summaryrefslogtreecommitdiff
path: root/src/battle_controller_pokedude.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/battle_controller_pokedude.c')
-rw-r--r--src/battle_controller_pokedude.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c
index e799809bd..88faa3c98 100644
--- a/src/battle_controller_pokedude.c
+++ b/src/battle_controller_pokedude.c
@@ -664,7 +664,7 @@ static void sub_81563A8(void)
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
- sub_804BD94(gActiveBattler);
+ StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
CopyBattleSpriteInvisibility(gActiveBattler);
gBattlerControllerFuncs[gActiveBattler] = sub_81562F0;
@@ -762,14 +762,14 @@ static void sub_8156624(void)
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]],
HEALTHBOX_ALL);
- sub_804BD94(gActiveBattler ^ BIT_FLANK);
+ StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]);
}
DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]);
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler],
&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]],
HEALTHBOX_ALL);
- sub_804BD94(gActiveBattler);
+ StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
gBattleSpritesDataPtr->animationData->field_9_x1 = 0;
gBattlerControllerFuncs[gActiveBattler] = sub_81567B0;
@@ -1714,11 +1714,11 @@ static void PokedudeHandleDrawTrainerPic(void)
{
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
{
- DecompressTrainerBackPalette(4, gActiveBattler);
- SetMultiuseSpriteTemplateToTrainerBack(4, GetBattlerPosition(gActiveBattler));
+ DecompressTrainerBackPalette(BACK_PIC_POKEDUDE, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_POKEDUDE, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
- (8 - gTrainerBackPicCoords[4].size) * 4 + 80,
+ (8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80,
30);
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2;
@@ -1747,11 +1747,11 @@ static void PokedudeHandleDrawTrainerPic(void)
static void PokedudeHandleTrainerSlide(void)
{
- DecompressTrainerBackPalette(4, gActiveBattler);
- SetMultiuseSpriteTemplateToTrainerBack(4, GetBattlerPosition(gActiveBattler));
+ DecompressTrainerBackPalette(BACK_PIC_POKEDUDE, gActiveBattler);
+ SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_POKEDUDE, GetBattlerPosition(gActiveBattler));
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
80,
- (8 - gTrainerBackPicCoords[4].size) * 4 + 80,
+ (8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80,
30);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96;
@@ -2222,7 +2222,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void)
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1);
paletteNum = AllocSpritePalette(0xD6F8);
- LoadCompressedPalette(gTrainerBackPicPaletteTable[4].data, 0x100 + paletteNum * 16, 32);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[BACK_PIC_POKEDUDE].data, 0x100 + paletteNum * 16, 32);
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum;
taskId = CreateTask(sub_81595EC, 5);
gTasks[taskId].data[0] = gActiveBattler;