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path: root/engine/gfx/cgb_layouts.asm
AgeCommit message (Expand)Author
2021-07-19Identify more palettes in CBG layoutsRangi
2021-03-16Revise some constant definitionsRangi
2020-11-09Replace $0 with 0 for "ld l, a / ld h, 0" idiomRangi
2020-10-30UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle animsRangi
2020-10-30Extract more RGB data to .pal filesRangi
2020-10-30Sync Mystery Gift labels with pokecrystalRangi
2020-10-28Identify more WRAM labels, and start a <X>_DummyFunction label conventionRangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-23Identify some more labels, mostly WRAMRangi
2020-08-05Use TRUE for hCGBPalUpdatemid-kid
2020-07-04SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULTRangi
2020-06-19Rename labels to stop cheating the unnamed.py script.entrpntr
2020-06-17Harmonize engine/{gfx, items, link, math} with pokecrystalRangi
2020-06-16[in progress] Harmonize more constant and data files with pokecrystalRangi
2020-06-05Fix file permissions.entrpntr
2020-05-13Many minor cleanups.entrpntr
2020-05-12Cleanup of color.asm and scgb_layouts.asm.entrpntr
2020-05-08Modest cleanup of wram.asm.entrpntr
2020-04-22Finish home cleanup, identify tileset data, other misc cleanups.entrpntr
2020-04-19Start adding engine/battle/core.asm.entrpntr
2020-04-13Minor cleanup (remove unused HRAM, predef folder) before continuing.entrpntr