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INCLUDE "constants.asm"
SECTION "Title screen", ROMX[$5D8C], BANK[$01]
IntroSequence:: ; 5d8c
; TODO
if DEBUG
SECTION "Title screen TEMPORARY", ROMX[$62A5],BANK[1] ; TODO: merge this with the main section above
else
SECTION "Title screen TEMPORARY", ROMX[$62A2],BANK[1] ; TODO: merge this with the main section above
endc
GameInit:: ; 62a5
call ClearWindowData
ld a, $23
ld [wce5f], a
jp IntroSequence
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