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; map environments (wEnvironment)
const_def 1
const TOWN
const ROUTE
const INDOOR
const CAVE
const ENVIRONMENT_5
const GATE
const DUNGEON
; connection directions (see data/maps/data.asm)
const_def
const EAST_F
const WEST_F
const SOUTH_F
const NORTH_F
; wMapConnections
const_def
shift_const EAST
shift_const WEST
shift_const SOUTH
shift_const NORTH
; SpawnPoints indexes (see data/maps/spawn_points.asm)
const_value = -1
const SPAWN_N_A
NUM_SPAWNS EQU 18
; size of each spawn point data
SPAWN_POINT_SIZE EQU 4
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