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AgeCommit message (Expand)Author
2020-09-22Move most files out of the root directoryRangi
2020-09-200x -> $Rangi
2020-09-20Remove more address commentsRangi
2020-09-20Remove address commentsjd-0
2020-09-20- Remove trailing whitespaceRangi
2020-08-09Clean up some code in home/Rangi
2019-02-26Disassemble ShizukanaOkaluckytyphlosion
2018-11-30cleaned up labels and added more constants, removed the hardcoded relative ju...2Tie
2018-11-29Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, ...2Tie
2018-10-12Replaced all hradcoded pointers with labelsPokeglitch
2018-10-11Dumping bank 3. Still need to convert a few hardcoded pointers to labelsPokeglitch
2018-08-21Finished changing hardcoded addresses to labelsPokeglitch
2018-08-21Finished another section in Bank 2Pokeglitch
2018-08-20Finished another section in Bank 2Pokeglitch
2018-08-20Dumped first section of Bank 2Pokeglitch
2018-07-31Finished dumping bank 1Pokeglitch
2018-07-31More bank 1 dumpsPokeglitch
2018-07-30began dumping bank 1Pokeglitch
2018-07-08Merge branch 'master' into section-reorgluckytyphlosion
2018-07-07Disassemble new game WRAM initializationobskyr
2018-07-03Disassemble remainder of ROM0.luckytyphlosion
2018-07-03Introduce linkerscript.luckytyphlosion
2018-07-03A few small formatting fixesobskyr
2018-07-03Merge branch 'collisions-movements' of https://github.com/Pokeglitch/pokegold...obskyr
2018-07-03Merge branch 'master' of https://github.com/mid-kid/pokegold-spaceworld into ...obskyr
2018-07-03Merge branch 'master' of https://github.com/2Tie/pokegold-spaceworld into masterobskyr
2018-06-25Disassembled all routines related to sprite movement/collisions. Added in co...Pokeglitch
2018-06-24all the non-dummy map scripts until Silent Hill are disassebled. five left!2Tie
2018-06-24engine: disassemble player movement (WIP)Tauwasser
2018-06-23Disassemble all map attributespfero
2018-06-18spoilers: it wasn't2Tie
2018-06-18this is how you fix conflicts, right?2Tie
2018-06-18more bank 1 disasm2Tie
2018-06-18more disassembly in bank 12Tie
2018-06-17main menu progress for the day, still have a bunch more to go.2Tie
2018-06-17some more tidying up2Tie
2018-06-17Added some constants, removed todos for overworld.asmPokeglitch
2018-06-17happy birthday, here's the main menu debug menu... menu2Tie
2018-06-16work on talk_to_npc done, naming of some overworld logic and wram values.2Tie
2018-06-16More field moves, need to clean up names and constantsPokeglitch
2018-06-16More Bank 3 routinesPokeglitch
2018-06-15Disassembled Fly and DigPokeglitch
2018-06-15Disassembled spawn pointsPokeglitch
2018-06-14Disassembled teleportPokeglitch
2018-06-12home, wram, gfx: split toolgear functions from unknown, rename gfx functions,...Tauwasser
2018-06-11Move tileset funcs; disassemble cry funcsPikalaxALT
2018-06-11More functions putatively related to the map and overworldPikalaxALT
2018-06-11Some label changesPikalaxALT
2018-06-11Another gap bites the dustPikalaxALT
2018-06-11More gap closingPikalaxALT