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path: root/src/battle_anim_mons.c
AgeCommit message (Expand)Author
2021-07-07Flatten pos fields in struct SpritePikalaxALT
2021-07-03add SAFE_DIV macro and usagesKurausukun
2021-03-18Name all syms in battle_anim_monsPikalaxALT
2021-03-18Document ShouldIgnoreDeoxysFormPikalaxALT
2021-03-18Document battle_anim_mons, 1PikalaxALT
2021-03-16battle_controller_link_partner sync labels from emeraldPikalaxALT
2021-03-16Battle controller opponent sync labels from emeraldPikalaxALT
2021-03-15battle_gfx_sfx_util sync emerald names to unnamed symsPikalaxALT
2021-03-14Name symbols in battle_anim_special.cPikalaxALT
2021-01-29Use trainer constants in flags, automatically update flags/vars countGriffinR
2020-04-23battle anim documentationEvan
2020-04-22Port emerald water functions into fireredfieldy101
2020-04-10Name as many symbols as I could in trade.cPikalaxALT
2020-04-02gflib propagation, 1PikalaxALT
2020-03-31Some more docs in battle animsPikalaxALT
2020-03-30Partial doc of battle anim utility funcsPikalaxALT
2019-12-04resolve compiler errorsEvan
2019-12-04start anim objtemplatesEvan
2019-11-09fire; update constantsjiangzhengwenjz
2019-11-09fightingjiangzhengwenjz
2019-10-21sync with pret/pokeemerald#847jiangzhengwenjz
2019-10-21battle_setup funcsjiangzhengwenjz
2019-10-13review commentsjiangzhengwenjz
2019-10-08battle_anim_monsjiangzhengwenjz