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-rw-r--r--src/battle_anim.c21
-rw-r--r--src/battle_anim_effects_1.c395
-rw-r--r--src/battle_anim_effects_2.c172
-rw-r--r--src/battle_anim_effects_3.c142
-rw-r--r--src/battle_anim_special.c20
-rw-r--r--src/battle_anim_utility_funcs.c4
-rw-r--r--src/rock.c4
7 files changed, 378 insertions, 380 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index ce20a4f01..dbaffa31b 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -59,7 +59,6 @@ static void LoadDefaultBg(void);
static void Task_LoopAndPlaySE(u8 taskId);
static void Task_WaitAndPlaySE(u8 taskId);
static void sub_807331C(u8 taskId);
-static bool8 sub_807378C(u16 a);
static void ScriptCmd_loadspritegfx(void);
static void ScriptCmd_unloadspritegfx(void);
@@ -125,7 +124,6 @@ const struct OamData gOamData_AffineOff_ObjNormal_8x8 =
.paletteNum = 0,
};
-
const struct OamData gOamData_AffineOff_ObjNormal_16x16 =
{
.y = 0,
@@ -2082,6 +2080,7 @@ static void ScriptCmd_waitforvisualfinish(void)
static void ScriptCmd_hang1(void)
{
}
+
static void ScriptCmd_hang2(void)
{
}
@@ -3281,7 +3280,7 @@ static void ScriptCmd_visible(void)
static void ScriptCmd_doublebattle_2D(void)
{
u8 wantedBattler;
- u8 r4;
+ u8 priority;
u8 spriteId;
wantedBattler = sBattleAnimScriptPtr[1];
@@ -3291,21 +3290,21 @@ static void ScriptCmd_doublebattle_2D(void)
{
if (wantedBattler == ANIM_ATTACKER)
{
- r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
+ priority = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
}
else
{
- r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
+ priority = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF)
{
gSprites[spriteId].invisible = FALSE;
- if (r4 == 2)
+ if (priority == 2)
gSprites[spriteId].oam.priority = 3;
- if (r4 == 1)
+ if (priority == 1)
sub_8073128(FALSE);
else
sub_8073128(TRUE);
@@ -3316,7 +3315,7 @@ static void ScriptCmd_doublebattle_2D(void)
static void ScriptCmd_doublebattle_2E(void)
{
u8 wantedBattler;
- u8 r4;
+ u8 priority;
u8 spriteId;
wantedBattler = sBattleAnimScriptPtr[1];
@@ -3326,16 +3325,16 @@ static void ScriptCmd_doublebattle_2E(void)
{
if (wantedBattler == ANIM_ATTACKER)
{
- r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
+ priority = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
}
else
{
- r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
+ priority = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
}
- if (spriteId != 0xFF && r4 == 2)
+ if (spriteId != 0xFF && priority == 2)
gSprites[spriteId].oam.priority = 2;
}
}
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c
index 6c09f3a5b..da9998c2f 100644
--- a/src/battle_anim_effects_1.c
+++ b/src/battle_anim_effects_1.c
@@ -16,7 +16,7 @@
#include "constants/songs.h"
// RAM
-EWRAM_DATA s16 gUnknown_203999C[4] = {0};
+static EWRAM_DATA s16 gUnknown_203999C[4] = {0};
// Function Declarations
static void AnimMovePowderParticleStep(struct Sprite *);
@@ -93,7 +93,7 @@ static void AnimTauntFingerStep2(struct Sprite *);
static const u8 gUnknown_83E2964[] = {0x02, 0x04, 0x01, 0x03};
-const union AnimCmd gPowderParticlesAnimCmds[] =
+static const union AnimCmd gPowderParticlesAnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(2, 5),
@@ -106,7 +106,7 @@ const union AnimCmd gPowderParticlesAnimCmds[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gPowderParticlesAnimTable[] =
+static const union AnimCmd *const gPowderParticlesAnimTable[] =
{
gPowderParticlesAnimCmds,
};
@@ -144,61 +144,61 @@ const struct SpriteTemplate gPoisonPowderParticleSpriteTemplate =
.callback = AnimMovePowderParticle,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds1[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds2[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds2[] =
{
ANIMCMD_FRAME(1, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds3[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds3[] =
{
ANIMCMD_FRAME(2, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds4[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds4[] =
{
ANIMCMD_FRAME(3, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds5[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds5[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds6[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds6[] =
{
ANIMCMD_FRAME(5, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamBigOrbAnimCmds7[] =
+static const union AnimCmd gSolarbeamBigOrbAnimCmds7[] =
{
ANIMCMD_FRAME(6, 1),
ANIMCMD_END,
};
-const union AnimCmd gSolarbeamSmallOrbAnimCms[] =
+static const union AnimCmd gSolarbeamSmallOrbAnimCms[] =
{
ANIMCMD_FRAME(7, 1),
ANIMCMD_END,
};
-const union AnimCmd gPowerAbsorptionOrbAnimCmds[] =
+static const union AnimCmd gPowerAbsorptionOrbAnimCmds[] =
{
ANIMCMD_FRAME(8, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gSolarbeamBigOrbAnimTable[] =
+static const union AnimCmd *const gSolarbeamBigOrbAnimTable[] =
{
gSolarbeamBigOrbAnimCmds1,
gSolarbeamBigOrbAnimCmds2,
@@ -209,23 +209,23 @@ const union AnimCmd *const gSolarbeamBigOrbAnimTable[] =
gSolarbeamBigOrbAnimCmds7,
};
-const union AnimCmd *const gSolarbeamSmallOrbAnimTable[] =
+static const union AnimCmd *const gSolarbeamSmallOrbAnimTable[] =
{
gSolarbeamSmallOrbAnimCms,
};
-const union AnimCmd *const gPowerAbsorptionOrbAnimTable[] =
+static const union AnimCmd *const gPowerAbsorptionOrbAnimTable[] =
{
gPowerAbsorptionOrbAnimCmds,
};
-const union AffineAnimCmd gPowerAbsorptionOrbAffineAnimCmds[] =
+static const union AffineAnimCmd gPowerAbsorptionOrbAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-5, -5, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gPowerAbsorptionOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gPowerAbsorptionOrbAffineAnimTable[] =
{
gPowerAbsorptionOrbAffineAnimCmds,
};
@@ -263,14 +263,14 @@ const struct SpriteTemplate gSolarbeamSmallOrbSpriteTemplate =
.callback = AnimSolarbeamSmallOrb,
};
-const union AffineAnimCmd gStockpileAbsorptionOrbAffineCmds[] =
+static const union AffineAnimCmd gStockpileAbsorptionOrbAffineCmds[] =
{
AFFINEANIMCMD_FRAME(320, 320, 0, 0),
AFFINEANIMCMD_FRAME(-14, -14, 0, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gStockpileAbsorptionOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gStockpileAbsorptionOrbAffineAnimTable[] =
{
gStockpileAbsorptionOrbAffineCmds,
};
@@ -286,13 +286,13 @@ const struct SpriteTemplate gStockpileAbsorptionOrbSpriteTemplate =
.callback = AnimPowerAbsorptionOrb,
};
-const union AffineAnimCmd gAbsorptionOrbAffineAnimCmds[] =
+static const union AffineAnimCmd gAbsorptionOrbAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-5, -5, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gAbsorptionOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gAbsorptionOrbAffineAnimTable[] =
{
gAbsorptionOrbAffineAnimCmds,
};
@@ -319,20 +319,20 @@ const struct SpriteTemplate gHyperBeamOrbSpriteTemplate =
.callback = AnimHyperBeamOrb,
};
-const union AnimCmd gLeechSeedAnimCmds1[] =
+static const union AnimCmd gLeechSeedAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeechSeedAnimCmds2[] =
+static const union AnimCmd gLeechSeedAnimCmds2[] =
{
ANIMCMD_FRAME(4, 7),
ANIMCMD_FRAME(8, 7),
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gLeechSeedAnimTable[] =
+static const union AnimCmd *const gLeechSeedAnimTable[] =
{
gLeechSeedAnimCmds1,
gLeechSeedAnimCmds2,
@@ -349,19 +349,19 @@ const struct SpriteTemplate gLeechSeedSpriteTemplate =
.callback = AnimLeechSeed,
};
-const union AnimCmd gSporeParticleAnimCmds1[] =
+static const union AnimCmd gSporeParticleAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gSporeParticleAnimCmds2[] =
+static const union AnimCmd gSporeParticleAnimCmds2[] =
{
ANIMCMD_FRAME(4, 7),
ANIMCMD_END,
};
-const union AnimCmd *const gSporeParticleAnimTable[] =
+static const union AnimCmd *const gSporeParticleAnimTable[] =
{
gSporeParticleAnimCmds1,
gSporeParticleAnimCmds2,
@@ -378,24 +378,24 @@ const struct SpriteTemplate gSporeParticleSpriteTemplate =
.callback = AnimSporeParticle,
};
-const union AnimCmd gPetalDanceBigFlowerAnimCmds[] =
+static const union AnimCmd gPetalDanceBigFlowerAnimCmds[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gPetalDanceSmallFlowerAnimCmds[] =
+static const union AnimCmd gPetalDanceSmallFlowerAnimCmds[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gPetalDanceBigFlowerAnimTable[] =
+static const union AnimCmd *const gPetalDanceBigFlowerAnimTable[] =
{
gPetalDanceBigFlowerAnimCmds,
};
-const union AnimCmd *const gPetalDanceSmallFlowerAnimTable[] =
+static const union AnimCmd *const gPetalDanceSmallFlowerAnimTable[] =
{
gPetalDanceSmallFlowerAnimCmds,
};
@@ -422,7 +422,7 @@ const struct SpriteTemplate gPetalDanceSmallFlowerSpriteTemplate =
.callback = AnimPetalDanceSmallFlower,
};
-const union AnimCmd gRazorLeafParticleAnimCmds1[] =
+static const union AnimCmd gRazorLeafParticleAnimCmds1[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(4, 5),
@@ -437,7 +437,7 @@ const union AnimCmd gRazorLeafParticleAnimCmds1[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd gRazorLeafParticleAnimCmds2[] =
+static const union AnimCmd gRazorLeafParticleAnimCmds2[] =
{
ANIMCMD_FRAME(24, 5),
ANIMCMD_FRAME(28, 5),
@@ -445,7 +445,7 @@ const union AnimCmd gRazorLeafParticleAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gRazorLeafParticleAnimTable[] =
+static const union AnimCmd *const gRazorLeafParticleAnimTable[] =
{
gRazorLeafParticleAnimCmds1,
gRazorLeafParticleAnimCmds2,
@@ -473,7 +473,7 @@ const struct SpriteTemplate gTwisterLeafParticleSpriteTemplate =
.callback = AnimMoveTwisterParticle,
};
-const union AnimCmd gRazorLeafCutterAnimCmds[] =
+static const union AnimCmd gRazorLeafCutterAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(0, 3, .hFlip = TRUE),
@@ -482,7 +482,7 @@ const union AnimCmd gRazorLeafCutterAnimCmds[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gRazorLeafCutterAnimTable[] =
+static const union AnimCmd *const gRazorLeafCutterAnimTable[] =
{
gRazorLeafCutterAnimCmds,
};
@@ -498,13 +498,13 @@ const struct SpriteTemplate gRazorLeafCutterSpriteTemplate =
.callback = AnimTranslateLinearSingleSineWave,
};
-const union AffineAnimCmd gSwiftStarAffineAnimCmds[] =
+static const union AffineAnimCmd gSwiftStarAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gSwiftStarAffineAnimTable[] =
+static const union AffineAnimCmd *const gSwiftStarAffineAnimTable[] =
{
gSwiftStarAffineAnimCmds,
};
@@ -520,7 +520,7 @@ const struct SpriteTemplate gSwiftStarSpriteTemplate =
.callback = AnimTranslateLinearSingleSineWave,
};
-const union AnimCmd gConstrictBindingAnimCmds1[] =
+static const union AnimCmd gConstrictBindingAnimCmds1[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(32, 4),
@@ -529,7 +529,7 @@ const union AnimCmd gConstrictBindingAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gConstrictBindingAnimCmds2[] =
+static const union AnimCmd gConstrictBindingAnimCmds2[] =
{
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
