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path: root/src/event_object_movement.c
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2022-02-28Document/sync object event animsGriffinR
2022-02-14Merge pull request #488 from GriffinRichards/map-constantsGriffinR
Sync roamer.c, add missing map constant usage
2022-02-11Add missing map constant usageGriffinR
2022-02-11Add missing trainer type constant usageGriffinR
2022-02-11Fix Magic Number in sub_8064544 in event_object_movement.cDeokishisu
`sub_8064544()` has something to do with handling boulder puzzles and used a magic number instead of `OBJ_EVENT_GFX_PUSHABLE_BOULDER` while checking the object's `graphicsId`. This has been fixed.
2022-02-10Fix formatting and stylecbt6
2022-02-10Rename some movement actions and functionscbt6
2021-10-27Multiple renamings; Removed some orphaned functionslioniac
2021-10-18Few renamings based on Emeraldlioniac
2021-10-01Sync fieldmap.cGriffinR
2021-07-07Flatten pos fields in struct SpritePikalaxALT
2021-06-26port UBFIXes from emeraldKurausukun
2021-05-08Rename NUM_FIELD_MAP_OBJECT_TEMPLATES --> MOVEMENT_TYPES_COUNTPikalaxALT
2021-05-08Fix visual alignment of pal tag definesPikalaxALT
2021-05-08Port pal tag names from EmeraldPikalaxALT
2021-05-08Match pal tag names with their valuesPikalaxALT
2021-05-08Rename palette tags and filesPikalaxALT
2021-05-08Name used object event palette tagsPikalaxALT
2021-05-04Name gObjectEventPal_xxx objectsPikalaxALT
2021-05-03Sync field_effect_object_template_pointers.h with EmeraldPikalaxALT
2021-05-03Refactor some field effect graphicsPikalaxALT
2021-03-31Remove unneeded temp var in MovementActionFunc_x99_1PikalaxALT
2021-03-30Fix movement types; fix some math opsPikalaxALT
2021-03-24Merge branch 'master' of github.com:pret/pokefirered into misc_docPikalaxALT
2021-03-20Update player avatar state enumsPikalaxALT
2021-03-20Document remaining routines in field_specialsPikalaxALT
2021-03-19match RollCredits, with thanks to shoomerKurausukun
2021-03-19Some more quest log and field player avater documentationPikalaxALT
2021-03-19fakematch sub_805EE3CKurausukun
I have no idea why this won't actually match, but thanks to pidgey for figuring out this fakematch
2021-03-18[LEAK-INFORMED] fix cut nonmatchingsKurausukun
2021-03-18[LEAK-INFORMED] match InitObjectEventStateFromTemplateKurausukun
additionally, port range fixes from emerald as well as a couple other things
2021-03-14Use global symbols for assembly on modernGriffinR
2021-02-14Rename "Hidden" Movement Type to "Buried"Deokishisu
This commit mirrors the change to pokeemerald that renames `MOVEMENT_TYPE_HIDDEN` to `MOVEMENT_TYPE_BURIED` to avoid confusion between it and `MOVEMENT_TYPE_INVISIBLE`. As the files and function labels are not synced between the two repos, only the necessary changes were made based on what pokefirered calls its functions. More syncing of labels with pokeemerald will need to be done in the future.
2020-08-18Wrap asm statements in NONMATCHINGGriffinR
2020-05-27Merge pull request #340 from GriffinRichards/doc-inconnectPikalaxALT
Label in_connection's field in ObjectEventTemplate
2020-05-14Fix nonmatching buildGriffinR
2020-05-14Label in_connection's field in ObjectEventTemplateGriffinR
2020-05-05fix PLAYER_AVATAR_FLAG_WATERING defineEvan
2020-04-08Clean up includesPikalaxALT
2020-04-05More quest log documentation amid other stuffPikalaxALT
2020-03-26Resolve off-by-one error in evobjmv.cPikalaxALT
2020-03-26Merge branch 'master' of github.com:pret/pokefirered into field_player_avatarPikalaxALT
2020-03-26Use directional movement action constantsGriffinR
2020-03-25Document player avatar fieldsPikalaxALT
2020-03-25through AlignFishingAnimationFramesPikalaxALT
2020-03-25Review static evobjmv dataGriffinR
2020-03-25Move remaining event_object_movement data to srcGriffinR
2020-03-25Move object event graphics to srcGriffinR
2020-03-25Move data up to object event graphics to srcGriffinR
2020-03-25Move object event graphics info pointers to srcGriffinR