Age | Commit message (Collapse) | Author |
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Using macro for plain terrain instead of hardcoded numbers
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`DisplayPartyPokemonDataForMoveTutorOrEvolutionItem` in `party_menu.c` had a magic number that was missed. This commit fixes it.
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In pokefirered, the `LinkPlayer` struct used an 11-byte name field and puts extra link-related info in the last three bytes. pokeemerald separates these last three bytes into their own fields. This commit replicates how pokeemerald handles those fields.
Also renamed `IntlConvertLinkPlayerName` to pokeemerald's `ConvertLinkPlayerName` because I was there and noticed it.
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[LEAK-INFORMED] Fix CreateShedinja Fakematch
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Replace unknown list struct
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