ANIMCMD_FRAME(32, 4, .hFlip = TRUE),
@@ -538,13 +538,13 @@ const union AnimCmd gConstrictBindingAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gConstrictBindingAnimTable[] =
+static const union AnimCmd *const gConstrictBindingAnimTable[] =
{
gConstrictBindingAnimCmds1,
gConstrictBindingAnimCmds2,
};
-const union AffineAnimCmd gConstrictBindingAffineAnimCmds1[] =
+static const union AffineAnimCmd gConstrictBindingAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(-11, 0, 0, 6),
@@ -552,7 +552,7 @@ const union AffineAnimCmd gConstrictBindingAffineAnimCmds1[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gConstrictBindingAffineAnimCmds2[] =
+static const union AffineAnimCmd gConstrictBindingAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(11, 0, 0, 6),
@@ -560,7 +560,7 @@ const union AffineAnimCmd gConstrictBindingAffineAnimCmds2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gConstrictBindingAffineAnimTable[] =
+static const union AffineAnimCmd *const gConstrictBindingAffineAnimTable[] =
{
gConstrictBindingAffineAnimCmds1,
gConstrictBindingAffineAnimCmds2,
@@ -577,20 +577,20 @@ const struct SpriteTemplate gConstrictBindingSpriteTemplate =
.callback = AnimConstrictBinding,
};
-const union AffineAnimCmd gMimicOrbAffineAnimCmds1[] =
+static const union AffineAnimCmd gMimicOrbAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 0),
AFFINEANIMCMD_FRAME(48, 48, 0, 14),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gMimicOrbAffineAnimCmds2[] =
+static const union AffineAnimCmd gMimicOrbAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(-16, -16, 0, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gMimicOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gMimicOrbAffineAnimTable[] =
{
gMimicOrbAffineAnimCmds1,
gMimicOrbAffineAnimCmds2,
@@ -607,7 +607,7 @@ const struct SpriteTemplate gMimicOrbSpriteTemplate =
.callback = AnimMimicOrb,
};
-const union AnimCmd gIngrainRootAnimCmds1[] =
+static const union AnimCmd gIngrainRootAnimCmds1[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(16, 7),
@@ -616,7 +616,7 @@ const union AnimCmd gIngrainRootAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gIngrainRootAnimCmds2[] =
+static const union AnimCmd gIngrainRootAnimCmds2[] =
{
ANIMCMD_FRAME(0, 7, .hFlip = TRUE),
ANIMCMD_FRAME(16, 7, .hFlip = TRUE),
@@ -625,7 +625,7 @@ const union AnimCmd gIngrainRootAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd gIngrainRootAnimCmds3[] =
+static const union AnimCmd gIngrainRootAnimCmds3[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(16, 7),
@@ -633,7 +633,7 @@ const union AnimCmd gIngrainRootAnimCmds3[] =
ANIMCMD_END,
};
-const union AnimCmd gIngrainRootAnimCmds4[] =
+static const union AnimCmd gIngrainRootAnimCmds4[] =
{
ANIMCMD_FRAME(0, 7, .hFlip = TRUE),
ANIMCMD_FRAME(16, 7, .hFlip = TRUE),
@@ -641,7 +641,7 @@ const union AnimCmd gIngrainRootAnimCmds4[] =
ANIMCMD_END,
};
-const union AnimCmd *const gIngrainRootAnimTable[] =
+static const union AnimCmd *const gIngrainRootAnimTable[] =
{
gIngrainRootAnimCmds1,
gIngrainRootAnimCmds2,
@@ -671,14 +671,14 @@ const struct SpriteTemplate gFrenzyPlantRootSpriteTemplate =
.callback = AnimFrenzyPlantRoot,
};
-const union AnimCmd gIngrainOrbAnimCmds[] =
+static const union AnimCmd gIngrainOrbAnimCmds[] =
{
ANIMCMD_FRAME(3, 3),
ANIMCMD_FRAME(0, 5),
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gIngrainOrbAnimTable[] =
+static const union AnimCmd *const gIngrainOrbAnimTable[] =
{
gIngrainOrbAnimCmds,
};
@@ -694,18 +694,18 @@ const struct SpriteTemplate gIngrainOrbSpriteTemplate =
.callback = AnimIngrainOrb,
};
-const union AnimCmd gFallingBagAnimCmds[] =
+static const union AnimCmd gFallingBagAnimCmds[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_END,
};
-const union AnimCmd *const gFallingBagAnimTable[] =
+static const union AnimCmd *const gFallingBagAnimTable[] =
{
gFallingBagAnimCmds,
};
-const union AffineAnimCmd gFallingBagAffineAnimCmds1[] =
+static const union AffineAnimCmd gFallingBagAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, -4, 10),
AFFINEANIMCMD_FRAME(0, 0, 4, 20),
@@ -713,7 +713,7 @@ const union AffineAnimCmd gFallingBagAffineAnimCmds1[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gFallingBagAffineAnimCmds2[] =
+static const union AffineAnimCmd gFallingBagAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0, 0, -1, 2),
AFFINEANIMCMD_FRAME(0, 0, 1, 4),
@@ -724,7 +724,7 @@ const union AffineAnimCmd gFallingBagAffineAnimCmds2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gFallingBagAffineAnimTable[] =
+static const union AffineAnimCmd *const gFallingBagAffineAnimTable[] =
{
gFallingBagAffineAnimCmds1,
gFallingBagAffineAnimCmds2,
@@ -752,7 +752,7 @@ const struct SpriteTemplate gKnockOffItemSpriteTemplate =
.callback = AnimKnockOffItem,
};
-const union AnimCmd gPresentHealParticleAnimCmds[] =
+static const union AnimCmd gPresentHealParticleAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(4, 4),
@@ -761,7 +761,7 @@ const union AnimCmd gPresentHealParticleAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gPresentHealParticleAnimTable[] =
+static const union AnimCmd *const gPresentHealParticleAnimTable[] =
{
gPresentHealParticleAnimCmds,
};
@@ -788,13 +788,13 @@ const struct SpriteTemplate gItemStealSpriteTemplate =
.callback = AnimItemSteal,
};
-const union AffineAnimCmd gTrickBagAffineAnimCmds1[] =
+static const union AffineAnimCmd gTrickBagAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 3),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gTrickBagAffineAnimCmds2[] =
+static const union AffineAnimCmd gTrickBagAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0, -10, 0, 3),
AFFINEANIMCMD_FRAME(0, -6, 0, 3),
@@ -806,7 +806,7 @@ const union AffineAnimCmd gTrickBagAffineAnimCmds2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gTrickBagAffineAnimTable[] =
+static const union AffineAnimCmd *const gTrickBagAffineAnimTable[] =
{
gTrickBagAffineAnimCmds1,
gTrickBagAffineAnimCmds2,
@@ -825,7 +825,7 @@ const struct SpriteTemplate gTrickBagSpriteTemplate =
.callback = AnimTrickBag,
};
-const s8 gTrickBagCoordinates[][3] =
+static const s8 gTrickBagCoordinates[][3] =
{
{5, 24, 1},
{0, 4, 0},
@@ -840,49 +840,49 @@ const s8 gTrickBagCoordinates[][3] =
{0, 0, 127},
};
-const union AnimCmd gLeafBladeAnimCmds1[] =
+static const union AnimCmd gLeafBladeAnimCmds1[] =
{
ANIMCMD_FRAME(28, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds2[] =
+static const union AnimCmd gLeafBladeAnimCmds2[] =
{
ANIMCMD_FRAME(32, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds3[] =
+static const union AnimCmd gLeafBladeAnimCmds3[] =
{
ANIMCMD_FRAME(20, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds4[] =
+static const union AnimCmd gLeafBladeAnimCmds4[] =
{
ANIMCMD_FRAME(28, 1, .hFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds5[] =
+static const union AnimCmd gLeafBladeAnimCmds5[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds6[] =
+static const union AnimCmd gLeafBladeAnimCmds6[] =
{
ANIMCMD_FRAME(16, 1, .hFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gLeafBladeAnimCmds7[] =
+static const union AnimCmd gLeafBladeAnimCmds7[] =
{
ANIMCMD_FRAME(28, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gLeafBladeAnimTable[] =
+static const union AnimCmd *const gLeafBladeAnimTable[] =
{
gLeafBladeAnimCmds1,
gLeafBladeAnimCmds2,
@@ -904,14 +904,14 @@ const struct SpriteTemplate gLeafBladeSpriteTemplate =
.callback = SpriteCallbackDummy,
};
-const union AffineAnimCmd gAromatherapyBigFlowerAffineAnimCmds[] =
+static const union AffineAnimCmd gAromatherapyBigFlowerAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 4, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gAromatherapyBigFlowerAffineAnimTable[] =
+static const union AffineAnimCmd *const gAromatherapyBigFlowerAffineAnimTable[] =
{
gAromatherapyBigFlowerAffineAnimCmds,
};
@@ -938,38 +938,38 @@ const struct SpriteTemplate gAromatherapyBigFlowerSpriteTemplate =
.callback = AnimFlyingParticle,
};
-const union AffineAnimCmd gSilverWindBigSparkAffineAnimCmds[] =
+static const union AffineAnimCmd gSilverWindBigSparkAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -10, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd gSilverWindMediumSparkAffineAnimCmds[] =
+static const union AffineAnimCmd gSilverWindMediumSparkAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(192, 192, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -12, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd gSilverWindSmallSparkAffineAnimCmds[] =
+static const union AffineAnimCmd gSilverWindSmallSparkAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(143, 143, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -15, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gSilverWindBigSparkAffineAnimTable[] =
+static const union AffineAnimCmd *const gSilverWindBigSparkAffineAnimTable[] =
{
gSilverWindBigSparkAffineAnimCmds,
};
-const union AffineAnimCmd *const gSilverWindMediumSparkAffineAnimTable[] =
+static const union AffineAnimCmd *const gSilverWindMediumSparkAffineAnimTable[] =
{
gSilverWindMediumSparkAffineAnimCmds,
};
-const union AffineAnimCmd *const gSilverWindSmallSparkAffineAnimTable[] =
+static const union AffineAnimCmd *const gSilverWindSmallSparkAffineAnimTable[] =
{
gSilverWindSmallSparkAffineAnimCmds,
};
@@ -1007,7 +1007,7 @@ const struct SpriteTemplate gSilverWindSmallSparkSpriteTemplate =
.callback = AnimFlyingParticle,
};
-const u16 gMagicalLeafBlendColors[] =
+static const u16 gMagicalLeafBlendColors[] =
{
RGB(31, 0, 0),
RGB(31, 19, 0),
@@ -1029,7 +1029,7 @@ const struct SpriteTemplate gNeedleArmSpikeSpriteTemplate =
.callback = AnimNeedleArmSpike,
};
-const union AnimCmd gWhipAnimCmds1[] =
+static const union AnimCmd gWhipAnimCmds1[] =
{
ANIMCMD_FRAME(64, 3),
ANIMCMD_FRAME(80, 3),
@@ -1038,7 +1038,7 @@ const union AnimCmd gWhipAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gWhipAnimCmds2[] =
+static const union AnimCmd gWhipAnimCmds2[] =
{
ANIMCMD_FRAME(64, 3, .hFlip = TRUE),
ANIMCMD_FRAME(80, 3, .hFlip = TRUE),
@@ -1047,7 +1047,7 @@ const union AnimCmd gWhipAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gWhipAnimTable[] =
+static const union AnimCmd *const gWhipAnimTable[] =
{
gWhipAnimCmds1,
gWhipAnimCmds2,
@@ -1075,7 +1075,7 @@ const struct SpriteTemplate gVineWhipSpriteTemplate =
.callback = AnimWhipHit,
};
-const union AnimCmd gUnknown_83E3178[] =
+static const union AnimCmd gUnknown_83E3178[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -1085,13 +1085,13 @@ const union AnimCmd gUnknown_83E3178[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_83E3190[] =
+static const union AnimCmd *const gUnknown_83E3190[] =
{
gUnknown_83E3178,
};
// Unused
-const struct SpriteTemplate gUnknown_83E3194 =
+static const struct SpriteTemplate gUnknown_83E3194 =
{
.tileTag = ANIM_TAG_HIT,
.paletteTag = ANIM_TAG_HIT,
@@ -1103,7 +1103,7 @@ const struct SpriteTemplate gUnknown_83E3194 =
