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#include "global.h"
#include "event_data.h"
#include "quest_log.h"
#include "fieldmap.h"
#include "field_player_avatar.h"
#include "metatile_behavior.h"
#include "link.h"
#include "link_rfu.h"
void SetQuestLogObjectEventsData(struct QuestLog * questLog)
{
u32 i;
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
questLog->unk_008[i].active = gObjectEvents[i].active;
questLog->unk_008[i].mapobj_bit_3 = gObjectEvents[i].mapobj_bit_3;
questLog->unk_008[i].mapobj_bit_4 = gObjectEvents[i].mapobj_bit_4;
questLog->unk_008[i].mapobj_bit_5 = gObjectEvents[i].mapobj_bit_5;
questLog->unk_008[i].mapobj_bit_8 = gObjectEvents[i].mapobj_bit_8;
questLog->unk_008[i].mapobj_bit_9 = gObjectEvents[i].mapobj_bit_9;
questLog->unk_008[i].mapobj_bit_10 = gObjectEvents[i].mapobj_bit_10;
questLog->unk_008[i].mapobj_bit_11 = gObjectEvents[i].mapobj_bit_11;
questLog->unk_008[i].mapobj_bit_12 = gObjectEvents[i].mapobj_bit_12;
questLog->unk_008[i].mapobj_bit_13 = gObjectEvents[i].mapobj_bit_13;
questLog->unk_008[i].mapobj_bit_14 = gObjectEvents[i].mapobj_bit_14;
questLog->unk_008[i].mapobj_bit_15 = gObjectEvents[i].mapobj_bit_15;
questLog->unk_008[i].mapobj_bit_16 = gObjectEvents[i].mapobj_bit_16;
questLog->unk_008[i].mapobj_bit_23 = gObjectEvents[i].mapobj_bit_23;
questLog->unk_008[i].mapobj_bit_24 = gObjectEvents[i].mapobj_bit_24;
questLog->unk_008[i].mapobj_bit_25 = gObjectEvents[i].mapobj_bit_25;
questLog->unk_008[i].mapobj_bit_26 = gObjectEvents[i].mapobj_bit_26;
questLog->unk_008[i].mapobj_unk_18 = gObjectEvents[i].facingDirection;
questLog->unk_008[i].mapobj_unk_0B_0 = gObjectEvents[i].mapobj_unk_0B_0;
questLog->unk_008[i].elevation = gObjectEvents[i].elevation;
questLog->unk_008[i].graphicsId = gObjectEvents[i].graphicsId;
questLog->unk_008[i].animPattern = gObjectEvents[i].animPattern;
questLog->unk_008[i].trainerType = gObjectEvents[i].trainerType;
questLog->unk_008[i].localId = gObjectEvents[i].localId;
questLog->unk_008[i].mapNum = gObjectEvents[i].mapNum;
questLog->unk_008[i].mapGroup = gObjectEvents[i].mapGroup;
questLog->unk_008[i].x = gObjectEvents[i].coords2.x;
questLog->unk_008[i].y = gObjectEvents[i].coords2.y;
questLog->unk_008[i].trainerRange_berryTreeId = gObjectEvents[i].trainerRange_berryTreeId;
questLog->unk_008[i].mapobj_unk_1F = gObjectEvents[i].mapobj_unk_1F;
questLog->unk_008[i].mapobj_unk_21 = gObjectEvents[i].mapobj_unk_21;
questLog->unk_008[i].animId = gObjectEvents[i].animId;
}
}
void sub_815A1F8(const struct QuestLog * questLog, const struct ObjectEventTemplate * templates)
{
u32 i, j;
const struct QuestLogObjectEvent * questLogObjectEvents = questLog->unk_008;
CpuFill16(0, gObjectEvents, sizeof(gObjectEvents));
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
gObjectEvents[i].active = questLogObjectEvents[i].active;
gObjectEvents[i].mapobj_bit_3 = questLogObjectEvents[i].mapobj_bit_3;
gObjectEvents[i].mapobj_bit_4 = questLogObjectEvents[i].mapobj_bit_4;
gObjectEvents[i].mapobj_bit_5 = questLogObjectEvents[i].mapobj_bit_5;
gObjectEvents[i].mapobj_bit_8 = questLogObjectEvents[i].mapobj_bit_8;
gObjectEvents[i].mapobj_bit_9 = questLogObjectEvents[i].mapobj_bit_9;
gObjectEvents[i].mapobj_bit_10 = questLogObjectEvents[i].mapobj_bit_10;
gObjectEvents[i].mapobj_bit_11 = questLogObjectEvents[i].mapobj_bit_11;
gObjectEvents[i].mapobj_bit_12 = questLogObjectEvents[i].mapobj_bit_12;
gObjectEvents[i].mapobj_bit_13 = questLogObjectEvents[i].mapobj_bit_13;
gObjectEvents[i].mapobj_bit_14 = questLogObjectEvents[i].mapobj_bit_14;
