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2021-07-04Some miscellaneous refactoringRangi
2021-07-04Disassemble field debug (bank $3f) (#97)Zumi
* Disassemble SFX and cries * Disassemble clock dialog * Disassemble slot machine minigame * Disassemble AnimateTilesetImpl * Disassemble start menu frame type dialog * Disassemble field menu * Split debug menus into debug folder * Remove redundant shims
2021-06-20Merge pull request #96 from ZoomTen/cries-sfxRangi
Rip SFX and cries (bank $3c)
2021-06-20Merge pull request #95 from ZoomTen/super-gameboyRangi
Some work on SGB functions (bank $02)
2021-05-31Reorganize cry and SFX more closely to pokegoldZumi Daxuya
2021-05-18Move super_palettes.inc to data/sgb/Zumi Daxuya
2021-05-18Decode SGB pal_packetsZumi Daxuya
2021-05-18Decode SGB blk_packetsZumi Daxuya
2021-05-17Decode SGB system control packetsZumi Daxuya
2021-05-17split SGB packet dataZumi Daxuya
2021-05-17Identify some more SGB stuff, rework SGB layout constantsZumi Daxuya
2021-05-16Move overworld sprites to data/Zumi Daxuya
2021-05-16Label sprite sets according to map group namesZumi Daxuya
2021-05-16Define map group sprite setsZumi Daxuya
2021-05-08Dump banks $09 and $0B (#93)Zumi
2020-12-17Split sound test text pointers to another fileZumi Daxuya
2020-12-08Match pokegold's battle transition code more closelyRangi
2020-12-08Disassemble battle transitionsZumi Daxuya
2020-11-13Kanto Mon Names (#79)jd-0
Rename Kanto mons to English
2020-09-23Fill in named constants & values for moves (#76)jd-0
Fill in named constants & values for moves
2020-09-22Move the 'map' macro to where it is usedRangi
2020-09-22Use map constants for wild dataRangi
2020-09-22include -> INCLUDERangi
2020-09-22Use Japanese charmap charactersRangi
2020-09-22Indent with tabsRangi
2020-09-22Relabeled Item/MoveDescriptions & DexEntries (#74)jd-0
Re-label item & move descriptions and dex entries
2020-09-22Simplify bg_event usage, and document map event macro argumentsRangi
2020-09-22Port updated map event macrosRangi
2020-09-22Extract move data table (needs identification)Rangi
2020-09-22Replace enum with const, and update many constants to be more like pokegoldRangi
2020-09-22Port the improved connection macro from pokegold/pokecrystalRangi
2020-09-21Rename tileset graphics for future Polished Map compatibilityRangi
2020-09-21Add tileset header macro from pokeredjd-0
2020-09-21Extract bank 07, 08,13, & 37 tilesets' metatiles and collision datajd-0
2020-09-21Extract bank $0C tilesets' metatiles and collision datajd-0
Are collisions always 1/4 the metatile size?? Build: OK
2020-09-21Extract bank $06 tilesets' metatiles and collision dataRangi
2020-09-21Remove excess spacesRangi
2020-09-21Copy pokered map organization (maps/*.blk, scripts/*.asm, ↵Rangi
data/maps/objects/*.asm)
2020-09-20Extract Pokédex entriesRangi
2020-09-20Extract item descriptionsRangi
2020-09-20Extract move descriptionsRangi
2020-09-20Use local .End or .FirstEntryEnd labels for measuring data/GFX sizesRangi
2020-09-20More cleanup of whitespace and commentsRangi
2020-09-20Remove more address commentsRangi
2020-09-20Remove address commentsjd-0
Regex patterns used: ; [0-9a-f]{1,5} \([0-9a-f]{1,2}:[0-9a-f]{1,4}\) ; [0-9a-f]{1,2}:[0-9a-f]{4} ; [0-9a-f]{4,5} ;[0-9a-f]{4,5} ;[0-9a-f]{1,2}:[0-9a-f]{1,4}
2020-09-20Capitalize DEFRangi
2020-09-20- Remove trailing whitespaceRangi
- Indent with single tabs, not spaces - Colons after labels - Capitalize BANK, HIGH, and LOW - dbw BANK(X), X -> dba X
2020-09-13Give all .asm and all .inc except of base_stats/???.inc new line at the end ↵Ebernacher90
of file
2020-08-09Remove "; if DEBUG" comments for SECTIONs, and "if DEBUG" conditions since ↵Rangi
only the debug Gold ROM is built
2019-09-15Disassemble party menu iconsRangi