};
// Unused
-const struct SpriteTemplate gUnknown_83E31AC =
+static const struct SpriteTemplate gUnknown_83E31AC =
{
.tileTag = ANIM_TAG_HIT_2,
.paletteTag = ANIM_TAG_HIT_2,
@@ -1114,55 +1114,55 @@ const struct SpriteTemplate gUnknown_83E31AC =
.callback = sub_80A43F8,
};
-const union AffineAnimCmd gUnknown_83E31C4[] =
+static const union AffineAnimCmd gUnknown_83E31C4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E31D4[] =
+static const union AffineAnimCmd gUnknown_83E31D4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 32, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E31E4[] =
+static const union AffineAnimCmd gUnknown_83E31E4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 64, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E31F4[] =
+static const union AffineAnimCmd gUnknown_83E31F4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 96, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E3204[] =
+static const union AffineAnimCmd gUnknown_83E3204[] =
{
AFFINEANIMCMD_FRAME(256, 256, -128, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E3214[] =
+static const union AffineAnimCmd gUnknown_83E3214[] =
{
AFFINEANIMCMD_FRAME(256, 256, -96, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E3224[] =
+static const union AffineAnimCmd gUnknown_83E3224[] =
{
AFFINEANIMCMD_FRAME(256, 256, -64, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gUnknown_83E3234[] =
+static const union AffineAnimCmd gUnknown_83E3234[] =
{
AFFINEANIMCMD_FRAME(256, 256, -32, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gUnknown_83E3244[] =
+static const union AffineAnimCmd *const gUnknown_83E3244[] =
{
gUnknown_83E31C4,
gUnknown_83E31D4,
@@ -1175,7 +1175,7 @@ const union AffineAnimCmd *const gUnknown_83E3244[] =
};
// Unused
-const struct SpriteTemplate gUnknown_83E3264 =
+static const struct SpriteTemplate gUnknown_83E3264 =
{
.tileTag = ANIM_TAG_HANDS_AND_FEET,
.paletteTag = ANIM_TAG_HANDS_AND_FEET,
@@ -1186,7 +1186,7 @@ const struct SpriteTemplate gUnknown_83E3264 =
.callback = sub_80A4494,
};
-const union AnimCmd gCuttingSliceAnimCmds[] =
+static const union AnimCmd gCuttingSliceAnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(16, 5),
@@ -1195,7 +1195,7 @@ const union AnimCmd gCuttingSliceAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gCuttingSliceAnimTable[] =
+static const union AnimCmd *const gCuttingSliceAnimTable[] =
{
gCuttingSliceAnimCmds,
};
@@ -1222,67 +1222,67 @@ const struct SpriteTemplate gAirCutterSliceSpriteTemplate =
.callback = AnimAirCutterSlice,
};
-const union AnimCmd gUnknown_83E32C4[] =
+static const union AnimCmd gUnknown_83E32C4[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32CC[] =
+static const union AnimCmd gUnknown_83E32CC[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32D4[] =
+static const union AnimCmd gUnknown_83E32D4[] =
{
ANIMCMD_FRAME(8, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32DC[] =
+static const union AnimCmd gUnknown_83E32DC[] =
{
ANIMCMD_FRAME(12, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32E4[] =
+static const union AnimCmd gUnknown_83E32E4[] =
{
ANIMCMD_FRAME(16, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32EC[] =
+static const union AnimCmd gUnknown_83E32EC[] =
{
ANIMCMD_FRAME(20, 1),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32F4[] =
+static const union AnimCmd gUnknown_83E32F4[] =
{
ANIMCMD_FRAME(0, 1, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E32FC[] =
+static const union AnimCmd gUnknown_83E32FC[] =
{
ANIMCMD_FRAME(4, 1, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E3304[] =
+static const union AnimCmd gUnknown_83E3304[] =
{
ANIMCMD_FRAME(8, 1, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E330C[] =
+static const union AnimCmd gUnknown_83E330C[] =
{
ANIMCMD_FRAME(12, 1, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_83E3314[] =
+static const union AnimCmd *const gUnknown_83E3314[] =
{
gUnknown_83E32C4,
gUnknown_83E32CC,
@@ -1297,7 +1297,7 @@ const union AnimCmd *const gUnknown_83E3314[] =
};
// Unused
-const struct SpriteTemplate gUnknown_83E333C =
+static const struct SpriteTemplate gUnknown_83E333C =
{
.tileTag = ANIM_TAG_MUSIC_NOTES,
.paletteTag = ANIM_TAG_MUSIC_NOTES,
@@ -1319,13 +1319,13 @@ const struct SpriteTemplate gProtectWallSpriteTemplate =
.callback = AnimProtect,
};
-const union AffineAnimCmd gMilkBottleAffineAnimCmds1[] =
+static const union AffineAnimCmd gMilkBottleAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gMilkBottleAffineAnimCmds2[] =
+static const union AffineAnimCmd gMilkBottleAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 2, 12),
AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 6),
@@ -1335,7 +1335,7 @@ const union AffineAnimCmd gMilkBottleAffineAnimCmds2[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gMilkBottleAffineAnimTable[] =
+static const union AffineAnimCmd *const gMilkBottleAffineAnimTable[] =
{
gMilkBottleAffineAnimCmds1,
gMilkBottleAffineAnimCmds2,
@@ -1352,7 +1352,7 @@ const struct SpriteTemplate gMilkBottleSpriteTemplate =
.callback = AnimMilkBottle,
};
-const union AnimCmd gGrantingStarsAnimCmds[] =
+static const union AnimCmd gGrantingStarsAnimCmds[] =
{
ANIMCMD_FRAME(0, 7),
ANIMCMD_FRAME(16, 7),
@@ -1365,7 +1365,7 @@ const union AnimCmd gGrantingStarsAnimCmds[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gGrantingStarsAnimTable[] =
+static const union AnimCmd *const gGrantingStarsAnimTable[] =
{
gGrantingStarsAnimCmds,
};
@@ -1392,7 +1392,7 @@ const struct SpriteTemplate gSparklingStarsSpriteTemplate =
.callback = AnimSparkingStars,
};
-const union AnimCmd gUnknown_83E3424[] =
+static const union AnimCmd gUnknown_83E3424[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_FRAME(4, 10),
@@ -1405,7 +1405,7 @@ const union AnimCmd gUnknown_83E3424[] =
ANIMCMD_END,
};
-const union AnimCmd gUnknown_83E3448[] =
+static const union AnimCmd gUnknown_83E3448[] =
{
ANIMCMD_FRAME(0, 10, .hFlip = TRUE),
ANIMCMD_FRAME(4, 10, .hFlip = TRUE),
@@ -1418,14 +1418,14 @@ const union AnimCmd gUnknown_83E3448[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_83E346C[] =
+static const union AnimCmd *const gUnknown_83E346C[] =
{
gUnknown_83E3424,
gUnknown_83E3448,
};
// Unused
-const struct SpriteTemplate gUnknown_83E3474 =
+static const struct SpriteTemplate gUnknown_83E3474 =
{
.tileTag = ANIM_TAG_BUBBLE_BURST,
.paletteTag = ANIM_TAG_BUBBLE_BURST,
@@ -1436,46 +1436,46 @@ const struct SpriteTemplate gUnknown_83E3474 =
.callback = sub_80A4E40,
};
-const union AnimCmd gSleepLetterZAnimCmds[] =
+static const union AnimCmd gSleepLetterZAnimCmds[] =
{
ANIMCMD_FRAME(0, 40),
ANIMCMD_END,
};
-const union AnimCmd *const gSleepLetterZAnimTable[] =
+static const union AnimCmd *const gSleepLetterZAnimTable[] =
{
gSleepLetterZAnimCmds,
};
-const union AffineAnimCmd gSleepLetterZAffineAnimCmds1[] =
+static const union AffineAnimCmd gSleepLetterZAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x14, 0x14, -30, 0),
AFFINEANIMCMD_FRAME(0x8, 0x8, 1, 24),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gSleepLetterZAffineAnimCmds1_2[] =
+static const union AffineAnimCmd gSleepLetterZAffineAnimCmds1_2[] =
{
AFFINEANIMCMD_LOOP(0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
AFFINEANIMCMD_LOOP(10),
};
-const union AffineAnimCmd gSleepLetterZAffineAnimCmds2[] =
+static const union AffineAnimCmd gSleepLetterZAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x14, 0x14, 30, 0),
AFFINEANIMCMD_FRAME(0x8, 0x8, -1, 24),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gSleepLetterZAffineAnimCmds2_2[] =
+static const union AffineAnimCmd gSleepLetterZAffineAnimCmds2_2[] =
{
AFFINEANIMCMD_LOOP(0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 24),
AFFINEANIMCMD_LOOP(10),
};
-const union AffineAnimCmd *const gSleepLetterZAffineAnimTable[] =
+static const union AffineAnimCmd *const gSleepLetterZAffineAnimTable[] =
{
gSleepLetterZAffineAnimCmds1,
gSleepLetterZAffineAnimCmds2,
@@ -1514,7 +1514,7 @@ const struct SpriteTemplate gLockOnMoveTargetSpriteTemplate =
.callback = AnimLockOnMoveTarget,
};
-const s8 gInclineMonCoordTable[][2] =
+static const s8 gInclineMonCoordTable[][2] =
{
{ 64, 64},
{ 0, -64},
@@ -1534,7 +1534,7 @@ const struct SpriteTemplate gBowMonSpriteTemplate =
};
// Unused
-const struct SpriteTemplate gUnknown_83E3568 =
+static const struct SpriteTemplate gUnknown_83E3568 =
{
.tileTag = 0,
.paletteTag = 0,
@@ -1545,7 +1545,7 @@ const struct SpriteTemplate gUnknown_83E3568 =
.callback = sub_80A5590,
};
-const union AnimCmd gSlashSliceAnimCmds1[] =
+static const union AnimCmd gSlashSliceAnimCmds1[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -1554,13 +1554,13 @@ const union AnimCmd gSlashSliceAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gSlashSliceAnimCmds2[] =
+static const union AnimCmd gSlashSliceAnimCmds2[] =
{
ANIMCMD_FRAME(48, 4),
ANIMCMD_END,
};
-const union AnimCmd *const gSlashSliceAnimTable[] =
+static const union AnimCmd *const gSlashSliceAnimTable[] =
{
gSlashSliceAnimCmds1,
gSlashSliceAnimCmds2,
@@ -1599,7 +1599,7 @@ const struct SpriteTemplate gFalseSwipePositionedSliceSpriteTemplate =
.callback = AnimFalseSwipePositionedSlice,
};
-const union AnimCmd gEndureEnergyAnimCmds[] =
+static const union AnimCmd gEndureEnergyAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(8, 12),
@@ -1608,7 +1608,7 @@ const union AnimCmd gEndureEnergyAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gEndureEnergyAnimTable[] =
+static const union AnimCmd *const gEndureEnergyAnimTable[] =
{
gEndureEnergyAnimCmds,
};
@@ -1624,7 +1624,7 @@ const struct SpriteTemplate gEndureEnergySpriteTemplate =
.callback = AnimEndureEnergy,
};
-const union AnimCmd gSharpenSphereAnimCmds[] =
+static const union AnimCmd gSharpenSphereAnimCmds[] =
{
ANIMCMD_FRAME(0, 18),
ANIMCMD_FRAME(0, 6),
@@ -1643,7 +1643,7 @@ const union AnimCmd gSharpenSphereAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gSharpenSphereAnimTable[] =
+static const union AnimCmd *const gSharpenSphereAnimTable[] =
{
gSharpenSphereAnimCmds,
};
@@ -1670,7 +1670,7 @@ const struct SpriteTemplate gOctazookaBallSpriteTemplate =
.callback = TranslateAnimSpriteToTargetMonLocation,
};
-const union AnimCmd gOctazookaAnimCmds[] =
+static const union AnimCmd gOctazookaAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -1680,7 +1680,7 @@ const union AnimCmd gOctazookaAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gOctazookaAnimTable[] =
+static const union AnimCmd *const gOctazookaAnimTable[] =
{
gOctazookaAnimCmds,
};
@@ -1696,7 +1696,7 @@ const struct SpriteTemplate gOctazookaSmokeSpriteTemplate =
.callback = AnimSpriteOnMonPos,
};
-const union AnimCmd gConversionAnimCmds[] =
+static const union AnimCmd gConversionAnimCmds[] =
{
ANIMCMD_FRAME(3, 5),
ANIMCMD_FRAME(2, 5),
@@ -1705,18 +1705,18 @@ const union AnimCmd gConversionAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gConversionAnimTable[] =
+static const union AnimCmd *const gConversionAnimTable[] =
