diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/battle_anim.h | 20 | ||||
-rw-r--r-- | include/graphics.h | 7 |
2 files changed, 24 insertions, 3 deletions
diff --git a/include/battle_anim.h b/include/battle_anim.h index 16c3b7819..09eeefb44 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -50,7 +50,6 @@ extern s16 gBattleAnimArgs[ANIM_ARGS_COUNT]; extern u8 gAnimMoveTurn; extern u8 gBattleAnimAttacker; extern u8 gBattleAnimTarget; -extern u8 gUnknown_02038440; extern u8 gBattlerSpriteIds[MAX_BATTLERS_COUNT]; extern u16 gAnimMovePower; extern s32 gAnimMoveDmg; @@ -68,6 +67,13 @@ extern struct OamData gOamData_83ACAF8; extern struct OamData gOamData_83ACB60; extern struct OamData gOamData_83ACA30; extern struct OamData gOamData_83ACA98; +extern struct OamData gOamData_83ACA90; +extern struct OamData gOamData_83ACAF0; +extern struct OamData gOamData_83ACB10; +extern struct OamData gOamData_83ACB18; +extern struct OamData gOamData_83ACB38; +extern struct OamData gOamData_83ACA18; +extern struct OamData gOamData_83ACB20; void ClearBattleAnimationVars(void); void DoMoveAnim(u16 move); @@ -84,7 +90,7 @@ s16 sub_80A52EC(s16 a); s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan); bool8 IsBattlerSpriteVisible(u8 battlerId); s16 KeepPanInRange(s16 a, s32 oldPan); -void sub_80730C0(u16, const u16 *, u16 *, u8); +void sub_80730C0(u16, const u16 *, s32, u8); // battle_intro.c void SetAnimBgAttribute(u8 bgId, u8 attributeId, u8 value); @@ -287,6 +293,16 @@ void sub_80B9800(u8 taskId); // dragon.c void sub_80B75E0(u8 taskId); +// ghost.c +void sub_80B54E8(u8 taskId); +void sub_80B58AC(u8 taskId); +void sub_80B5AAC(u8 taskId); +void sub_80B6020(u8 taskId); +void sub_80B63B4(u8 taskId); +void sub_80B68C8(u8 taskId); +void sub_80B6BBC(u8 taskId); + + // flying.s void sub_80B1D3C(struct Sprite *sprite); diff --git a/include/graphics.h b/include/graphics.h index c769f6ab8..492b21893 100644 --- a/include/graphics.h +++ b/include/graphics.h @@ -981,6 +981,11 @@ extern const u32 gMetalShineGfx[]; extern const u32 gMetalShinePalette[]; extern const u32 gMetalShineTilemap[]; +// ghost +extern const u32 gFile_graphics_battle_anims_backgrounds_scary_face_sheet[]; +extern const u32 gFile_graphics_battle_anims_backgrounds_scary_face_palette[]; +extern const u32 gFile_graphics_battle_anims_backgrounds_scary_face_player_tilemap[]; + // title_screen extern const u16 gGraphics_TitleScreen_PokemonFireRedLogoPals[]; extern const u8 gGraphics_TitleScreen_PokemonFireRedLogoTiles[]; @@ -994,6 +999,7 @@ extern const u8 gGraphics_TitleScreen_CopyrightPressStartMap[]; extern const u16 gGraphics_TitleScreen_FirePals[]; extern const u8 gGraphics_TitleScreen_BlankObjTiles[]; +// battle_gfx_sfx_util extern const u32 gHealthboxSinglesPlayerGfx[]; extern const u32 gHealthboxSinglesOpponentGfx[]; extern const u32 gHealthboxDoublesPlayerGfx[]; @@ -1003,7 +1009,6 @@ extern const u32 gBlankGfxCompressed[]; extern const u16 gBattleInterface_BallStatusBarPal[]; extern const u16 gBattleInterface_BallDisplayPal[]; extern const u32 gFile_graphics_interface_hp_numbers[]; - extern const u32 gGhostFrontPic[]; extern const u32 gGhostPalette[]; extern const u32 gSubstituteDollGfx[]; |