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authorentrpntr <entrpntr@gmail.com>2020-03-17 15:23:39 -0400
committerentrpntr <entrpntr@gmail.com>2020-03-17 15:23:39 -0400
commitc248b30aa7487b51a9182a833b1db29f14a7267c (patch)
treeea00fee853340ff7a4b2ab2da8cb902105e854f1 /data
parentd7327a64949c5abb607299184507c89e4c4f1387 (diff)
Cleanup of files for banks $01 and $04 for main.asm.
Diffstat (limited to 'data')
-rw-r--r--data/items/attributes.asm779
-rwxr-xr-xdata/map_objects.asm44
-rw-r--r--data/sprites/facings.asm239
-rw-r--r--data/sprites/map_objects.asm306
4 files changed, 1324 insertions, 44 deletions
diff --git a/data/items/attributes.asm b/data/items/attributes.asm
new file mode 100644
index 00000000..90316996
--- /dev/null
+++ b/data/items/attributes.asm
@@ -0,0 +1,779 @@
+item_attribute: MACRO
+; price, held effect, parameter, property, pocket, field menu, battle menu
+ dw \1
+ db \2, \3, \4, \5
+ dn \6, \7
+ENDM
+
+ItemAttributes:
+Item1Attributes:
+
+; MASTER BALL
+ item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+Item2Attributes:
+
+; ULTRA BALL
+ item_attribute 1200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; BRIGHTPOWDER
+ item_attribute 10, HELD_BRIGHTPOWDER, 20, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; GREAT BALL
+ item_attribute 600, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; # BALL
+ item_attribute 200, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BICYCLE
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; MOON STONE
+ item_attribute 0, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; ANTIDOTE
+ item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; BURN HEAL
+ item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; ICE HEAL
+ item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; AWAKENING
+ item_attribute 250, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; PARLYZ HEAL
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; FULL RESTORE
+ item_attribute 3000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; MAX POTION
+ item_attribute 2500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; HYPER POTION
+ item_attribute 1200, 0, 200, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; SUPER POTION
+ item_attribute 700, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; POTION
+ item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; ESCAPE ROPE
+ item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; REPEL
+ item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
+
+; MAX ELIXER
+ item_attribute 4500, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; FIRE STONE
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; THUNDERSTONE
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; WATER STONE
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; HP UP
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; PROTEIN
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; IRON
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; CARBOS
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; LUCKY PUNCH
+ item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; CALCIUM
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; RARE CANDY
+ item_attribute 4800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; X ACCURACY
+ item_attribute 950, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; LEAF STONE
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; METAL POWDER
+ item_attribute 10, HELD_METAL_POWDER, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; NUGGET
+ item_attribute 10000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; # DOLL
+ item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; FULL HEAL
+ item_attribute 600, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; REVIVE
+ item_attribute 1500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; MAX REVIVE
+ item_attribute 4000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; GUARD SPEC.
+ item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; SUPER REPEL
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
+
+; MAX REPEL
+ item_attribute 700, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
+
+; DIRE HIT
+ item_attribute 650, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; FRESH WATER
+ item_attribute 200, 0, 50, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; SODA POP
+ item_attribute 300, 0, 60, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; LEMONADE
+ item_attribute 350, 0, 80, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; X ATTACK
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; X DEFEND
+ item_attribute 550, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; X SPEED
+ item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; X SPECIAL
+ item_attribute 350, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; COIN CASE
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
+
+; ITEMFINDER
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; EXP.SHARE
+ item_attribute 3000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; OLD ROD
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; GOOD ROD
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; SILVER LEAF
+ item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SUPER ROD
+ item_attribute 0, 0, 0, CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; PP UP
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; ETHER
+ item_attribute 1200, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; MAX ETHER
+ item_attribute 2000, 0, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; ELIXER
+ item_attribute 3000, 0, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; RED SCALE
