diff options
Diffstat (limited to 'engine')
-rwxr-xr-x | engine/bcd.asm | 55 | ||||
-rwxr-xr-x | engine/items/inventory.asm | 46 | ||||
-rwxr-xr-x | engine/items/item_effects.asm | 79 | ||||
-rwxr-xr-x | engine/pokemon/health.asm | 141 |
4 files changed, 321 insertions, 0 deletions
diff --git a/engine/bcd.asm b/engine/bcd.asm new file mode 100755 index 0000000..53f0b20 --- /dev/null +++ b/engine/bcd.asm @@ -0,0 +1,55 @@ +INCLUDE "constants.asm"
+
+SECTION "BCD", ROMX[$4de3], BANK[$03]
+
+AddBCD: ; 03:4de3
+ and a
+ ld b, c
+.add
+ ld a, [de]
+ adc [hl]
+ daa
+ ld [de], a
+ dec de
+ dec hl
+ dec c
+ jr nz, .add
+ jr nc, .done
+
+ ld a, $99
+ inc de
+
+.fill
+ ld [de], a
+ inc de
+ dec b
+ jr nz, .fill
+
+.done
+ ret
+
+
+SubBCD: ; 03:4df9
+ and a
+ ld b, c
+.sub
+ ld a, [de]
+ sbc [hl]
+ daa
+ ld [de], a
+ dec de
+ dec hl
+ dec c
+ jr nz, .sub
+ jr nc, .done
+ ld a, 0
+ inc de
+
+.fill
+ ld [de], a
+ inc de
+ dec b
+ jr nz, .fill
+ scf
+.done
+ ret
\ No newline at end of file diff --git a/engine/items/inventory.asm b/engine/items/inventory.asm index 9c5a1ec..729ba45 100755 --- a/engine/items/inventory.asm +++ b/engine/items/inventory.asm @@ -587,6 +587,52 @@ GetNumberedTMHM: ; 03:4D1A .not_machine
and a
ret
+
+SECTION "GetItemAmount", ROMX[$4e10], BANK[$03]
+
+; Returns carry if user has the item
+; and the amount in b
+GetItemAmount: ; 03:4e10
+ call CheckAmountInItemPocket
+ ret c
+ call CheckAmountInKeyItems
+ ret c
+ ld b, 0
+ and a
+ ret
+
+; Returns the amount of item b in b
+CheckAmountInItemPocket: ; 03:4E1C
+ ld hl, wItems
+.loop
+ inc hl
+ ld a, [hli]
+ cp -1
+ ret z
+ cp b
+ jr nz, .loop
+
+ ld a, [hl]
+ ld b, a
+ scf
+ ret
+
+; Returns the amount of item b in b
+CheckAmountInKeyItems: ; 03:4E2B
+ ld hl, wNumKeyItems
+ ld a, [hli]
+ and a
+ ret z
+
+.loop
+ ld a, [hli]
+ cp -1
+ ret z
+ cp b
+ jr nz, .loop
+ ld b, 1
+ scf
+ ret
SECTION "_CheckTossableItem", ROMX[$53AD], BANK[$03]
diff --git a/engine/items/item_effects.asm b/engine/items/item_effects.asm new file mode 100755 index 0000000..4ee9f42 --- /dev/null +++ b/engine/items/item_effects.asm @@ -0,0 +1,79 @@ +INCLUDE "constants.asm"
+
+SECTION "ApplyPPUp", ROMX[$78f6], BANK[$03]
+
+ApplyPPUp: ; 03:78f6
+ ld a, MON_MOVES
+ call GetPartyParamLocation
+ push hl
+ ld de, wStringBuffer1
+ predef FillPP
+ pop hl
+ ld c, MON_PP - MON_MOVES
+ ld b, 0
+ add hl, bc
+ ld de, wStringBuffer1 + 1
+ ld b, 0
+.loop
+ inc b
+ ld a, b
+ cp NUM_MOVES + 1
+ ret z
+ ld a, [wce37]
+ dec a
+ jr nz, .use
+ ld a, [wMenuCursorY]
+ inc a
+ cp b
+ jr nz, .skip
+.use
+ ld a, [hl]
+ and PP_UP_MASK
+ call nz, ComputeMaxPP
+.skip
+ inc hl
+ inc de
+ jr .loop
+
+ComputeMaxPP: ; 03:792B
+ push bc
+ ; Divide the base PP by 5.
+ ld a, [de]
+ ldh [hDividend + 3], a
+ xor a
+ ldh [hDividend], a
+ ldh [hDividend + 1], a
+ ldh [hDividend + 2], a
+ ld a, 5
+ ldh [hDivisor], a
+ ld b, 4
+ call Divide
+ ; Get the number of PP, which are bits 6 and 7 of the PP value stored in RAM.
