEventGetLocalIdAndMap(struct ObjectEvent *, u8 *, u8 *, u8 *); +void npc_coords_shift(struct ObjectEvent *, s16, s16); +void sub_808EB08(struct ObjectEvent *, s16, s16); void sub_805FE94(u8, u8, u8); -void FieldObjectStep(struct MapObject *, struct Sprite *, bool8(struct MapObject *, struct Sprite *)); -u8 FieldObjectFaceOppositeDirection(struct MapObject *, u8); +void ObjectEventStep(struct ObjectEvent *, struct Sprite *, bool8(struct ObjectEvent *, struct Sprite *)); +u8 ObjectEventFaceOppositeDirection(struct ObjectEvent *, u8); u8 GetOppositeDirection(u8); u8 GetStepInPlaceDelay4AnimId(u32); u8 GetStepInPlaceDelay8AnimId(u32); u8 GetStepInPlaceDelay16AnimId(u32); u8 GetStepInPlaceDelay32AnimId(u32); -u8 npc_block_way(struct MapObject *, s16, s16, u32); +u8 npc_block_way(struct ObjectEvent *, s16, s16, u32); void MoveCoords(u8, s16 *, s16 *); -bool8 FieldObjectIsSpecialAnimActive(struct MapObject *); -u8 FieldObjectClearHeldMovementIfFinished(struct MapObject *); -u8 GetFieldObjectIdByXYZ(u16 x, u16 y, u8 z); -void sub_8063E28(struct MapObject *, struct Sprite *); -void FieldObjectSetHeldMovement(struct MapObject *, u8); -void npc_coords_shift_still(struct MapObject *); -void sub_805FE7C(struct MapObject *, u8); -void SetTrainerMovementType(struct MapObject *, u8); +bool8 ObjectEventIsSpecialAnimActive(struct ObjectEvent *); +u8 ObjectEventClearHeldMovementIfFinished(struct ObjectEvent *); +u8 GetObjectEventIdByXYZ(u16 x, u16 y, u8 z); +void sub_8063E28(struct ObjectEvent *, struct Sprite *); +void ObjectEventSetHeldMovement(struct ObjectEvent *, u8); +void npc_coords_shift_still(struct ObjectEvent *); +void sub_805FE7C(struct ObjectEvent *, u8); +void SetTrainerMovementType(struct ObjectEvent *, u8); u8 sub_80634F0(u8 direction); u8 sub_8063500(u8 a0); -void EventObjectSetGraphicsId(struct MapObject *mapObject, u8 a1); +void EventObjectSetGraphicsId(struct ObjectEvent *mapObject, u8 a1); u8 sub_805EB44(u8, u8, s16, s16); void npc_paltag_set_load(u8 mode); -bool8 FieldObjectIsMovementOverridden(struct MapObject *mapObject); -u8 FieldObjectCheckHeldMovementStatus(struct MapObject *mapObject); +bool8 ObjectEventIsMovementOverridden(struct ObjectEvent *mapObject); +u8 ObjectEventCheckHeldMovementStatus(struct ObjectEvent *mapObject); u8 sub_8063F84(u8 direction); u8 GetTrainerFacingDirectionMovementType(u8 direction); void CameraObjectSetFollowedObjectId(u8 spriteId); diff --git a/include/field_map_obj_helpers.h b/include/field_map_obj_helpers.h index cd1b19eaf..dec3639ef 100644 --- a/include/field_map_obj_helpers.h +++ b/include/field_map_obj_helpers.h @@ -3,7 +3,7 @@ #include "global.h" -void UnfreezeMapObjects(void); +void UnfreezeObjectEvents(void); void sub_8069058(u8, u8); #endif diff --git a/include/fieldmap.h b/include/fieldmap.h index f1107100f..1560a0841 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -11,8 +11,8 @@ #define NUM_PALS_TOTAL 13 #define VIRTUAL_MAP_SIZE 0x2800 -extern struct BackupMapData VMap; -extern const struct MapData Route1_Layout; +extern struct BackupMapLayout VMap; +extern const struct MapLayout Route1_Layout; u32 MapGridGetMetatileIdAt(int, int); u32 MapGridGetMetatileBehaviorAt(int, int); @@ -23,7 +23,7 @@ void GetCameraCoords(u16*, u16*); bool8 MapGridIsImpassableAt(s32, s32); s32 GetMapBorderIdAt(s32, s32); bool32 CanCameraMoveInDirection(s32); -u32 GetBehaviorByMetatileIdAndMapData(struct MapData *mapData, u16 metatile, u8 attr); +u32 GetBehaviorByMetatileIdAndMapLayout(struct MapLayout *mapLayout, u16 metatile, u8 attr); const struct MapHeader * mapconnection_get_mapheader(struct MapConnection * connection); struct MapConnection * GetMapConnectionAtPos(s16 x, s16 y); void sub_8059948(u8 a0, u8 a1); diff --git a/include/global.fieldmap.h b/include/global.fieldmap.h index 186185104..72970f28a 100644 --- a/include/global.fieldmap.h +++ b/include/global.fieldmap.h @@ -26,7 +26,7 @@ struct Tileset /*0x14*/ void *metatileAttributes; }; -struct MapData +struct MapLayout { /*0x00*/ s32 width; /*0x04*/ s32 height; @@ -38,14 +38,14 @@ struct MapData /*0x19*/ u8 unk19; }; -struct BackupMapData +struct BackupMapLayout { s32 Xsize; s32 Ysize; u16 *map; }; -union __attribute__((packed)) MapObjectRange { +union __attribute__((packed)) ObjectEventRange { u8 as_byte; struct __attribute__((packed)) { u8 x:4; @@ -53,7 +53,7 @@ union __attribute__((packed)) MapObjectRange { } __attribute__((aligned (1))) as_nybbles; } __attribute__((aligned (1))); -struct MapObjectTemplate +struct ObjectEventTemplate { /*0x00*/ u8 localId; /*0x01*/ u8 graphicsId; @@ -123,12 +123,12 @@ struct BgEvent struct MapEvents { - u8 mapObjectCount; + u8 objectEventCount; u8 warpCount; u8 coordEventCount; u8 bgEventCount; - struct MapObjectTemplate *mapObjects; + struct ObjectEventTemplate *objectEvents; struct WarpEvent *warps; struct CoordEvent *coordEvents; struct BgEvent *bgEvents; @@ -150,12 +150,12 @@ struct MapConnections struct MapHeader { - /* 0x00 */ struct MapData *mapData; + /* 0x00 */ struct MapLayout *mapLayout; /* 0x04 */ struct MapEvents *events; /* 0x08 */ u8 *mapScripts; /* 0x0C */ struct MapConnections *connections; /* 0x10 */ u16 music; - /* 0x12 */ u16 mapDataId; + /* 0x12 */ u16 mapLayoutId; /* 0x14 */ u8 regionMapSectionId; /* 0x15 */ u8 cave; /* 0x16 */ u8 weather; @@ -166,7 +166,7 @@ struct MapHeader /* 0x1B */ u8 battleType; }; -struct MapObject +struct ObjectEvent { /*0x00*/ u32 active:1; u32 mapobj_bit_1:1; @@ -214,7 +214,7 @@ struct MapObject /*0x14*/ struct Coords16 coords3; /*0x18*/ u8 facingDirection:4; //current direction? /*0x18*/ u8 placeholder18:4; - /*0x19*/ union MapObjectRange range; + /*0x19*/ union ObjectEventRange range; /*0x1A*/ u8 mapobj_unk_1A; /*0x1B*/ u8 mapobj_unk_1B; /*0x1C*/ u8 mapobj_unk_1C; @@ -227,7 +227,7 @@ struct MapObject /*size = 0x24*/ }; -struct MapObjectGraphicsInfo +struct ObjectEventGraphicsInfo { /*0x00*/ u16 tileTag; /*0x02*/ u16 paletteTag1; @@ -309,8 +309,8 @@ struct Camera s32 y; }; -extern struct MapObject gMapObjects[NUM_FIELD_OBJECTS]; -extern u8 gSelectedEventObject; +extern struct ObjectEvent gObjectEvents[NUM_FIELD_OBJECTS]; +extern u8 gSelectedObjectEvent; extern struct MapHeader gMapHeader; extern struct PlayerAvatar gPlayerAvatar; extern struct Camera gCamera; diff --git a/include/global.h b/include/global.h index 9df153270..ea94512f7 100644 --- a/include/global.h +++ b/include/global.h @@ -564,7 +564,7 @@ union QuestLogMovement } ident_struct; }; -struct QuestLogMapObject +struct QuestLogObjectEvent { /*0x00*/ u8 active:1; /*0x00*/ u8 mapobj_bit_3:1; @@ -609,7 +609,7 @@ struct QuestLog /*0x0003*/ s8 unk_003; /*0x0004*/ s16 unk_004; /*0x0006*/ s16 unk_006; - /*0x0008*/ struct QuestLogMapObject unk_008[MAP_OBJECTS_COUNT]; + /*0x0008*/ struct QuestLogObjectEvent unk_008[MAP_OBJECTS_COUNT]; // These arrays hold the game state for // playing back the quest log @@ -727,7 +727,7 @@ struct SaveBlock1 /*0x002E*/ u8 weather; /*0x002F*/ u8 filler_2F; /*0x0030*/ u8 flashLevel; - /*0x0032*/ u16 mapDataId; + /*0x0032*/ u16 mapLayoutId; /*0x0034*/ u8 playerPartyCount; /*0x0038*/ struct Pokemon playerParty[PARTY_SIZE]; /*0x0290*/ u32 money; @@ -744,8 +744,8 @@ struct SaveBlock1 /*0x0632*/ u8 field_632[6]; // unused? /*0x0638*/ u16 trainerRematchStepCounter; /*0x063A*/ u8 ALIGNED(2) trainerRematches[100]; - /*0x06A0*/ struct MapObject mapObjects[MAP_OBJECTS_COUNT]; - /*0x08E0*/ struct MapObjectTemplate mapObjectTemplates[64]; + /*0x06A0*/ struct ObjectEvent objectEvents[MAP_OBJECTS_COUNT]; + /*0x08E0*/ struct ObjectEventTemplate mapObjectTemplates[64]; /*0x0EE0*/ u8 flags[FLAGS_COUNT]; /*0x1000*/ u16 vars[VARS_COUNT]; /*0x1200*/ u32 gameStats[NUM_GAME_STATS]; diff --git a/include/map_obj_80688E4.h b/include/map_obj_80688E4.h index bfd5dd3c7..7132d2aa8 100644 --- a/include/map_obj_80688E4.h +++ b/include/map_obj_80688E4.h @@ -4,7 +4,7 @@ #include "global.h" void FreezeEventObjects(void); -void FreezeMapObject(struct MapObject *); -void FreezeMapObjectsExceptOne(u8 mapObjectId); +void FreezeObjectEvent(struct ObjectEvent *); +void FreezeObjectEventsExceptOne(u8 objEventId); #endif //GUARD_MAP_OBJ_80688E4_H diff --git a/include/map_obj_8097404.h b/include/map_obj_8097404.h index ad90bed9c..84ecbf26f 100644 --- a/include/map_obj_8097404.h +++ b/include/map_obj_8097404.h @@ -14,21 +14,21 @@ extern void *gUnknown_020375B8; // Exported ROM declarations void sub_8097AC8(struct Sprite *); -void npc_sync_anim_pause_bits(struct MapObject *); +void npc_sync_anim_pause_bits(struct ObjectEvent *); void oamt_npc_ministep_reset(struct Sprite *, u8, u8); -u8 sub_8097F78(struct MapObject *); +u8 sub_8097F78(struct ObjectEvent *); bool8 obj_npc_ministep(struct Sprite *sprite); bool8 sub_80976EC(struct Sprite *sprite); void sub_80976DC(struct Sprite *, u8); void sub_809783C(struct Sprite *, u8, u8, u8); -void DoShadowFieldEffect(struct MapObject *); +void DoShadowFieldEffect(struct ObjectEvent *); u8 sub_809785C(struct Sprite *); u8 sub_80978E4(struct Sprite *); void obj_anim_image_set_and_seek(struct Sprite *, u8, u8); bool8 sub_80979BC(struct Sprite *); void sub_8097750(struct Sprite *); bool8 sub_8097758(struct Sprite *); -void sub_8097FA4(struct MapObject *); +void sub_8097FA4(struct ObjectEvent *); void sub_8098044(u8); #endif //GUARD_MAP_OBJ_8097404_H diff --git a/include/map_obj_lock.h b/include/map_obj_lock.h index 0d130973b..12e0eae53 100644 --- a/include/map_obj_lock.h +++ b/include/map_obj_lock.h @@ -4,9 +4,9 @@ #include "global.h" bool8 sub_8069590(void); -void