diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_bg.c | 6 | ||||
-rw-r--r-- | src/battle_controller_link_opponent.c | 6 | ||||
-rw-r--r-- | src/battle_controller_link_partner.c | 6 | ||||
-rw-r--r-- | src/battle_controller_oak_old_man.c | 30 | ||||
-rw-r--r-- | src/battle_controller_opponent.c | 6 | ||||
-rw-r--r-- | src/battle_controller_player.c | 30 | ||||
-rw-r--r-- | src/battle_controller_pokedude.c | 20 | ||||
-rw-r--r-- | src/battle_controller_safari.c | 2 | ||||
-rw-r--r-- | src/battle_controllers.c | 2 | ||||
-rw-r--r-- | src/battle_gfx_sfx_util.c | 13 | ||||
-rw-r--r-- | src/battle_intro.c | 4 | ||||
-rw-r--r-- | src/battle_main.c | 94 | ||||
-rw-r--r-- | src/battle_script_commands.c | 6 | ||||
-rw-r--r-- | src/data.c | 12 | ||||
-rw-r--r-- | src/pokeball.c | 2 | ||||
-rw-r--r-- | src/pokemon.c | 90 | ||||
-rw-r--r-- | src/reshow_battle_screen.c | 34 |
17 files changed, 184 insertions, 179 deletions
diff --git a/src/battle_bg.c b/src/battle_bg.c index e66180c4d..32d3e017a 100644 --- a/src/battle_bg.c +++ b/src/battle_bg.c @@ -85,7 +85,7 @@ static const struct SpriteTemplate sVsLetter_V_SpriteTemplate = { .oam = &gOamData_82482A0, .anims = gDummySpriteAnimTable, .affineAnims = gAffineAnimTable_82482E0, - .callback = nullsub_9 + .callback = SpriteCB_VsLetterDummy }; static const struct SpriteTemplate sVsLetter_S_SpriteTemplate = { @@ -94,7 +94,7 @@ static const struct SpriteTemplate sVsLetter_S_SpriteTemplate = { .oam = &gOamData_82482A8, .anims = gDummySpriteAnimTable, .affineAnims = gAffineAnimTable_82482E0, - .callback = nullsub_9 + .callback = SpriteCB_VsLetterDummy }; static const struct CompressedSpriteSheet sVsLettersSpriteSheet = { @@ -584,7 +584,7 @@ UNUSED void CreateUnknownDebugSprite(void) u8 spriteId; ResetSpriteData(); - spriteId = CreateSprite(&gUnknown_824EFF0, 0, 0, 0); + spriteId = CreateSprite(&gUnknownDebugSprite, 0, 0, 0); gSprites[spriteId].invisible = TRUE; SetMainCallback2(CB2_unused); } diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index 6902dbaa4..8fa1c36a7 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -259,7 +259,7 @@ static void sub_803A9CC(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES)); } @@ -267,7 +267,7 @@ static void sub_803A9CC(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; @@ -381,7 +381,7 @@ static void sub_803AF28(void) FreeSpritePaletteByTag(0x27F9); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); CopyBattleSpriteInvisibility(gActiveBattler); gBattlerControllerFuncs[gActiveBattler] = sub_803AE6C; diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 519332f3d..9627265a2 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -226,14 +226,14 @@ static void sub_80D443C(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; gBattlerControllerFuncs[gActiveBattler] = sub_80D4358; @@ -338,7 +338,7 @@ static void sub_80D484C(void) HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); CopyBattleSpriteInvisibility(gActiveBattler); gBattlerControllerFuncs[gActiveBattler] = sub_80D47AC; diff --git a/src/battle_controller_oak_old_man.c b/src/battle_controller_oak_old_man.c index 43b6c7c16..f6b43446b 100644 --- a/src/battle_controller_oak_old_man.c +++ b/src/battle_controller_oak_old_man.c @@ -413,14 +413,14 @@ static void sub_80E7B4C(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; gBattlerControllerFuncs[gActiveBattler] = sub_80E7CD8; @@ -1569,20 +1569,20 @@ static void OakOldManHandleDrawTrainerPic(void) { if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) { - DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler)); + DecompressTrainerBackPalette(BACK_PIC_RED + gSaveBlock2Ptr->playerGender, gActiveBattler); + SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_RED + gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, - (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80, + (8 - gTrainerBackPicCoords[BACK_PIC_RED + gSaveBlock2Ptr->playerGender].size) * 4 + 80, 30); } else { - DecompressTrainerBackPalette(5, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(5, GetBattlerPosition(gActiveBattler)); + DecompressTrainerBackPalette(BACK_PIC_OLDMAN, gActiveBattler); + SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_OLDMAN, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, - (8 - gTrainerBackPicCoords[5].size) * 4 + 80, + (8 - gTrainerBackPicCoords[BACK_PIC_OLDMAN].size) * 4 + 80, 30); } gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; @@ -1596,20 +1596,20 @@ static void OakOldManHandleTrainerSlide(void) { if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) { - DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler)); + DecompressTrainerBackPalette(BACK_PIC_RED + gSaveBlock2Ptr->playerGender, gActiveBattler); + SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_RED + gSaveBlock2Ptr->playerGender, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, - (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].size) * 4 + 80, + (8 - gTrainerBackPicCoords[BACK_PIC_RED + gSaveBlock2Ptr->playerGender].size) * 4 + 80, 30); } else { - DecompressTrainerBackPalette(5, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(5, GetBattlerPosition(gActiveBattler)); + DecompressTrainerBackPalette(BACK_PIC_OLDMAN, gActiveBattler); + SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_OLDMAN, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, - (8 - gTrainerBackPicCoords[5].size) * 4 + 80, + (8 - gTrainerBackPicCoords[BACK_PIC_OLDMAN].size) * 4 + 80, 30); } gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; @@ -2081,7 +2081,7 @@ static void OakOldManHandleIntroTrainerBallThrow(void) StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F8); - LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2Ptr->playerGender].data, 0x100 + paletteNum * 16, 32); + LoadCompressedPalette(gTrainerBackPicPaletteTable[BACK_PIC_RED + gSaveBlock2Ptr->playerGender].data, 0x100 + paletteNum * 16, 32); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; taskId = CreateTask(sub_80EB0A8, 5); gTasks[taskId].data[0] = gActiveBattler; diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 1d7e42b88..455cb5e19 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -253,7 +253,7 @@ static void sub_8035DF0(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); SetBattlerShadowSpriteCallback(gActiveBattler ^ BIT_FLANK, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], MON_DATA_SPECIES)); } @@ -261,7 +261,7 @@ static void sub_8035DF0(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES)); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; @@ -387,7 +387,7 @@ static void sub_8036334(void) FreeSpritePaletteByTag(0x27F9); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 0); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); CopyBattleSpriteInvisibility(gActiveBattler); gBattlerControllerFuncs[gActiveBattler] = sub_8036278; diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 67ac89899..d23057900 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -336,7 +336,7 @@ static void HandleInputChooseTarget(void) if (JOY_NEW(A_BUTTON)) { PlaySE(SE_SELECT); - gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8012098; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; BtlController_EmitTwoReturnValues(1, 10, gMoveSelectionCursor[gActiveBattler] | (gMultiUsePlayerCursor << 8)); EndBounceEffect(gMultiUsePlayerCursor, BOUNCE_HEALTHBOX); PlayerBufferExecCompleted(); @@ -344,7 +344,7 @@ static void HandleInputChooseTarget(void) else if (JOY_NEW(B_BUTTON)) { PlaySE(SE_SELECT); - gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8012098; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseMove; DoBounceEffect(gActiveBattler, BOUNCE_HEALTHBOX, 7, 1); DoBounceEffect(gActiveBattler, BOUNCE_MON, 7, 1); @@ -353,7 +353,7 @@ static void HandleInputChooseTarget(void) else if (JOY_NEW(DPAD_LEFT | DPAD_UP)) { PlaySE(SE_SELECT); - gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8012098; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; do { @@ -388,12 +388,12 @@ static void HandleInputChooseTarget(void) i = 0; } while (i == 0); - gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8012044; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget; } else if (JOY_NEW(DPAD_RIGHT | DPAD_DOWN)) { PlaySE(SE_SELECT); - gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8012098; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_HideAsMoveTarget; do { @@ -428,7 +428,7 @@ static void HandleInputChooseTarget(void) i = 0; } while (i == 0); - gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8012044; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget; } } @@ -495,7 +495,7 @@ void HandleInputChooseMove(void) gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); else gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = sub_8012044; + gSprites[gBattlerSpriteIds[gMultiUsePlayerCursor]].callback = SpriteCb_ShowAsMoveTarget; } } else if (JOY_NEW(B_BUTTON)) @@ -801,7 +801,7 @@ static void sub_802F610(void) m4aSongNumStop(SE_LOW_HEALTH); gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; - SetMainCallback2(sub_8011A1C); + SetMainCallback2(CB2_InitEndLinkBattle); FreeAllWindowBuffers(); } } @@ -810,7 +810,7 @@ static void sub_802F610(void) m4aSongNumStop(SE_LOW_HEALTH); gMain.inBattle = 0; gMain.callback1 = gPreBattleCallback1; - SetMainCallback2(sub_8011A1C); + SetMainCallback2(CB2_InitEndLinkBattle); FreeAllWindowBuffers(); } } @@ -921,14 +921,14 @@ static void