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path: root/data/moves/animations.asm
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2021-03-05Verify data table sizes with table_width and assert_table_length macrosRangi
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-06Identify battle bg effects functions and constantsRangi
2020-10-04Identify anim object constantsRangi
2020-05-14Clean up battle anims, constants, and wram.entrpntr
2020-03-25Disassemble load_pics.asm and move_mon_wo_mail.asm in bank $14.entrpntr
2019-08-14Disassemble battle animation scripts.obskyr
Based on pokecrystal. Apparently, very few move animations were changed (Transform, Minimize, and Body Slam-likes)!