{
gConversionAnimCmds,
};
-const union AffineAnimCmd gConversionAffineAnimCmds[] =
+static const union AffineAnimCmd gConversionAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gConversionAffineAnimTable[] =
+static const union AffineAnimCmd *const gConversionAffineAnimTable[] =
{
gConversionAffineAnimCmds,
};
@@ -1732,7 +1732,7 @@ const struct SpriteTemplate gConversionSpriteTemplate =
.callback = AnimConversion,
};
-const union AnimCmd gConversion2AnimCmds[] =
+static const union AnimCmd gConversion2AnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(1, 5),
@@ -1741,7 +1741,7 @@ const union AnimCmd gConversion2AnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gConversion2AnimTable[] =
+static const union AnimCmd *const gConversion2AnimTable[] =
{
gConversion2AnimCmds,
};
@@ -1768,7 +1768,7 @@ const struct SpriteTemplate gMoonSpriteTemplate =
.callback = AnimMoon,
};
-const union AnimCmd gMoonlightSparkleAnimCmds[] =
+static const union AnimCmd gMoonlightSparkleAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(4, 8),
@@ -1777,7 +1777,7 @@ const union AnimCmd gMoonlightSparkleAnimCmds[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gMoonlightSparkleAnimTable[] =
+static const union AnimCmd *const gMoonlightSparkleAnimTable[] =
{
gMoonlightSparkleAnimCmds,
};
@@ -1793,7 +1793,7 @@ const struct SpriteTemplate gMoonlightSparkleSpriteTemplate =
.callback = AnimMoonlightSparkle,
};
-const union AnimCmd gHealingBlueStarAnimCmds[] =
+static const union AnimCmd gHealingBlueStarAnimCmds[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(16, 2),
@@ -1806,7 +1806,7 @@ const union AnimCmd gHealingBlueStarAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gHealingBlueStarAnimTable[] =
+static const union AnimCmd *const gHealingBlueStarAnimTable[] =
{
gHealingBlueStarAnimCmds,
};
@@ -1833,7 +1833,7 @@ const struct SpriteTemplate gHornHitSpriteTemplate =
.callback = AnimHornHit,
};
-const union AnimCmd gSuperFangAnimCmds[] =
+static const union AnimCmd gSuperFangAnimCmds[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(16, 2),
@@ -1842,7 +1842,7 @@ const union AnimCmd gSuperFangAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gSuperFangAnimTable[] =
+static const union AnimCmd *const gSuperFangAnimTable[] =
{
gSuperFangAnimCmds,
};
@@ -1858,49 +1858,49 @@ const struct SpriteTemplate gSuperFangSpriteTemplate =
.callback = AnimSuperFang,
};
-const union AnimCmd gWavyMusicNotesAnimCmds1[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds1[] =
{
ANIMCMD_FRAME(0, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds2[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds2[] =
{
ANIMCMD_FRAME(4, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds3[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds3[] =
{
ANIMCMD_FRAME(8, 41),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds4[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds4[] =
{
ANIMCMD_FRAME(12, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds5[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds5[] =
{
ANIMCMD_FRAME(16, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds6[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds6[] =
{
ANIMCMD_FRAME(20, 10),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds7[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds7[] =
{
ANIMCMD_FRAME(0, 10, .vFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gWavyMusicNotesAnimCmds8[] =
+static const union AnimCmd gWavyMusicNotesAnimCmds8[] =
{
ANIMCMD_FRAME(4, 10, .vFlip = TRUE),
ANIMCMD_END,
@@ -1918,14 +1918,14 @@ const union AnimCmd *const gMusicNotesAnimTable[] =
gWavyMusicNotesAnimCmds8,
};
-const union AffineAnimCmd gWavyMusicNotesAffineAnimCmds[] =
+static const union AffineAnimCmd gWavyMusicNotesAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0xC, 0xC, 0, 16),
AFFINEANIMCMD_FRAME(0xFFF4, 0xFFF4, 0, 16),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gMusicNotesAffineAnimTable[] =
+static const union AffineAnimCmd *const gMusicNotesAffineAnimTable[] =
{
gWavyMusicNotesAffineAnimCmds,
};
@@ -1941,7 +1941,7 @@ const struct SpriteTemplate gWavyMusicNotesSpriteTemplate =
.callback = AnimWavyMusicNotes,
};
-const u16 gParticlesColorBlendTable[][6] =
+static const u16 gParticlesColorBlendTable[][6] =
{
{ANIM_TAG_MUSIC_NOTES, RGB_WHITE, RGB(31, 26, 28), RGB(31, 22, 26), RGB(31, 17, 24), RGB(31, 13, 22)},
{ANIM_TAG_BENT_SPOON, RGB_WHITE, RGB(25, 31, 26), RGB(20, 31, 21), RGB(15, 31, 16), RGB(10, 31, 12)},
@@ -1971,14 +1971,14 @@ const struct SpriteTemplate gBellyDrumHandSpriteTemplate =
.callback = AnimBellyDrumHand,
};
-const union AffineAnimCmd gSlowFlyingMusicNotesAffineAnimCmds[] =
+static const union AffineAnimCmd gSlowFlyingMusicNotesAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0xA0, 0xA0, 0, 0),
AFFINEANIMCMD_FRAME(0x4, 0x4, 0, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gSlowFlyingMusicNotesAffineAnimTable[] =
+static const union AffineAnimCmd *const gSlowFlyingMusicNotesAffineAnimTable[] =
{
gSlowFlyingMusicNotesAffineAnimCmds,
};
@@ -1994,7 +1994,7 @@ const struct SpriteTemplate gSlowFlyingMusicNotesSpriteTemplate =
.callback = AnimSlowFlyingMusicNotes,
};
-const union AnimCmd gMetronomeThroughtBubbleAnimCmds1[] =
+static const union AnimCmd gMetronomeThroughtBubbleAnimCmds1[] =
{
ANIMCMD_FRAME(0, 2, .hFlip = TRUE),
ANIMCMD_FRAME(16, 2, .hFlip = TRUE),
@@ -2003,7 +2003,7 @@ const union AnimCmd gMetronomeThroughtBubbleAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gMetronomeThroughtBubbleAnimCmds3[] =
+static const union AnimCmd gMetronomeThroughtBubbleAnimCmds3[] =
{
ANIMCMD_FRAME(48, 2, .hFlip = TRUE),
ANIMCMD_FRAME(32, 2, .hFlip = TRUE),
@@ -2012,7 +2012,7 @@ const union AnimCmd gMetronomeThroughtBubbleAnimCmds3[] =
ANIMCMD_END,
};
-const union AnimCmd gMetronomeThroughtBubbleAnimCmds2[] =
+static const union AnimCmd gMetronomeThroughtBubbleAnimCmds2[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(16, 2),
@@ -2021,7 +2021,7 @@ const union AnimCmd gMetronomeThroughtBubbleAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd gMetronomeThroughtBubbleAnimCmds4[] =
+static const union AnimCmd gMetronomeThroughtBubbleAnimCmds4[] =
{
ANIMCMD_FRAME(48, 2),
ANIMCMD_FRAME(32, 2),
@@ -2030,7 +2030,7 @@ const union AnimCmd gMetronomeThroughtBubbleAnimCmds4[] =
ANIMCMD_END,
};
-const union AnimCmd *const gMetronomeThroughtBubbleAnimTable[] =
+static const union AnimCmd *const gMetronomeThroughtBubbleAnimTable[] =
{
gMetronomeThroughtBubbleAnimCmds1,
gMetronomeThroughtBubbleAnimCmds2,
@@ -2049,14 +2049,14 @@ const struct SpriteTemplate gThoughtBubbleSpriteTemplate =
.callback = AnimThoughtBubble,
};
-const union AffineAnimCmd gMetronomeFingerAffineAnimCmds1[] =
+static const union AffineAnimCmd gMetronomeFingerAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
AFFINEANIMCMD_FRAME(0x1E, 0x1E, 0, 8),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2[] =
+static const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 11),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 11),
@@ -2065,7 +2065,7 @@ const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2_2[] =
+static const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2_2[] =
{
AFFINEANIMCMD_FRAME(16, 16, 0, 0),
AFFINEANIMCMD_FRAME(30, 30, 0, 8),
@@ -2078,7 +2078,7 @@ const union AffineAnimCmd gMetronomeFingerAffineAnimCmds2_2[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gMetronomeFingerAffineAnimTable[] =
+static const union AffineAnimCmd *const gMetronomeFingerAffineAnimTable[] =
{
gMetronomeFingerAffineAnimCmds1,
gMetronomeFingerAffineAnimCmds2,
@@ -2106,19 +2106,19 @@ const struct SpriteTemplate gFollowMeFingerSpriteTemplate =
.callback = AnimFollowMeFinger,
};
-const union AnimCmd gTauntFingerAnimCmds1[] =
+static const union AnimCmd gTauntFingerAnimCmds1[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
-const union AnimCmd gTauntFingerAnimCmds2[] =
+static const union AnimCmd gTauntFingerAnimCmds2[] =
{
ANIMCMD_FRAME(0, 1, .hFlip = TRUE),
ANIMCMD_END,
};
-const union AnimCmd gTauntFingerAnimCmds3[] =
+static const union AnimCmd gTauntFingerAnimCmds3[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -2130,7 +2130,7 @@ const union AnimCmd gTauntFingerAnimCmds3[] =
ANIMCMD_END,
};
-const union AnimCmd gTauntFingerAnimCmds4[] =
+static const union AnimCmd gTauntFingerAnimCmds4[] =
{
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
ANIMCMD_FRAME(16, 4, .hFlip = TRUE),
@@ -2142,7 +2142,7 @@ const union AnimCmd gTauntFingerAnimCmds4[] =
ANIMCMD_END,
};
-const union AnimCmd *const gTauntFingerAnimTable[] =
+static const union AnimCmd *const gTauntFingerAnimTable[] =
{
gTauntFingerAnimCmds1,
gTauntFingerAnimCmds2,
@@ -2655,7 +2655,7 @@ static void AnimTranslateLinearSingleSineWaveStep(struct Sprite* sprite)
if (b > 200 && r0 < 56 && sprite->oam.affineParam == 0)
sprite->oam.affineParam++;
- if (sprite->oam.affineParam && sprite->data[0])
+ if (sprite->oam.affineParam != 0 && sprite->data[0] != 0)
{
sprite->invisible ^= 1;
sprite->oam.affineParam++;
@@ -2773,7 +2773,6 @@ static void AnimConstrictBindingStep2(struct Sprite* sprite)
}
}
-// Unused
void sub_80A2F0C(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
@@ -3157,14 +3156,14 @@ static void AnimItemStealStep3(struct Sprite* sprite)
sprite->pos2.y = Sin(sprite->data[0] + 0x80, 30 - sprite->data[1] * 8);
if (sprite->pos2.y == 0)
- PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(63));
+ PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
if (MoveAlongLinearPath(sprite))
{
sprite->pos2.y = 0;
sprite->data[0] = 0;
sprite->callback = AnimItemStealStep2;
- PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64));
+ PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER));
}
}
@@ -4246,7 +4245,7 @@ static void AnimLockOnTargetStep1(struct Sprite* sprite)
sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(sprite, AnimLockOnTargetStep2);
sprite->data[5] += 0x100;
- PlaySE12WithPanning(SE_W199, BattleAnimAdjustPanning(63));
+ PlaySE12WithPanning(SE_W199, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
break;
}
@@ -4333,7 +4332,7 @@ static void AnimLockOnTargetStep4(struct Sprite* sprite)
sprite->data[2]++;
pal = sprite->oam.paletteNum;
LoadPalette(&gPlttBufferUnfaded[0x108 + pal * 16], pal * 16 | 0x101, 4);
- PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63));
+ PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
}
else if (sprite->data[1] == 0)
{
@@ -4420,7 +4419,7 @@ void AnimBowMon(struct Sprite* sprite)
static void AnimBowMonStep1(struct Sprite* sprite)
{
sprite->data[0] = 6;
- sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker)) ? 2 : -2;
+ sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) ? 2 : -2;
sprite->data[2] = 0;
sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker];
StoreSpriteCallbackInData6(sprite, AnimBowMonStep1_Callback);
@@ -4450,7 +4449,7 @@ static void AnimBowMonStep1_Callback(struct Sprite* sprite)
