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Diffstat (limited to 'src/trainer_see.c')
-rw-r--r--src/trainer_see.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/trainer_see.c b/src/trainer_see.c
index cee5a7444..2bf8aa504 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -12,8 +12,8 @@
#include "constants/event_objects.h"
#include "constants/object_events.h"
-typedef u8 (*trainerApproachFunc)(struct ObjectEvent *, s16, s16, s16);
-typedef bool8 (*trainerSeeFunc)(u8, struct Task *, struct ObjectEvent *);
+typedef u8 (*TrainerApproachFunc)(struct ObjectEvent *, s16, s16, s16);
+typedef bool8 (*TrainerSeeFunc)(u8, struct Task *, struct ObjectEvent *);
static bool8 CheckTrainer(u8 trainerObjId);
static u8 GetTrainerApproachDistance(struct ObjectEvent * trainerObj);
@@ -50,7 +50,7 @@ static const u16 sGfx_Emoticons[] = INCBIN_U16("graphics/object_events/emoticons
// x and y are the player's coordinates
// Returns distance to walk if trainer has unobstructed view of player
// Returns 0 if trainer can't see player
-static const trainerApproachFunc sDirectionalApproachDistanceFuncs[] = {
+static const TrainerApproachFunc sDirectionalApproachDistanceFuncs[] = {
GetTrainerApproachDistanceSouth,
GetTrainerApproachDistanceNorth,
GetTrainerApproachDistanceWest,
@@ -60,7 +60,7 @@ static const trainerApproachFunc sDirectionalApproachDistanceFuncs[] = {
// bool8 func(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
// Returns TRUE to run the next func immediately
// Returns FALSE to delay the next func to the next frame
-static const trainerSeeFunc sTrainerSeeFuncList[] = {
+static const TrainerSeeFunc sTrainerSeeFuncList[] = {
TrainerSeeFunc_Dummy,
TrainerSeeFunc_StartExclMark,
TrainerSeeFunc_WaitExclMark,
@@ -78,7 +78,7 @@ static const trainerSeeFunc sTrainerSeeFuncList[] = {
TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown
};
-static const trainerSeeFunc sTrainerSeeFuncList2[] = {
+static const TrainerSeeFunc sTrainerSeeFuncList2[] = {
TrainerSeeFunc_TrainerInAshFacesPlayer,
TrainerSeeFunc_BeginJumpOutOfAsh,
TrainerSeeFunc_WaitJumpOutOfAsh,
@@ -299,7 +299,7 @@ static bool8 TrainerSeeFunc_StartExclMark(u8 taskId, struct Task * task, struct
else
{
ObjectEventGetLocalIdAndMap(trainerObj, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
- FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
+ FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON);
action = GetFaceDirectionMovementAction(trainerObj->facingDirection);
ObjectEventSetHeldMovement(trainerObj, action);
task->tFuncId++;
@@ -309,7 +309,7 @@ static bool8 TrainerSeeFunc_StartExclMark(u8 taskId, struct Task * task, struct
static bool8 TrainerSeeFunc_WaitExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj)
{
- if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
+ if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON))
{
return FALSE;
}
@@ -475,7 +475,7 @@ static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveUp(u8 taskId, stru
else
{
ObjectEventGetLocalIdAndMap(trainerObj, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
- FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
+ FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON);
task->tData5 = 0;
task->tFuncId++;
}
@@ -487,7 +487,7 @@ static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown(u8 taskId, st
u8 specialObjectId;
TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &specialObjectId);
- if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
+ if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON))
return FALSE;
if (ObjectEventIsMovementOverridden(&gObjectEvents[specialObjectId]) && !ObjectEventClearHeldMovementIfFinished(&gObjectEvents[specialObjectId]))
@@ -661,7 +661,7 @@ u8 FldEff_ExclamationMarkIcon1(void)
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x53);
if (spriteId != MAX_SPRITES)
- SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_1, 0);
+ SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON, 0);
return 0;
}
@@ -701,7 +701,7 @@ u8 FldEff_QuestionMarkIcon(void)
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52);
if (spriteId != MAX_SPRITES)
- SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_2, 4);
+ SetIconSpriteData(&gSprites[spriteId], FLDEFF_QUESTION_MARK_ICON, 4);
return 0;
}