sub_802FA58(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; gBattlerControllerFuncs[gActiveBattler] = sub_802F858; @@ -973,7 +973,7 @@ static void sub_802FD18(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); CopyBattleSpriteInvisibility(gActiveBattler); gBattlerControllerFuncs[gActiveBattler] = sub_802FBF4; @@ -2175,13 +2175,13 @@ static void PlayerHandleDrawTrainerPic(void) if ((gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_RUBY || (gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_SAPPHIRE || (gLinkPlayers[GetMultiplayerId()].version & 0xFF) == VERSION_EMERALD) - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + 2; + trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + BACK_PIC_RS_BRENDAN; else - trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + 0; + trainerPicId = gLinkPlayers[GetMultiplayerId()].gender + BACK_PIC_RED; } else { - trainerPicId = gSaveBlock2Ptr->playerGender + 0; + trainerPicId = gSaveBlock2Ptr->playerGender + BACK_PIC_RED; } DecompressTrainerBackPalette(trainerPicId, gActiveBattler); SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler)); diff --git a/src/battle_controller_pokedude.c b/src/battle_controller_pokedude.c index e799809bd..88faa3c98 100644 --- a/src/battle_controller_pokedude.c +++ b/src/battle_controller_pokedude.c @@ -664,7 +664,7 @@ static void sub_81563A8(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); CopyBattleSpriteInvisibility(gActiveBattler); gBattlerControllerFuncs[gActiveBattler] = sub_81562F0; @@ -762,14 +762,14 @@ static void sub_8156624(void) UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler ^ BIT_FLANK]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler ^ BIT_FLANK); + StartHealthboxSlideIn(gActiveBattler ^ BIT_FLANK); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]); } DestroySprite(&gSprites[gUnknown_3004FFC[gActiveBattler]]); UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_ALL); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); gBattleSpritesDataPtr->animationData->field_9_x1 = 0; gBattlerControllerFuncs[gActiveBattler] = sub_81567B0; @@ -1714,11 +1714,11 @@ static void PokedudeHandleDrawTrainerPic(void) { if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) { - DecompressTrainerBackPalette(4, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(4, GetBattlerPosition(gActiveBattler)); + DecompressTrainerBackPalette(BACK_PIC_POKEDUDE, gActiveBattler); + SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_POKEDUDE, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, - (8 - gTrainerBackPicCoords[4].size) * 4 + 80, + (8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80, 30); gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240; gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = -2; @@ -1747,11 +1747,11 @@ static void PokedudeHandleDrawTrainerPic(void) static void PokedudeHandleTrainerSlide(void) { - DecompressTrainerBackPalette(4, gActiveBattler); - SetMultiuseSpriteTemplateToTrainerBack(4, GetBattlerPosition(gActiveBattler)); + DecompressTrainerBackPalette(BACK_PIC_POKEDUDE, gActiveBattler); + SetMultiuseSpriteTemplateToTrainerBack(BACK_PIC_POKEDUDE, GetBattlerPosition(gActiveBattler)); gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, 80, - (8 - gTrainerBackPicCoords[4].size) * 4 + 80, + (8 - gTrainerBackPicCoords[BACK_PIC_POKEDUDE].size) * 4 + 80, 30); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler; gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -96; @@ -2222,7 +2222,7 @@ static void PokedudeHandleIntroTrainerBallThrow(void) StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_80335F8); StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], 1); paletteNum = AllocSpritePalette(0xD6F8); - LoadCompressedPalette(gTrainerBackPicPaletteTable[4].data, 0x100 + paletteNum * 16, 32); + LoadCompressedPalette(gTrainerBackPicPaletteTable[BACK_PIC_POKEDUDE].data, 0x100 + paletteNum * 16, 32); gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = paletteNum; taskId = CreateTask(sub_81595EC, 5); gTasks[taskId].data[0] = gActiveBattler; diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c index b09661675..6a37c12ea 100644 --- a/src/battle_controller_safari.c +++ b/src/battle_controller_safari.c @@ -608,7 +608,7 @@ static void SafariHandleIntroSlide(void) static void SafariHandleIntroTrainerBallThrow(void) { UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_SAFARI_ALL_TEXT); - sub_804BD94(gActiveBattler); + StartHealthboxSlideIn(gActiveBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]); gBattlerControllerFuncs[gActiveBattler] = CompleteOnHealthboxSpriteCallbackDummy; } diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 583a64eaa..dbcc0594c 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -62,7 +62,7 @@ void