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SECRETPOTION
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; S.S.TICKET
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MYSTERY EGG
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SILVER WING
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MOOMOO MILK
+ item_attribute 500, 0, 100, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; QUICK CLAW
+ item_attribute 100, HELD_QUICK_CLAW, 60, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; PSNCUREBERRY
+ item_attribute 10, HELD_HEAL_POISON, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; GOLD LEAF
+ item_attribute 1000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SOFT SAND
+ item_attribute 100, HELD_GROUND_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SHARP BEAK
+ item_attribute 100, HELD_FLYING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; PRZCUREBERRY
+ item_attribute 10, HELD_HEAL_PARALYZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; BURNT BERRY
+ item_attribute 10, HELD_HEAL_FREEZE, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; ICE BERRY
+ item_attribute 10, HELD_HEAL_BURN, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; POISON BARB
+ item_attribute 100, HELD_POISON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; KING'S ROCK
+ item_attribute 100, HELD_FLINCH, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BITTER BERRY
+ item_attribute 10, HELD_HEAL_CONFUSION, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_PARTY
+
+; MINT BERRY
+ item_attribute 10, HELD_HEAL_SLEEP, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; RED APRICORN
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TINYMUSHROOM
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BIG MUSHROOM
+ item_attribute 5000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SILVERPOWDER
+ item_attribute 100, HELD_BUG_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BLU APRICORN
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; AMULET COIN
+ item_attribute 100, HELD_AMULET_COIN, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; YLW APRICORN
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; GRN APRICORN
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; CLEANSE TAG
+ item_attribute 200, HELD_CLEANSE_TAG, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MYSTIC WATER
+ item_attribute 100, HELD_WATER_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TWISTEDSPOON
+ item_attribute 100, HELD_PSYCHIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; WHT APRICORN
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BLACKBELT
+ item_attribute 100, HELD_FIGHTING_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BLK APRICORN
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; PNK APRICORN
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BLACKGLASSES
+ item_attribute 100, HELD_DARK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SLOWPOKETAIL
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; PINK BOW
+ item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; STICK
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SMOKE BALL
+ item_attribute 200, HELD_ESCAPE, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; NEVERMELTICE
+ item_attribute 100, HELD_ICE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MAGNET
+ item_attribute 100, HELD_ELECTRIC_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MIRACLEBERRY
+ item_attribute 10, HELD_HEAL_STATUS, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; PEARL
+ item_attribute 1400, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BIG PEARL
+ item_attribute 7500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; EVERSTONE
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SPELL TAG
+ item_attribute 100, HELD_GHOST_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; RAGECANDYBAR
+ item_attribute 300, 0, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MIRACLE SEED
+ item_attribute 100, HELD_GRASS_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; THICK CLUB
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; FOCUS BAND
+ item_attribute 200, HELD_FOCUS_BAND, 30, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; ENERGYPOWDER
+ item_attribute 500, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; ENERGY ROOT
+ item_attribute 800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; HEAL POWDER
+ item_attribute 450, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; REVIVAL HERB
+ item_attribute 2800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; HARD STONE
+ item_attribute 100, HELD_ROCK_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; LUCKY EGG
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; CARD KEY
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; MACHINE PART
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; LOST ITEM
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; STARDUST
+ item_attribute 2000, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; STAR PIECE
+ item_attribute 9800, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BASEMENT KEY
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; PASS
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; CHARCOAL
+ item_attribute 9800, HELD_FIRE_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BERRY JUICE
+ item_attribute 100, HELD_BERRY, 20, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; SCOPE LENS
+ item_attribute 200, HELD_CRITICAL_UP, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; METAL COAT
+ item_attribute 100, HELD_STEEL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; DRAGON FANG
