diff options
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rw-r--r-- | src/battle_anim_effects_3.c | 142 |
1 files changed, 71 insertions, 71 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index f9efc04cd..cb2f8b78e 100644 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -79,7 +79,7 @@ static void AnimRecycleStep(struct Sprite *); static void AnimTask_SlackOffSquishStep(u8); // Data -const union AnimCmd gScratchAnimCmds[] = +static const union AnimCmd gScratchAnimCmds[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(16, 4), @@ -89,7 +89,7 @@ const union AnimCmd gScratchAnimCmds[] = ANIMCMD_END, }; -const union AnimCmd *const gScratchAnimTable[] = +static const union AnimCmd *const gScratchAnimTable[] = { gScratchAnimCmds, }; @@ -127,7 +127,7 @@ const struct SpriteTemplate gBlackBallSpriteTemplate = .callback = AnimThrowProjectile, }; -const union AnimCmd gOpeningEyeAnimCmds[] = +static const union AnimCmd gOpeningEyeAnimCmds[] = { ANIMCMD_FRAME(0, 40), ANIMCMD_FRAME(16, 8), @@ -135,7 +135,7 @@ const union AnimCmd gOpeningEyeAnimCmds[] = ANIMCMD_END, }; -const union AnimCmd *const gOpeningEyeAnimTable[] = +static const union AnimCmd *const gOpeningEyeAnimTable[] = { gOpeningEyeAnimCmds, }; @@ -173,7 +173,7 @@ const struct SpriteTemplate gTealAlertSpriteTemplate = .callback = AnimTealAlert, }; -const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] = +static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0), AFFINEANIMCMD_FRAME(-0x20, 0x18, 0, 5), @@ -181,14 +181,14 @@ const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] = AFFINEANIMCMD_JUMP(1), }; -const union AffineAnimCmd gMeanLookEyeAffineAnimCmds2[] = +static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0x30, 0x30, 0, 0), AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 6), AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gMeanLookEyeAffineAnimTable[] = +static const union AffineAnimCmd *const gMeanLookEyeAffineAnimTable[] = { gMeanLookEyeAffineAnimCmds1, gMeanLookEyeAffineAnimCmds2, @@ -216,7 +216,7 @@ const struct SpriteTemplate gSpikesSpriteTemplate = .callback = AnimSpikes, }; -const union AnimCmd gLeerAnimCmds[] = +static const union AnimCmd gLeerAnimCmds[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(16, 3), @@ -226,7 +226,7 @@ const union AnimCmd gLeerAnimCmds[] = ANIMCMD_END, }; -const union AnimCmd *const gLeerAnimTable[] = +static const union AnimCmd *const gLeerAnimTable[] = { gLeerAnimCmds, }; @@ -242,25 +242,25 @@ const struct SpriteTemplate gLeerSpriteTemplate = .callback = AnimLeer, }; -const union AnimCmd gLetterZAnimCmds[] = +static const union AnimCmd gLetterZAnimCmds[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_END, }; -const union AnimCmd *const gLetterZAnimTable[] = +static const union AnimCmd *const gLetterZAnimTable[] = { gLetterZAnimCmds, }; -const union AffineAnimCmd gLetterZAffineAnimCmds[] = +static const union AffineAnimCmd gLetterZAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(-7, -7, -3, 16), AFFINEANIMCMD_FRAME(7, 7, 3, 16), AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gLetterZAffineAnimTable[] = +static const union AffineAnimCmd *const gLetterZAffineAnimTable[] = { gLetterZAffineAnimCmds, }; @@ -276,7 +276,7 @@ const struct SpriteTemplate gLetterZSpriteTemplate = .callback = AnimLetterZ, }; -const union AnimCmd gFangAnimCmds[] = +static const union AnimCmd gFangAnimCmds[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(16, 16), @@ -285,19 +285,19 @@ const union AnimCmd gFangAnimCmds[] = ANIMCMD_END, }; -const union AnimCmd *const gFangAnimTable[] = +static const union AnimCmd *const gFangAnimTable[] = { gFangAnimCmds, }; -const union AffineAnimCmd gFangAffineAnimCmds[] = +static const union AffineAnimCmd gFangAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0), AFFINEANIMCMD_FRAME(-0x20, -0x20, 0, 8), AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gFangAffineAnimTable[] = +static const union AffineAnimCmd *const gFangAffineAnimTable[] = { gFangAffineAnimCmds, }; @@ -313,21 +313,21 @@ const struct SpriteTemplate gFangSpriteTemplate = .callback = AnimFang, }; -const union AffineAnimCmd gSpotlightAffineAnimCmds1[] = +static const union AffineAnimCmd gSpotlightAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x0, 0x180, 0, 