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cgb_layouts.asm
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Author
2021-07-19
Identify more palettes in CBG layouts
Rangi
2021-03-16
Revise some constant definitions
Rangi
2020-11-09
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
Rangi
2020-10-30
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
Rangi
2020-10-30
Extract more RGB data to .pal files
Rangi
2020-10-30
Sync Mystery Gift labels with pokecrystal
Rangi
2020-10-28
Identify more WRAM labels, and start a <X>_DummyFunction label convention
Rangi
2020-10-26
Comment, remove, or revise many unreferenced labels
Rangi
2020-10-23
Identify some more labels, mostly WRAM
Rangi
2020-08-05
Use TRUE for hCGBPalUpdate
mid-kid
2020-07-04
SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT
Rangi
2020-06-19
Rename labels to stop cheating the unnamed.py script.
entrpntr
2020-06-17
Harmonize engine/{gfx, items, link, math} with pokecrystal
Rangi
2020-06-16
[in progress] Harmonize more constant and data files with pokecrystal
Rangi
2020-06-05
Fix file permissions.
entrpntr
2020-05-13
Many minor cleanups.
entrpntr
2020-05-12
Cleanup of color.asm and scgb_layouts.asm.
entrpntr
2020-05-08
Modest cleanup of wram.asm.
entrpntr
2020-04-22
Finish home cleanup, identify tileset data, other misc cleanups.
entrpntr
2020-04-19
Start adding engine/battle/core.asm.
entrpntr
2020-04-13
Minor cleanup (remove unused HRAM, predef folder) before continuing.
entrpntr