static void AnimBowMonStep2(struct Sprite* sprite)
{
sprite->data[0] = 4;
- sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker)) ? -3 : 3;
+ sprite->data[1] = (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER) ? -3 : 3;
sprite->data[2] = 0;
sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker];
StoreSpriteCallbackInData6(sprite, AnimBowMonStep4);
@@ -4544,11 +4543,11 @@ static void sub_80A55A0(struct Sprite *sprite)
void AnimTask_SkullBashPosition(u8 taskId)
{
- u8 a;
+ u8 side;
gTasks[taskId].data[0] = gBattlerSpriteIds[gBattleAnimAttacker];
- a = GetBattlerSide(gBattleAnimAttacker);
- gTasks[taskId].data[1] = a;
+ side = GetBattlerSide(gBattleAnimAttacker);
+ gTasks[taskId].data[1] = side;
gTasks[taskId].data[2] = 0;
switch (gBattleAnimArgs[0])
{
@@ -4560,7 +4559,7 @@ void AnimTask_SkullBashPosition(u8 taskId)
gTasks[taskId].data[3] = 8;
gTasks[taskId].data[4] = 0;
gTasks[taskId].data[5] = 3;
- if (a == 0)
+ if (side == B_SIDE_PLAYER)
gTasks[taskId].data[5] *= -1;
gTasks[taskId].func = AnimTask_SkullBashPositionSet;
@@ -4569,7 +4568,7 @@ void AnimTask_SkullBashPosition(u8 taskId)
gTasks[taskId].data[3] = 8;
gTasks[taskId].data[4] = 0x600;
gTasks[taskId].data[5] = 0xC0;
- if (a == 0)
+ if (side == B_SIDE_PLAYER)
{
gTasks[taskId].data[4] = -gTasks[taskId].data[4];
gTasks[taskId].data[5] = -gTasks[taskId].data[5];
@@ -4797,7 +4796,7 @@ void AnimSharpenSphere(struct Sprite* sprite)
sprite->data[2] = 0;
sprite->data[3] = 0;
sprite->data[4] = 0;
- sprite->data[5] = BattleAnimAdjustPanning(-64);
+ sprite->data[5] = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
sprite->callback = AnimSharpenSphereStep;
}
@@ -4868,7 +4867,7 @@ void AnimTask_ConversionAlphaBlend(u8 taskId)
void AnimConversion2(struct Sprite* sprite)
{
InitSpritePosToAnimTarget(sprite, FALSE);
- sprite->animPaused = 1;
+ sprite->animPaused = TRUE;
sprite->data[0] = gBattleAnimArgs[2];
sprite->callback = AnimConversion2Step;
}
@@ -4881,7 +4880,7 @@ static void AnimConversion2Step(struct Sprite* sprite)
}
else
{
- sprite->animPaused = 0;
+ sprite->animPaused = FALSE;
sprite->data[0] = 30;
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
@@ -4941,8 +4940,8 @@ void AnimMoon(struct Sprite* sprite)
sprite->pos1.y = gBattleAnimArgs[1];
}
- sprite->oam.shape = 0;
- sprite->oam.size = 3;
+ sprite->oam.shape = SPRITE_SHAPE(8x8);
+ sprite->oam.size = SPRITE_SIZE(64x32);
sprite->data[0] = 0;
sprite->callback = AnimMoonStep;
}
@@ -5434,7 +5433,7 @@ void AnimSlowFlyingMusicNotes(struct Sprite* sprite)
static void AnimSlowFlyingMusicNotesStep(struct Sprite* sprite)
{
- if (AnimTranslateLinear(sprite) == 0)
+ if (!AnimTranslateLinear(sprite))
{
s16 xDiff;
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
index ad2da7d2e..3a33276a1 100644
--- a/src/battle_anim_effects_2.c
+++ b/src/battle_anim_effects_2.c
@@ -65,7 +65,7 @@ static void AnimPerishSongMusicNote_Step2(struct Sprite *);
// Data
// Unused
-const struct SpriteTemplate gUnknown_83E3ADC =
+static const struct SpriteTemplate gUnknown_83E3ADC =
{
.tileTag = ANIM_TAG_FINGER,
.paletteTag = ANIM_TAG_FINGER,
@@ -76,19 +76,19 @@ const struct SpriteTemplate gUnknown_83E3ADC =
.callback = sub_80A6E48,
};
-const union AnimCmd gUnknown_83E3AF4[] =
+static const union AnimCmd gUnknown_83E3AF4[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_83E3AFC[] =
+static const union AnimCmd *const gUnknown_83E3AFC[] =
{
gUnknown_83E3AF4,
};
// Unused
-const struct SpriteTemplate gUnknown_83E3B00 =
+static const struct SpriteTemplate gUnknown_83E3B00 =
{
.tileTag = ANIM_TAG_MUSIC_NOTES,
.paletteTag = ANIM_TAG_MUSIC_NOTES,
@@ -100,7 +100,7 @@ const struct SpriteTemplate gUnknown_83E3B00 =
};
// Unused
-const struct SpriteTemplate gUnknown_83E3B18 =
+static const struct SpriteTemplate gUnknown_83E3B18 =
{
.tileTag = 0,
.paletteTag = 0,
@@ -112,7 +112,7 @@ const struct SpriteTemplate gUnknown_83E3B18 =
};
// Unused
-const struct SpriteTemplate gUnknown_83E3B30 =
+static const struct SpriteTemplate gUnknown_83E3B30 =
{
.tileTag = ANIM_TAG_CLAMP,
.paletteTag = ANIM_TAG_CLAMP,
@@ -123,7 +123,7 @@ const struct SpriteTemplate gUnknown_83E3B30 =
.callback = sub_80A7020,
};
-const union AnimCmd gUnknown_83E3B48[] =
+static const union AnimCmd gUnknown_83E3B48[] =
{
ANIMCMD_FRAME(0, 9),
ANIMCMD_FRAME(16, 3),
@@ -132,25 +132,25 @@ const union AnimCmd gUnknown_83E3B48[] =
ANIMCMD_END,
};
-const union AnimCmd *const gUnknown_83E3B5C[] =
+static const union AnimCmd *const gUnknown_83E3B5C[] =
{
gUnknown_83E3B48,
};
-const union AffineAnimCmd gUnknown_83E3B60[] =
+static const union AffineAnimCmd gUnknown_83E3B60[] =
{
AFFINEANIMCMD_FRAME(80, 80, 0, 0),
AFFINEANIMCMD_FRAME(9, 9, 0, 18),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gUnknown_83E3B78[] =
+static const union AffineAnimCmd *const gUnknown_83E3B78[] =
{
gUnknown_83E3B60,
};
// Unused
-const struct SpriteTemplate gUnknown_83E3B7C =
+static const struct SpriteTemplate gUnknown_83E3B7C =
{
.tileTag = ANIM_TAG_EXPLOSION_6,
.paletteTag = ANIM_TAG_EXPLOSION_6,
@@ -161,7 +161,7 @@ const struct SpriteTemplate gUnknown_83E3B7C =
.callback = AnimSpriteOnMonPos,
};
-const union AnimCmd gKinesisZapEnergyAnimCmds[] =
+static const union AnimCmd gKinesisZapEnergyAnimCmds[] =
{
ANIMCMD_FRAME(0, 3, .hFlip = TRUE),
ANIMCMD_FRAME(8, 3, .hFlip = TRUE),
@@ -174,7 +174,7 @@ const union AnimCmd gKinesisZapEnergyAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gKinesisZapEnergyAnimTable[] =
+static const union AnimCmd *const gKinesisZapEnergyAnimTable[] =
{
gKinesisZapEnergyAnimCmds,
};
@@ -190,7 +190,7 @@ const struct SpriteTemplate gKinesisZapEnergySpriteTemplate =
.callback = Anim_KinesisZapEnergy,
};
-const union AffineAnimCmd gSwordsDanceBladeAffineAnimCmds[] =
+static const union AffineAnimCmd gSwordsDanceBladeAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(16, 256, 0, 0),
AFFINEANIMCMD_FRAME(20, 0, 0, 12),
@@ -198,7 +198,7 @@ const union AffineAnimCmd gSwordsDanceBladeAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gSwordsDanceBladeAffineAnimTable[] =
+static const union AffineAnimCmd *const gSwordsDanceBladeAffineAnimTable[] =
{
gSwordsDanceBladeAffineAnimCmds,
};
@@ -236,14 +236,14 @@ const struct SpriteTemplate gAirWaveProjectileSpriteTemplate =
.callback = AnimAirWaveProjectile,
};
-const union AffineAnimCmd gGrowingRingAffineAnimCmds[] =
+static const union AffineAnimCmd gGrowingRingAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(32, 32, 0, 0),
AFFINEANIMCMD_FRAME(7, 7, 0, -56),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gWaterPulseRingAffineAnimCmds[] =
+static const union AffineAnimCmd gWaterPulseRingAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(5, 5, 0, 10),
AFFINEANIMCMD_FRAME(-10, -10, 0, 10),
@@ -260,7 +260,7 @@ const union AffineAnimCmd *const gGrowingRingAffineAnimTable[] =
gGrowingRingAffineAnimCmds,
};
-const union AffineAnimCmd *const gWaterPulseRingAffineAnimTable[] =
+static const union AffineAnimCmd *const gWaterPulseRingAffineAnimTable[] =
{
gWaterPulseRingAffineAnimCmds,
};
@@ -331,24 +331,24 @@ const struct SpriteTemplate gUnknown_83E3D18 =
.callback = sub_80A79E8,
};
-const union AnimCmd gCoinAnimCmds[] =
+static const union AnimCmd gCoinAnimCmds[] =
{
ANIMCMD_FRAME(8, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gCoinAnimTable[] =
+static const union AnimCmd *const gCoinAnimTable[] =
{
gCoinAnimCmds,
};
-const union AffineAnimCmd gFallingCoinAffineAnimCmds[] =
+static const union AffineAnimCmd gFallingCoinAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, 10, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gFallingCoinAffineAnimTable[] =
+static const union AffineAnimCmd *const gFallingCoinAffineAnimTable[] =
{
gFallingCoinAffineAnimCmds,
};
@@ -375,13 +375,13 @@ const struct SpriteTemplate gFallingCoinSpriteTemplate =
.callback = AnimFallingCoin,
};
-const union AffineAnimCmd gBulletSeedAffineAnimCmds[] =
+static const union AffineAnimCmd gBulletSeedAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, 20, 1),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gBulletSeedAffineAnimTable[] =
+static const union AffineAnimCmd *const gBulletSeedAffineAnimTable[] =
{
gBulletSeedAffineAnimCmds,
};
@@ -397,14 +397,14 @@ const struct SpriteTemplate gBulletSeedSpriteTemplate =
.callback = AnimBulletSeed,
};
-const union AffineAnimCmd gRazorWindTornadoAffineAnimCmds[] =
+static const union AffineAnimCmd gRazorWindTornadoAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(16, 256, 0, 0),
AFFINEANIMCMD_FRAME(4, 0, 0, 40),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gRazorWindTornadoAffineAnimTable[] =
+static const union AffineAnimCmd *const gRazorWindTornadoAffineAnimTable[] =
{
gRazorWindTornadoAffineAnimCmds,
};
@@ -420,7 +420,7 @@ const struct SpriteTemplate gRazorWindTornadoSpriteTemplate =
.callback = AnimRazorWindTornado,
};
-const union AnimCmd gViceGripAnimCmds1[] =
+static const union AnimCmd gViceGripAnimCmds1[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -428,7 +428,7 @@ const union AnimCmd gViceGripAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gViceGripAnimCmds2[] =
+static const union AnimCmd gViceGripAnimCmds2[] =
{
ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(16, 3, .vFlip = TRUE, .hFlip = TRUE),
@@ -436,7 +436,7 @@ const union AnimCmd gViceGripAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gViceGripAnimTable[] =
+static const union AnimCmd *const gViceGripAnimTable[] =
{
gViceGripAnimCmds1,
gViceGripAnimCmds2,
@@ -453,7 +453,7 @@ const struct SpriteTemplate gViceGripSpriteTemplate =
.callback = AnimViceGripPincer,
};
-const union AnimCmd gGuillotineAnimCmds1[] =
+static const union AnimCmd gGuillotineAnimCmds1[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(16, 2),
@@ -461,7 +461,7 @@ const union AnimCmd gGuillotineAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gGuillotineAnimCmds2[] =
+static const union AnimCmd gGuillotineAnimCmds2[] =
{
ANIMCMD_FRAME(0, 2, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(16, 2, .vFlip = TRUE, .hFlip = TRUE),
@@ -469,7 +469,7 @@ const union AnimCmd gGuillotineAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gGuillotineAnimTable[] =
+static const union AnimCmd *const gGuillotineAnimTable[] =
{
gGuillotineAnimCmds1,
gGuillotineAnimCmds2,
@@ -486,7 +486,7 @@ const struct SpriteTemplate gGuillotineSpriteTemplate =
.callback = AnimGuillotinePincer,
};
-const union AffineAnimCmd gSplashEffectAffineAnimCmds[] =
+static const union AffineAnimCmd gSplashEffectAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-6, 4, 0, 8),
AFFINEANIMCMD_FRAME(10, -10, 0, 8),
@@ -494,7 +494,7 @@ const union AffineAnimCmd gSplashEffectAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gGrowAndShrinkAffineAnimCmds[] =
+static const union AffineAnimCmd gGrowAndShrinkAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-4, -5, 0, 12),
AFFINEANIMCMD_FRAME(0, 0, 0, 24),