SetUpBattleVars(void) gUnknown_2023DDC = 0; } -void sub_800D30C(void) +void InitBtlControllers(void) { s32 i; diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 4340703e3..7019acc86 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -950,9 +950,12 @@ void HideBattlerShadowSprite(u8 battlerId) gSprites[gBattleSpritesDataPtr->healthBoxesData[battlerId].shadowSpriteId].callback = SpriteCB_SetInvisible; } -void sub_80357C8(void) +// Low-level function that sets specific interface tiles' palettes, +// overwriting any pixel with value 0. +void BattleInterfaceSetWindowPals(void) { - u16 *vramPtr = (u16 *)(VRAM + 0x240); + // 9 tiles at 0x06000240 + u16 *vramPtr = (u16 *)(BG_VRAM + 0x240); s32 i; s32 j; @@ -970,7 +973,9 @@ void sub_80357C8(void) *vramPtr |= 0x000F; } } - vramPtr = (u16 *)(VRAM + 0x600); + + // 18 tiles at 0x06000600 + vramPtr = (u16 *)(BG_VRAM + 0x600); for (i = 0; i < 18; ++i) { for (j = 0; j < 16; ++vramPtr, ++j) @@ -1005,7 +1010,7 @@ void AllocateMonSpritesGfx(void) for (i = 0; i < MAX_BATTLERS_COUNT; ++i) { gMonSpritesGfxPtr->sprites[i] = gMonSpritesGfxPtr->firstDecompressed + (i * 0x2000); - *(gMonSpritesGfxPtr->templates + i) = gUnknown_825DEF0[i]; + *(gMonSpritesGfxPtr->templates + i) = gSpriteTemplates_Battlers[i]; for (j = 0; j < 4; ++j) { diff --git a/src/battle_intro.c b/src/battle_intro.c index 04c7072d9..996b8d3a6 100644 --- a/src/battle_intro.c +++ b/src/battle_intro.c @@ -422,9 +422,9 @@ static void BattleIntroSlideLink(u8 taskId) { ++gTasks[taskId].data[0]; gSprites[gBattleStruct->linkBattleVsSpriteId_V].oam.objMode = ST_OAM_OBJ_WINDOW; - gSprites[gBattleStruct->linkBattleVsSpriteId_V].callback = sub_801182C; + gSprites[gBattleStruct->linkBattleVsSpriteId_V].callback = SpriteCB_VsLetterInit; gSprites[gBattleStruct->linkBattleVsSpriteId_S].oam.objMode = ST_OAM_OBJ_WINDOW; - gSprites[gBattleStruct->linkBattleVsSpriteId_S].callback = sub_801182C; + gSprites[gBattleStruct->linkBattleVsSpriteId_S].callback = SpriteCB_VsLetterInit; SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR); SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2); } diff --git a/src/battle_main.c b/src/battle_main.c index 2787330a8..902da32d7 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -44,7 +44,7 @@ #include "constants/songs.h" #include "constants/trainer_classes.h" -static void sub_80111EC(struct Sprite *sprite); +static void SpriteCB_UnusedDebugSprite(struct Sprite *sprite); static void HandleAction_UseMove(void); static void HandleAction_Switch(void); static void HandleAction_UseItem(void); @@ -72,14 +72,14 @@ static void CB2_HandleStartBattle(void); static void TryCorrectShedinjaLanguage(struct Pokemon *mon); static void BattleMainCB1(void); static void CB2_QuitPokedudeBattle(void); -static void sub_80111FC(struct Sprite *sprite); -static void sub_8011B94(void); -static void sub_8011BB0(void); +static void SpriteCB_UnusedDebugSprite_Step(struct Sprite *sprite); +static void CB2_EndLinkBattle(void); +static void EndLinkBattleInSteps(void); static void SpriteCB_MoveWildMonToRight(struct Sprite *sprite); static void SpriteCB_WildMonShowHealthbox(struct Sprite *sprite); static void sub_8011E3C(struct Sprite *sprite); static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite); -static void sub_8012060(struct Sprite *sprite); +static void SpriteCb_BlinkVisible(struct Sprite *sprite); static void oac_poke_ally_(struct Sprite *sprite); static void SpriteCallbackDummy3(struct Sprite *sprite); static void SpriteCB_BounceEffect(struct Sprite *sprite); @@ -132,7 +132,7 @@ EWRAM_DATA u32 gUnknown_2022B54 = 0; EWRAM_DATA struct UnknownPokemonStruct4 gMultiPartnerParty[3] = {0}; EWRAM_DATA u8 *gUnknown_2022BB8 = NULL; EWRAM_DATA u8 *gUnknown_2022BBC = NULL; -EWRAM_DATA u16 *gUnknown_2022BC0 = NULL; +EWRAM_DATA u16 *sUnknownDebugSpriteDataBuffer = NULL; EWRAM_DATA u8 gBattleBufferA[MAX_BATTLERS_COUNT][0x200] = {0}; EWRAM_DATA u8 gBattleBufferB[MAX_BATTLERS_COUNT][0x200] = {0}; EWRAM_DATA u8 gActiveBattler = 0; @@ -231,7 +231,7 @@ static const struct ScanlineEffectParams sIntroScanlineParams16Bit = ®_BG3HOFS, SCANLINE_EFFECT_DMACNT_16BIT, 1 }; -const struct SpriteTemplate gUnknown_824EFF0 = +const struct SpriteTemplate gUnknownDebugSprite = { .tileTag = 0, .paletteTag = 0, @@ -239,12 +239,12 @@ const struct SpriteTemplate gUnknown_824EFF0 = .anims = gDummySpriteAnimTable, .images = NULL, .affineAnims = gDummySpriteAffineAnimTable, - .callback = sub_80111EC, + .callback = SpriteCB_UnusedDebugSprite, }; static const u8 sText_ShedinjaJpnName[] = _("ヌケニン"); // Nukenin -const struct OamData gOamData_824F010 = +const struct OamData gOamData_BattlerOpponent = { .y = 0, .affineMode = ST_OAM_AFFINE_NORMAL, @@ -259,7 +259,7 @@ const struct OamData gOamData_824F010 = .affineParam = 