diff options
Diffstat (limited to 'src/trainer_see.c')
-rw-r--r-- | src/trainer_see.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/trainer_see.c b/src/trainer_see.c index cee5a7444..2bf8aa504 100644 --- a/src/trainer_see.c +++ b/src/trainer_see.c @@ -12,8 +12,8 @@ #include "constants/event_objects.h" #include "constants/object_events.h" -typedef u8 (*trainerApproachFunc)(struct ObjectEvent *, s16, s16, s16); -typedef bool8 (*trainerSeeFunc)(u8, struct Task *, struct ObjectEvent *); +typedef u8 (*TrainerApproachFunc)(struct ObjectEvent *, s16, s16, s16); +typedef bool8 (*TrainerSeeFunc)(u8, struct Task *, struct ObjectEvent *); static bool8 CheckTrainer(u8 trainerObjId); static u8 GetTrainerApproachDistance(struct ObjectEvent * trainerObj); @@ -50,7 +50,7 @@ static const u16 sGfx_Emoticons[] = INCBIN_U16("graphics/object_events/emoticons // x and y are the player's coordinates // Returns distance to walk if trainer has unobstructed view of player // Returns 0 if trainer can't see player -static const trainerApproachFunc sDirectionalApproachDistanceFuncs[] = { +static const TrainerApproachFunc sDirectionalApproachDistanceFuncs[] = { GetTrainerApproachDistanceSouth, GetTrainerApproachDistanceNorth, GetTrainerApproachDistanceWest, @@ -60,7 +60,7 @@ static const trainerApproachFunc sDirectionalApproachDistanceFuncs[] = { // bool8 func(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj) // Returns TRUE to run the next func immediately // Returns FALSE to delay the next func to the next frame -static const trainerSeeFunc sTrainerSeeFuncList[] = { +static const TrainerSeeFunc sTrainerSeeFuncList[] = { TrainerSeeFunc_Dummy, TrainerSeeFunc_StartExclMark, TrainerSeeFunc_WaitExclMark, @@ -78,7 +78,7 @@ static const trainerSeeFunc sTrainerSeeFuncList[] = { TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown }; -static const trainerSeeFunc sTrainerSeeFuncList2[] = { +static const TrainerSeeFunc sTrainerSeeFuncList2[] = { TrainerSeeFunc_TrainerInAshFacesPlayer, TrainerSeeFunc_BeginJumpOutOfAsh, TrainerSeeFunc_WaitJumpOutOfAsh, @@ -299,7 +299,7 @@ static bool8 TrainerSeeFunc_StartExclMark(u8 taskId, struct Task * task, struct else { ObjectEventGetLocalIdAndMap(trainerObj, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); - FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1); + FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON); action = GetFaceDirectionMovementAction(trainerObj->facingDirection); ObjectEventSetHeldMovement(trainerObj, action); task->tFuncId++; @@ -309,7 +309,7 @@ static bool8 TrainerSeeFunc_StartExclMark(u8 taskId, struct Task * task, struct static bool8 TrainerSeeFunc_WaitExclMark(u8 taskId, struct Task * task, struct ObjectEvent * trainerObj) { - if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1)) + if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON)) { return FALSE; } @@ -475,7 +475,7 @@ static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveUp(u8 taskId, stru else { ObjectEventGetLocalIdAndMap(trainerObj, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); - FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1); + FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON); task->tData5 = 0; task->tFuncId++; } @@ -487,7 +487,7 @@ static bool8 TrainerSeeFunc_OffscreenAboveTrainerCameraObjMoveDown(u8 taskId, st u8 specialObjectId; TryGetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &specialObjectId); - if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1)) + if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON)) return FALSE; if (ObjectEventIsMovementOverridden(&gObjectEvents[specialObjectId]) && !ObjectEventClearHeldMovementIfFinished(&gObjectEvents[specialObjectId])) @@ -661,7 +661,7 @@ u8 FldEff_ExclamationMarkIcon1(void) u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x53); if (spriteId != MAX_SPRITES) - SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_1, 0); + SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON, 0); return 0; } @@ -701,7 +701,7 @@ u8 FldEff_QuestionMarkIcon(void) u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Emoticons, 0, 0, 0x52); if (spriteId != MAX_SPRITES) - SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_2, 4); + SetIconSpriteData(&gSprites[spriteId], FLDEFF_QUESTION_MARK_ICON, 4); return 0; } |