Age | Commit message (Expand) | Author |
2020-09-22 | Move most files out of the root directory | Rangi |
2020-09-20 | 0x -> $ | Rangi |
2020-09-20 | Remove more address comments | Rangi |
2020-09-20 | Remove address comments | jd-0 |
2020-09-20 | - Remove trailing whitespace | Rangi |
2020-08-09 | Clean up some code in home/ | Rangi |
2019-02-26 | Disassemble ShizukanaOka | luckytyphlosion |
2018-11-30 | cleaned up labels and added more constants, removed the hardcoded relative ju... | 2Tie |
2018-11-29 | Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, ... | 2Tie |
2018-10-12 | Replaced all hradcoded pointers with labels | Pokeglitch |
2018-10-11 | Dumping bank 3. Still need to convert a few hardcoded pointers to labels | Pokeglitch |
2018-08-21 | Finished changing hardcoded addresses to labels | Pokeglitch |
2018-08-21 | Finished another section in Bank 2 | Pokeglitch |
2018-08-20 | Finished another section in Bank 2 | Pokeglitch |
2018-08-20 | Dumped first section of Bank 2 | Pokeglitch |
2018-07-31 | Finished dumping bank 1 | Pokeglitch |
2018-07-31 | More bank 1 dumps | Pokeglitch |
2018-07-30 | began dumping bank 1 | Pokeglitch |
2018-07-08 | Merge branch 'master' into section-reorg | luckytyphlosion |
2018-07-07 | Disassemble new game WRAM initialization | obskyr |
2018-07-03 | Disassemble remainder of ROM0. | luckytyphlosion |
2018-07-03 | Introduce linkerscript. | luckytyphlosion |
2018-07-03 | A few small formatting fixes | obskyr |
2018-07-03 | Merge branch 'collisions-movements' of https://github.com/Pokeglitch/pokegold... | obskyr |
2018-07-03 | Merge branch 'master' of https://github.com/mid-kid/pokegold-spaceworld into ... | obskyr |
2018-07-03 | Merge branch 'master' of https://github.com/2Tie/pokegold-spaceworld into master | obskyr |
2018-06-25 | Disassembled all routines related to sprite movement/collisions. Added in co... | Pokeglitch |
2018-06-24 | all the non-dummy map scripts until Silent Hill are disassebled. five left! | 2Tie |
2018-06-24 | engine: disassemble player movement (WIP) | Tauwasser |
2018-06-23 | Disassemble all map attributes | pfero |
2018-06-18 | spoilers: it wasn't | 2Tie |
2018-06-18 | this is how you fix conflicts, right? | 2Tie |
2018-06-18 | more bank 1 disasm | 2Tie |
2018-06-18 | more disassembly in bank 1 | 2Tie |
2018-06-17 | main menu progress for the day, still have a bunch more to go. | 2Tie |
2018-06-17 | some more tidying up | 2Tie |
2018-06-17 | Added some constants, removed todos for overworld.asm | Pokeglitch |
2018-06-17 | happy birthday, here's the main menu debug menu... menu | 2Tie |
2018-06-16 | work on talk_to_npc done, naming of some overworld logic and wram values. | 2Tie |
2018-06-16 | More field moves, need to clean up names and constants | Pokeglitch |
2018-06-16 | More Bank 3 routines | Pokeglitch |
2018-06-15 | Disassembled Fly and Dig | Pokeglitch |
2018-06-15 | Disassembled spawn points | Pokeglitch |
2018-06-14 | Disassembled teleport | Pokeglitch |
2018-06-12 | home, wram, gfx: split toolgear functions from unknown, rename gfx functions,... | Tauwasser |
2018-06-11 | Move tileset funcs; disassemble cry funcs | PikalaxALT |
2018-06-11 | More functions putatively related to the map and overworld | PikalaxALT |
2018-06-11 | Some label changes | PikalaxALT |
2018-06-11 | Another gap bites the dust | PikalaxALT |
2018-06-11 | More gap closing | PikalaxALT |