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path: root/src/battle_transition.c
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2021-07-07Flatten pos fields in struct SpritePikalaxALT
2021-03-20Use CpuCopy macros instead of CpuSet directlyPikalaxALT
2021-03-17Name undocced syms in battle_transitionPikalaxALT
2020-08-29Give songs meaningful english namesGriffinR
2020-08-17Match sub_80D1F64PokeCodec
2020-04-11Some documentation of berry_crushPikalaxALT
2020-04-10Cleanup of main.cPikalaxALT
2020-02-24Port script_movementPikalaxALT
2019-12-22clean upjiangzhengwenjz
2019-12-17eventobject -> objectevent take 3garak
2019-12-11sub_815A1F8jiangzhengwenjz
2019-11-08Dump field effect scriptsPikalaxALT
2019-10-26clean upjiangzhengwenjz
2019-10-16minor fixesjiangzhengwenjz
2019-10-11use window macros in battle_transition.cjiangzhengwenjz
2019-10-09Rename song constants using Japanese sound test menuPikalaxALT
2019-08-15matched BT_Phase2FullScreenWave_UpdateWavejiangzhengwenjz
2019-07-27current progress for sub_80D1F64jiangzhengwenjz
2019-07-26marked everything as static and trivial fixesjiangzhengwenjz
2019-07-25matched all easy functionsjiangzhengwenjz
2019-07-24thru BT_Phase2AntiClockwiseSpiraljiangzhengwenjz
2019-07-24thru BT_Phase2BigPokeball_UpdateWave3jiangzhengwenjz
2019-07-24battle transition data decompjiangzhengwenjz