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Remove old asm constants
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Clean up map preview graphics
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Fix party size calculations for larger-than-six PARTY_SIZE
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Fix balding man palette
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Sync global
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Add missing semicolon in charmap
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Multiple renamings and removed some orphaned functions
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Improve IDE Support
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Few renamings based on Emerald
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Make calcrom data info optional
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Disallow negative sizes in SAVEBLOCK_CHUNK
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Sync fieldmap.c
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Fix Magic Numbers in battle_anim_scripts.s
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This file should still be synced properly with pokeemerald in the future, but for now the magic numbers for the sound constants have been fixed.
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Document fields in oak_speech
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Add fix to disallow negative current HP values
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Fix default mid2agb Makefile rule
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oops
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Use SHINY_ODDS where necessary
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Port CgbSound Documentation and Fakematch Fixes
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Fix symbols branch commit messages
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Rename and document HITMARKER_x100000
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