+ item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; LEFTOVERS
+ item_attribute 200, HELD_LEFTOVERS, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MYSTERYBERRY
+ item_attribute 10, HELD_RESTORE_PP, -1, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; DRAGON SCALE
+ item_attribute 2100, HELD_DRAGON_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BERSERK GENE
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SACRED ASH
+ item_attribute 200, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; HEAVY BALL
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; FLOWER MAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; LEVEL BALL
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; LURE BALL
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; FAST BALL
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; LIGHT BALL
+ item_attribute 100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; FRIEND BALL
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; MOON BALL
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; LOVE BALL
+ item_attribute 150, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; NORMAL BOX
+ item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
+
+; GORGEOUS BOX
+ item_attribute 10, 0, 0, CANT_SELECT, ITEM, ITEMMENU_CURRENT, ITEMMENU_NOUSE
+
+; SUN STONE
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; POLKADOT BOW
+ item_attribute 100, HELD_NORMAL_BOOST, 10, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; UP-GRADE
+ item_attribute 2100, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BERRY
+ item_attribute 10, HELD_BERRY, 10, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; GOLD BERRY
+ item_attribute 10, HELD_BERRY, 30, CANT_SELECT, ITEM, ITEMMENU_PARTY, ITEMMENU_PARTY
+
+; SQUIRTBOTTLE
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_CLOSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; PARK BALL
+ item_attribute 0, 0, 0, CANT_SELECT, BALL, ITEMMENU_NOUSE, ITEMMENU_CLOSE
+
+; RAINBOW WING
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, KEY_ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BRICK PIECE
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; SURF MAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; LITEBLUEMAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; PORTRAITMAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; LOVELY MAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; EON MAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MORPH MAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; BLUESKY MAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MUSIC MAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; MIRAGE MAIL
+ item_attribute 50, 0, 0, CANT_SELECT, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TM01
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM02
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM03
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM04
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TM05
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM06
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM07
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM08
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM09
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM10
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM11
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM12
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM13
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM14
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM15
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM16
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM17
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM18
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM19
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM20
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM21
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM22
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM23
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM24
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM25
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM26
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM27
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM28
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TM29
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM30
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM31
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM32
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM33
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM34
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM35
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM36
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM37
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM38
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM39
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM40
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM41
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM42
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM43
+ item_attribute 1000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM44
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM45
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM46
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM47
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM48
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM49
+ item_attribute 3000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TM50