0, }; -const struct OamData gOamData_824F018 = +const struct OamData gOamData_BattlerPlayer = { .y = 0, .affineMode = ST_OAM_AFFINE_NORMAL, @@ -868,7 +868,7 @@ static void SetAllPlayersBerryData(void) } } -static void sub_8010414(u8 numPlayers, u8 multiPlayerId) +static void LinkBattleComputeBattleTypeFlags(u8 numPlayers, u8 multiPlayerId) { u8 found = 0; @@ -936,7 +936,7 @@ static void CB2_HandleStartBattle(void) ShowBg(1); ShowBg(2); ShowBg(3); - sub_80357C8(); + BattleInterfaceSetWindowPals(); gBattleCommunication[MULTIUSE_STATE] = 1; } if (gWirelessCommType) @@ -974,7 +974,7 @@ static void CB2_HandleStartBattle(void) u8 taskId; ResetBlockReceivedFlags(); - sub_8010414(2, playerMultiplayerId); + LinkBattleComputeBattleTypeFlags(2, playerMultiplayerId); SetAllPlayersBerryData(); taskId = CreateTask(InitLinkBattleVsScreen, 0); gTasks[taskId].data[1] = 270; @@ -1038,7 +1038,7 @@ static void CB2_HandleStartBattle(void) } break; case 15: - sub_800D30C(); + InitBtlControllers(); ++gBattleCommunication[MULTIUSE_STATE]; gBattleCommunication[SPRITES_INIT_STATE1] = 0; gBattleCommunication[SPRITES_INIT_STATE2] = 0; @@ -1194,7 +1194,7 @@ static void CB2_HandleStartMultiBattle(void) ShowBg(1); ShowBg(2); ShowBg(3); - sub_80357C8(); + BattleInterfaceSetWindowPals(); gBattleCommunication[MULTIUSE_STATE] = 1; } if (gWirelessCommType) @@ -1221,7 +1221,7 @@ static void CB2_HandleStartMultiBattle(void) if ((GetBlockReceivedStatus() & 0xF) == 0xF) { ResetBlockReceivedFlags(); - sub_8010414(4, playerMultiplayerId); + LinkBattleComputeBattleTypeFlags(4, playerMultiplayerId); SetAllPlayersBerryData(); SetDeoxysStats(); memcpy(gDecompressionBuffer, gPlayerParty, sizeof(struct Pokemon) * 3); @@ -1397,7 +1397,7 @@ static void CB2_HandleStartMultiBattle(void) } break; case 11: - sub_800D30C(); + InitBtlControllers(); ++gBattleCommunication[MULTIUSE_STATE]; gBattleCommunication[SPRITES_INIT_STATE1] = 0; gBattleCommunication[SPRITES_INIT_STATE2] = 0; @@ -1464,18 +1464,18 @@ static void CB2_QuitPokedudeBattle(void) } } -static void sub_80111EC(struct Sprite *sprite) +static void SpriteCB_UnusedDebugSprite(struct Sprite *sprite) { sprite->data[0] = 0; - sprite->callback = sub_80111FC; + sprite->callback = SpriteCB_UnusedDebugSprite_Step; } -static void sub_80111FC(struct Sprite *sprite) +static void SpriteCB_UnusedDebugSprite_Step(struct Sprite *sprite) { switch (sprite->data[0]) { case 0: - gUnknown_2022BC0 = AllocZeroed(0x1000); + sUnknownDebugSpriteDataBuffer = AllocZeroed(0x1000); ++sprite->data[0]; sprite->data[1] = 0; sprite->data[2] = 0x281; @@ -1492,8 +1492,8 @@ static void sub_80111FC(struct Sprite *sprite) r0 = sprite->data[2] - sprite->data[3] * 32; for (i = 0; i <= 29; i += 2) { - *(&gUnknown_2022BC0[r2] + i) = 0x3D; - *(&gUnknown_2022BC0[r0] + i) = 0x3D; + *(&sUnknownDebugSpriteDataBuffer[r2] + i) = 0x3D; + *(&sUnknownDebugSpriteDataBuffer[r0] + i) = 0x3D; } if (++sprite->data[3] == 21) { @@ -1505,10 +1505,10 @@ static void sub_80111FC(struct Sprite *sprite) case 2: if (--sprite->data[1] == 20) { - if (gUnknown_2022BC0 != NULL) + if (sUnknownDebugSpriteDataBuffer != NULL) { - memset(gUnknown_2022BC0, 0, 0x1000); - FREE_AND_SET_NULL(gUnknown_2022BC0); + memset(sUnknownDebugSpriteDataBuffer, 0, 0x1000); + FREE_AND_SET_NULL(sUnknownDebugSpriteDataBuffer); } SetMainCallback2(CB2_InitBattle); } @@ -1607,7 +1607,7 @@ static u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) } // not used -static void sub_80116CC(void) +UNUSED static void unused_80116CC(void) { if (REG_VCOUNT < 0xA0 && REG_VCOUNT >= 0x6F) REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(24) | BGCNT_16COLOR | BGCNT_TXT256x512; @@ -1635,11 +1635,11 @@ void VBlankCB_Battle(void) ScanlineEffect_InitHBlankDmaTransfer(); } -void nullsub_9(struct Sprite *sprite) +void SpriteCB_VsLetterDummy(struct Sprite *sprite) { } -static void sub_80117BC(struct Sprite *sprite) +static void SpriteCB_VsLetter(struct Sprite *sprite) { if (sprite->data[0] != 0) sprite->pos1.x = sprite->data[1] + ((sprite->data[2] & 0xFF00) >> 8); @@ -1655,14 +1655,14 @@ static void sub_80117BC(struct Sprite *sprite) } } -void sub_801182C(struct Sprite *sprite) +void SpriteCB_VsLetterInit(struct Sprite *sprite) { StartSpriteAffineAnim(sprite, 1); - sprite->callback = sub_80117BC; + sprite->callback = SpriteCB_VsLetter; PlaySE(SE_MUGSHOT); } -static void sub_801184C(u8 taskId) +static void BufferPartyVsScreenHealth_AtEnd(u8 taskId) { struct Pokemon *party1 = NULL; struct Pokemon *party2 = NULL; @@ -1737,7 +1737,7 @@ static void sub_801184C(u8 taskId) gTasks[taskId].data[4] = r7; } -void sub_8011A1C(void) +void CB2_InitEndLinkBattle(void) { s32 i; u8 taskId; @@ -1787,21 +1787,21 @@ void sub_8011A1C(void) gTasks[taskId].data[1] = 270; gTasks[taskId].data[2] = 