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authorRangi <remy.oukaour+rangi42@gmail.com>2020-11-01 12:36:53 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2020-11-01 12:36:53 -0500
commita75527df250d7ea5fa35630eab711bf4eeef9a02 (patch)
tree00d7b3900efd9cc1af704f9bd9b7c30a4c54dc7d /engine/battle/core.asm
parenteecff60284d3b4af14902f347d12639ee9849c03 (diff)
Make some labels more consistent
Diffstat (limited to 'engine/battle/core.asm')
-rw-r--r--engine/battle/core.asm30
1 files changed, 15 insertions, 15 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 0587c750..21da8405 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -7335,7 +7335,7 @@ SendOutMonText:
and a
jr z, .not_linked
- ld hl, JumpText_GoMon ; If we're in a LinkBattle print just "Go <PlayerMon>"
+ ld hl, GoMonText ; If we're in a LinkBattle print just "Go <PlayerMon>"
ld a, [wBattleHasJustStarted] ; unless this (unidentified) variable is set
and a
@@ -7346,7 +7346,7 @@ SendOutMonText:
ld hl, wEnemyMonHP
ld a, [hli]
or [hl]
- ld hl, JumpText_GoMon
+ ld hl, GoMonText
jr z, .skip_to_textbox
; compute enemy helth remaining as a percentage
@@ -7375,36 +7375,36 @@ SendOutMonText:
call Divide
ldh a, [hQuotient + 3]
- ld hl, JumpText_GoMon
+ ld hl, GoMonText
cp 70
jr nc, .skip_to_textbox
- ld hl, JumpText_DoItMon
+ ld hl, DoItMonText
cp 40
jr nc, .skip_to_textbox
- ld hl, JumpText_GoForItMon
+ ld hl, GoForItMonText
cp 10
jr nc, .skip_to_textbox
- ld hl, JumpText_YourFoesWeakGetmMon
+ ld hl, YourFoesWeakGetmMonText
.skip_to_textbox
jp PrintText
-JumpText_GoMon:
- text_far Text_GoMon
+GoMonText:
+ text_far _GoMonText
text_end
-JumpText_DoItMon:
- text_far Text_DoItMon
+DoItMonText:
+ text_far _DoItMonText
text_end
-JumpText_GoForItMon:
- text_far Text_GoForItMon
+GoForItMonText:
+ text_far _GoForItMonText
text_end
-JumpText_YourFoesWeakGetmMon:
- text_far Text_YourFoesWeakGetmMon
+YourFoesWeakGetmMonText:
+ text_far _YourFoesWeakGetmMonText
text_end
WithdrawMonText:
@@ -7412,7 +7412,7 @@ WithdrawMonText:
jp PrintText
.WithdrawMonText:
- text_far Text_BattleMonNickComma
+ text_far _BattleMonNickCommaText
text_asm
; Print text to withdraw mon
; depending on HP the message is different