+ item_attribute 2000, 0, 0, CANT_SELECT, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; HM01
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; HM02
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; HM03
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; HM04
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; HM05
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; HM06
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; HM07
+ item_attribute 0, 0, 0, CANT_SELECT | CANT_TOSS, TM_HM, ITEMMENU_PARTY, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; TERU-SAMA
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
+
+; ?
+ item_attribute $9999, 0, 0, 0, ITEM, ITEMMENU_NOUSE, ITEMMENU_NOUSE
diff --git a/data/map_objects.asm b/data/map_objects.asm
deleted file mode 100755
index fe218e42..00000000
--- a/data/map_objects.asm
+++ /dev/null
@@ -1,44 +0,0 @@
-sprite_movement_data: macro
- db \1, \2, \3, \4, \5
- dn \6, 0
-endm
-
- ; function, facing, action, flags1, flags2, palette flags
- sprite_movement_data SPRITEMOVEFN_00, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 00
- sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $0c, $00, %0000 ; 01
- sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 02
- sprite_movement_data SPRITEMOVEFN_SLOW_RANDOM_SPIN, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 03
- sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_Y, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 04
- sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_X, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 05
- sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 06
- sprite_movement_data SPRITEMOVEFN_STANDING, UP, OBJECT_ACTION_STAND, $00, $00, %0000 ; 07
- sprite_movement_data SPRITEMOVEFN_STANDING, LEFT, OBJECT_ACTION_STAND, $00, $00, %0000 ; 08
- sprite_movement_data SPRITEMOVEFN_STANDING, RIGHT, OBJECT_ACTION_STAND, $00, $00, %0000 ; 09
- sprite_movement_data SPRITEMOVEFN_FAST_RANDOM_SPIN, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0a
- sprite_movement_data SPRITEMOVEFN_OBEY_DPAD, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 0b
- sprite_movement_data SPRITEMOVEFN_08, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0c
- sprite_movement_data SPRITEMOVEFN_09, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0d
- sprite_movement_data SPRITEMOVEFN_0A, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0e
- sprite_movement_data SPRITEMOVEFN_0B, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 0f
- sprite_movement_data SPRITEMOVEFN_0C, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 10
- sprite_movement_data SPRITEMOVEFN_0D, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 11
- sprite_movement_data SPRITEMOVEFN_0E, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 12
- sprite_movement_data SPRITEMOVEFN_FOLLOW, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 13
- sprite_movement_data SPRITEMOVEFN_SCRIPTED, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 14
- sprite_movement_data SPRITEMOVEFN_BIG_SNORLAX, DOWN, OBJECT_ACTION_BIG_DOLL_SYM, $2e, $01, %1100 ; 15
- sprite_movement_data SPRITEMOVEFN_BOUNCE, DOWN, OBJECT_ACTION_BOUNCE, $2e, $00, %0000 ; 16
- sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $0c, $00, %0000 ; 17
- sprite_movement_data SPRITEMOVEFN_STANDING, DOWN, OBJECT_ACTION_STAND, $2e, $10, %0000 ; 18
- sprite_movement_data SPRITEMOVEFN_STRENGTH, DOWN, OBJECT_ACTION_STAND, $2e, $00, %0100 ; 19
- sprite_movement_data SPRITEMOVEFN_FOLLOWNOTEXACT, DOWN, OBJECT_ACTION_STAND, $02, $00, %0000 ; 1a
- sprite_movement_data SPRITEMOVEFN_SHADOW, DOWN, OBJECT_ACTION_00, $8e, $01, %0000 ; 1b
- sprite_movement_data SPRITEMOVEFN_EMOTE, DOWN, OBJECT_ACTION_EMOTE, $8e, $02, %0000 ; 1c
- sprite_movement_data SPRITEMOVEFN_SCREENSHAKE, DOWN, OBJECT_ACTION_00, $82, $00, %0000 ; 1d
- sprite_movement_data SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE, LEFT, OBJECT_ACTION_STAND, $00, $00, %0000 ; 1e
- sprite_movement_data SPRITEMOVEFN_SPIN_CLOCKWISE, RIGHT, OBJECT_ACTION_STAND, $00, $00, %0000 ; 1f
- sprite_movement_data SPRITEMOVEFN_STRENGTH, DOWN, OBJECT_ACTION_BIG_DOLL_ASYM, $2e, $01, %1100 ; 20
- sprite_movement_data SPRITEMOVEFN_STRENGTH, DOWN, OBJECT_ACTION_BIG_DOLL, $2e, $01, %1100 ; 21
- sprite_movement_data SPRITEMOVEFN_BOULDERDUST, DOWN, OBJECT_ACTION_BOULDER_DUST, $8e, $01, %0000 ; 22
- sprite_movement_data SPRITEMOVEFN_GRASS, DOWN, OBJECT_ACTION_GRASS_SHAKE, $8e, $02, %0000 ; 23
- sprite_movement_data SPRITEMOVEFN_RANDOM_WALK_XY, DOWN, OBJECT_ACTION_STAND, $00, $00, %0010 ; 24
- sprite_movement_data SPRITEMOVEFN_00, DOWN, OBJECT_ACTION_STAND, $00, $00, %0000 ; 25
diff --git a/data/sprites/facings.asm b/data/sprites/facings.asm
new file mode 100644
index 00000000..ccf91082
--- /dev/null
+++ b/data/sprites/facings.asm
@@ -0,0 +1,239 @@
+Facings:
+; entries correspond to FACING_* constants
+ dw FacingStepDown0
+ dw FacingStepDown1
+ dw FacingStepDown2
+ dw FacingStepDown3
+ dw FacingStepUp0
+ dw FacingStepUp1
+ dw FacingStepUp2
+ dw FacingStepUp3
+ dw FacingStepLeft0
+ dw FacingStepLeft1
+ dw FacingStepLeft2
+ dw FacingStepLeft3
+ dw FacingStepRight0
+ dw FacingStepRight1
+ dw FacingStepRight2
+ dw FacingStepRight3
+ dw FacingFishDown
+ dw FacingFishUp
+ dw FacingFishLeft
+ dw FacingFishRight
+ dw FacingEmote
+ dw FacingShadow
+ dw FacingBigDollAsymmetric
+ dw FacingBigDollSymmetric
+ dw FacingWeirdTree0
+ dw FacingWeirdTree1
+ dw FacingWeirdTree2
+ dw FacingWeirdTree3
+ dw FacingBoulderDust1
+ dw FacingBoulderDust2
+ dw FacingGrass1
+ dw FacingGrass2
+.End
+ dw 0
+
+NUM_FACINGS EQU (Facings.End - Facings) / 2
+
+; Tables used as a reference to transform OAM data.