0), AFFINEANIMCMD_FRAME(0x10, 0x0, 0, 20), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gSpotlightAffineAnimCmds2[] = +static const union AffineAnimCmd gSpotlightAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0x140, 0x180, 0, 0), AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 19), AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gSpotlightAffineAnimTable[] = +static const union AffineAnimCmd *const gSpotlightAffineAnimTable[] = { gSpotlightAffineAnimCmds1, gSpotlightAffineAnimCmds2, @@ -366,7 +366,7 @@ const struct SpriteTemplate gClappingHand2SpriteTemplate = .callback = AnimClappingHand2, }; -const union AnimCmd gRapidSpinAnimCmds[] = +static const union AnimCmd gRapidSpinAnimCmds[] = { ANIMCMD_FRAME(0, 2), ANIMCMD_FRAME(8, 2), @@ -374,7 +374,7 @@ const union AnimCmd gRapidSpinAnimCmds[] = ANIMCMD_JUMP(0), }; -const union AnimCmd *const gRapidSpinAnimTable[] = +static const union AnimCmd *const gRapidSpinAnimTable[] = { gRapidSpinAnimCmds, }; @@ -390,7 +390,7 @@ const struct SpriteTemplate gRapidSpinSpriteTemplate = .callback = AnimRapidSpin, }; -const union AffineAnimCmd gUnknown_83FF080[] = +static const union AffineAnimCmd gUnknown_83FF080[] = { AFFINEANIMCMD_FRAME(-12, 8, 0, 4), AFFINEANIMCMD_FRAME(20, -20, 0, 4), @@ -398,18 +398,18 @@ const union AffineAnimCmd gUnknown_83FF080[] = AFFINEANIMCMD_END, }; -const union AnimCmd gTriAttackTriangleAnimCmds[] = +static const union AnimCmd gTriAttackTriangleAnimCmds[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; -const union AnimCmd *const gTriAttackTriangleAnimTable[] = +static const union AnimCmd *const gTriAttackTriangleAnimTable[] = { gTriAttackTriangleAnimCmds, }; -const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] = +static const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 0, 5, 40), AFFINEANIMCMD_FRAME(0, 0, 10, 10), @@ -418,7 +418,7 @@ const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] = AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gTriAttackTriangleAffineAnimTable[] = +static const union AffineAnimCmd *const gTriAttackTriangleAffineAnimTable[] = { gTriAttackTriangleAffineAnimCmds, }; @@ -434,7 +434,7 @@ const struct SpriteTemplate gTriAttackTriangleSpriteTemplate = .callback = AnimTriAttackTriangle, }; -const union AnimCmd gEclipsingOrbAnimCmds[] = +static const union AnimCmd gEclipsingOrbAnimCmds[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(16, 3), @@ -447,7 +447,7 @@ const union AnimCmd gEclipsingOrbAnimCmds[] = ANIMCMD_END, }; -const union AnimCmd *const gEclipsingOrbAnimTable[] = +static const union AnimCmd *const gEclipsingOrbAnimTable[] = { gEclipsingOrbAnimCmds, }; @@ -463,7 +463,7 @@ const struct SpriteTemplate gEclipsingOrbSpriteTemplate = .callback = AnimSpriteOnMonPos, }; -const union AffineAnimCmd DefenseCurlDeformMonAffineAnimCmds[] = +static const union AffineAnimCmd DefenseCurlDeformMonAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(-12, 20, 0, 8), AFFINEANIMCMD_FRAME(12, -20, 0, 8), @@ -504,7 +504,7 @@ const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate = .callback = AnimMiniTwinklingStar, }; -const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] = +static const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(8, -8, 0, 12), AFFINEANIMCMD_FRAME(-16, 16, 0, 12), @@ -513,7 +513,7 @@ const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] = AFFINEANIMCMD_END, }; -const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] = +static const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 6, 0, 20), AFFINEANIMCMD_FRAME(0, 0, 0, 20), @@ -535,7 +535,7 @@ const struct SpriteTemplate gSwallowBlueOrbSpriteTemplate = .callback = AnimSwallowBlueOrb, }; -const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] = +static const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 6, 0, 20), AFFINEANIMCMD_FRAME(0, 0, 0, 20), @@ -553,26 +553,26 @@ const s8 gMorningSunLightBeamCoordsTable[] = 0x00, }; -const union AnimCmd gGreenStarAnimCmds1[] = +static const union AnimCmd gGreenStarAnimCmds1[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(4, 6), ANIMCMD_JUMP(0), }; -const union AnimCmd gGreenStarAnimCmds2[] = +static const union AnimCmd gGreenStarAnimCmds2[] = { ANIMCMD_FRAME(8, 6), ANIMCMD_END, }; -const union AnimCmd gGreenStarAnimCmds3[] = +static const