gObjectEvents[i].mapobj_bit_15 = questLogObjectEvents[i].mapobj_bit_15;
gObjectEvents[i].mapobj_bit_16 = questLogObjectEvents[i].mapobj_bit_16;
gObjectEvents[i].mapobj_bit_23 = questLogObjectEvents[i].mapobj_bit_23;
gObjectEvents[i].mapobj_bit_24 = questLogObjectEvents[i].mapobj_bit_24;
gObjectEvents[i].mapobj_bit_25 = questLogObjectEvents[i].mapobj_bit_25;
gObjectEvents[i].mapobj_bit_26 = questLogObjectEvents[i].mapobj_bit_26;
gObjectEvents[i].facingDirection = questLogObjectEvents[i].mapobj_unk_18;
gObjectEvents[i].mapobj_unk_0B_0 = questLogObjectEvents[i].mapobj_unk_0B_0;
gObjectEvents[i].elevation = questLogObjectEvents[i].elevation;
gObjectEvents[i].graphicsId = questLogObjectEvents[i].graphicsId;
gObjectEvents[i].animPattern = questLogObjectEvents[i].animPattern;
gObjectEvents[i].trainerType = questLogObjectEvents[i].trainerType;
gObjectEvents[i].localId = questLogObjectEvents[i].localId;
gObjectEvents[i].mapNum = questLogObjectEvents[i].mapNum;
gObjectEvents[i].mapGroup = questLogObjectEvents[i].mapGroup;
gObjectEvents[i].coords2.x = questLogObjectEvents[i].x;
gObjectEvents[i].coords2.y = questLogObjectEvents[i].y;
gObjectEvents[i].trainerRange_berryTreeId = questLogObjectEvents[i].trainerRange_berryTreeId;
gObjectEvents[i].mapobj_unk_1F = questLogObjectEvents[i].mapobj_unk_1F;
gObjectEvents[i].mapobj_unk_21 = questLogObjectEvents[i].mapobj_unk_21;
gObjectEvents[i].animId = questLogObjectEvents[i].animId;
for (j = 0; j < 0x40; j++)
{
if (gObjectEvents[i].localId == templates[j].localId)
{
gObjectEvents[i].coords1.x = templates[j].x + 7;
gObjectEvents[i].coords1.y = templates[j].y + 7;
gObjectEvents[i].range.as_nybbles.x = templates[j].movementRangeX;
gObjectEvents[i].range.as_nybbles.y = templates[j].movementRangeY;
}
}
gObjectEvents[i].mapobj_unk_1E = MapGridGetMetatileBehaviorAt(gObjectEvents[i].coords2.x, gObjectEvents[i].coords2.y);
if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x), (s16)(gObjectEvents[i].coords2.y)))
{
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x;
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y;
}
else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x - 1), (s16)(gObjectEvents[i].coords2.y)))
{
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x - 1;
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y;
}
else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x + 1), (s16)(gObjectEvents[i].coords2.y)))
{
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x + 1;
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y;
}
else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x), (s16)(gObjectEvents[i].coords2.y - 1)))
{
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x;
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y - 1;
}
else if (gObjectEvents[i].mapobj_unk_1F == MapGridGetMetatileBehaviorAt((s16)(gObjectEvents[i].coords2.x), (s16)(gObjectEvents[i].coords2.y + 1)))
{
gObjectEvents[i].coords3.x = gObjectEvents[i].coords2.x;
gObjectEvents[i].coords3.y = gObjectEvents[i].coords2.y + 1;
}
}
CpuCopy16(gObjectEvents, gSaveBlock1Ptr->objectEvents, sizeof(gObjectEvents));
}
void sub_815A540(void)
{
if (gQuestLogState == 2)
{
s16 x, y;
PlayerGetDestCoords(&x, &y);
if (!MetatileBehavior_IsSurfable(MapGridGetMetatileBehaviorAt(x, y)) && TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
{
struct ObjectEvent * objectEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
SetPlayerAvatarTransitionFlags(0x01);
DestroySprite(&gSprites[objectEvent->mapobj_unk_1A]);
}
}
}
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