@@ -502,7 +502,7 @@ const union AffineAnimCmd gGrowAndShrinkAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-const union AnimCmd gBreathPuffAnimCmds1[] =
+static const union AnimCmd gBreathPuffAnimCmds1[] =
{
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
ANIMCMD_FRAME(4, 40, .hFlip = TRUE),
@@ -511,7 +511,7 @@ const union AnimCmd gBreathPuffAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gBreathPuffAnimCmds2[] =
+static const union AnimCmd gBreathPuffAnimCmds2[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(4, 40),
@@ -520,7 +520,7 @@ const union AnimCmd gBreathPuffAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gBreathPuffAnimTable[] =
+static const union AnimCmd *const gBreathPuffAnimTable[] =
{
gBreathPuffAnimCmds1,
gBreathPuffAnimCmds2,
@@ -537,14 +537,14 @@ const struct SpriteTemplate gBreathPuffSpriteTemplate =
.callback = AnimBreathPuff,
};
-const union AffineAnimCmd gAngerMarkAffineAnimCmds[] =
+static const union AffineAnimCmd gAngerMarkAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(11, 11, 0, 8),
AFFINEANIMCMD_FRAME(-11, -11, 0, 8),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gAngerMarkAffineAnimTable[] =
+static const union AffineAnimCmd *const gAngerMarkAffineAnimTable[] =
{
gAngerMarkAffineAnimCmds,
};
@@ -560,7 +560,7 @@ const struct SpriteTemplate gAngerMarkSpriteTemplate =
.callback = AnimAngerMark,
};
-const union AffineAnimCmd gThrashMoveMonAffineAnimCmds[] =
+static const union AffineAnimCmd gThrashMoveMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-10, 9, 0, 7),
AFFINEANIMCMD_FRAME(20, -20, 0, 7),
@@ -592,7 +592,7 @@ const struct SpriteTemplate gSnoreZSpriteTemplate =
.callback = AnimSnoreZ,
};
-const union AnimCmd gExplosionAnimCmds[] =
+static const union AnimCmd gExplosionAnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(16, 5),
@@ -601,7 +601,7 @@ const union AnimCmd gExplosionAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gExplosionAnimTable[] =
+static const union AnimCmd *const gExplosionAnimTable[] =
{
gExplosionAnimCmds,
};
@@ -617,7 +617,7 @@ const struct SpriteTemplate gExplosionSpriteTemplate =
.callback = AnimSpriteOnMonPos,
};
-const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds1[] =
+static const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, -8, 2),
AFFINEANIMCMD_FRAME(0, 0, 8, 4),
@@ -625,13 +625,13 @@ const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds1[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds2[] =
+static const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds3[] =
+static const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds3[] =
{
AFFINEANIMCMD_FRAME(-8, 4, 0, 8),
AFFINEANIMCMD_LOOP(0),
@@ -643,7 +643,7 @@ const union AffineAnimCmd gSoftBoiledEggAffineAnimCmds3[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gSoftBoiledEggAffineAnimTable[] =
+static const union AffineAnimCmd *const gSoftBoiledEggAffineAnimTable[] =
{
gSoftBoiledEggAffineAnimCmds1,
gSoftBoiledEggAffineAnimCmds2,
@@ -661,34 +661,34 @@ const struct SpriteTemplate gSoftBoiledEggSpriteTemplate =
.callback = AnimSoftBoiledEgg,
};
-const union AffineAnimCmd gThinRingExpandingAffineAnimCmds1[] =
+static const union AffineAnimCmd gThinRingExpandingAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(16, 16, 0, 0),
AFFINEANIMCMD_FRAME(16, 16, 0, 30),
AFFINEANIMCMD_END_ALT(1),
};
-const union AffineAnimCmd gThinRingExpandingAffineAnimCmds2[] =
+static const union AffineAnimCmd gThinRingExpandingAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(16, 16, 0, 0),
AFFINEANIMCMD_FRAME(32, 32, 0, 15),
AFFINEANIMCMD_END_ALT(1),
};
-const union AffineAnimCmd gHyperVoiceRingAffineAnimCmds[] =
+static const union AffineAnimCmd gHyperVoiceRingAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(16, 16, 0, 0),
AFFINEANIMCMD_FRAME(11, 11, 0, 45),
AFFINEANIMCMD_END_ALT(1),
};
-const union AffineAnimCmd *const gThinRingExpandingAffineAnimTable[] =
+static const union AffineAnimCmd *const gThinRingExpandingAffineAnimTable[] =
{
gThinRingExpandingAffineAnimCmds1,
gThinRingExpandingAffineAnimCmds2,
};
-const union AffineAnimCmd *const gHyperVoiceRingAffineAnimTable[] =
+static const union AffineAnimCmd *const gHyperVoiceRingAffineAnimTable[] =
{
gHyperVoiceRingAffineAnimCmds,
};
@@ -704,14 +704,14 @@ const struct SpriteTemplate gThinRingExpandingSpriteTemplate =
.callback = AnimSpriteOnMonPos,
};
-const union AffineAnimCmd gThinRingShrinkingAffineAnimCmds[] =
+static const union AffineAnimCmd gThinRingShrinkingAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(512, 512, 0, 0),
AFFINEANIMCMD_FRAME(-16, -16, 0, 30),
AFFINEANIMCMD_END_ALT(1),
};
-const union AffineAnimCmd *const gThinRingShrinkingAffineAnimTable[] =
+static const union AffineAnimCmd *const gThinRingShrinkingAffineAnimTable[] =
{
gThinRingShrinkingAffineAnimCmds,
};
@@ -760,13 +760,13 @@ const struct SpriteTemplate gUproarRingSpriteTemplate =
.callback = AnimUproarRing,
};
-const union AffineAnimCmd gStretchAttackerAffineAnimCmds[] =
+static const union AffineAnimCmd gStretchAttackerAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(96, -13, 0, 8),
AFFINEANIMCMD_END,
};
-const union AnimCmd gSpeedDustAnimCmds[] =
+static const union AnimCmd gSpeedDustAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(4, 3),
@@ -776,7 +776,7 @@ const union AnimCmd gSpeedDustAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gSpeedDustAnimTable[] =
+static const union AnimCmd *const gSpeedDustAnimTable[] =
{
gSpeedDustAnimCmds,
};
@@ -800,7 +800,7 @@ const s8 gSpeedDustPosTable[][2] =
{-10, 28},
};
-const union AnimCmd gBellAnimCmds[] =
+static const union AnimCmd gBellAnimCmds[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(16, 6),
@@ -818,7 +818,7 @@ const union AnimCmd gBellAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gBellAnimTable[] =
+static const union AnimCmd *const gBellAnimTable[] =
{
gBellAnimCmds,
};
@@ -863,7 +863,7 @@ const struct SpriteTemplate gMagentaHeartSpriteTemplate =
.callback = AnimMagentaHeart,
};
-const union AffineAnimCmd gUnknown_83E4200[] =
+static const union AffineAnimCmd gUnknown_83E4200[] =
{
AFFINEANIMCMD_FRAME(10, -13, 0, 10),
AFFINEANIMCMD_FRAME(-10, 13, 0, 10),
@@ -903,14 +903,14 @@ const struct SpriteTemplate gRedHeartRisingSpriteTemplate =
.callback = AnimRedHeartRising,
};
-const union AffineAnimCmd gHiddenPowerOrbAffineAnimCmds[] =
+static const union AffineAnimCmd gHiddenPowerOrbAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_FRAME(8, 8, 0, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gHiddenPowerOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gHiddenPowerOrbAffineAnimTable[] =
{
gHiddenPowerOrbAffineAnimCmds,
};
@@ -937,14 +937,14 @@ const struct SpriteTemplate gHiddenPowerOrbScatterSpriteTemplate =
.callback = AnimOrbitScatter,
};
-const union AffineAnimCmd gSpitUpOrbAffineAnimCmds[] =
+static const union AffineAnimCmd gSpitUpOrbAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_FRAME(8, 8, 0, 1),
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd *const gSpitUpOrbAffineAnimTable[] =
+static const union AffineAnimCmd *const gSpitUpOrbAffineAnimTable[] =
{
gSpitUpOrbAffineAnimCmds,
};
@@ -960,7 +960,7 @@ const struct SpriteTemplate gSpitUpOrbSpriteTemplate =
.callback = AnimSpitUpOrb,
};
-const union AnimCmd gEyeSparkleAnimCmds[] =
+static const union AnimCmd gEyeSparkleAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(4, 4),
@@ -970,7 +970,7 @@ const union AnimCmd gEyeSparkleAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gEyeSparkleAnimTable[] =
+static const union AnimCmd *const gEyeSparkleAnimTable[] =
{
gEyeSparkleAnimCmds,
};
@@ -986,13 +986,13 @@ const struct SpriteTemplate gEyeSparkleSpriteTemplate =
.callback = AnimEyeSparkle,
};
-const union AnimCmd gAngelSpriteAnimCmds[] =
+static const union AnimCmd gAngelSpriteAnimCmds[] =
{
ANIMCMD_FRAME(0, 24),
ANIMCMD_END,
};
-const union AnimCmd *const gAngelSpriteAnimTable[] =
+static const union AnimCmd *const gAngelSpriteAnimTable[] =
{
gAngelSpriteAnimCmds,
};
@@ -1019,19 +1019,19 @@ const struct SpriteTemplate gPinkHeartSpriteTemplate =
.callback = AnimPinkHeart,
};
-const union AnimCmd gDevilAnimCmds1[] =
+static const union AnimCmd gDevilAnimCmds1[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_JUMP(0),
};
-const union AnimCmd gDevilAnimCmds2[] =
+static const union AnimCmd gDevilAnimCmds2[] =
{
ANIMCMD_FRAME(16, 3),
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gDevilAnimTable[] =
+static const union AnimCmd *const gDevilAnimTable[] =
{
gDevilAnimCmds1,
gDevilAnimCmds2,
@@ -1048,7 +1048,7 @@ const struct SpriteTemplate gDevilSpriteTemplate =
.callback = AnimDevil,
};
-const union AnimCmd gUnknown_08593B08[] =
+static const union AnimCmd gUnknown_08593B08[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -1057,7 +1057,7 @@ const union AnimCmd gUnknown_08593B08[] =
ANIMCMD_END,
};
-const union AnimCmd gUnknown_08593B1C[] =
+static const union AnimCmd gUnknown_08593B1C[] =
{
ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
ANIMCMD_FRAME(16, 4, .hFlip = TRUE),
@@ -1066,7 +1066,7 @@ const union AnimCmd gUnknown_08593B1C[] =
ANIMCMD_END,
};
-const union AnimCmd *const gFurySwipesAnimTable[] =
+static const union AnimCmd *const gFurySwipesAnimTable[] =
{
gUnknown_08593B08,
gUnknown_08593B1C,
@@ -1083,7 +1083,7 @@ const struct SpriteTemplate gFurySwipesSpriteTemplate =
.callback = AnimFurySwipes,
};
-const union AnimCmd gMovementWavesAnimCmds1[] =
+static const union AnimCmd gMovementWavesAnimCmds1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(16, 8),
@@ -1092,7 +1092,7 @@ const union AnimCmd gMovementWavesAnimCmds1[] =
ANIMCMD_END,
};
-const union AnimCmd gMovementWavesAnimCmds2[] =
+static const union AnimCmd gMovementWavesAnimCmds2[] =
{
ANIMCMD_FRAME(16, 8, .hFlip = TRUE),
ANIMCMD_FRAME(32, 8, .hFlip = TRUE),
@@ -1101,7 +1101,7 @@ const union AnimCmd gMovementWavesAnimCmds2[] =
ANIMCMD_END,
};
-const union AnimCmd *const gMovementWavesAnimTable[] =
+static const union AnimCmd *const gMovementWavesAnimTable[] =
{
gMovementWavesAnimCmds1,
gMovementWavesAnimCmds2,
@@ -1118,7 +1118,7 @@ const struct SpriteTemplate gMovementWavesSpriteTemplate =
.callback = AnimMovementWaves,
};
-const union AffineAnimCmd gUnknown_08593B98[] =
+static const union AffineAnimCmd gUnknown_08593B98[] =
{
AFFINEANIMCMD_FRAME(-12, 8, 0, 4),
AFFINEANIMCMD_FRAME(20, -20, 0, 4),
@@ -1137,25 +1137,25 @@ const struct SpriteTemplate gJaggedMusicNoteSpriteTemplate =
.callback = AnimJaggedMusicNote,
};
-const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds1[] =
+static const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, 0, 5),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds2[] =
+static const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0, 0, -8, 16),
AFFINEANIMCMD_END_ALT(1),
};
-const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds3[] =
+static const union AffineAnimCmd gPerishSongMusicNoteAffineAnimCmds3[] =
{
AFFINEANIMCMD_FRAME(0, 0, 8, 16),
AFFINEANIMCMD_END_ALT(1),