union AnimCmd gGreenStarAnimCmds3[] = { ANIMCMD_FRAME(12, 6), ANIMCMD_END, }; -const union AnimCmd *const gGreenStarAnimTable[] = +static const union AnimCmd *const gGreenStarAnimTable[] = { gGreenStarAnimCmds1, gGreenStarAnimCmds2, @@ -607,7 +607,7 @@ const u8 gDoomDesireLightBeamDelayTable[] = 50, }; -const union AffineAnimCmd gStrongFrustrationAffineAnimCmds[] = +static const union AffineAnimCmd gStrongFrustrationAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, -15, 0, 7), AFFINEANIMCMD_FRAME(0, 15, 0, 7), @@ -626,7 +626,7 @@ const struct SpriteTemplate gWeakFrustrationAngerMarkSpriteTemplate = .callback = AnimWeakFrustrationAngerMark, }; -const union AnimCmd gSweetScentPetalAnimCmds1[] = +static const union AnimCmd gSweetScentPetalAnimCmds1[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), @@ -639,7 +639,7 @@ const union AnimCmd gSweetScentPetalAnimCmds1[] = ANIMCMD_JUMP(0), }; -const union AnimCmd gSweetScentPetalAnimCmds2[] = +static const union AnimCmd gSweetScentPetalAnimCmds2[] = { ANIMCMD_FRAME(0, 8, .hFlip = TRUE), ANIMCMD_FRAME(1, 8, .hFlip = TRUE), @@ -652,13 +652,13 @@ const union AnimCmd gSweetScentPetalAnimCmds2[] = ANIMCMD_JUMP(0), }; -const union AnimCmd gSweetScentPetalAnimCmds3[] = +static const union AnimCmd gSweetScentPetalAnimCmds3[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_END, }; -const union AnimCmd *const gSweetScentPetalAnimCmdTable[] = +static const union AnimCmd *const gSweetScentPetalAnimCmdTable[] = { gSweetScentPetalAnimCmds1, gSweetScentPetalAnimCmds2, @@ -676,9 +676,9 @@ const struct SpriteTemplate gSweetScentPetalSpriteTemplate = .callback = AnimSweetScentPetal, }; -const u16 gUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused +static const u16 gUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused -const union AnimCmd gPainSplitAnimCmds[] = +static const union AnimCmd gPainSplitAnimCmds[] = { ANIMCMD_FRAME(0, 5), ANIMCMD_FRAME(4, 9), @@ -686,7 +686,7 @@ const union AnimCmd gPainSplitAnimCmds[] = ANIMCMD_END, }; -const union AnimCmd *const gPainSplitAnimCmdTable[] = +static const union AnimCmd *const gPainSplitAnimCmdTable[] = { gPainSplitAnimCmds, }; @@ -735,7 +735,7 @@ const struct SpriteTemplate gReversalOrbSpriteTemplate = .callback = AnimReversalOrb, }; -const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] = +static const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(16, 0, 0, 4), AFFINEANIMCMD_FRAME(0, -3, 0, 16), @@ -745,7 +745,7 @@ const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] = AFFINEANIMCMD_END, }; -const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] = +static const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), AFFINEANIMCMD_FRAME(-8, -8, 0, 8), @@ -753,7 +753,7 @@ const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] = AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] = +static const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0), AFFINEANIMCMD_FRAME(8, 8, 0, 8), @@ -761,7 +761,7 @@ const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] = AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] = +static const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(8, 8, 0, 8), @@ -769,7 +769,7 @@ const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] = AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gYawnCloudAffineAnimTable[] = +static const union AffineAnimCmd *const gYawnCloudAffineAnimTable[] = { gYawnCloudAffineAnimCmds1, gYawnCloudAffineAnimCmds2, @@ -787,7 +787,7 @@ const struct SpriteTemplate gYawnCloudSpriteTemplate = .callback = AnimYawnCloud, }; -const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] = +static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0), AFFINEANIMCMD_FRAME(-4, -6, 0, 16), @@ -795,7 +795,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] = AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] = +static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0), AFFINEANIMCMD_FRAME(4, 6, 0, 16), @@ -803,7 +803,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] = AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] = +static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(4, 6, 0, 16), @@ -811,7 +811,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] = AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] = +static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(8, 