+
+; Format:
+; db y, x, attributes, tile index
+
+FacingStepDown0:
+FacingStepDown2:
+FacingWeirdTree0:
+FacingWeirdTree2: ; standing down
+ db 4 ; #
+ db 0, 0, 0, $00
+ db 0, 8, 0, $01
+ db 8, 0, RELATIVE_ATTRIBUTES, $02
+ db 8, 8, RELATIVE_ATTRIBUTES, $03
+
+FacingStepDown1: ; walking down 1
+ db 4 ; #
+ db 0, 0, 0, $80
+ db 0, 8, 0, $81
+ db 8, 0, RELATIVE_ATTRIBUTES, $82
+ db 8, 8, RELATIVE_ATTRIBUTES, $83
+
+FacingStepDown3: ; walking down 2
+ db 4 ; #
+ db 0, 8, X_FLIP, $80
+ db 0, 0, X_FLIP, $81
+ db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $82
+ db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $83
+
+FacingStepUp0:
+FacingStepUp2: ; standing up
+ db 4 ; #
+ db 0, 0, 0, $04
+ db 0, 8, 0, $05
+ db 8, 0, RELATIVE_ATTRIBUTES, $06
+ db 8, 8, RELATIVE_ATTRIBUTES, $07
+
+FacingStepUp1: ; walking up 1
+ db 4 ; #
+ db 0, 0, 0, $84
+ db 0, 8, 0, $85
+ db 8, 0, RELATIVE_ATTRIBUTES, $86
+ db 8, 8, RELATIVE_ATTRIBUTES, $87
+
+FacingStepUp3: ; walking up 2
+ db 4 ; #
+ db 0, 8, X_FLIP, $84
+ db 0, 0, X_FLIP, $85
+ db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $86
+ db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $87
+
+FacingStepLeft0:
+FacingStepLeft2: ; standing left
+ db 4 ; #
+ db 0, 0, 0, $08
+ db 0, 8, 0, $09
+ db 8, 0, RELATIVE_ATTRIBUTES, $0a
+ db 8, 8, RELATIVE_ATTRIBUTES, $0b
+
+FacingStepRight0:
+FacingStepRight2: ; standing right
+ db 4 ; #
+ db 0, 8, X_FLIP, $08
+ db 0, 0, X_FLIP, $09
+ db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $0a
+ db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $0b
+
+FacingStepLeft1:
+FacingStepLeft3: ; walking left
+ db 4 ; #
+ db 0, 0, 0, $88
+ db 0, 8, 0, $89
+ db 8, 0, RELATIVE_ATTRIBUTES, $8a
+ db 8, 8, RELATIVE_ATTRIBUTES, $8b
+
+FacingStepRight1:
+FacingStepRight3: ; walking right
+ db 4 ; #
+ db 0, 8, X_FLIP, $88
+ db 0, 0, X_FLIP, $89
+ db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $8a
+ db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $8b
+
+FacingFishDown: ; fishing down
+ db 5 ; #
+ db 0, 0, 0, $00
+ db 0, 8, 0, $01
+ db 8, 0, RELATIVE_ATTRIBUTES, $02
+ db 8, 8, RELATIVE_ATTRIBUTES, $03
+ db 16, 0, ABSOLUTE_TILE_ID, $fc
+
+FacingFishUp: ; fishing up
+ db 5 ; #
+ db 0, 0, 0, $04
+ db 0, 8, 0, $05
+ db 8, 0, RELATIVE_ATTRIBUTES, $06
+ db 8, 8, RELATIVE_ATTRIBUTES, $07
+ db -8, 0, ABSOLUTE_TILE_ID, $fc
+
+FacingFishLeft: ; fishing left
+ db 5 ; #
+ db 0, 0, 0, $08
+ db 0, 8, 0, $09
+ db 8, 0, RELATIVE_ATTRIBUTES, $0a
+ db 8, 8, RELATIVE_ATTRIBUTES, $0b
+ db 5, -8, ABSOLUTE_TILE_ID | X_FLIP, $fd
+
+FacingFishRight: ; fishing right
+ db 5 ; #
+ db 0, 8, X_FLIP, $08
+ db 0, 0, X_FLIP, $09
+ db 8, 8, RELATIVE_ATTRIBUTES | X_FLIP, $0a
+ db 8, 0, RELATIVE_ATTRIBUTES | X_FLIP, $0b
+ db 5, 16, ABSOLUTE_TILE_ID, $fd
+
+FacingEmote: ; emote
+ db 4 ; #
+ db 0, 0, ABSOLUTE_TILE_ID, $f8
+ db 0, 8, ABSOLUTE_TILE_ID, $f9
+ db 8, 0, ABSOLUTE_TILE_ID, $fa
+ db 8, 8, ABSOLUTE_TILE_ID, $fb
+
+FacingShadow: ; shadow
+ db 2 ; #
+ db 0, 0, ABSOLUTE_TILE_ID, $fc
+ db 0, 8, ABSOLUTE_TILE_ID | X_FLIP, $fc
+
+FacingBigDollSymmetric: ; big snorlax or lapras doll
+ db 16 ; #
+ db 0, 0, 0, $00
+ db 0, 8, 0, $01
+ db 8, 0, 0, $02
+ db 8, 8, 0, $03
+ db 16, 0, 0, $04
+ db 16, 8, 0, $05
+ db 24, 0, 0, $06
+ db 24, 8, 0, $07
+ db 0, 24, X_FLIP, $00
+ db 0, 16, X_FLIP, $01
+ db 8, 24, X_FLIP, $02
+ db 8, 16, X_FLIP, $03
+ db 16, 24, X_FLIP, $04
+ db 16, 16, X_FLIP, $05
+ db 24, 24, X_FLIP, $06
+ db 24, 16, X_FLIP, $07
+
+FacingWeirdTree1:
+ db 4 ; #
+ db 0, 0, 0, $04
+ db 0, 8, 0, $05
+ db 8, 0, 0, $06
+ db 8, 8, 0, $07
+
+FacingWeirdTree3:
+ db 4 ; #
+ db 0, 8, X_FLIP, $04
+ db 0, 0, X_FLIP, $05
+ db 8, 8, X_FLIP, $06
+ db 8, 0, X_FLIP, $07
+
+FacingBigDollAsymmetric: ; big doll other than snorlax or lapras
+ db 14 ; #
+ db 0, 0, 0, $00
+ db 0, 8, 0, $01
+ db 8, 0, 0, $04
+ db 8, 8, 0, $05
+ db 16, 8, 0, $07
+ db 24, 8, 0, $0a
+ db 0, 24, 0, $03
+ db 0, 16, 0, $02
+ db 8, 24, X_FLIP, $02
+ db 8, 16, 0, $06
+ db 16, 24, 0, $09
+ db 16, 16, 0, $08
+ db 24, 24, X_FLIP, $04
+ db 24, 16, 0, $0b
+
+FacingBoulderDust1: ; boulder dust 1
+ db 4 ; #
+ db 0, 0, ABSOLUTE_TILE_ID, $fe
+ db 0, 8, ABSOLUTE_TILE_ID, $fe
+ db 8, 0, ABSOLUTE_TILE_ID, $fe
+ db 8, 8, ABSOLUTE_TILE_ID, $fe
+
+FacingBoulderDust2: ; boulder dust 2
+ db 4 ; #
+ db 0, 0, ABSOLUTE_TILE_ID, $ff
+ db 0, 8, ABSOLUTE_TILE_ID, $ff
+ db 8, 0, ABSOLUTE_TILE_ID, $ff
+ db 8, 8, ABSOLUTE_TILE_ID, $ff
+
+FacingGrass1:
+ db 2 ; #
+ db 8, 0, 0, $00
+ db 8, 8, 0 | X_FLIP, $00
+
+FacingGrass2:
+ db 2 ; #
+ db 9, -1, 0, $00
+ db 9, 9, 0 | X_FLIP, $00
diff --git a/data/sprites/map_objects.asm b/data/sprites/map_objects.asm
new file mode 100644
index 00000000..10afaf57
--- /dev/null
+++ b/data/sprites/map_objects.asm
@@ -0,0 +1,306 @@
+SpriteMovementData::
+; entries correspond to SPRITEMOVEDATA_* constants
+
+; SPRITEMOVEDATA_00
+ db SPRITEMOVEFN_00 ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db WONT_DELETE ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_STILL
+ db SPRITEMOVEFN_STANDING ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db FIXED_FACING | SLIDING ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_WANDER
+ db SPRITEMOVEFN_RANDOM_WALK_XY ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SPINRANDOM_SLOW
+ db SPRITEMOVEFN_SLOW_RANDOM_SPIN ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_WALK_UP_DOWN
+ db SPRITEMOVEFN_RANDOM_WALK_Y ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_WALK_LEFT_RIGHT
+ db SPRITEMOVEFN_RANDOM_WALK_X ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_STANDING_DOWN
+ db SPRITEMOVEFN_STANDING ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_STANDING_UP
+ db SPRITEMOVEFN_STANDING ; movement function
+ db UP ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_STANDING_LEFT
+ db SPRITEMOVEFN_STANDING ; movement function
+ db LEFT ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_STANDING_RIGHT
+ db SPRITEMOVEFN_STANDING ; movement function
+ db RIGHT ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SPINRANDOM_FAST
+ db SPRITEMOVEFN_FAST_RANDOM_SPIN ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_PLAYER
+ db SPRITEMOVEFN_OBEY_DPAD ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db WONT_DELETE ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_0C
+ db SPRITEMOVEFN_08 ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_0D
+ db SPRITEMOVEFN_09 ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_0E
+ db SPRITEMOVEFN_0A ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_0F
+ db SPRITEMOVEFN_0B ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_10
+ db SPRITEMOVEFN_0C ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_11
+ db SPRITEMOVEFN_0D ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_12
+ db SPRITEMOVEFN_0E ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_FOLLOWING
+ db SPRITEMOVEFN_FOLLOW ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db WONT_DELETE ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SCRIPTED
