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AgeCommit message (Collapse)Author
2022-01-10Remove old asm constantsGriffinR
2022-01-06Merge pull request #480 from GriffinRichards/map-preview-gfxGriffinR
Clean up map preview graphics
2022-01-06Re-export map preview gfx with palettes and sensible sizesGriffinR
2022-01-06Decompress map preview tilemapsGriffinR
2022-01-06Move map preview gfx to own foldersGriffinR
2022-01-01Merge pull request #479 from Birdulon/PartySizeGriffinR
Fix party size calculations for larger-than-six PARTY_SIZE
2022-01-01Fix party size calculations for larger-than-six PARTY_SIZELuke Hubmayer-Werner
2021-12-03Merge pull request #478 from GriffinRichards/fix-baldingmanGriffinR
Fix balding man palette
2021-12-03Fix balding man paletteGriffinR
2021-11-28Merge pull request #477 from GriffinRichards/sync-globalGriffinR
Sync global
2021-11-20Rotating Gate -> dir stair warpGriffinR
2021-11-19Sync globalGriffinR
2021-11-18Merge pull request #476 from Jademalo/patch-1GriffinR
Add missing semicolon in charmap
2021-11-19Add missing semicolon in charmapJademalo
2021-11-01Merge pull request #474 from lioniac/masterGriffinR
Multiple renamings and removed some orphaned functions
2021-11-01Deleted unused pokenav headerlioniac
2021-10-27Multiple renamings; Removed some orphaned functionslioniac
2021-10-23Merge pull request #473 from Jademalo/ide-supportGriffinR
Improve IDE Support
2021-10-23IDE support formatting and consistencyJademalo
2021-10-22Improve IDE SupportJademalo
2021-10-18Merge pull request #472 from lioniac/masterGriffinR
Few renamings based on Emerald
2021-10-18Few renamings based on Emeraldlioniac
2021-10-15Merge pull request #471 from GriffinRichards/sync-calcromGriffinR
Make calcrom data info optional
2021-10-15Make calcrom data info optionalGriffinR
2021-10-13Merge pull request #470 from GriffinRichards/fix-saveblockchunkGriffinR
Disallow negative sizes in SAVEBLOCK_CHUNK
2021-10-13Disallow negative sizes in SAVEBLOCK_CHUNKGriffinR
2021-10-08Kill Freenode.IIMarckus
2021-10-01Merge pull request #467 from GriffinRichards/sync-fieldmapGriffinR
Sync fieldmap.c
2021-10-01Sync fieldmap.cGriffinR
2021-10-01Merge pull request #466 from Deokishisu/masterGriffinR
Fix Magic Numbers in battle_anim_scripts.s
2021-10-01Fix Magic Numbers in battle_anim_scripts.sDeokishisu
This file should still be synced properly with pokeemerald in the future, but for now the magic numbers for the sound constants have been fixed.
2021-09-26Merge pull request #464 from colonelsalt/documentationGriffinR
Document fields in oak_speech
2021-09-14Merge pull request #465 from SatoMew/masterGriffinR
Add fix to disallow negative current HP values
2021-09-13Add fix to disallow negative current HP valuesSatoMew
2021-09-02Removed #define access for data array in Oak speech subtasks take 3colonelsalt
2021-09-02Removed #define access for data array in Oak speech subtasks take 2colonelsalt
2021-09-02Removed #define access for data array in Oak speech subtaskscolonelsalt
2021-09-02Changed enum name for Oak speech trainer picscolonelsalt
2021-09-02Documented some fields in oak_speech.ccolonelsalt
2021-09-01Merge pull request #463 from PikalaxALT/fix_mid2agb_callPikalaxALT
Fix default mid2agb Makefile rule
2021-09-01Fix default mid2agb Makefile rulePikalaxALT
2021-08-21Merge pull request #461 from Kurausukun/oopsGriffinR
oops
2021-08-20oopsKurausukun
2021-08-19Merge pull request #460 from Sewef/masterGriffinR
Use SHINY_ODDS where necessary
2021-08-19Use SHINY_ODDS where necessarySewef
2021-08-11Merge pull request #457 from Kurausukun/cgbsoundPikalaxALT
Port CgbSound Documentation and Fakematch Fixes
2021-08-11Merge pull request #459 from GriffinRichards/fix-symbolsPikalaxALT
Fix symbols branch commit messages
2021-08-11Fix symbols branch commit messagesGriffinR
2021-08-11Merge pull request #458 from Squeetz/masterGriffinR
Rename and document HITMARKER_x100000
2021-08-11Rename and document HITMARKER_x100000Squeetz
This marker makes the target unable to Counter or Mirror Coat the damage back to an attacker, however the game does not have a scenario where this is applicable since all its uses are in end-turn events. It's used for all passive damage, where the damage dealt isn't coming from an attacker. Alternate name: HITMARKER_NO_ATTACKER