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CinnabarIsland_PokemonCenter_1F_MapScripts:: @ 816E8D7
map_script 3, CinnabarIsland_PokemonCenter_1F_MapScript1_16E8E2
map_script 5, CinnabarIsland_PokemonCenter_1F_MapScript2_1BC05C
.byte 0
CinnabarIsland_PokemonCenter_1F_MapScript1_16E8E2:: @ 816E8E2
setrespawn SPAWN_CINNABAR_ISLAND
end
CinnabarIsland_PokemonCenter_1F_EventScript_16E8E6:: @ 816E8E6
lock
faceplayer
call EventScript_1A6578
release
end
CinnabarIsland_PokemonCenter_1F_EventScript_16E8EF:: @ 816E8EF
msgbox gUnknown_819A5BE, 2
end
CinnabarIsland_PokemonCenter_1F_EventScript_16E8F8:: @ 816E8F8
msgbox gUnknown_819A4F8, 2
end
CinnabarIsland_PokemonCenter_1F_EventScript_16E901:: @ 816E901
msgbox gUnknown_819A6B1, 2
end
CinnabarIsland_PokemonCenter_1F_EventScript_16E90A:: @ 816E90A
lock
faceplayer
msgbox gUnknown_819A725, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
goto_if eq, EventScript_16E9A5
msgbox gUnknown_819A785
closemessage
playbgm MUS_ANNAI, 1
savebgm MUS_ANNAI
setflag FLAG_SPECIAL_FLAG_0x4001
setflag FLAG_HIDE_CINNABAR_POKECENTER_BILL
delay 20
compare_var_to_value VAR_FACING, 1
call_if eq, EventScript_16E96F
compare_var_to_value VAR_FACING, 4
call_if eq, EventScript_16E981
compare_var_to_value VAR_FACING, 3
call_if eq, EventScript_16E993
removeobject 7
setvar VAR_MAP_SCENE_CINNABAR_ISLAND_2, 1
clearflag FLAG_HIDE_CINNABAR_BILL
warp MAP_CINNABAR_ISLAND, 255, 14, 11
waitstate
release
end
EventScript_16E96F:: @ 816E96F
applymovement 7, Movement_16E9AF
applymovement 255, Movement_16E9B9
waitmovement 0
return
EventScript_16E981:: @ 816E981
applymovement 7, Movement_16E9C3
applymovement 255, Movement_16E9CF
waitmovement 0
return
EventScript_16E993:: @ 816E993
applymovement 7, Movement_16E9AF
applymovement 255, Movement_16E9DE
waitmovement 0
return
EventScript_16E9A5:: @ 816E9A5
msgbox gUnknown_819A766
release
end
Movement_16E9AF:: @ 816E9AF
step_12
step_12
step_12
step_12
step_10
step_10
step_10
step_1b
step_60
step_end
Movement_16E9B9:: @ 816E9B9
step_10
step_12
step_12
step_12
step_12
step_10
step_10
step_1c
step_10
step_end
Movement_16E9C3:: @ 816E9C3
step_11
step_12
step_12
step_10
step_12
step_12
step_10
step_10
step_10
step_1b
step_60
step_end
Movement_16E9CF:: @ 816E9CF
step_1c
step_1c
step_1c
step_02
step_1c
step_12
step_12
step_12
step_10
step_10
step_1b
step_10
step_1b
step_60
step_end
Movement_16E9DE:: @ 816E9DE
step_12
step_12
step_12
step_12
step_12
step_10
step_10
step_1c
step_10
step_end
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