1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
VictoryRoad_1F_MapScripts:: @ 8160F05
map_script MAP_SCRIPT_ON_LOAD, VictoryRoad_1F_OnLoad
map_script MAP_SCRIPT_ON_TRANSITION, VictoryRoad_1F_OnTransition
.byte 0
VictoryRoad_1F_OnLoad:: @ 8160F10
compare VAR_MAP_SCENE_VICTORY_ROAD_1F, 100
call_if_ne VictoryRoad_1F_EventScript_SetRockBarrier
end
VictoryRoad_1F_EventScript_SetRockBarrier:: @ 8160F1C
setmetatile 12, 14, METATILE_Cave_RockBarrier_Top, 1
setmetatile 12, 15, METATILE_Cave_RockBarrier_Bottom, 1
return
VictoryRoad_1F_OnTransition:: @ 8160F2F
setworldmapflag FLAG_WORLD_MAP_VICTORY_ROAD_1F
end
VictoryRoad_1F_EventScript_FloorSwitch:: @ 8160F33
lockall
compare VAR_MAP_SCENE_VICTORY_ROAD_1F, 100
goto_if_eq VictoryRoad_1F_EventScript_FloorSwitchAlreadyPressed
setmetatile 12, 14, METATILE_Cave_Floor_Ledge_Top, 0
setmetatile 12, 15, METATILE_Cave_Floor_Ledge_Bottom, 0
playse SE_ICE_BREAK
special DrawWholeMapView
waitse
moveobjectoffscreen 5
setvar VAR_MAP_SCENE_VICTORY_ROAD_1F, 100
releaseall
end
VictoryRoad_1F_EventScript_FloorSwitchAlreadyPressed:: @ 8160F62
releaseall
end
VictoryRoad_1F_EventScript_Naomi:: @ 8160F64
trainerbattle_single TRAINER_COOLTRAINER_NAOMI, VictoryRoad_1F_Text_NaomiIntro, VictoryRoad_1F_Text_NaomiDefeat
msgbox VictoryRoad_1F_Text_NaomiPostBattle, MSGBOX_AUTOCLOSE
end
VictoryRoad_1F_EventScript_Rolando:: @ 8160F7B
trainerbattle_single TRAINER_COOLTRAINER_ROLANDO, VictoryRoad_1F_Text_RolandoIntro, VictoryRoad_1F_Text_RolandoDefeat
msgbox VictoryRoad_1F_Text_RolandoPostBattle, MSGBOX_AUTOCLOSE
end
|