90; gTasks[taskId].data[5] = 1; - sub_801184C(taskId); - SetMainCallback2(sub_8011B94); + BufferPartyVsScreenHealth_AtEnd(taskId); + SetMainCallback2(CB2_EndLinkBattle); gBattleCommunication[MULTIUSE_STATE] = 0; } -static void sub_8011B94(void) +static void CB2_EndLinkBattle(void) { - sub_8011BB0(); + EndLinkBattleInSteps(); AnimateSprites(); BuildOamBuffer(); UpdatePaletteFade(); RunTasks(); } -static void sub_8011BB0(void) +static void EndLinkBattleInSteps(void) { s32 i; @@ -1882,7 +1882,7 @@ static void TryCorrectShedinjaLanguage(struct Pokemon *mon) #define sBattler data[0] #define sSpeciesId data[2] -void SpriteCB_WildMon(struct Sprite *sprite) +void SpriteCB_EnemyMon(struct Sprite *sprite) { sprite->callback = SpriteCB_MoveWildMonToRight; StartSpriteAnimIfDifferent(sprite, 0); @@ -1906,7 +1906,7 @@ static void SpriteCB_WildMonShowHealthbox(struct Sprite *sprite) { if (sprite->animEnded) { - sub_804BD94(sprite->sBattler); + StartHealthboxSlideIn(sprite->sBattler); SetHealthboxSpriteVisible(gHealthboxSpriteIds[sprite->sBattler]); sprite->callback = SpriteCallbackDummy2; StartSpriteAnimIfDifferent(sprite, 0); @@ -1919,7 +1919,7 @@ void SpriteCallbackDummy2(struct Sprite *sprite) } // not used -static void sub_8011E28(struct Sprite *sprite) +UNUSED static void sub_8011E28(struct Sprite *sprite) { sprite->data[3] = 6; sprite->data[4] = 1; @@ -2008,14 +2008,14 @@ static void SpriteCB_AnimFaintOpponent(struct Sprite *sprite) } } -void sub_8012044(struct Sprite *sprite) +void SpriteCb_ShowAsMoveTarget(struct Sprite *sprite) { sprite->data[3] = 8; sprite->data[4] = sprite->invisible; - sprite->callback = sub_8012060; + sprite->callback = SpriteCb_BlinkVisible; } -static void sub_8012060(struct Sprite *sprite) +static void SpriteCb_BlinkVisible(struct Sprite *sprite) { --sprite->data[3]; if (sprite->data[3] == 0) @@ -2025,14 +2025,14 @@ static void sub_8012060(struct Sprite *sprite) } } -void sub_8012098(struct Sprite *sprite) +void SpriteCb_HideAsMoveTarget(struct Sprite *sprite) { sprite->invisible = sprite->data[4]; sprite->data[4] = FALSE; sprite->callback = SpriteCallbackDummy2; } -void sub_80120C4(struct Sprite *sprite) +void SpriteCB_AllyMon(struct Sprite *sprite) { sprite->callback = oac_poke_ally_; } @@ -2997,7 +2997,7 @@ u8 IsRunningFromBattleImpossible(void) return BATTLE_RUN_SUCCESS; } -void sub_8013F6C(u8 battler) +void UpdatePartyOwnerOnSwitch_NonMulti(u8 battler) { s32 i; u8 r4, r1; diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 90ee8e561..dfbab5c15 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -4791,7 +4791,7 @@ static void atk51_switchhandleorder(void) break; case 1: if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) - sub_8013F6C(gActiveBattler); + UpdatePartyOwnerOnSwitch_NonMulti(gActiveBattler); break; case 2: gBattleCommunication[0] = gBattleBufferB[gActiveBattler][1]; @@ -4808,7 +4808,7 @@ static void atk51_switchhandleorder(void) } else { - sub_8013F6C(gActiveBattler); + UpdatePartyOwnerOnSwitch_NonMulti(gActiveBattler); } PREPARE_SPECIES_BUFFER(gBattleTextBuff1, gBattleMons[gBattlerAttacker].species) PREPARE_MON_NICK_BUFFER(gBattleTextBuff2, gActiveBattler, gBattleBufferB[gActiveBattler][1]) @@ -6704,7 +6704,7 @@ static void atk8F_forcerandomswitch(void) } *(gBattleStruct->monToSwitchIntoId + gBattlerTarget) = i; if (!IsMultiBattle()) - sub_8013F6C(gBattlerTarget); + UpdatePartyOwnerOnSwitch_NonMulti(gBattlerTarget); SwitchPartyOrderLinkMulti(gBattlerTarget, i, 0); SwitchPartyOrderLinkMulti(gBattlerTarget ^ 2, i, 1); } diff --git a/src/data.c b/src/data.c index 6b4e113af..3f6a340eb 100644 --- a/src/data.c +++ b/src/data.c @@ -8,7 +8,7 @@ #include "constants/battle_ai.h" #include "constants/trainer_classes.h" -const struct SpriteFrameImage gUnknown_8234698[] = +const struct SpriteFrameImage gSpriteImages_BattlerPlayerLeft[] = { gHeap + 0x8000, 0x800, gHeap + 0x8800, 0x800, @@ -16,7 +16,7 @@ const struct SpriteFrameImage gUnknown_8234698[] = gHeap + 0x9800, 0x800, }; -const struct SpriteFrameImage gUnknown_82346B8[] = +const struct SpriteFrameImage gSpriteImages_BattlerOpponentLeft[] = { gHeap + 0xA000, 0x800, gHeap + 0xA800, 0x800, @@ -24,7 +24,7 @@ const struct SpriteFrameImage gUnknown_82346B8[] = gHeap + 0xB800, 0x800, }; -const struct SpriteFrameImage gUnknown_82346D8[] = +const struct SpriteFrameImage gSpriteImages_BattlerPlayerRight[] = { gHeap + 0xC000, 0x800, gHeap + 0xC800, 0x800, @@ -32,7 +32,7 @@ const struct SpriteFrameImage gUnknown_82346D8[] = gHeap + 0xD800, 0x800, }; -const struct SpriteFrameImage gUnknown_82346F8[] = +const struct SpriteFrameImage gSpriteImages_BattlerOpponentRight[] = { gHeap + 0xE000, 0x800, gHeap + 0xE800, 0x800, @@ -168,7 +168,7 @@ static const union AffineAnimCmd