};
-const union AffineAnimCmd *const gPerishSongMusicNoteAffineAnimTable[] =
+static const union AffineAnimCmd *const gPerishSongMusicNoteAffineAnimTable[] =
{
gPerishSongMusicNoteAffineAnimCmds1,
gPerishSongMusicNoteAffineAnimCmds2,
@@ -1184,19 +1184,19 @@ const struct SpriteTemplate gPerishSongMusicNote2SpriteTemplate =
.callback = AnimPerishSongMusicNote2,
};
-const union AffineAnimCmd gGuardRingAffineAnimCmds1[] =
+static const union AffineAnimCmd gGuardRingAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gGuardRingAffineAnimCmds2[] =
+static const union AffineAnimCmd gGuardRingAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(512, 256, 0, 0),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gGuardRingAffineAnimTable[] =
+static const union AffineAnimCmd *const gGuardRingAffineAnimTable[] =
{
gGuardRingAffineAnimCmds1,
gGuardRingAffineAnimCmds2,
@@ -1788,7 +1788,7 @@ static void AnimBulletSeed_Step1(struct Sprite *sprite)
u16 rand;
s16* ptr;
- PlaySE12WithPanning(SE_W030, BattleAnimAdjustPanning(63));
+ PlaySE12WithPanning(SE_W030, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.y = 0;
@@ -2621,7 +2621,7 @@ void AnimHyperVoiceRing(struct Sprite *sprite)
sp1 = GetBattlerSpriteCoord(battler2, sp4);
}
- if (GetBattlerSide(battler2))
+ if (GetBattlerSide(battler2) != B_SIDE_PLAYER)
sp0 += gBattleAnimArgs[3];
else
sp0 -= gBattleAnimArgs[3];
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index f9efc04cd..cb2f8b78e 100644
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -79,7 +79,7 @@ static void AnimRecycleStep(struct Sprite *);
static void AnimTask_SlackOffSquishStep(u8);
// Data
-const union AnimCmd gScratchAnimCmds[] =
+static const union AnimCmd gScratchAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -89,7 +89,7 @@ const union AnimCmd gScratchAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gScratchAnimTable[] =
+static const union AnimCmd *const gScratchAnimTable[] =
{
gScratchAnimCmds,
};
@@ -127,7 +127,7 @@ const struct SpriteTemplate gBlackBallSpriteTemplate =
.callback = AnimThrowProjectile,
};
-const union AnimCmd gOpeningEyeAnimCmds[] =
+static const union AnimCmd gOpeningEyeAnimCmds[] =
{
ANIMCMD_FRAME(0, 40),
ANIMCMD_FRAME(16, 8),
@@ -135,7 +135,7 @@ const union AnimCmd gOpeningEyeAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gOpeningEyeAnimTable[] =
+static const union AnimCmd *const gOpeningEyeAnimTable[] =
{
gOpeningEyeAnimCmds,
};
@@ -173,7 +173,7 @@ const struct SpriteTemplate gTealAlertSpriteTemplate =
.callback = AnimTealAlert,
};
-const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] =
+static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(-0x20, 0x18, 0, 5),
@@ -181,14 +181,14 @@ const union AffineAnimCmd gMeanLookEyeAffineAnimCmds1[] =
AFFINEANIMCMD_JUMP(1),
};
-const union AffineAnimCmd gMeanLookEyeAffineAnimCmds2[] =
+static const union AffineAnimCmd gMeanLookEyeAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x30, 0x30, 0, 0),
AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 6),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gMeanLookEyeAffineAnimTable[] =
+static const union AffineAnimCmd *const gMeanLookEyeAffineAnimTable[] =
{
gMeanLookEyeAffineAnimCmds1,
gMeanLookEyeAffineAnimCmds2,
@@ -216,7 +216,7 @@ const struct SpriteTemplate gSpikesSpriteTemplate =
.callback = AnimSpikes,
};
-const union AnimCmd gLeerAnimCmds[] =
+static const union AnimCmd gLeerAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -226,7 +226,7 @@ const union AnimCmd gLeerAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gLeerAnimTable[] =
+static const union AnimCmd *const gLeerAnimTable[] =
{
gLeerAnimCmds,
};
@@ -242,25 +242,25 @@ const struct SpriteTemplate gLeerSpriteTemplate =
.callback = AnimLeer,
};
-const union AnimCmd gLetterZAnimCmds[] =
+static const union AnimCmd gLetterZAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_END,
};
-const union AnimCmd *const gLetterZAnimTable[] =
+static const union AnimCmd *const gLetterZAnimTable[] =
{
gLetterZAnimCmds,
};
-const union AffineAnimCmd gLetterZAffineAnimCmds[] =
+static const union AffineAnimCmd gLetterZAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-7, -7, -3, 16),
AFFINEANIMCMD_FRAME(7, 7, 3, 16),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gLetterZAffineAnimTable[] =
+static const union AffineAnimCmd *const gLetterZAffineAnimTable[] =
{
gLetterZAffineAnimCmds,
};
@@ -276,7 +276,7 @@ const struct SpriteTemplate gLetterZSpriteTemplate =
.callback = AnimLetterZ,
};
-const union AnimCmd gFangAnimCmds[] =
+static const union AnimCmd gFangAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(16, 16),
@@ -285,19 +285,19 @@ const union AnimCmd gFangAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gFangAnimTable[] =
+static const union AnimCmd *const gFangAnimTable[] =
{
gFangAnimCmds,
};
-const union AffineAnimCmd gFangAffineAnimCmds[] =
+static const union AffineAnimCmd gFangAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
AFFINEANIMCMD_FRAME(-0x20, -0x20, 0, 8),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gFangAffineAnimTable[] =
+static const union AffineAnimCmd *const gFangAffineAnimTable[] =
{
gFangAffineAnimCmds,
};
@@ -313,21 +313,21 @@ const struct SpriteTemplate gFangSpriteTemplate =
.callback = AnimFang,
};
-const union AffineAnimCmd gSpotlightAffineAnimCmds1[] =
+static const union AffineAnimCmd gSpotlightAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x0, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(0x10, 0x0, 0, 20),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gSpotlightAffineAnimCmds2[] =
+static const union AffineAnimCmd gSpotlightAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x140, 0x180, 0, 0),
AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 19),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gSpotlightAffineAnimTable[] =
+static const union AffineAnimCmd *const gSpotlightAffineAnimTable[] =
{
gSpotlightAffineAnimCmds1,
gSpotlightAffineAnimCmds2,
@@ -366,7 +366,7 @@ const struct SpriteTemplate gClappingHand2SpriteTemplate =
.callback = AnimClappingHand2,
};
-const union AnimCmd gRapidSpinAnimCmds[] =
+static const union AnimCmd gRapidSpinAnimCmds[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(8, 2),
@@ -374,7 +374,7 @@ const union AnimCmd gRapidSpinAnimCmds[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gRapidSpinAnimTable[] =
+static const union AnimCmd *const gRapidSpinAnimTable[] =
{
gRapidSpinAnimCmds,
};
@@ -390,7 +390,7 @@ const struct SpriteTemplate gRapidSpinSpriteTemplate =
.callback = AnimRapidSpin,
};
-const union AffineAnimCmd gUnknown_83FF080[] =
+static const union AffineAnimCmd gUnknown_83FF080[] =
{
AFFINEANIMCMD_FRAME(-12, 8, 0, 4),
AFFINEANIMCMD_FRAME(20, -20, 0, 4),
@@ -398,18 +398,18 @@ const union AffineAnimCmd gUnknown_83FF080[] =
AFFINEANIMCMD_END,
};
-const union AnimCmd gTriAttackTriangleAnimCmds[] =
+static const union AnimCmd gTriAttackTriangleAnimCmds[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
-const union AnimCmd *const gTriAttackTriangleAnimTable[] =
+static const union AnimCmd *const gTriAttackTriangleAnimTable[] =
{
gTriAttackTriangleAnimCmds,
};
-const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] =
+static const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, 5, 40),
AFFINEANIMCMD_FRAME(0, 0, 10, 10),
@@ -418,7 +418,7 @@ const union AffineAnimCmd gTriAttackTriangleAffineAnimCmds[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gTriAttackTriangleAffineAnimTable[] =
+static const union AffineAnimCmd *const gTriAttackTriangleAffineAnimTable[] =
{
gTriAttackTriangleAffineAnimCmds,
};
@@ -434,7 +434,7 @@ const struct SpriteTemplate gTriAttackTriangleSpriteTemplate =
.callback = AnimTriAttackTriangle,
};
-const union AnimCmd gEclipsingOrbAnimCmds[] =
+static const union AnimCmd gEclipsingOrbAnimCmds[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -447,7 +447,7 @@ const union AnimCmd gEclipsingOrbAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gEclipsingOrbAnimTable[] =
+static const union AnimCmd *const gEclipsingOrbAnimTable[] =
{
gEclipsingOrbAnimCmds,
};
@@ -463,7 +463,7 @@ const struct SpriteTemplate gEclipsingOrbSpriteTemplate =
.callback = AnimSpriteOnMonPos,
};
-const union AffineAnimCmd DefenseCurlDeformMonAffineAnimCmds[] =
+static const union AffineAnimCmd DefenseCurlDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-12, 20, 0, 8),
AFFINEANIMCMD_FRAME(12, -20, 0, 8),
@@ -504,7 +504,7 @@ const struct SpriteTemplate gMiniTwinklingStarSpriteTemplate =
.callback = AnimMiniTwinklingStar,
};
-const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
+static const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(8, -8, 0, 12),
AFFINEANIMCMD_FRAME(-16, 16, 0, 12),
@@ -513,7 +513,7 @@ const union AffineAnimCmd gStockpileDeformMonAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] =
+static const union AffineAnimCmd gSpitUpDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 6, 0, 20),
AFFINEANIMCMD_FRAME(0, 0, 0, 20),
@@ -535,7 +535,7 @@ const struct SpriteTemplate gSwallowBlueOrbSpriteTemplate =
.callback = AnimSwallowBlueOrb,
};
-const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] =
+static const union AffineAnimCmd gSwallowDeformMonAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 6, 0, 20),
AFFINEANIMCMD_FRAME(0, 0, 0, 20),
@@ -553,26 +553,26 @@ const s8 gMorningSunLightBeamCoordsTable[] =
0x00,
};
-const union AnimCmd gGreenStarAnimCmds1[] =
+static const union AnimCmd gGreenStarAnimCmds1[] =
{
ANIMCMD_FRAME(0, 6),
ANIMCMD_FRAME(4, 6),
ANIMCMD_JUMP(0),
};
-const union AnimCmd gGreenStarAnimCmds2[] =
+static const union AnimCmd gGreenStarAnimCmds2[] =
{
ANIMCMD_FRAME(8, 6),
ANIMCMD_END,
};
-const union AnimCmd gGreenStarAnimCmds3[] =
+static const union AnimCmd gGreenStarAnimCmds3[] =
{
ANIMCMD_FRAME(12, 6),
ANIMCMD_END,
};
-const union AnimCmd *const gGreenStarAnimTable[] =
+static const union AnimCmd *const gGreenStarAnimTable[] =
{
gGreenStarAnimCmds1,
gGreenStarAnimCmds2,
@@ -607,7 +607,7 @@ const u8 gDoomDesireLightBeamDelayTable[] =
50,
};
-const union AffineAnimCmd gStrongFrustrationAffineAnimCmds[] =
+static const union AffineAnimCmd gStrongFrustrationAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, -15, 0, 7),
AFFINEANIMCMD_FRAME(0, 15, 0, 7),
@@ -626,7 +626,7 @@ const struct SpriteTemplate gWeakFrustrationAngerMarkSpriteTemplate =
.callback = AnimWeakFrustrationAngerMark,
};
-const union AnimCmd gSweetScentPetalAnimCmds1[] =
+static const union AnimCmd gSweetScentPetalAnimCmds1[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_FRAME(1, 8),
@@ -639,7 +639,7 @@ const union AnimCmd gSweetScentPetalAnimCmds1[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd gSweetScentPetalAnimCmds2[] =
+static const union AnimCmd gSweetScentPetalAnimCmds2[] =
{
ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
ANIMCMD_FRAME(1, 8, .hFlip = TRUE),
