diff options
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 14 |
1 files changed, 8 insertions, 6 deletions
@@ -1,7 +1,7 @@ INCLUDE "constants.asm" -SECTION "Music engine RAM", WRAM0[$C000] +SECTION "Music engine RAM", WRAM0 wMusic:: ; c000 @@ -76,14 +76,12 @@ wc1ba:: db ; c1ba wMusicInitEnd:: ; c1bc -SECTION "OAM buffer", WRAM0[$C200] +SECTION "OAM Buffer", WRAM0 wVirtualOAM:: ; c200 ds SPRITEOAMSTRUCT_LENGTH * NUM_SPRITE_OAM_STRUCTS wVirtualOAMEnd:: -SECTION "Tile map", WRAM0 [$C2A0] - wTileMap:: ; c2a0 ds SCREEN_HEIGHT * SCREEN_WIDTH @@ -99,11 +97,15 @@ NEXTU ; Monster or Trainer test? wWhichPicTest:: ; c40b db +; c40c + ds 180 + +wSpriteAnimIDBuffer:: db ; c4c0 ENDU -SECTION "Map buffer", WRAM0[$C5E8] +SECTION "Map Buffer", WRAM0 wMapBuffer:: wMapScriptNumber:: db ; c5e8 @@ -965,7 +967,7 @@ wWildMons:: ; d91b ds 41 -SECTION "Stack bottom", WRAM0[$DFFF] +SECTION "Stack Bottom", WRAM0 ; Where SP is set at game init wStackBottom:: ; dfff |