10, 0, 30), @@ -819,7 +819,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] = AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gSmokeBallEscapeCloudAffineAnimTable[] = +static const union AffineAnimCmd *const gSmokeBallEscapeCloudAffineAnimTable[] = { gSmokeBallEscapeCloudAffineAnimCmds1, gSmokeBallEscapeCloudAffineAnimCmds2, @@ -838,7 +838,7 @@ const struct SpriteTemplate gSmokeBallEscapeCloudSpriteTemplate = .callback = AnimSmokeBallEscapeCloud, }; -const union AffineAnimCmd gFacadeSquishAffineAnimCmds[] = +static const union AffineAnimCmd gFacadeSquishAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(-16, 16, 0, 6), AFFINEANIMCMD_FRAME(16, -16, 0, 12), @@ -885,21 +885,21 @@ const u16 gFacadeBlendColors[] = RGB(29, 27, 0), }; -const union AnimCmd gRoarNoiseLineAnimCmds1[] = +static const union AnimCmd gRoarNoiseLineAnimCmds1[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(16, 3), ANIMCMD_JUMP(0), }; -const union AnimCmd gRoarNoiseLineAnimCmds2[] = +static const union AnimCmd gRoarNoiseLineAnimCmds2[] = { ANIMCMD_FRAME(32, 3), ANIMCMD_FRAME(48, 3), ANIMCMD_JUMP(0), }; -const union AnimCmd *const gRoarNoiseLineAnimTable[] = +static const union AnimCmd *const gRoarNoiseLineAnimTable[] = { gRoarNoiseLineAnimCmds1, gRoarNoiseLineAnimCmds2, @@ -938,20 +938,20 @@ const struct SpriteTemplate gAssistPawprintSpriteTemplate = .callback = AnimAssistPawprint, }; -const union AffineAnimCmd gBarrageBallAffineAnimCmds1[] = +static const union AffineAnimCmd gBarrageBallAffineAnimCmds1[] = { AFFINEANIMCMD_FRAME(0, 0, -4, 24), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gBarrageBallAffineAnimCmds2[] = +static const union AffineAnimCmd gBarrageBallAffineAnimCmds2[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), AFFINEANIMCMD_FRAME(0, 0, 4, 24), AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gBarrageBallAffineAnimTable[] = +static const union AffineAnimCmd *const gBarrageBallAffineAnimTable[] = { gBarrageBallAffineAnimCmds1, gBarrageBallAffineAnimCmds2, @@ -979,7 +979,7 @@ const struct SpriteTemplate gSmellingSaltsHandSpriteTemplate = .callback = AnimSmellingSaltsHand, }; -const union AffineAnimCmd gSmellingSaltsSquishAffineAnimCmds[] = +static const union AffineAnimCmd gSmellingSaltsSquishAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, -16, 0, 6), AFFINEANIMCMD_FRAME(0, 16, 0, 6), @@ -1063,33 +1063,33 @@ const struct SpriteTemplate gUnknown_83FF704 = .callback = sub_80E3E84, }; -const union AnimCmd gKnockOffStrikeAnimCmds[] = +static const union AnimCmd gKnockOffStrikeAnimCmds[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(64, 4), ANIMCMD_END, }; -const union AnimCmd *const gKnockOffStrikeAnimTable[] = +static const union AnimCmd *const gKnockOffStrikeAnimTable[] = { gKnockOffStrikeAnimCmds, }; -const union AffineAnimCmd gKnockOffStrikeAffineanimCmds1[] = +static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds1[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0, 0, -4, 8), AFFINEANIMCMD_END, }; -const union AffineAnimCmd gKnockOffStrikeAffineanimCmds2[] = +static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds2[] = { AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0, 0, 4, 8), AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gKnockOffStrikeAffineAnimTable[] = +static const union AffineAnimCmd *const gKnockOffStrikeAffineAnimTable[] = { gKnockOffStrikeAffineanimCmds1, gKnockOffStrikeAffineanimCmds2, @@ -1106,13 +1106,13 @@ const struct SpriteTemplate gKnockOffStrikeSpriteTemplate = .callback = AnimKnockOffStrike, }; -const union AffineAnimCmd gRecycleSpriteAffineAnimCmds[] = +static const union AffineAnimCmd gRecycleSpriteAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 0, -4, 64), AFFINEANIMCMD_JUMP(0), }; -const union AffineAnimCmd *const gRecycleSpriteAffineAnimTable[] = +static const union AffineAnimCmd *const gRecycleSpriteAffineAnimTable[] = { gRecycleSpriteAffineAnimCmds, }; @@ -1128,7 +1128,7 @@ const struct SpriteTemplate gRecycleSpriteTemplate = .callback = AnimRecycle, }; -const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] = +static const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] = { AFFINEANIMCMD_FRAME(0, 16, 0, 4), AFFINEANIMCMD_FRAME(-2, 0, 0, 8), |