gSpriteAffineAnim_82348B0[] = AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gSpriteAffineAnimTable_82348C8[] = +const union AffineAnimCmd *const gSpriteAffineAnimTable_BattlerPlayer[] = { gSpriteAffineAnim_82347F8, gSpriteAffineAnim_8234818, @@ -208,7 +208,7 @@ static const union AffineAnimCmd gSpriteAffineAnim_8234934[] = AFFINEANIMCMD_END, }; -const union AffineAnimCmd *const gSpriteAffineAnimTable_8234944[] = +const union AffineAnimCmd *const gSpriteAffineAnimTable_BattlerOpponent[] = { gSpriteAffineAnim_82347F8, gSpriteAffineAnim_8234818, diff --git a/src/pokeball.c b/src/pokeball.c index 69bab3e90..cccd88dd7 100644 --- a/src/pokeball.c +++ b/src/pokeball.c @@ -1167,7 +1167,7 @@ void DestroySpriteAndFreeResources2(struct Sprite *sprite) DestroySpriteAndFreeResources(sprite); } -void sub_804BD94(u8 battlerId) +void StartHealthboxSlideIn(u8 battlerId) { struct Sprite *healthboxSprite = &gSprites[gHealthboxSpriteIds[battlerId]]; diff --git a/src/pokemon.c b/src/pokemon.c index b523c4cb9..16220d138 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -1472,101 +1472,101 @@ static const u8 sHoldEffectToType[][2] = {HOLD_EFFECT_NORMAL_POWER, TYPE_NORMAL}, }; -const struct SpriteTemplate gUnknown_825DEF0[] = +const struct SpriteTemplate gSpriteTemplates_Battlers[] = { - { + [B_POSITION_PLAYER_LEFT] = { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F018, + .oam = &gOamData_BattlerPlayer, .anims = NULL, - .images = gUnknown_8234698, - .affineAnims = gSpriteAffineAnimTable_82348C8, - .callback = sub_80120C4, + .images = gSpriteImages_BattlerPlayerLeft, + .affineAnims = gSpriteAffineAnimTable_BattlerPlayer, + .callback = SpriteCB_AllyMon, }, - { + [B_POSITION_OPPONENT_LEFT] = { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F010, + .oam = &gOamData_BattlerOpponent, .anims = NULL, - .images = gUnknown_82346B8, - .affineAnims = gSpriteAffineAnimTable_8234944, - .callback = SpriteCB_WildMon, + .images = gSpriteImages_BattlerOpponentLeft, + .affineAnims = gSpriteAffineAnimTable_BattlerOpponent, + .callback = SpriteCB_EnemyMon, }, - { + [B_POSITION_PLAYER_RIGHT] = { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F018, + .oam = &gOamData_BattlerPlayer, .anims = NULL, - .images = gUnknown_82346D8, - .affineAnims = gSpriteAffineAnimTable_82348C8, - .callback = sub_80120C4, + .images = gSpriteImages_BattlerPlayerRight, + .affineAnims = gSpriteAffineAnimTable_BattlerPlayer, + .callback = SpriteCB_AllyMon, }, - { + [B_POSITION_OPPONENT_RIGHT] = { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F010, + .oam = &gOamData_BattlerOpponent, .anims = NULL, - .images = gUnknown_82346F8, - .affineAnims = gSpriteAffineAnimTable_8234944, - .callback = SpriteCB_WildMon, + .images = gSpriteImages_BattlerOpponentRight, + .affineAnims = gSpriteAffineAnimTable_BattlerOpponent, + .callback = SpriteCB_EnemyMon, }, }; -const struct SpriteTemplate gUnknown_825DF50[] = +const struct SpriteTemplate gSpriteTemplates_TrainerBackpics[] = { { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F018, + .oam = &gOamData_BattlerPlayer, .anims = NULL, .images = gTrainerBackPicTable_Red, - .affineAnims = gSpriteAffineAnimTable_82348C8, - .callback = sub_80120C4, + .affineAnims = gSpriteAffineAnimTable_BattlerPlayer, + .callback = SpriteCB_AllyMon, }, { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F018, + .oam = &gOamData_BattlerPlayer, .anims = NULL, .images = gTrainerBackPicTable_Leaf, - .affineAnims = gSpriteAffineAnimTable_82348C8, - .callback = sub_80120C4, + .affineAnims = gSpriteAffineAnimTable_BattlerPlayer, + .callback = SpriteCB_AllyMon, }, { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F018, + .oam = &gOamData_BattlerPlayer, .anims = NULL, .images = gTrainerBackPicTable_RSBrendan, - .affineAnims = gSpriteAffineAnimTable_82348C8, - .callback = sub_80120C4, + .affineAnims = gSpriteAffineAnimTable_BattlerPlayer, + .callback = SpriteCB_AllyMon, }, { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F018, + .oam = &gOamData_BattlerPlayer, .anims = NULL, .images = gTrainerBackPicTable_RSMay, - .affineAnims = gSpriteAffineAnimTable_82348C8, - .callback = sub_80120C4, + .affineAnims = gSpriteAffineAnimTable_BattlerPlayer, + .callback = SpriteCB_AllyMon, }, { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F018, + .oam = &gOamData_BattlerPlayer, .anims = NULL, .images = gTrainerBackPicTable_Pokedude, - .affineAnims = gSpriteAffineAnimTable_82348C8, - .callback = sub_80120C4, + .affineAnims = gSpriteAffineAnimTable_BattlerPlayer, + .callback = SpriteCB_AllyMon, }, { .tileTag = SPRITE_INVALID_TAG, .paletteTag = 0, - .oam = &gOamData_824F018, + .oam = &gOamData_BattlerPlayer, .anims = NULL, .images = gTrainerBackPicTable_OldMan, - .affineAnims = gSpriteAffineAnimTable_82348C8, - .callback = sub_80120C4, + .affineAnims = gSpriteAffineAnimTable_BattlerPlayer, + .callback = SpriteCB_AllyMon, }, }; @@ -2716,7 +2716,7 @@ void SetMultiuseSpriteTemplateToPokemon(u16 speciesTag, u8 battlerPosition) if (battlerPosition >= 4) battlerPosition = 0; - gMultiuseSpriteTemplate = gUnknown_825DEF0[battlerPosition]; + gMultiuseSpriteTemplate = gSpriteTemplates_Battlers[battlerPosition]; } } gMultiuseSpriteTemplate.paletteTag = speciesTag; @@ -2728,7 +2728,7 @@ void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosit gMultiuseSpriteTemplate.paletteTag = trainerSpriteId; if (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_PLAYER_RIGHT) { - gMultiuseSpriteTemplate = gUnknown_825DF50[trainerSpriteId]; + gMultiuseSpriteTemplate = gSpriteTemplates_TrainerBackpics[trainerSpriteId]; gMultiuseSpriteTemplate.anims = gTrainerBackAnimsPtrTable[trainerSpriteId]; } else @@ -2736,7 +2736,7 @@ void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosit if (gMonSpritesGfxPtr != NULL) gMultiuseSpriteTemplate = gMonSpritesGfxPtr->templates[battlerPosition]; else - gMultiuseSpriteTemplate = gUnknown_825DEF0[battlerPosition]; + gMultiuseSpriteTemplate = gSpriteTemplates_Battlers[battlerPosition]; gMultiuseSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[trainerSpriteId]; } } @@ -6081,7 +6081,7 @@ static void OakSpeechNidoranFSetupTemplate(struct OakSpeechNidoranFStruct *struc { for (i = 0; i < (s8)structPtr->spriteCount; ++i) { - structPtr->templates[i] = gUnknown_825DEF0[i]; + structPtr->templates[i] = gSpriteTemplates_Battlers[i]; for (j = 0; j < structPtr->frameCount; ++j) structPtr->frameImages[i * structPtr->frameCount + j].data = &structPtr->bufferPtrs[i][j * 0x800]; structPtr->templates[i].images = &structPtr->frameImages[i * structPtr->frameCount]; @@ -6089,7 +6089,7 @@ static void OakSpeechNidoranFSetupTemplate(struct OakSpeechNidoranFStruct *struc } else { - const struct SpriteTemplate *template = &gUnknown_825DEF0[battlePosition]; + const struct SpriteTemplate *template = &gSpriteTemplates_Battlers[battlePosition]; structPtr->templates[0] = *template; for (j = 0; j < structPtr->frameCount; ++j) diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index c65169710..e21392f9d 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -10,7 +10,7 @@ #include "battle_controllers.h" static void CB2_ReshowBattleScreenAfterMenu(void); -static void sub_8077AAC(void); +static void ReshowBattleScreen_TurnOnDisplay(void); static bool8 LoadBattlerSpriteGfx(u8 battlerId); static void CreateBattlerSprite(u8 battlerId); static void CreateHealthboxSprite(u8 battlerId); @@ -113,35 +113,35 @@ static void CB2_ReshowBattleScreenAfterMenu(void) if (!LoadBattlerSpriteGfx(2)) --gBattleScripting.reshowMainState; break; - case 0xA: + case 10: if (!LoadBattlerSpriteGfx(3)) --gBattleScripting.reshowMainState; break; - case 0xB: + case 11: CreateBattlerSprite(0); break; - case 0xC: + case 12: CreateBattlerSprite(1); break; - case 0xD: + case 13: CreateBattlerSprite(2); break; - case 0xE: + case 14: CreateBattlerSprite(3); break; - case 0xF: + case 15: CreateHealthboxSprite(0); break; - case 0x10: + case 16: CreateHealthboxSprite(1); break; - case 0x11: + case 17: CreateHealthboxSprite(2); break; - case 0x12: + case 18: CreateHealthboxSprite(3); break; - case 0x13: + case 19: LoadAndCreateEnemyShadowSprites(); opponentBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBattler]], MON_DATA_SPECIES); @@ -159,13 +159,13 @@ static void CB2_ReshowBattleScreenAfterMenu(void) CreateWirelessStatusIndicatorSprite(0, 0); } break; - case 0x14: + case 20: SetVBlankCallback(VBlankCB_Battle); - sub_8077AAC(); + ReshowBattleScreen_TurnOnDisplay(); BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1); gPaletteFade.bufferTransferDisabled = 0; SetMainCallback2(BattleMainCB2); - sub_80357C8(); + BattleInterfaceSetWindowPals(); break; default: break; @@ -173,7 +173,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void) ++gBattleScripting.reshowMainState; } -static void sub_8077AAC(void) +static void ReshowBattleScreen_TurnOnDisplay(void) { EnableInterrupts(INTR_FLAG_VBLANK); SetGpuReg(REG_OFFSET_BLDCNT, 0); @@ -202,9 +202,9 @@ static bool8 LoadBattlerSpriteGfx(u8 battler) BattleLoadSubstituteOrMonSpriteGfx(battler, FALSE); } else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler. - DecompressTrainerBackPalette(gSaveBlock2Ptr->playerGender, battler); + DecompressTrainerBackPalette(BACK_PIC_RED + gSaveBlock2Ptr->playerGender, battler); else if (gBattleTypeFlags & BATTLE_TYPE_OLD_MAN_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler. - DecompressTrainerBackPalette(5, battler); + DecompressTrainerBackPalette(BACK_PIC_OLDMAN, battler); else if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); else |