+ db SPRITEMOVEFN_SCRIPTED ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db WONT_DELETE ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_BIGDOLLSYM
+ db SPRITEMOVEFN_BIG_SNORLAX ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_BIG_DOLL_SYM ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
+ db LOW_PRIORITY ; flags2
+ db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
+
+; SPRITEMOVEDATA_POKEMON
+ db SPRITEMOVEFN_BOUNCE ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_BOUNCE ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SUDOWOODO
+ db SPRITEMOVEFN_STANDING ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db FIXED_FACING | SLIDING ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SMASHABLE_ROCK
+ db SPRITEMOVEFN_STANDING ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
+ db USE_OBP1 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_STRENGTH_BOULDER
+ db SPRITEMOVEFN_STRENGTH ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
+ db 0 ; flags2
+ db STRENGTH_BOULDER ; palette flags
+
+; SPRITEMOVEDATA_FOLLOWNOTEXACT
+ db SPRITEMOVEFN_FOLLOWNOTEXACT ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db WONT_DELETE ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SHADOW
+ db SPRITEMOVEFN_SHADOW ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_00 ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
+ db LOW_PRIORITY ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_EMOTE
+ db SPRITEMOVEFN_EMOTE ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_EMOTE ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
+ db HIGH_PRIORITY ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SCREENSHAKE
+ db SPRITEMOVEFN_SCREENSHAKE ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_00 ; action
+ db WONT_DELETE | EMOTE_OBJECT ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE
+ db SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE ; movement function
+ db LEFT ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SPINCLOCKWISE
+ db SPRITEMOVEFN_SPIN_CLOCKWISE ; movement function
+ db RIGHT ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_BIGDOLLASYM
+ db SPRITEMOVEFN_STRENGTH ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_BIG_DOLL_ASYM ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
+ db LOW_PRIORITY ; flags2
+ db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
+
+; SPRITEMOVEDATA_BIGDOLL
+ db SPRITEMOVEFN_STRENGTH ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_BIG_DOLL ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | MOVE_ANYWHERE ; flags1
+ db LOW_PRIORITY ; flags2
+ db STRENGTH_BOULDER | BIG_OBJECT ; palette flags
+
+; SPRITEMOVEDATA_BOULDERDUST
+ db SPRITEMOVEFN_BOULDERDUST ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_BOULDER_DUST ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
+ db LOW_PRIORITY ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_GRASS
+ db SPRITEMOVEFN_GRASS ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_GRASS_SHAKE ; action
+ db WONT_DELETE | FIXED_FACING | SLIDING | EMOTE_OBJECT ; flags1
+ db HIGH_PRIORITY ; flags2
+ db 0 ; palette flags
+
+; SPRITEMOVEDATA_SWIM_WANDER
+ db SPRITEMOVEFN_RANDOM_WALK_XY ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db SWIMMING ; palette flags
+
+; 25
+ db SPRITEMOVEFN_00 ; movement function
+ db DOWN ; facing
+ db OBJECT_ACTION_STAND ; action
+ db 0 ; flags1
+ db 0 ; flags2
+ db 0 ; palette flags