+ ld a, [hl]
+ ld b, a
+ swap a
+ and $f
+ srl a
+ srl a
+ ld c, a
+.loop
+ ; Normally, a move with 40 PP would have 64 PP with three PP Ups.
+ ; Since this would overflow into bit 6, we prevent that from happening
+ ; by decreasing the extra amount of PP each PP Up provides, resulting
+ ; in a maximum of 61.
+ ldh a, [hQuotient + 2]
+ cp $8
+ jr c, .okay
+ ld a, $7
+.okay
+ add b
+ ld b, a
+ ld a, [wce37]
+ dec a
+ jr z, .no_pp_up
+ dec c
+ jr nz, .loop
+.no_pp_up
+ ld [hl], b
+ pop bc
+ ret
\ No newline at end of file diff --git a/engine/pokemon/health.asm b/engine/pokemon/health.asm new file mode 100755 index 0000000..59ec4db --- /dev/null +++ b/engine/pokemon/health.asm @@ -0,0 +1,141 @@ +INCLUDE "constants.asm"
+
+SECTION "HealParty", ROMX[$4d6f], BANK[$03]
+
+HealParty: ; 03:4d6f
+ ld hl, wPartySpecies
+ ld de, wPartyMons
+
+.party_loop
+ ld a, [hli]
+ cp -1
+ jr z, .party_done
+ push hl
+ push de
+
+; Clear the status
+ ld hl, MON_STATUS
+ add hl, de
+ xor a
+ ld [hli], a
+ ld [hl], a
+
+; Reset the PP
+ ld hl, MON_MAXHP - MON_HP ; TODO - This should point to the MOVES, not max HP...
+ add hl, de
+ ld b, NUM_MOVES
+
+.move_loop
+ push hl
+ push bc
+ ld a, [hl]
+ and a
+ jr z, .next_move
+ dec a
+ push hl
+ ld hl, Moves
+ ld bc, MOVE_DATA_SIZE
+ call AddNTimes
+ ld a, BANK(Moves)
+ call GetFarByte
+ pop hl
+ ld bc, MON_PP - MON_MOVES
+ add hl, bc
+ ld b, a
+ ld a, [hl]
+ and PP_UP_MASK
+ add b
+ ld [hl], a
+
+.next_move
+ pop bc
+ pop hl
+ inc hl
+ dec b
+ jr nz, .move_loop
+
+; Reset the HP
+ pop de
+ push de
+ ld hl, MON_MAXHP
+ add hl, de
+ ld b, h
+ ld c, l
+ dec bc
+ dec bc
+ ld a, [hli]
+ ld [bc], a
+ inc bc
+ ld a, [hl]
+ ld [bc], a
+ pop de
+ pop hl
+ push hl
+ ld hl, PARTYMON_STRUCT_LENGTH
+ add hl, de
+ ld d, h
+ ld e, l
+ pop hl
+ jr .party_loop
+
+.party_done
+ xor a
+ ld [wWhichPokemon], a
+ ld [wce37], a
+ ld a, [wPartyCount]
+ ld b, a
+
+.pp_up
+ push bc
+ call ApplyPPUp
+ pop bc
+ ld hl, wWhichPokemon
+ inc [hl]
+ dec b
+ jr nz, .pp_up
+ ret
+
+SECTION "ComputeHPBarPixels", ROMX[$4e3c], BANK[$03]
+
+ComputeHPBarPixels: ; 03:4e3c
+ push hl
+ xor a
+ ldh [hMultiplicand], a
+ ld a, b
+ ldh [hMultiplicand + 1], a
+ ld a, c
+ ldh [hMultiplicand + 2], a
+ ld a, 6 * 8
+ ldh [hMultiplier], a
+ call Multiply
+ ; We need de to be under 256 because hDivisor is only 1 byte.
+ ld a, d
+ and a
+ jr z, .divide
+ ; divide de and hProduct by 4
+ srl d
+ rr e
+ srl d
+ rr e
+ ldh a, [hProduct + 2]
+ ld b, a
+ ldh a, [hProduct + 3]
+ srl b
+ rr a
+ srl b
+ rr a
+ ldh [hDividend + 3], a
+ ld a, b
+ ldh [hDividend + 2], a
+.divide
+ ld a, e
+ ldh [hDivisor], a
+ ld b, 4
+ call Divide
+ ldh a, [hQuotient + 2]
+ ld e, a
+ pop hl
+ and a
+ ret nz
+ ld e, 1
+ ret
\ No newline at end of file |