@@ -652,13 +652,13 @@ const union AnimCmd gSweetScentPetalAnimCmds2[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd gSweetScentPetalAnimCmds3[] =
+static const union AnimCmd gSweetScentPetalAnimCmds3[] =
{
ANIMCMD_FRAME(0, 8),
ANIMCMD_END,
};
-const union AnimCmd *const gSweetScentPetalAnimCmdTable[] =
+static const union AnimCmd *const gSweetScentPetalAnimCmdTable[] =
{
gSweetScentPetalAnimCmds1,
gSweetScentPetalAnimCmds2,
@@ -676,9 +676,9 @@ const struct SpriteTemplate gSweetScentPetalSpriteTemplate =
.callback = AnimSweetScentPetal,
};
-const u16 gUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused
+static const u16 gUnknown_83FF33C[] = INCBIN_U16("graphics/battle_anims/unk_83FF33C.gbapal"); //Unused
-const union AnimCmd gPainSplitAnimCmds[] =
+static const union AnimCmd gPainSplitAnimCmds[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_FRAME(4, 9),
@@ -686,7 +686,7 @@ const union AnimCmd gPainSplitAnimCmds[] =
ANIMCMD_END,
};
-const union AnimCmd *const gPainSplitAnimCmdTable[] =
+static const union AnimCmd *const gPainSplitAnimCmdTable[] =
{
gPainSplitAnimCmds,
};
@@ -735,7 +735,7 @@ const struct SpriteTemplate gReversalOrbSpriteTemplate =
.callback = AnimReversalOrb,
};
-const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] =
+static const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(16, 0, 0, 4),
AFFINEANIMCMD_FRAME(0, -3, 0, 16),
@@ -745,7 +745,7 @@ const union AffineAnimCmd gDeepInhaleAffineAnimCmds[] =
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] =
+static const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
AFFINEANIMCMD_FRAME(-8, -8, 0, 8),
@@ -753,7 +753,7 @@ const union AffineAnimCmd gYawnCloudAffineAnimCmds1[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] =
+static const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0),
AFFINEANIMCMD_FRAME(8, 8, 0, 8),
@@ -761,7 +761,7 @@ const union AffineAnimCmd gYawnCloudAffineAnimCmds2[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] =
+static const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(8, 8, 0, 8),
@@ -769,7 +769,7 @@ const union AffineAnimCmd gYawnCloudAffineAnimCmds3[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gYawnCloudAffineAnimTable[] =
+static const union AffineAnimCmd *const gYawnCloudAffineAnimTable[] =
{
gYawnCloudAffineAnimCmds1,
gYawnCloudAffineAnimCmds2,
@@ -787,7 +787,7 @@ const struct SpriteTemplate gYawnCloudSpriteTemplate =
.callback = AnimYawnCloud,
};
-const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] =
+static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
AFFINEANIMCMD_FRAME(-4, -6, 0, 16),
@@ -795,7 +795,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds1[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] =
+static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0),
AFFINEANIMCMD_FRAME(4, 6, 0, 16),
@@ -803,7 +803,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds2[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] =
+static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(4, 6, 0, 16),
@@ -811,7 +811,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds3[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] =
+static const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(8, 10, 0, 30),
@@ -819,7 +819,7 @@ const union AffineAnimCmd gSmokeBallEscapeCloudAffineAnimCmds4[] =
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gSmokeBallEscapeCloudAffineAnimTable[] =
+static const union AffineAnimCmd *const gSmokeBallEscapeCloudAffineAnimTable[] =
{
gSmokeBallEscapeCloudAffineAnimCmds1,
gSmokeBallEscapeCloudAffineAnimCmds2,
@@ -838,7 +838,7 @@ const struct SpriteTemplate gSmokeBallEscapeCloudSpriteTemplate =
.callback = AnimSmokeBallEscapeCloud,
};
-const union AffineAnimCmd gFacadeSquishAffineAnimCmds[] =
+static const union AffineAnimCmd gFacadeSquishAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(-16, 16, 0, 6),
AFFINEANIMCMD_FRAME(16, -16, 0, 12),
@@ -885,21 +885,21 @@ const u16 gFacadeBlendColors[] =
RGB(29, 27, 0),
};
-const union AnimCmd gRoarNoiseLineAnimCmds1[] =
+static const union AnimCmd gRoarNoiseLineAnimCmds1[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
ANIMCMD_JUMP(0),
};
-const union AnimCmd gRoarNoiseLineAnimCmds2[] =
+static const union AnimCmd gRoarNoiseLineAnimCmds2[] =
{
ANIMCMD_FRAME(32, 3),
ANIMCMD_FRAME(48, 3),
ANIMCMD_JUMP(0),
};
-const union AnimCmd *const gRoarNoiseLineAnimTable[] =
+static const union AnimCmd *const gRoarNoiseLineAnimTable[] =
{
gRoarNoiseLineAnimCmds1,
gRoarNoiseLineAnimCmds2,
@@ -938,20 +938,20 @@ const struct SpriteTemplate gAssistPawprintSpriteTemplate =
.callback = AnimAssistPawprint,
};
-const union AffineAnimCmd gBarrageBallAffineAnimCmds1[] =
+static const union AffineAnimCmd gBarrageBallAffineAnimCmds1[] =
{
AFFINEANIMCMD_FRAME(0, 0, -4, 24),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gBarrageBallAffineAnimCmds2[] =
+static const union AffineAnimCmd gBarrageBallAffineAnimCmds2[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0, 0, 4, 24),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gBarrageBallAffineAnimTable[] =
+static const union AffineAnimCmd *const gBarrageBallAffineAnimTable[] =
{
gBarrageBallAffineAnimCmds1,
gBarrageBallAffineAnimCmds2,
@@ -979,7 +979,7 @@ const struct SpriteTemplate gSmellingSaltsHandSpriteTemplate =
.callback = AnimSmellingSaltsHand,
};
-const union AffineAnimCmd gSmellingSaltsSquishAffineAnimCmds[] =
+static const union AffineAnimCmd gSmellingSaltsSquishAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, -16, 0, 6),
AFFINEANIMCMD_FRAME(0, 16, 0, 6),
@@ -1063,33 +1063,33 @@ const struct SpriteTemplate gUnknown_83FF704 =
.callback = sub_80E3E84,
};
-const union AnimCmd gKnockOffStrikeAnimCmds[] =
+static const union AnimCmd gKnockOffStrikeAnimCmds[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(64, 4),
ANIMCMD_END,
};
-const union AnimCmd *const gKnockOffStrikeAnimTable[] =
+static const union AnimCmd *const gKnockOffStrikeAnimTable[] =
{
gKnockOffStrikeAnimCmds,
};
-const union AffineAnimCmd gKnockOffStrikeAffineanimCmds1[] =
+static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds1[] =
{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -4, 8),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd gKnockOffStrikeAffineanimCmds2[] =
+static const union AffineAnimCmd gKnockOffStrikeAffineanimCmds2[] =
{
AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 4, 8),
AFFINEANIMCMD_END,
};
-const union AffineAnimCmd *const gKnockOffStrikeAffineAnimTable[] =
+static const union AffineAnimCmd *const gKnockOffStrikeAffineAnimTable[] =
{
gKnockOffStrikeAffineanimCmds1,
gKnockOffStrikeAffineanimCmds2,
@@ -1106,13 +1106,13 @@ const struct SpriteTemplate gKnockOffStrikeSpriteTemplate =
.callback = AnimKnockOffStrike,
};
-const union AffineAnimCmd gRecycleSpriteAffineAnimCmds[] =
+static const union AffineAnimCmd gRecycleSpriteAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 0, -4, 64),
AFFINEANIMCMD_JUMP(0),
};
-const union AffineAnimCmd *const gRecycleSpriteAffineAnimTable[] =
+static const union AffineAnimCmd *const gRecycleSpriteAffineAnimTable[] =
{
gRecycleSpriteAffineAnimCmds,
};
@@ -1128,7 +1128,7 @@ const struct SpriteTemplate gRecycleSpriteTemplate =
.callback = AnimRecycle,
};
-const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] =
+static const union AffineAnimCmd gSlackOffSquishAffineAnimCmds[] =
{
AFFINEANIMCMD_FRAME(0, 16, 0, 4),
AFFINEANIMCMD_FRAME(-2, 0, 0, 8),
diff --git a/src/battle_anim_special.c b/src/battle_anim_special.c
index 1c9d6fe9b..44a7928d8 100644
--- a/src/battle_anim_special.c
+++ b/src/battle_anim_special.c
@@ -158,7 +158,7 @@ const struct CompressedSpritePalette gBallParticlePalettes[] =
{gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_PREMIERBALL},
};
-const union AnimCmd gAnim_RegularBall[] =
+static const union AnimCmd gAnim_RegularBall[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_FRAME(1, 1),
@@ -169,38 +169,38 @@ const union AnimCmd gAnim_RegularBall[] =
ANIMCMD_JUMP(0),
};
-const union AnimCmd gAnim_MasterBall[] =
+static const union AnimCmd gAnim_MasterBall[] =
{
ANIMCMD_FRAME(3, 1),
ANIMCMD_END,
};
-const union AnimCmd gAnim_NetDiveBall[] =
+static const union AnimCmd gAnim_NetDiveBall[] =
{
ANIMCMD_FRAME(4, 1),
ANIMCMD_END,
};
-const union AnimCmd gAnim_NestBall[] =
+static const union AnimCmd gAnim_NestBall[] =
{
ANIMCMD_FRAME(5, 1),
ANIMCMD_END,
};
-const union AnimCmd gAnim_LuxuryPremierBall[] =
+static const union AnimCmd gAnim_LuxuryPremierBall[] =
{
ANIMCMD_FRAME(6, 4),
ANIMCMD_FRAME(7, 4),
ANIMCMD_JUMP(0),
};
-const union AnimCmd gAnim_UltraRepeatTimerBall[] =
+static const union AnimCmd gAnim_UltraRepeatTimerBall[] =
{
ANIMCMD_FRAME(7, 4),
ANIMCMD_END,
};
-const union AnimCmd *const gAnims_BallParticles[] =
+static const union AnimCmd *const gAnims_BallParticles[] =
{
gAnim_RegularBall,
gAnim_MasterBall,
@@ -391,13 +391,13 @@ const struct SpriteTemplate gPokeblockSpriteTemplate =
.callback = sub_80F1B3C,
};
-const union AnimCmd gUnknown_840C204[] =
+static const union AnimCmd gUnknown_840C204[] =
{
ANIMCMD_FRAME(64, 1),
ANIMCMD_END,
};
-const union AnimCmd *const gSpriteAnimTable_840C20C[] =
+static const union AnimCmd *const gSpriteAnimTable_840C20C[] =
{
gUnknown_840C204,
};
@@ -2216,7 +2216,7 @@ void AnimTask_LoadPokeblockGfx(u8 taskId)
LoadCompressedSpriteSheetUsingHeap(&gBattleAnimPicTable[ANIM_TAG_POKEBLOCK - ANIM_SPRITES_START]);
LoadCompressedSpritePaletteUsingHeap(&gBattleAnimPaletteTable[ANIM_TAG_POKEBLOCK - ANIM_SPRITES_START]);
- paletteIndex = IndexOfSpritePaletteTag(ANIM_TAG_POKEBLOCK); // unused
+ paletteIndex = IndexOfSpritePaletteTag(ANIM_TAG_POKEBLOCK);
DestroyAnimVisualTask(taskId);
}
diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c
index d9a6754c7..df4a8243b 100644
--- a/src/battle_anim_utility_funcs.c
+++ b/src/battle_anim_utility_funcs.c
@@ -496,9 +496,9 @@ static void sub_80BB2A0(u8 taskId)
gTasks[taskId].data[7] = gBattlerSpriteIds[sAnimStatsChangeData->battler2];
gTasks[taskId].func = sub_80BB4B8;
if (sAnimStatsChangeData->data[0] == 0)
- PlaySE12WithPanning(SE_W287, BattleAnimAdjustPanning2(PAN_SIDE_PLAYER));
+ PlaySE12WithPanning(SE_W287, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER));
else
- PlaySE12WithPanning(SE_W287B, BattleAnimAdjustPanning2(PAN_SIDE_PLAYER));
+ PlaySE12WithPanning(SE_W287B, BattleAnimAdjustPanning2(SOUND_PAN_ATTACKER));
}
static void sub_80BB4B8(u8 taskId)
diff --git a/src/rock.c b/src/rock.c
index b0809fade..082f3b655 100644
--- a/src/rock.c
+++ b/src/rock.c
@@ -583,8 +583,8 @@ void sub_80B4BD0(u8 taskId)
task->data[5] = ((var3 - var1) * 8) / task->data[8];
task->data[6] = 0;
task->data[7] = 0;
- pan1 = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
- pan2 = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
+ pan1 = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
+ pan2 = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
task->data[13] = pan1;
task->data[14] = (pan2 - pan1) / task->data[8];
task->data[1] = var4;