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Install [devkitARM](https://devkitpro.org/wiki/Getting_Started) (if you are on **Windows 10**, [do this instead](#windows-10)).
Run the following commands (first, see [this](#macos) if you are on **macOS** or [this](#old-windows) if you are on **old Windows**):
export DEVKITPRO=/opt/devkitpro
echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc
export DEVKITARM=$DEVKITPRO/devkitARM
echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc
git clone https://github.com/pret/pokefirered
git clone https://github.com/pret/agbcc
cd agbcc
./build.sh
./install.sh ../pokefirered
cd ../pokefirered
To build **pokefirered.gba**:
make -j$(nproc)
If you have only changed `.c` or `.s` files, you can turn off the dependency scanning temporarily. Changes to any other files will be ignored, and the build will either fail or not reflect those changes.
make -j$(nproc) NODEP=1
## macOS
Run `xcode-select --install` in Terminal, then proceed by executing the commands.
## Old Windows
*For Windows 8.1 and earlier*
Download and run the [Cygwin](https://www.cygwin.com/install.html) setup, leaving the default settings intact. At "Select Packages", set the view to "Full" and choose to install the following:
- `make`
- `git`
- `gcc-core`
- `gcc-g++`
- `libpng-devel`
In the Cygwin command prompt, enter the commands.
If the command for building pokefirered.gba does not work, run `nproc` and use that value instead of `$(nproc)` for `make`.
## Windows 10
Install the [Windows Subsystem for Linux](https://docs.microsoft.com/windows/wsl/install-win10), then install [devkitARM](https://devkitpro.org/wiki/Getting_Started) inside the subsystem, and run the commands.
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