ScriptFreezeMapObjects(void); +void ScriptFreezeObjectEvents(void); bool8 sub_8069648(void); -void LockSelectedMapObject(void); +void LockSelectedObjectEvent(void); void sub_8098630(void); bool8 sub_8098734(void); void sub_80696C0(void); diff --git a/include/overworld.h b/include/overworld.h index ab20d9ff0..c6f1595d3 100644 --- a/include/overworld.h +++ b/include/overworld.h @@ -10,7 +10,7 @@ struct UnkPlayerStruct u8 player_field_1; }; -struct LinkPlayerMapObject +struct LinkPlayerObjectEvent { u8 active; u8 linkPlayerId; @@ -32,7 +32,7 @@ struct CreditsOverworldCmd extern struct UCoords32 gDirectionToVectors[]; -extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4]; +extern struct LinkPlayerObjectEvent gLinkPlayerMapObjects[4]; extern MainCallback gFieldCallback; extern struct WarpData gUnknown_2031DB4; @@ -73,7 +73,7 @@ bool32 IsUpdateLinkStateCBActive(void); void strange_npc_table_clear(void); const struct MapHeader *Overworld_GetMapHeaderByGroupAndId(u16, u16); -void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *); +void ObjectEventMoveDestCoords(struct ObjectEvent *, u32, s16 *, s16 *); void sub_8086230(void); void CB2_ReturnToField(void); bool32 sub_8087598(void); @@ -99,11 +99,11 @@ void Overworld_PlaySpecialMapMusic(void); u8 GetCurrentRegionMapSectionId(void); -void SetCurrentMapLayout(u16 mapDataId); +void SetCurrentMapLayout(u16 mapLayoutId); void SetWarpDestinationToFixedHoleWarp(s16 x, s16 y); void ResetInitialPlayerAvatarState(void); -void sub_8055D40(u16 mapDataId); +void sub_8055D40(u16 mapLayoutId); void CleanupOverworldWindowsAndTilemaps(void); u32 ComputeWhiteOutMoneyLoss(void); diff --git a/include/quest_log_815A008.h b/include/quest_log_815A008.h index 2577450a4..72613be86 100644 --- a/include/quest_log_815A008.h +++ b/include/quest_log_815A008.h @@ -4,6 +4,6 @@ #include "global.h" void sub_815A008(struct QuestLog *); -void sub_815A1F8(struct QuestLog *, struct MapObjectTemplate *); +void sub_815A1F8(struct QuestLog *, struct ObjectEventTemplate *); #endif //GUARD_QUEST_LOG_815A008_H diff --git a/include/rom_81BE66C.h b/include/rom_81BE66C.h index fa439d8da..17b02ffa4 100644 --- a/include/rom_81BE66C.h +++ b/include/rom_81BE66C.h @@ -8,7 +8,7 @@ #include "global.h" bool32 InTrainerHill(void); -bool8 FieldObjectIsFarawayIslandMew(struct MapObject *); +bool8 ObjectEventIsFarawayIslandMew(struct ObjectEvent *); u32 sub_81D427C(void); #endif //GUARD_ROM_81BE66C_H diff --git a/include/save_location.h b/include/save_location.h index 4e01c64e4..fb71ab728 100644 --- a/include/save_location.h +++ b/include/save_location.h @@ -12,4 +12,4 @@ bool32 IsCurMapPokeCenter(void); void sub_810B810(void); void sub_810B82C(void); -#endif // GUARD_SAVE_LOCATION_H
\ No newline at end of file +#endif // GUARD_SAVE_LOCATION_H diff --git a/include/trainer_see.h b/include/trainer_see.h index f87189377..511edf404 100644 --- a/include/trainer_see.h +++ b/include/trainer_see.h @@ -3,8 +3,8 @@ #include "global.h" -void sub_80B4578(struct MapObject *); +void sub_80B4578(struct ObjectEvent *); u8 sub_80B47BC(void); -void sub_8155D78(struct MapObject *); +void sub_8155D78(struct ObjectEvent *); #endif //GUARD_TRAINER_SEE_H |