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AgeCommit message (Collapse)Author
2021-01-25Disassemble RTC setup dialog and slot machine minigame (bank $24) (#87)Zumi
Also identify SFX and cry pointers
2018-11-29Disassembled the rest of the code in bank 4 as far as i can tell. Lines 899, ↵2Tie
1538, and 1631 in engine/menu/start_menu.asm have hardcoded jumps that i couldn't figure out how to make work myself.
2018-06-03gfx: re-organize some graphics and disassemble gfx load codeTauwasser
All graphics were split so that proper labels could be placed. Font was not split, because that was nicely handled using the charmap constants. If proper lengths should also be handled using automatic calculation using labels, some graphics would need further splitting up in order to place labels.s Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-05-30Clean up Makefilepfero
This makefile can now figure graphics dependencies on its own, creates dependency files for each compilation unit and compiles everything separately. This is a proposal. Please try it out, read the Makefile to see if you get what I'm trying to do, and propose any improvements you want.
2018-05-30Organize graphics like pokecrystalRangi